Cacique huésped
Host Chieftain
| Spectre | Y |
|---|---|
| Area | Las vías del río, El bosque del sur, Los campos de ceniza |
| Tags | beast, bludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, mammal_beast, medium_height, medium_movement, melee, physical_affinity, primate_beast, red_blood |
| Packs |
Vida
240%
Ailment Threshold
240%
Resistencia
Damage
150%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
7 ~ 13
Attack Time
1.905 Second
Damage Spread
±20%
Experiencia
150%
Model Size
100%
Type
BloodChieftainParasite
Metadata
MonkeyChiefBloodParasite
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
53
Vida
5,640
Armadura
8,552
Evasión
2,730
Damage
258
Daño de hechizos
258
Precisión
318
Attack Time
1.905
Experiencia
9,486
Minion Life
1,402
Minion Damage
198
Ailment Threshold
5,640
Chill
18
Shock
18
Brittle
101
Scorch
18
Sap
49
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 206–310
Probabilidad de golpe crítico: 5%
Attack Time: 1.905 seg
Derriba a tus enemigos con un golpe poderoso.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
BloodChieftainSummonParasiteMonkeys
Triggerable
Tiempo de recarga: 5 seg
Área de efecto aumentada un 100%
trigger spawners override row [15]
MassPower
Spell, Area, AreaSpell, Triggerable
Tiempo de lanzamiento: 2 seg
Tiempo de recarga: 6 seg
Los jugadores ganan probabilidad de golpe crítico aumentada por cada carga de poder que tengan
Object Type
version 2
extends "Metadata/Monsters/Monster"
Animated
{
animated_object = "Metadata/Monsters/BloodChieftain/BloodChieftain.ao"
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
Animated
{
}
Preload
{
preload_animated_object = "Metadata/Monsters/Monkeys/BloodMonkey/BloodMonkeyGrabbed.ao"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/BloodChieftain/MonkeyChiefBloodParasite"] = {
name = "Host Chieftain",
life = 2.4,
fireResist = 75,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 1.5,
damageSpread = 0.2,
attackTime = 1.905,
attackRange = 13,
accuracy = 1,
weaponType1 = "One Hand Mace",
skillList = {
"MeleeAtAnimationSpeed",
"BloodChieftainSummonParasiteMonkeys",
"MassPower",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BloodChieftainSummonParasiteMonkeys"] = {
name = "BloodChieftainSummonParasiteMonkeys",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.175,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"trigger_spawners_override_row",
"base_skill_area_of_effect_+%",
},
levels = {
[1] = {15, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MassPower"] = {
name = "MassPower",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.AreaSpell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
Cacique huésped
BestiaÁrea: Las vías del río, El bosque del sur, Los campos de ceniza, El laboratorio eterno, Mapa de Matorral, Mapa de Isla tropical
Género: Hombres cabra
Grupo: Primates
Familia: Las Tierras salvajes
additional item drop slots when deleted on death [1]
monster inherent experience granted +% final if deleted on death [67]
monster inherent experience granted +% final if deleted on death [67]
Host Chieftain
| Spectre | Y |
|---|---|
| Spectre Override | Metadata/Monsters/BloodChieftain/MonkeyChiefBloodParasite |
| Area | Las vías del río, El bosque del sur, Los campos de ceniza, El laboratorio eterno, Mapa de Matorral, Mapa de Isla tropical |
| Tags | beast, bludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, mammal_beast, medium_height, medium_movement, melee, no_mirror_image, physical_affinity, primate_beast, red_blood |
| Packs |
Vida
240%
Ailment Threshold
240%
Resistencia
Damage
150%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
7 ~ 13
Attack Time
1.905 Second
Damage Spread
±20%
Experiencia
150%
Model Size
100%
Type
BloodChieftainParasite
Metadata
MonkeyChiefBloodSpawnParasiteOnDeath_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
69
Vida
17,056
Armadura
31,158
Evasión
4,907
Damage
595
Daño de hechizos
595
Precisión
602
Attack Time
1.905
Experiencia
15,731
Minion Life
3,668
Minion Damage
477
Ailment Threshold
17,056
Chill
54
Shock
54
Brittle
305
Scorch
54
Sap
149
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 476–714
Probabilidad de golpe crítico: 5%
Attack Time: 1.905 seg
Derriba a tus enemigos con un golpe poderoso.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
BloodChieftainSummonParasiteMonkeys
Triggerable
Tiempo de recarga: 5 seg
Área de efecto aumentada un 100%
trigger spawners override row [15]
MassPower
Spell, Area, AreaSpell, Triggerable
Tiempo de lanzamiento: 2 seg
Tiempo de recarga: 6 seg
Los jugadores ganan probabilidad de golpe crítico aumentada por cada carga de poder que tengan
Object Type
version 2
extends "Metadata/Monsters/Monster"
Animated
{
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Parasite/parasitesplat.ao"
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
Life
{
on_death = "HideMeshSegment( Parasite_lowShape );"
on_spawned_dead = "HideMeshSegment( Parasite_lowShape );"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/BloodChieftain/MonkeyChiefBloodSpawnParasiteOnDeath_"] = {
name = "Host Chieftain",
life = 2.4,
fireResist = 75,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 1.5,
damageSpread = 0.2,
attackTime = 1.905,
attackRange = 13,
accuracy = 1,
weaponType1 = "One Hand Mace",
skillList = {
"MeleeAtAnimationSpeed",
"BloodChieftainSummonParasiteMonkeys",
"MassPower",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BloodChieftainSummonParasiteMonkeys"] = {
name = "BloodChieftainSummonParasiteMonkeys",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.175,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"trigger_spawners_override_row",
"base_skill_area_of_effect_+%",
},
levels = {
[1] = {15, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MassPower"] = {
name = "MassPower",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.AreaSpell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
additional item drop slots when deleted on death [1]
monster inherent experience granted +% final if deleted on death [67]
| Family | AdditionalDropSlotsAndExperienceWhenDeletedOnDeath |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.