Susara, Sirena de Pondium
[77] Astillero
Susara, Siren of Pondium

Susara, Sirena de Pondium(Susara, Siren of Pondium)

SpectreN
Area[77] Astillero
Modmonster_dropped_item_rarity_+% [500]
unique_boss_curse_effect_on_self_+%_final [0]
monster_dropped_item_quantity_+% [1200]
monster_dropped_item_rarity_+% [800]
number_of_additional_traps_allowed [12]
traps_invulnerable_for_duration_ms [4000]
mines_invulnerable_for_duration_ms [4000]
kill_traps_mines_and_totems_on_death [1]

Gana Cargas de Poder
Tagswb_leader, red_blood, human, humanoid
Damage216%
Vida400%
Energy Shield From Life33%
Ailment Threshold400%
Daño de golpe crítico5%
TypeWbLightningLeader
Attack Distance6 ~ 10
Attack Time1.5 Second
Damage Spread20%
Armadura+33%
Evasión+33%
Precisión+100%

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

WbLightningWarp
teleportball
Teletransporte de Rayo
Se teletransporta a un área objetivo al cabo de un tiempo. Cuando el teletransporte ocurre, inflige daño de rayo alrededor de las áreas de inicio y de destino.
Inflige 1385 a 4156 de Daño de Rayo
is_area_damage [1]
skill_override_pvp_scaling_time_ms [1000]
Duración reducida un 66%

base_skill_show_average_damage_instead_of_dps Spell Hit Area Duration SkillCanTrap SkillCanTotem SkillCanMine Triggerable MovementSkill LightningSkill AreaSpell TravelSkill SpellCanRepeat CanRapidFire
Tiempo de lanzamiento: 1 Second

WbLightningTrapLeader
LightningProjectileTrap
Trampa de Rayos
Lanza una trampa que dispara un anillo de proyectiles a través del enemigo que la activó, e inflige daño de rayo a él y a los subsiguientes objetivos.
Inflige 868.5 a 2605 de Daño de Rayo
La Trampa dura 4 segundos
Dispara 8 proyectiles adicionales
Lanza hasta 0 trampas adicionales
+3 segundos a la duración base
monster_reverse_point_blank_damage_-%_at_minimum_range [50]
trap_variation [0]

projectiles_nova is_trap base_skill_is_trapped base_is_projectile lightning_trap_projectiles_leave_shocking_ground ignores_trap_and_mine_cooldown_limit Spell Hit Projectile SkillCanVolley Trap SkillCanMine LightningSkill
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 3 Second

WbDiscipline
auraenergy
Disciplina
Proyecta un aura que otorga escudo de energía adicional y aumenta la velocidad de recarga del escudo de energía a ti y tus aliados.
Tú y tus aliados cercanos ganan 244 de Escudo de Energía adicional
active_skill_area_of_effect_radius_+%_final [0]

Spell Area Buff ManaCostReserved Type27 ManaCostPercent SkillCanTotem Aura Instant AreaSpell CanHaveBlessing Type91 Type92 SecondWindSupport
Tiempo de lanzamiento: 1.2 Second
Tiempo de recarga: 0.5 Second

WbLightningTendrilsLeader
LightningTouch
Centellas
Se liberan rayos de tus manos cuatro veces en una rápida secuencia, que dañan a todos los enemigos en un arco delante de ti.
Inflige 109.5 a 2080 de Daño de Rayo
base_skill_number_of_additional_hits [3]
active_skill_area_of_effect_radius_+%_final [0]

is_area_damage Spell Hit Area SkillCanTotem SpellCanRepeat LightningSkill AreaSpell
Tiempo de lanzamiento: 0.8 Second

WbStormCall
stormcall
Llamado de Tormenta
Pone un marcador en una ubicación. Después de un corto plazo, los rayos golpean el marcador e infligen daño a su alrededor. Cuando esto sucede, también activará los rayos en cualquier otro marcador que hayas lanzado.
Inflige 492.7 a 1478 de Daño de Rayo
+6 segundos a la duración base
Velocidad de Lanzamiento de Hechizos aumentada un 20%
active_skill_area_of_effect_radius_+%_final [0]
Las Habilidades se Repiten una Vez más

is_area_damage Spell Hit Area Duration SkillCanTrap SkillCanTotem SkillCanMine Triggerable SpellCanRepeat LightningSkill SpellCanCascade CanRapidFire AreaSpell
Tiempo de lanzamiento: 0.5 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
84Susara, Sirena de Pondium575053089.41.53047521494113691005740404025

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

WbLightningWarp
teleportball
Teletransporte de Rayo
Se teletransporta a un área objetivo al cabo de un tiempo. Cuando el teletransporte ocurre, inflige daño de rayo alrededor de las áreas de inicio y de destino.
Inflige 1237 a 3710 de Daño de Rayo
is_area_damage [1]
skill_override_pvp_scaling_time_ms [1000]
Duración reducida un 66%

base_skill_show_average_damage_instead_of_dps Spell Hit Area Duration SkillCanTrap SkillCanTotem SkillCanMine Triggerable MovementSkill LightningSkill AreaSpell TravelSkill SpellCanRepeat CanRapidFire
Tiempo de lanzamiento: 1 Second

WbLightningTrapLeader
LightningProjectileTrap
Trampa de Rayos
Lanza una trampa que dispara un anillo de proyectiles a través del enemigo que la activó, e inflige daño de rayo a él y a los subsiguientes objetivos.
Inflige 790.2 a 2371 de Daño de Rayo
La Trampa dura 4 segundos
Dispara 8 proyectiles adicionales
Lanza hasta 0 trampas adicionales
+3 segundos a la duración base
monster_reverse_point_blank_damage_-%_at_minimum_range [50]
trap_variation [0]

projectiles_nova is_trap base_skill_is_trapped base_is_projectile lightning_trap_projectiles_leave_shocking_ground ignores_trap_and_mine_cooldown_limit Spell Hit Projectile SkillCanVolley Trap SkillCanMine LightningSkill
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 3 Second

WbDiscipline
auraenergy
Disciplina
Proyecta un aura que otorga escudo de energía adicional y aumenta la velocidad de recarga del escudo de energía a ti y tus aliados.
Tú y tus aliados cercanos ganan 244 de Escudo de Energía adicional
active_skill_area_of_effect_radius_+%_final [0]

Spell Area Buff ManaCostReserved Type27 ManaCostPercent SkillCanTotem Aura Instant AreaSpell CanHaveBlessing Type91 Type92 SecondWindSupport
Tiempo de lanzamiento: 1.2 Second
Tiempo de recarga: 0.5 Second

WbLightningTendrilsLeader
LightningTouch
Centellas
Se liberan rayos de tus manos cuatro veces en una rápida secuencia, que dañan a todos los enemigos en un arco delante de ti.
Inflige 99.08 a 1882 de Daño de Rayo
base_skill_number_of_additional_hits [3]
active_skill_area_of_effect_radius_+%_final [0]

is_area_damage Spell Hit Area SkillCanTotem SpellCanRepeat LightningSkill AreaSpell
Tiempo de lanzamiento: 0.8 Second

WbStormCall
stormcall
Llamado de Tormenta
Pone un marcador en una ubicación. Después de un corto plazo, los rayos golpean el marcador e infligen daño a su alrededor. Cuando esto sucede, también activará los rayos en cualquier otro marcador que hayas lanzado.
Inflige 453 a 1359 de Daño de Rayo
+6 segundos a la duración base
Velocidad de Lanzamiento de Hechizos aumentada un 20%
active_skill_area_of_effect_radius_+%_final [0]
Las Habilidades se Repiten una Vez más

is_area_damage Spell Hit Area Duration SkillCanTrap SkillCanTotem SkillCanMine Triggerable SpellCanRepeat LightningSkill SpellCanCascade CanRapidFire AreaSpell
Tiempo de lanzamiento: 0.5 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
82Susara, Sirena de Pondium515042755.41.5253361888310567836140404025

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

WbLightningWarp
teleportball
Teletransporte de Rayo
Se teletransporta a un área objetivo al cabo de un tiempo. Cuando el teletransporte ocurre, inflige daño de rayo alrededor de las áreas de inicio y de destino.
Inflige 984.4 a 2953 de Daño de Rayo
is_area_damage [1]
skill_override_pvp_scaling_time_ms [1000]
Duración reducida un 58%

base_skill_show_average_damage_instead_of_dps Spell Hit Area Duration SkillCanTrap SkillCanTotem SkillCanMine Triggerable MovementSkill LightningSkill AreaSpell TravelSkill SpellCanRepeat CanRapidFire
Tiempo de lanzamiento: 1 Second

WbLightningTrapLeader
LightningProjectileTrap
Trampa de Rayos
Lanza una trampa que dispara un anillo de proyectiles a través del enemigo que la activó, e inflige daño de rayo a él y a los subsiguientes objetivos.
Inflige 653.3 a 1960 de Daño de Rayo
La Trampa dura 4 segundos
Dispara 8 proyectiles adicionales
Lanza hasta 0 trampas adicionales
+3 segundos a la duración base
monster_reverse_point_blank_damage_-%_at_minimum_range [50]
trap_variation [0]

projectiles_nova is_trap base_skill_is_trapped base_is_projectile lightning_trap_projectiles_leave_shocking_ground ignores_trap_and_mine_cooldown_limit Spell Hit Projectile SkillCanVolley Trap SkillCanMine LightningSkill
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 3 Second

WbDiscipline
auraenergy
Disciplina
Proyecta un aura que otorga escudo de energía adicional y aumenta la velocidad de recarga del escudo de energía a ti y tus aliados.
Tú y tus aliados cercanos ganan 244 de Escudo de Energía adicional
active_skill_area_of_effect_radius_+%_final [0]

Spell Area Buff ManaCostReserved Type27 ManaCostPercent SkillCanTotem Aura Instant AreaSpell CanHaveBlessing Type91 Type92 SecondWindSupport
Tiempo de lanzamiento: 1.2 Second
Tiempo de recarga: 0.5 Second

WbLightningTendrilsLeader
LightningTouch
Centellas
Se liberan rayos de tus manos cuatro veces en una rápida secuencia, que dañan a todos los enemigos en un arco delante de ti.
Inflige 81 a 1539 de Daño de Rayo
base_skill_number_of_additional_hits [3]
active_skill_area_of_effect_radius_+%_final [0]

is_area_damage Spell Hit Area SkillCanTotem SpellCanRepeat LightningSkill AreaSpell
Tiempo de lanzamiento: 0.8 Second

WbStormCall
stormcall
Llamado de Tormenta
Pone un marcador en una ubicación. Después de un corto plazo, los rayos golpean el marcador e infligen daño a su alrededor. Cuando esto sucede, también activará los rayos en cualquier otro marcador que hayas lanzado.
Inflige 382.4 a 1147 de Daño de Rayo
+6 segundos a la duración base
Velocidad de Lanzamiento de Hechizos aumentada un 20%
active_skill_area_of_effect_radius_+%_final [0]
Las Habilidades se Repiten una Vez más

is_area_damage Spell Hit Area Duration SkillCanTrap SkillCanTotem SkillCanMine Triggerable SpellCanRepeat LightningSkill SpellCanCascade CanRapidFire AreaSpell
Tiempo de lanzamiento: 0.5 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
78Susara, Sirena de Pondium398542188.31.517072145509113563440404025

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

WbLightningWarp
teleportball
Teletransporte de Rayo
Se teletransporta a un área objetivo al cabo de un tiempo. Cuando el teletransporte ocurre, inflige daño de rayo alrededor de las áreas de inicio y de destino.
Inflige 929.5 a 2788 de Daño de Rayo
is_area_damage [1]
skill_override_pvp_scaling_time_ms [1000]
Duración reducida un 56%

base_skill_show_average_damage_instead_of_dps Spell Hit Area Duration SkillCanTrap SkillCanTotem SkillCanMine Triggerable MovementSkill LightningSkill AreaSpell TravelSkill SpellCanRepeat CanRapidFire
Tiempo de lanzamiento: 1 Second

WbLightningTrapLeader
LightningProjectileTrap
Trampa de Rayos
Lanza una trampa que dispara un anillo de proyectiles a través del enemigo que la activó, e inflige daño de rayo a él y a los subsiguientes objetivos.
Inflige 622.8 a 1868 de Daño de Rayo
La Trampa dura 4 segundos
Dispara 8 proyectiles adicionales
Lanza hasta 0 trampas adicionales
+3 segundos a la duración base
monster_reverse_point_blank_damage_-%_at_minimum_range [50]
trap_variation [0]

projectiles_nova is_trap base_skill_is_trapped base_is_projectile lightning_trap_projectiles_leave_shocking_ground ignores_trap_and_mine_cooldown_limit Spell Hit Projectile SkillCanVolley Trap SkillCanMine LightningSkill
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 3 Second

WbDiscipline
auraenergy
Disciplina
Proyecta un aura que otorga escudo de energía adicional y aumenta la velocidad de recarga del escudo de energía a ti y tus aliados.
Tú y tus aliados cercanos ganan 244 de Escudo de Energía adicional
active_skill_area_of_effect_radius_+%_final [0]

Spell Area Buff ManaCostReserved Type27 ManaCostPercent SkillCanTotem Aura Instant AreaSpell CanHaveBlessing Type91 Type92 SecondWindSupport
Tiempo de lanzamiento: 1.2 Second
Tiempo de recarga: 0.5 Second

WbLightningTendrilsLeader
LightningTouch
Centellas
Se liberan rayos de tus manos cuatro veces en una rápida secuencia, que dañan a todos los enemigos en un arco delante de ti.
Inflige 77 a 1463 de Daño de Rayo
base_skill_number_of_additional_hits [3]
active_skill_area_of_effect_radius_+%_final [0]

is_area_damage Spell Hit Area SkillCanTotem SpellCanRepeat LightningSkill AreaSpell
Tiempo de lanzamiento: 0.8 Second

WbStormCall
stormcall
Llamado de Tormenta
Pone un marcador en una ubicación. Después de un corto plazo, los rayos golpean el marcador e infligen daño a su alrededor. Cuando esto sucede, también activará los rayos en cualquier otro marcador que hayas lanzado.
Inflige 366.5 a 1099 de Daño de Rayo
+6 segundos a la duración base
Velocidad de Lanzamiento de Hechizos aumentada un 20%
active_skill_area_of_effect_radius_+%_final [0]
Las Habilidades se Repiten una Vez más

is_area_damage Spell Hit Area Duration SkillCanTrap SkillCanTotem SkillCanMine Triggerable SpellCanRepeat LightningSkill SpellCanCascade CanRapidFire AreaSpell
Tiempo de lanzamiento: 0.5 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
77Susara, Sirena de Pondium377952062.51.515674136278779517240404025
stance Staff
#Main Skills
Melee10TargetNear
LightningProjectileTrap 60TargetNotNear TargetIsEnemy
LightningProjectileTrap20TargetFar TargetIsEnemy
CastAuraEnergyShield200IHaveNoAura
#Stance switching
ChangeToStance2500OnLessThan75PercentLife TargetIsSelf
ChangeToStance2500TargetIsWbSupport TargetOnLowLife TargetIsAlly
ChangeToStance31000OnLessThan50PercentLife TargetIsSelf
ChangeToStance31000TargetIsWbElite TargetOnLowLife TargetIsAlly
#Movement. Mostly just be evasive
Flee30TargetNear WbHasElite TargetIsEnemy
Advance5TargetFar
StrafeLeft10TargetNotNear
StrafeRight10TargetNotNear
LightningWarp20TargetIsAlly EnemyNearMe EnemyNotNearTarget
#changing to a more support/defensive role in case of being reduced below 75% life of if the support has been killed
stance stance2
#Main Skills
Melee10TargetNear
StormCall60TargetNotNear ShiftAttack
StormCall20TargetFar ShiftAttack
#Stance switching
ChangeToStance31000OnLessThan50PercentLife TargetIsSelf
ChangeToStance31000TargetIsWbElite TargetOnLowLife TargetIsAlly
#Movement
Flee30TargetNear WbHasElite TargetIsEnemy
Advance5TargetFar
StrafeLeft10TargetNotNear
StrafeRight10TargetNotNear
LightningWarp120TargetIsAlly EnemyNearMe EnemyNotNearTarget
stance stance3
#Main Skills
LightningTouch20TargetNotNear ShiftAttack TargetIsEnemy
LightningTouch10TargetFar ShiftAttack TargetIsEnemy
LightningTouch60TargetNear TargetIsEnemy
#Movement
Flee5TargetNear TargetIsEnemy
Advance5TargetFar
StrafeLeft5TargetNotNear
StrafeRight5TargetNotNear
LightningWarp50TargetIsEnemy TargetNotMediumNear

Object Type

version 2
extends "Metadata/Monsters/Wb/Wb"

Stats
{
	set_is_warband_leader = 1
}

Actor
{	
}

Object Type Codes

version 2
extends "Metadata/Monsters/Wb/Wb"
Resiste FuegoResiste HieloResiste RayoResiste Caos
1515157
30303020
40404025
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Wb/WbLightningLeader2"] = {
    name = "Susara, Siren of Pondium",
    life = 4,
    energyShield = 0.33,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 2.16,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 10,
    accuracy = 1,
    weaponType1 = "Staff",
    skillList = {
        "Melee",
        "WbLightningWarp",
        "WbDiscipline",
        "WbLightningTrapLeader",
        "WbStormCall",
        "WbLightningTendrilsLeader",
    },
    modList = {
    },
}
-- Data\3_0\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["WbLightningWarp"] = {
    name = "Lightning Warp",
    hidden = true,
    color = 4,
    baseEffectiveness = 1.8125,
    incrementalEffectiveness = 0.047,
    description = "Waits for a duration before teleporting to a targeted destination, with the duration based on the distance and your movement speed. When the teleport occurs, lightning damage is dealt to the area around both where the player was and where they teleported to. Casting again will queue up multiple teleportations to occur in sequence.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.Triggerable] = true,
        [SkillType.MovementSkill] = true,
        [SkillType.LightningSkill] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.TravelSkill] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.CanRapidFire] = true,
    },
    statDescriptionScope = "variable_duration_skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "is_area_damage",
        "skill_override_pvp_scaling_time_ms",
        "skill_effect_duration_+%",
        "base_skill_show_average_damage_instead_of_dps",
    },
    levels = {
        [1] = {0.5, 1.5, 1, 1000, 0, critChance = 5, levelRequirement = 2, statInterpolation = {3, 3, 1, 1, 1},  },
        [2] = {0.5, 1.5, 1, 1000, -2, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3, 1, 1, 1},  },
        [3] = {0.5, 1.5, 1, 1000, -4, critChance = 5, levelRequirement = 6, statInterpolation = {3, 3, 1, 1, 1},  },
        [4] = {0.5, 1.5, 1, 1000, -6, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3, 1, 1, 1},  },
        [5] = {0.5, 1.5, 1, 1000, -8, critChance = 5, levelRequirement = 10, statInterpolation = {3, 3, 1, 1, 1},  },
        [6] = {0.5, 1.5, 1, 1000, -10, critChance = 5, levelRequirement = 12, statInterpolation = {3, 3, 1, 1, 1},  },
        [7] = {0.5, 1.5, 1, 1000, -12, critChance = 5, levelRequirement = 14, statInterpolation = {3, 3, 1, 1, 1},  },
        [8] = {0.5, 1.5, 1, 1000, -14, critChance = 5, levelRequirement = 16, statInterpolation = {3, 3, 1, 1, 1},  },
        [9] = {0.5, 1.5, 1, 1000, -16, critChance = 5, levelRequirement = 18, statInterpolation = {3, 3, 1, 1, 1},  },
        [10] = {0.5, 1.5, 1, 1000, -18, critChance = 5, levelRequirement = 20, statInterpolation = {3, 3, 1, 1, 1},  },
        [11] = {0.5, 1.5, 1, 1000, -20, critChance = 5, levelRequirement = 24, statInterpolation = {3, 3, 1, 1, 1},  },
        [12] = {0.5, 1.5, 1, 1000, -22, critChance = 5, levelRequirement = 28, statInterpolation = {3, 3, 1, 1, 1},  },
        [13] = {0.5, 1.5, 1, 1000, -24, critChance = 5, levelRequirement = 29, statInterpolation = {3, 3, 1, 1, 1},  },
        [14] = {0.5, 1.5, 1, 1000, -25, critChance = 5, levelRequirement = 34, statInterpolation = {3, 3, 1, 1, 1},  },
        [15] = {0.5, 1.5, 1, 1000, -26, critChance = 5, levelRequirement = 38, statInterpolation = {3, 3, 1, 1, 1},  },
        [16] = {0.5, 1.5, 1, 1000, -27, critChance = 5, levelRequirement = 43, statInterpolation = {3, 3, 1, 1, 1},  },
        [17] = {0.5, 1.5, 1, 1000, -28, critChance = 5, levelRequirement = 48, statInterpolation = {3, 3, 1, 1, 1},  },
        [18] = {0.5, 1.5, 1, 1000, -29, critChance = 5, levelRequirement = 52, statInterpolation = {3, 3, 1, 1, 1},  },
        [19] = {0.5, 1.5, 1, 1000, -30, critChance = 5, levelRequirement = 56, statInterpolation = {3, 3, 1, 1, 1},  },
        [20] = {0.5, 1.5, 1, 1000, -31, critChance = 5, levelRequirement = 60, statInterpolation = {3, 3, 1, 1, 1},  },
        [21] = {0.5, 1.5, 1, 1000, -32, critChance = 5, levelRequirement = 64, statInterpolation = {3, 3, 1, 1, 1},  },
        [22] = {0.5, 1.5, 1, 1000, -34, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3, 1, 1, 1},  },
        [23] = {0.5, 1.5, 1, 1000, -36, critChance = 5, levelRequirement = 67, statInterpolation = {3, 3, 1, 1, 1},  },
        [24] = {0.5, 1.5, 1, 1000, -38, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 1, 1, 1},  },
        [25] = {0.5, 1.5, 1, 1000, -40, critChance = 5, levelRequirement = 69, statInterpolation = {3, 3, 1, 1, 1},  },
        [26] = {0.5, 1.5, 1, 1000, -42, critChance = 5, levelRequirement = 70, statInterpolation = {3, 3, 1, 1, 1},  },
        [27] = {0.5, 1.5, 1, 1000, -44, critChance = 5, levelRequirement = 71, statInterpolation = {3, 3, 1, 1, 1},  },
        [28] = {0.5, 1.5, 1, 1000, -46, critChance = 5, levelRequirement = 72, statInterpolation = {3, 3, 1, 1, 1},  },
        [29] = {0.5, 1.5, 1, 1000, -48, critChance = 5, levelRequirement = 73, statInterpolation = {3, 3, 1, 1, 1},  },
        [30] = {0.5, 1.5, 1, 1000, -50, critChance = 5, levelRequirement = 74, statInterpolation = {3, 3, 1, 1, 1},  },
        [31] = {0.5, 1.5, 1, 1000, -52, critChance = 5, levelRequirement = 75, statInterpolation = {3, 3, 1, 1, 1},  },
        [32] = {0.5, 1.5, 1, 1000, -54, critChance = 5, levelRequirement = 76, statInterpolation = {3, 3, 1, 1, 1},  },
        [33] = {0.5, 1.5, 1, 1000, -56, critChance = 5, levelRequirement = 77, statInterpolation = {3, 3, 1, 1, 1},  },
        [34] = {0.5, 1.5, 1, 1000, -58, critChance = 5, levelRequirement = 78, statInterpolation = {3, 3, 1, 1, 1},  },
        [35] = {0.5, 1.5, 1, 1000, -60, critChance = 5, levelRequirement = 79, statInterpolation = {3, 3, 1, 1, 1},  },
        [36] = {0.5, 1.5, 1, 1000, -62, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3, 1, 1, 1},  },
        [37] = {0.5, 1.5, 1, 1000, -64, critChance = 5, levelRequirement = 81, statInterpolation = {3, 3, 1, 1, 1},  },
        [38] = {0.5, 1.5, 1, 1000, -66, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1, 1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["WbDiscipline"] = {
    name = "Discipline",
    hidden = true,
    color = "3",
    baseEffectiveness = 0.85,
    incrementalEffectiveness = 0,
    description = "Casts an aura that grants additional energy shield and increased energy shield recharge rate to you and your allies.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Buff] = true,
        [SkillType.ManaCostReserved] = true,
        [SkillType.Type27] = true,
        [SkillType.ManaCostPercent] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.Aura] = true,
        [SkillType.Instant] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.CanHaveBlessing] = true,
        [SkillType.Type91] = true,
        [SkillType.Type92] = true,
        [SkillType.SecondWindSupport] = true,
    },
    statDescriptionScope = "aura_skill_stat_descriptions",
    castTime = 1.2,
    baseFlags = {
        area = true,
        spell = true,
        aura = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_maximum_energy_shield",
        "active_skill_area_of_effect_radius_+%_final",
    },
    levels = {
        [1] = {85, 0, levelRequirement = 30, statInterpolation = {1, 1},  },
        [2] = {98, 0, levelRequirement = 35, statInterpolation = {1, 1},  },
        [3] = {113, 0, levelRequirement = 40, statInterpolation = {1, 1},  },
        [4] = {121, 0, levelRequirement = 45, statInterpolation = {1, 1},  },
        [5] = {137, 0, levelRequirement = 50, statInterpolation = {1, 1},  },
        [6] = {154, 0, levelRequirement = 55, statInterpolation = {1, 1},  },
        [7] = {173, 0, levelRequirement = 60, statInterpolation = {1, 1},  },
        [8] = {192, 0, levelRequirement = 65, statInterpolation = {1, 1},  },
        [9] = {212, 0, levelRequirement = 70, statInterpolation = {1, 1},  },
        [10] = {233, 0, levelRequirement = 75, statInterpolation = {1, 1},  },
        [11] = {244, 0, levelRequirement = 77, statInterpolation = {1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["WbLightningTrapLeader"] = {
    name = "Lightning Trap",
    hidden = true,
    color = "3",
    baseEffectiveness = 2.5,
    incrementalEffectiveness = 0.0371,
    description = "Throws a trap that launches a ring of projectiles through the enemy that set it off, dealing lightning damage to them and subsequent targets.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Trap] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.LightningSkill] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_trap_duration",
        "number_of_additional_projectiles",
        "number_of_additional_traps_to_throw",
        "base_skill_effect_duration",
        "monster_reverse_point_blank_damage_-%_at_minimum_range",
        "trap_variation",
        "projectiles_nova",
        "is_trap",
        "base_skill_is_trapped",
        "base_is_projectile",
        "lightning_trap_projectiles_leave_shocking_ground",
        "ignores_trap_and_mine_cooldown_limit",
    },
    levels = {
        [1] = {0.5, 1.5, 4000, 8, 0, 3000, 50, 0, critChance = 4, levelRequirement = 3, statInterpolation = {3, 3, 1, 1, 1, 1, 1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["WbStormCall"] = {
    name = "Storm Call",
    hidden = true,
    color = "3",
    baseEffectiveness = 2.1875,
    incrementalEffectiveness = 0.0317,
    description = "Sets a marker at a location. After a short duration, lightning strikes the marker, dealing damage around it. When this happens, it will also set off the lightning at any other markers you've cast.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.Triggerable] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.LightningSkill] = true,
        [SkillType.SpellCanCascade] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.5,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_skill_effect_duration",
        "base_cast_speed_+%",
        "active_skill_area_of_effect_radius_+%_final",
        "skill_repeat_count",
        "is_area_damage",
    },
    levels = {
        [1] = {0.5, 1.5, 6000, 20, 0, 1, critChance = 40, levelRequirement = 12, statInterpolation = {3, 3, 1, 1, 1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["WbLightningTendrilsLeader"] = {
    name = "Lightning Tendrils",
    hidden = true,
    color = "3",
    baseEffectiveness = 1.25,
    incrementalEffectiveness = 0.04,
    description = "Lightning is released from your hands four times in quick succession, damaging all enemies in an arc in front of you.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.LightningSkill] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.8,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_skill_number_of_additional_hits",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {0.1, 1.7, 3, 0, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3, 1, 1},  },
        [2] = {0.1, 1.9, 3, 0, critChance = 6, levelRequirement = 2, statInterpolation = {3, 3, 1, 1},  },
        [3] = {0.1, 1.9, 3, 0, critChance = 6, levelRequirement = 56, statInterpolation = {3, 3, 1, 1},  },
        [4] = {0.1, 1.9, 3, 0, critChance = 6, levelRequirement = 67, statInterpolation = {3, 3, 1, 1},  },
    },
}
SpectreN
Area
Modmonster_dropped_item_rarity_+% [500]
unique_boss_curse_effect_on_self_+%_final [0]
monster_dropped_item_quantity_+% [1200]
monster_dropped_item_rarity_+% [800]
number_of_additional_traps_allowed [12]
traps_invulnerable_for_duration_ms [4000]
mines_invulnerable_for_duration_ms [4000]
kill_traps_mines_and_totems_on_death [1]

Gana Cargas de Poder
Tagswb_leader, red_blood, human, humanoid
Damage216%
Vida400%
Energy Shield From Life33%
Ailment Threshold400%
Daño de golpe crítico5%
TypeWbLightningLeader
Attack Distance6 ~ 10
Attack Time1.5 Second
Damage Spread20%
Armadura+33%
Evasión+33%
Precisión+100%

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

WbLightningWarp
teleportball
Teletransporte de Rayo
Se teletransporta a un área objetivo al cabo de un tiempo. Cuando el teletransporte ocurre, inflige daño de rayo alrededor de las áreas de inicio y de destino.
Inflige 1385 a 4156 de Daño de Rayo
is_area_damage [1]
skill_override_pvp_scaling_time_ms [1000]
Duración reducida un 66%

base_skill_show_average_damage_instead_of_dps Spell Hit Area Duration SkillCanTrap SkillCanTotem SkillCanMine Triggerable MovementSkill LightningSkill AreaSpell TravelSkill SpellCanRepeat CanRapidFire
Tiempo de lanzamiento: 1 Second

WbLightningTrapLeader
LightningProjectileTrap
Trampa de Rayos
Lanza una trampa que dispara un anillo de proyectiles a través del enemigo que la activó, e inflige daño de rayo a él y a los subsiguientes objetivos.
Inflige 868.5 a 2605 de Daño de Rayo
La Trampa dura 4 segundos
Dispara 8 proyectiles adicionales
Lanza hasta 0 trampas adicionales
+3 segundos a la duración base
monster_reverse_point_blank_damage_-%_at_minimum_range [50]
trap_variation [0]

projectiles_nova is_trap base_skill_is_trapped base_is_projectile lightning_trap_projectiles_leave_shocking_ground ignores_trap_and_mine_cooldown_limit Spell Hit Projectile SkillCanVolley Trap SkillCanMine LightningSkill
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 3 Second

WbDiscipline
auraenergy
Disciplina
Proyecta un aura que otorga escudo de energía adicional y aumenta la velocidad de recarga del escudo de energía a ti y tus aliados.
Tú y tus aliados cercanos ganan 244 de Escudo de Energía adicional
active_skill_area_of_effect_radius_+%_final [0]

Spell Area Buff ManaCostReserved Type27 ManaCostPercent SkillCanTotem Aura Instant AreaSpell CanHaveBlessing Type91 Type92 SecondWindSupport
Tiempo de lanzamiento: 1.2 Second
Tiempo de recarga: 0.5 Second

WbLightningTendrilsLeader
LightningTouch
Centellas
Se liberan rayos de tus manos cuatro veces en una rápida secuencia, que dañan a todos los enemigos en un arco delante de ti.
Inflige 109.5 a 2080 de Daño de Rayo
base_skill_number_of_additional_hits [3]
active_skill_area_of_effect_radius_+%_final [0]

is_area_damage Spell Hit Area SkillCanTotem SpellCanRepeat LightningSkill AreaSpell
Tiempo de lanzamiento: 0.8 Second

WbStormCall
stormcall
Llamado de Tormenta
Pone un marcador en una ubicación. Después de un corto plazo, los rayos golpean el marcador e infligen daño a su alrededor. Cuando esto sucede, también activará los rayos en cualquier otro marcador que hayas lanzado.
Inflige 492.7 a 1478 de Daño de Rayo
+6 segundos a la duración base
Velocidad de Lanzamiento de Hechizos aumentada un 20%
active_skill_area_of_effect_radius_+%_final [0]
Las Habilidades se Repiten una Vez más

is_area_damage Spell Hit Area Duration SkillCanTrap SkillCanTotem SkillCanMine Triggerable SpellCanRepeat LightningSkill SpellCanCascade CanRapidFire AreaSpell
Tiempo de lanzamiento: 0.5 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
84Susara, Sirena de Pondium575053089.41.53047521494113691005740404025

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

WbLightningWarp
teleportball
Teletransporte de Rayo
Se teletransporta a un área objetivo al cabo de un tiempo. Cuando el teletransporte ocurre, inflige daño de rayo alrededor de las áreas de inicio y de destino.
Inflige 1237 a 3710 de Daño de Rayo
is_area_damage [1]
skill_override_pvp_scaling_time_ms [1000]
Duración reducida un 66%

base_skill_show_average_damage_instead_of_dps Spell Hit Area Duration SkillCanTrap SkillCanTotem SkillCanMine Triggerable MovementSkill LightningSkill AreaSpell TravelSkill SpellCanRepeat CanRapidFire
Tiempo de lanzamiento: 1 Second

WbLightningTrapLeader
LightningProjectileTrap
Trampa de Rayos
Lanza una trampa que dispara un anillo de proyectiles a través del enemigo que la activó, e inflige daño de rayo a él y a los subsiguientes objetivos.
Inflige 790.2 a 2371 de Daño de Rayo
La Trampa dura 4 segundos
Dispara 8 proyectiles adicionales
Lanza hasta 0 trampas adicionales
+3 segundos a la duración base
monster_reverse_point_blank_damage_-%_at_minimum_range [50]
trap_variation [0]

projectiles_nova is_trap base_skill_is_trapped base_is_projectile lightning_trap_projectiles_leave_shocking_ground ignores_trap_and_mine_cooldown_limit Spell Hit Projectile SkillCanVolley Trap SkillCanMine LightningSkill
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 3 Second

WbDiscipline
auraenergy
Disciplina
Proyecta un aura que otorga escudo de energía adicional y aumenta la velocidad de recarga del escudo de energía a ti y tus aliados.
Tú y tus aliados cercanos ganan 244 de Escudo de Energía adicional
active_skill_area_of_effect_radius_+%_final [0]

Spell Area Buff ManaCostReserved Type27 ManaCostPercent SkillCanTotem Aura Instant AreaSpell CanHaveBlessing Type91 Type92 SecondWindSupport
Tiempo de lanzamiento: 1.2 Second
Tiempo de recarga: 0.5 Second

WbLightningTendrilsLeader
LightningTouch
Centellas
Se liberan rayos de tus manos cuatro veces en una rápida secuencia, que dañan a todos los enemigos en un arco delante de ti.
Inflige 99.08 a 1882 de Daño de Rayo
base_skill_number_of_additional_hits [3]
active_skill_area_of_effect_radius_+%_final [0]

is_area_damage Spell Hit Area SkillCanTotem SpellCanRepeat LightningSkill AreaSpell
Tiempo de lanzamiento: 0.8 Second

WbStormCall
stormcall
Llamado de Tormenta
Pone un marcador en una ubicación. Después de un corto plazo, los rayos golpean el marcador e infligen daño a su alrededor. Cuando esto sucede, también activará los rayos en cualquier otro marcador que hayas lanzado.
Inflige 453 a 1359 de Daño de Rayo
+6 segundos a la duración base
Velocidad de Lanzamiento de Hechizos aumentada un 20%
active_skill_area_of_effect_radius_+%_final [0]
Las Habilidades se Repiten una Vez más

is_area_damage Spell Hit Area Duration SkillCanTrap SkillCanTotem SkillCanMine Triggerable SpellCanRepeat LightningSkill SpellCanCascade CanRapidFire AreaSpell
Tiempo de lanzamiento: 0.5 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
82Susara, Sirena de Pondium515042755.41.5253361888310567836140404025

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

WbLightningWarp
teleportball
Teletransporte de Rayo
Se teletransporta a un área objetivo al cabo de un tiempo. Cuando el teletransporte ocurre, inflige daño de rayo alrededor de las áreas de inicio y de destino.
Inflige 984.4 a 2953 de Daño de Rayo
is_area_damage [1]
skill_override_pvp_scaling_time_ms [1000]
Duración reducida un 58%

base_skill_show_average_damage_instead_of_dps Spell Hit Area Duration SkillCanTrap SkillCanTotem SkillCanMine Triggerable MovementSkill LightningSkill AreaSpell TravelSkill SpellCanRepeat CanRapidFire
Tiempo de lanzamiento: 1 Second

WbLightningTrapLeader
LightningProjectileTrap
Trampa de Rayos
Lanza una trampa que dispara un anillo de proyectiles a través del enemigo que la activó, e inflige daño de rayo a él y a los subsiguientes objetivos.
Inflige 653.3 a 1960 de Daño de Rayo
La Trampa dura 4 segundos
Dispara 8 proyectiles adicionales
Lanza hasta 0 trampas adicionales
+3 segundos a la duración base
monster_reverse_point_blank_damage_-%_at_minimum_range [50]
trap_variation [0]

projectiles_nova is_trap base_skill_is_trapped base_is_projectile lightning_trap_projectiles_leave_shocking_ground ignores_trap_and_mine_cooldown_limit Spell Hit Projectile SkillCanVolley Trap SkillCanMine LightningSkill
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 3 Second

WbDiscipline
auraenergy
Disciplina
Proyecta un aura que otorga escudo de energía adicional y aumenta la velocidad de recarga del escudo de energía a ti y tus aliados.
Tú y tus aliados cercanos ganan 244 de Escudo de Energía adicional
active_skill_area_of_effect_radius_+%_final [0]

Spell Area Buff ManaCostReserved Type27 ManaCostPercent SkillCanTotem Aura Instant AreaSpell CanHaveBlessing Type91 Type92 SecondWindSupport
Tiempo de lanzamiento: 1.2 Second
Tiempo de recarga: 0.5 Second

WbLightningTendrilsLeader
LightningTouch
Centellas
Se liberan rayos de tus manos cuatro veces en una rápida secuencia, que dañan a todos los enemigos en un arco delante de ti.
Inflige 81 a 1539 de Daño de Rayo
base_skill_number_of_additional_hits [3]
active_skill_area_of_effect_radius_+%_final [0]

is_area_damage Spell Hit Area SkillCanTotem SpellCanRepeat LightningSkill AreaSpell
Tiempo de lanzamiento: 0.8 Second

WbStormCall
stormcall
Llamado de Tormenta
Pone un marcador en una ubicación. Después de un corto plazo, los rayos golpean el marcador e infligen daño a su alrededor. Cuando esto sucede, también activará los rayos en cualquier otro marcador que hayas lanzado.
Inflige 382.4 a 1147 de Daño de Rayo
+6 segundos a la duración base
Velocidad de Lanzamiento de Hechizos aumentada un 20%
active_skill_area_of_effect_radius_+%_final [0]
Las Habilidades se Repiten una Vez más

is_area_damage Spell Hit Area Duration SkillCanTrap SkillCanTotem SkillCanMine Triggerable SpellCanRepeat LightningSkill SpellCanCascade CanRapidFire AreaSpell
Tiempo de lanzamiento: 0.5 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
78Susara, Sirena de Pondium398542188.31.517072145509113563440404025

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

WbLightningWarp
teleportball
Teletransporte de Rayo
Se teletransporta a un área objetivo al cabo de un tiempo. Cuando el teletransporte ocurre, inflige daño de rayo alrededor de las áreas de inicio y de destino.
Inflige 737.8 a 2214 de Daño de Rayo
is_area_damage [1]
skill_override_pvp_scaling_time_ms [1000]
Duración reducida un 48%

base_skill_show_average_damage_instead_of_dps Spell Hit Area Duration SkillCanTrap SkillCanTotem SkillCanMine Triggerable MovementSkill LightningSkill AreaSpell TravelSkill SpellCanRepeat CanRapidFire
Tiempo de lanzamiento: 1 Second

WbLightningTrapLeader
LightningProjectileTrap
Trampa de Rayos
Lanza una trampa que dispara un anillo de proyectiles a través del enemigo que la activó, e inflige daño de rayo a él y a los subsiguientes objetivos.
Inflige 513.5 a 1541 de Daño de Rayo
La Trampa dura 4 segundos
Dispara 8 proyectiles adicionales
Lanza hasta 0 trampas adicionales
+3 segundos a la duración base
monster_reverse_point_blank_damage_-%_at_minimum_range [50]
trap_variation [0]

projectiles_nova is_trap base_skill_is_trapped base_is_projectile lightning_trap_projectiles_leave_shocking_ground ignores_trap_and_mine_cooldown_limit Spell Hit Projectile SkillCanVolley Trap SkillCanMine LightningSkill
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 3 Second

WbDiscipline
auraenergy
Disciplina
Proyecta un aura que otorga escudo de energía adicional y aumenta la velocidad de recarga del escudo de energía a ti y tus aliados.
Tú y tus aliados cercanos ganan 212 de Escudo de Energía adicional
active_skill_area_of_effect_radius_+%_final [0]

Spell Area Buff ManaCostReserved Type27 ManaCostPercent SkillCanTotem Aura Instant AreaSpell CanHaveBlessing Type91 Type92 SecondWindSupport
Tiempo de lanzamiento: 1.2 Second
Tiempo de recarga: 0.5 Second

WbLightningTendrilsLeader
LightningTouch
Centellas
Se liberan rayos de tus manos cuatro veces en una rápida secuencia, que dañan a todos los enemigos en un arco delante de ti.
Inflige 62.79 a 1193 de Daño de Rayo
base_skill_number_of_additional_hits [3]
active_skill_area_of_effect_radius_+%_final [0]

is_area_damage Spell Hit Area SkillCanTotem SpellCanRepeat LightningSkill AreaSpell
Tiempo de lanzamiento: 0.8 Second

WbStormCall
stormcall
Llamado de Tormenta
Pone un marcador en una ubicación. Después de un corto plazo, los rayos golpean el marcador e infligen daño a su alrededor. Cuando esto sucede, también activará los rayos en cualquier otro marcador que hayas lanzado.
Inflige 308.5 a 925.6 de Daño de Rayo
+6 segundos a la duración base
Velocidad de Lanzamiento de Hechizos aumentada un 20%
active_skill_area_of_effect_radius_+%_final [0]
Las Habilidades se Repiten una Vez más

is_area_damage Spell Hit Area Duration SkillCanTrap SkillCanTotem SkillCanMine Triggerable SpellCanRepeat LightningSkill SpellCanCascade CanRapidFire AreaSpell
Tiempo de lanzamiento: 0.5 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
73Susara, Sirena de Pondium2960916331.510863104707549358540404025

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

WbLightningWarp
teleportball
Teletransporte de Rayo
Se teletransporta a un área objetivo al cabo de un tiempo. Cuando el teletransporte ocurre, inflige daño de rayo alrededor de las áreas de inicio y de destino.
Inflige 551 a 1653 de Daño de Rayo
is_area_damage [1]
skill_override_pvp_scaling_time_ms [1000]
Duración reducida un 38%

base_skill_show_average_damage_instead_of_dps Spell Hit Area Duration SkillCanTrap SkillCanTotem SkillCanMine Triggerable MovementSkill LightningSkill AreaSpell TravelSkill SpellCanRepeat CanRapidFire
Tiempo de lanzamiento: 1 Second

WbLightningTrapLeader
LightningProjectileTrap
Trampa de Rayos
Lanza una trampa que dispara un anillo de proyectiles a través del enemigo que la activó, e inflige daño de rayo a él y a los subsiguientes objetivos.
Inflige 402.1 a 1206 de Daño de Rayo
La Trampa dura 4 segundos
Dispara 8 proyectiles adicionales
Lanza hasta 0 trampas adicionales
+3 segundos a la duración base
monster_reverse_point_blank_damage_-%_at_minimum_range [50]
trap_variation [0]

projectiles_nova is_trap base_skill_is_trapped base_is_projectile lightning_trap_projectiles_leave_shocking_ground ignores_trap_and_mine_cooldown_limit Spell Hit Projectile SkillCanVolley Trap SkillCanMine LightningSkill
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 3 Second

WbDiscipline
auraenergy
Disciplina
Proyecta un aura que otorga escudo de energía adicional y aumenta la velocidad de recarga del escudo de energía a ti y tus aliados.
Tú y tus aliados cercanos ganan 192 de Escudo de Energía adicional
active_skill_area_of_effect_radius_+%_final [0]

Spell Area Buff ManaCostReserved Type27 ManaCostPercent SkillCanTotem Aura Instant AreaSpell CanHaveBlessing Type91 Type92 SecondWindSupport
Tiempo de lanzamiento: 1.2 Second
Tiempo de recarga: 0.5 Second

WbLightningTendrilsLeader
LightningTouch
Centellas
Se liberan rayos de tus manos cuatro veces en una rápida secuencia, que dañan a todos los enemigos en un arco delante de ti.
Inflige 48.49 a 921.3 de Daño de Rayo
base_skill_number_of_additional_hits [3]
active_skill_area_of_effect_radius_+%_final [0]

is_area_damage Spell Hit Area SkillCanTotem SpellCanRepeat LightningSkill AreaSpell
Tiempo de lanzamiento: 0.8 Second

WbStormCall
stormcall
Llamado de Tormenta
Pone un marcador en una ubicación. Después de un corto plazo, los rayos golpean el marcador e infligen daño a su alrededor. Cuando esto sucede, también activará los rayos en cualquier otro marcador que hayas lanzado.
Inflige 248 a 744.1 de Daño de Rayo
+6 segundos a la duración base
Velocidad de Lanzamiento de Hechizos aumentada un 20%
active_skill_area_of_effect_radius_+%_final [0]
Las Habilidades se Repiten una Vez más

is_area_damage Spell Hit Area Duration SkillCanTrap SkillCanTotem SkillCanMine Triggerable SpellCanRepeat LightningSkill SpellCanCascade CanRapidFire AreaSpell
Tiempo de lanzamiento: 0.5 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
68Susara, Sirena de Pondium215361211.81.5688875046226227340404025
stance any
LightningTouch20TargetNotNear ShiftAttack TargetIsEnemy
LightningTouch10TargetFar ShiftAttack TargetIsEnemy
LightningTouch60TargetNear TargetIsEnemy
Flee5TargetNear TargetIsEnemy
Advance5TargetFar
StrafeLeft5TargetNotNear
StrafeRight5TargetNotNear
LightningWarp50TargetIsEnemy TargetNotMediumNear

Object Type

version 2
extends "Metadata/Monsters/Wb/Wb"
extends "Metadata/Monsters/StandaloneMapBoss"

Stats
{
	set_is_warband_leader = 1
}

Actor
{	
}

StateMachine
{
	define_shared_state = "add_effects;"
}

Object Type Codes

version 2
extends "Metadata/Monsters/Wb/Wb"
extends "Metadata/Monsters/StandaloneMapBoss"

StateMachine
{
	on_or_create_state_add_effects_1 = "AddEffectPackToVisualSlotAttachedObject( Metadata/Effects/Microtransactions/Weapon_effects/Weapon_effects/blue/lightning/2h_staff/2h_staff.epk, MainHand );"
}
Resiste FuegoResiste HieloResiste RayoResiste Caos
1515157
30303020
40404025
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Wb/WbLightningLeader2Standalone__"] = {
    name = "Susara, Siren of Pondium",
    life = 4,
    energyShield = 0.33,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 2.16,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 10,
    accuracy = 1,
    weaponType1 = "Staff",
    skillList = {
        "Melee",
        "WbLightningWarp",
        "WbDiscipline",
        "WbLightningTrapLeader",
        "WbStormCall",
        "WbLightningTendrilsLeader",
    },
    modList = {
    },
}
-- Data\3_0\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["WbLightningWarp"] = {
    name = "Lightning Warp",
    hidden = true,
    color = 4,
    baseEffectiveness = 1.8125,
    incrementalEffectiveness = 0.047,
    description = "Waits for a duration before teleporting to a targeted destination, with the duration based on the distance and your movement speed. When the teleport occurs, lightning damage is dealt to the area around both where the player was and where they teleported to. Casting again will queue up multiple teleportations to occur in sequence.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.Triggerable] = true,
        [SkillType.MovementSkill] = true,
        [SkillType.LightningSkill] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.TravelSkill] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.CanRapidFire] = true,
    },
    statDescriptionScope = "variable_duration_skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "is_area_damage",
        "skill_override_pvp_scaling_time_ms",
        "skill_effect_duration_+%",
        "base_skill_show_average_damage_instead_of_dps",
    },
    levels = {
        [1] = {0.5, 1.5, 1, 1000, 0, critChance = 5, levelRequirement = 2, statInterpolation = {3, 3, 1, 1, 1},  },
        [2] = {0.5, 1.5, 1, 1000, -2, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3, 1, 1, 1},  },
        [3] = {0.5, 1.5, 1, 1000, -4, critChance = 5, levelRequirement = 6, statInterpolation = {3, 3, 1, 1, 1},  },
        [4] = {0.5, 1.5, 1, 1000, -6, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3, 1, 1, 1},  },
        [5] = {0.5, 1.5, 1, 1000, -8, critChance = 5, levelRequirement = 10, statInterpolation = {3, 3, 1, 1, 1},  },
        [6] = {0.5, 1.5, 1, 1000, -10, critChance = 5, levelRequirement = 12, statInterpolation = {3, 3, 1, 1, 1},  },
        [7] = {0.5, 1.5, 1, 1000, -12, critChance = 5, levelRequirement = 14, statInterpolation = {3, 3, 1, 1, 1},  },
        [8] = {0.5, 1.5, 1, 1000, -14, critChance = 5, levelRequirement = 16, statInterpolation = {3, 3, 1, 1, 1},  },
        [9] = {0.5, 1.5, 1, 1000, -16, critChance = 5, levelRequirement = 18, statInterpolation = {3, 3, 1, 1, 1},  },
        [10] = {0.5, 1.5, 1, 1000, -18, critChance = 5, levelRequirement = 20, statInterpolation = {3, 3, 1, 1, 1},  },
        [11] = {0.5, 1.5, 1, 1000, -20, critChance = 5, levelRequirement = 24, statInterpolation = {3, 3, 1, 1, 1},  },
        [12] = {0.5, 1.5, 1, 1000, -22, critChance = 5, levelRequirement = 28, statInterpolation = {3, 3, 1, 1, 1},  },
        [13] = {0.5, 1.5, 1, 1000, -24, critChance = 5, levelRequirement = 29, statInterpolation = {3, 3, 1, 1, 1},  },
        [14] = {0.5, 1.5, 1, 1000, -25, critChance = 5, levelRequirement = 34, statInterpolation = {3, 3, 1, 1, 1},  },
        [15] = {0.5, 1.5, 1, 1000, -26, critChance = 5, levelRequirement = 38, statInterpolation = {3, 3, 1, 1, 1},  },
        [16] = {0.5, 1.5, 1, 1000, -27, critChance = 5, levelRequirement = 43, statInterpolation = {3, 3, 1, 1, 1},  },
        [17] = {0.5, 1.5, 1, 1000, -28, critChance = 5, levelRequirement = 48, statInterpolation = {3, 3, 1, 1, 1},  },
        [18] = {0.5, 1.5, 1, 1000, -29, critChance = 5, levelRequirement = 52, statInterpolation = {3, 3, 1, 1, 1},  },
        [19] = {0.5, 1.5, 1, 1000, -30, critChance = 5, levelRequirement = 56, statInterpolation = {3, 3, 1, 1, 1},  },
        [20] = {0.5, 1.5, 1, 1000, -31, critChance = 5, levelRequirement = 60, statInterpolation = {3, 3, 1, 1, 1},  },
        [21] = {0.5, 1.5, 1, 1000, -32, critChance = 5, levelRequirement = 64, statInterpolation = {3, 3, 1, 1, 1},  },
        [22] = {0.5, 1.5, 1, 1000, -34, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3, 1, 1, 1},  },
        [23] = {0.5, 1.5, 1, 1000, -36, critChance = 5, levelRequirement = 67, statInterpolation = {3, 3, 1, 1, 1},  },
        [24] = {0.5, 1.5, 1, 1000, -38, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 1, 1, 1},  },
        [25] = {0.5, 1.5, 1, 1000, -40, critChance = 5, levelRequirement = 69, statInterpolation = {3, 3, 1, 1, 1},  },
        [26] = {0.5, 1.5, 1, 1000, -42, critChance = 5, levelRequirement = 70, statInterpolation = {3, 3, 1, 1, 1},  },
        [27] = {0.5, 1.5, 1, 1000, -44, critChance = 5, levelRequirement = 71, statInterpolation = {3, 3, 1, 1, 1},  },
        [28] = {0.5, 1.5, 1, 1000, -46, critChance = 5, levelRequirement = 72, statInterpolation = {3, 3, 1, 1, 1},  },
        [29] = {0.5, 1.5, 1, 1000, -48, critChance = 5, levelRequirement = 73, statInterpolation = {3, 3, 1, 1, 1},  },
        [30] = {0.5, 1.5, 1, 1000, -50, critChance = 5, levelRequirement = 74, statInterpolation = {3, 3, 1, 1, 1},  },
        [31] = {0.5, 1.5, 1, 1000, -52, critChance = 5, levelRequirement = 75, statInterpolation = {3, 3, 1, 1, 1},  },
        [32] = {0.5, 1.5, 1, 1000, -54, critChance = 5, levelRequirement = 76, statInterpolation = {3, 3, 1, 1, 1},  },
        [33] = {0.5, 1.5, 1, 1000, -56, critChance = 5, levelRequirement = 77, statInterpolation = {3, 3, 1, 1, 1},  },
        [34] = {0.5, 1.5, 1, 1000, -58, critChance = 5, levelRequirement = 78, statInterpolation = {3, 3, 1, 1, 1},  },
        [35] = {0.5, 1.5, 1, 1000, -60, critChance = 5, levelRequirement = 79, statInterpolation = {3, 3, 1, 1, 1},  },
        [36] = {0.5, 1.5, 1, 1000, -62, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3, 1, 1, 1},  },
        [37] = {0.5, 1.5, 1, 1000, -64, critChance = 5, levelRequirement = 81, statInterpolation = {3, 3, 1, 1, 1},  },
        [38] = {0.5, 1.5, 1, 1000, -66, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1, 1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["WbDiscipline"] = {
    name = "Discipline",
    hidden = true,
    color = "3",
    baseEffectiveness = 0.85,
    incrementalEffectiveness = 0,
    description = "Casts an aura that grants additional energy shield and increased energy shield recharge rate to you and your allies.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Buff] = true,
        [SkillType.ManaCostReserved] = true,
        [SkillType.Type27] = true,
        [SkillType.ManaCostPercent] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.Aura] = true,
        [SkillType.Instant] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.CanHaveBlessing] = true,
        [SkillType.Type91] = true,
        [SkillType.Type92] = true,
        [SkillType.SecondWindSupport] = true,
    },
    statDescriptionScope = "aura_skill_stat_descriptions",
    castTime = 1.2,
    baseFlags = {
        area = true,
        spell = true,
        aura = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_maximum_energy_shield",
        "active_skill_area_of_effect_radius_+%_final",
    },
    levels = {
        [1] = {85, 0, levelRequirement = 30, statInterpolation = {1, 1},  },
        [2] = {98, 0, levelRequirement = 35, statInterpolation = {1, 1},  },
        [3] = {113, 0, levelRequirement = 40, statInterpolation = {1, 1},  },
        [4] = {121, 0, levelRequirement = 45, statInterpolation = {1, 1},  },
        [5] = {137, 0, levelRequirement = 50, statInterpolation = {1, 1},  },
        [6] = {154, 0, levelRequirement = 55, statInterpolation = {1, 1},  },
        [7] = {173, 0, levelRequirement = 60, statInterpolation = {1, 1},  },
        [8] = {192, 0, levelRequirement = 65, statInterpolation = {1, 1},  },
        [9] = {212, 0, levelRequirement = 70, statInterpolation = {1, 1},  },
        [10] = {233, 0, levelRequirement = 75, statInterpolation = {1, 1},  },
        [11] = {244, 0, levelRequirement = 77, statInterpolation = {1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["WbLightningTrapLeader"] = {
    name = "Lightning Trap",
    hidden = true,
    color = "3",
    baseEffectiveness = 2.5,
    incrementalEffectiveness = 0.0371,
    description = "Throws a trap that launches a ring of projectiles through the enemy that set it off, dealing lightning damage to them and subsequent targets.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Trap] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.LightningSkill] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_trap_duration",
        "number_of_additional_projectiles",
        "number_of_additional_traps_to_throw",
        "base_skill_effect_duration",
        "monster_reverse_point_blank_damage_-%_at_minimum_range",
        "trap_variation",
        "projectiles_nova",
        "is_trap",
        "base_skill_is_trapped",
        "base_is_projectile",
        "lightning_trap_projectiles_leave_shocking_ground",
        "ignores_trap_and_mine_cooldown_limit",
    },
    levels = {
        [1] = {0.5, 1.5, 4000, 8, 0, 3000, 50, 0, critChance = 4, levelRequirement = 3, statInterpolation = {3, 3, 1, 1, 1, 1, 1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["WbStormCall"] = {
    name = "Storm Call",
    hidden = true,
    color = "3",
    baseEffectiveness = 2.1875,
    incrementalEffectiveness = 0.0317,
    description = "Sets a marker at a location. After a short duration, lightning strikes the marker, dealing damage around it. When this happens, it will also set off the lightning at any other markers you've cast.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.Triggerable] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.LightningSkill] = true,
        [SkillType.SpellCanCascade] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.5,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_skill_effect_duration",
        "base_cast_speed_+%",
        "active_skill_area_of_effect_radius_+%_final",
        "skill_repeat_count",
        "is_area_damage",
    },
    levels = {
        [1] = {0.5, 1.5, 6000, 20, 0, 1, critChance = 40, levelRequirement = 12, statInterpolation = {3, 3, 1, 1, 1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["WbLightningTendrilsLeader"] = {
    name = "Lightning Tendrils",
    hidden = true,
    color = "3",
    baseEffectiveness = 1.25,
    incrementalEffectiveness = 0.04,
    description = "Lightning is released from your hands four times in quick succession, damaging all enemies in an arc in front of you.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.LightningSkill] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.8,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_skill_number_of_additional_hits",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {0.1, 1.7, 3, 0, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3, 1, 1},  },
        [2] = {0.1, 1.9, 3, 0, critChance = 6, levelRequirement = 2, statInterpolation = {3, 3, 1, 1},  },
        [3] = {0.1, 1.9, 3, 0, critChance = 6, levelRequirement = 56, statInterpolation = {3, 3, 1, 1},  },
        [4] = {0.1, 1.9, 3, 0, critChance = 6, levelRequirement = 67, statInterpolation = {3, 3, 1, 1},  },
    },
}