ดาบปีศาจเริงระบำ
Radius: 1
อาวุธของคุณถูกปิดการใช้งาน
Dancing Dervish
Attribute /4
dancing_dervish_buff
| ชื่อ | แสดงคำบรรยายแบบละเอียด |
|---|---|
| Acronym | Ignite |
| BuffGroupsID | 31 |
| IsBuffDefinition | 1 |
| BuffMergeModesID | 3 |
Buff Related /1
| tbl | code | mod |
|---|---|---|
| BuffTemplates | UniqueAnimateWeaponAura | disable weapons [1] |
Used by monster /1
| ชื่อ | Buff |
|---|---|
| ดาบปีศาจเริงระบำ | ดาบปีศาจเริงระบำ |
ดาบปีศาจเริงระบำ
ชีวิตประดิษฐ์
Dancing Dervish
| Spectre | N |
|---|---|
| Tags | construct, fast_movement, ghost_armour, is_unarmed, medium_height, physical_affinity |
พลังชีวิต
500%
Ailment Threshold
500%
ค่าต้านทาน
Damage
0%
ความแม่นยำ
340%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 105
Attack Time
1 Second
Damage Spread
±0%
ค่าประสบการณ์
100%
Model Size
100%
Type
UniqueAnimatedWeapon
Metadata
UniqueAnimatedWeapon
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
32,167
ค่าเกราะ
28,790
อัตราการหลบหลีก
4,739
Damage
0
ความเสียหายเวท
0
ความแม่นยำ
1,276
Attack Time
1
ค่าประสบการณ์
10,255
Minion Life
6,977
Minion Damage
0
Ailment Threshold
32,167
Chill
102
Shock
102
Brittle
575
Scorch
102
Sap
281
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
โอกาสคริติคอล: 5%
Attack Time: 1 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
skill can fire arrows [1]
skill can fire wand projectiles [1]
DancingDervishCycloneChannelled
Attack, Area, Melee, Movement, Channel
พายุหมุน (Cyclone)
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 65%
ความเสียหายโจมตี: 65%
Attack Time: 1 วินาที
ทำการแชนเนลสกิลนี้เพื่อหมุนตัวเคลื่อนที่ไปยังตำแหน่งเป้าหมาย โจมตีศัตรูที่อยู่ในพื้นที่รอบตัวอย่างต่อเนื่อง คุณจะไม่โดนผลักขณะที่แชนเนลสกิลนี้
สร้างความเสียหาย โจมตี ลดลง อีก 35%
เพิ่มพื้นที่ส่งผล 8% ต่อระยะการฟาดประชิดเพิ่มเติม 0.1 เมตร
ได้รับ 1 สเตจ ทุก 0.17 วินาที ขณะ แชนเนล
รัศมี +0.1 เมตร ต่อจำนวนสเตจ
สูญเสีย 1 สเตจ ทุก 0.33 วินาที ขณะที่ไม่ได้ แชนเนล
สูงสุด 6 สเตจ
is area damage [1]
skill can add multiple charges per action [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Positioned
{
collision_hull_type = "projectile"
}
Stats
{
set_item_drop_slots = 0
minion_does_not_equip_quiver = 1
monster_inherent_damage_taken_+%_final = -95
monster_gets_item_stats = 1
}
Actor
{
basic_action = "Emerge"
}
Life
{
corpse_usable = false
on_death = "Delete();"
}
Animated
{
animated_object = "Metadata/Monsters/AnimatedItem/AnimatedItemDedicated.ao"
}
DiesAfterTime
{
}
Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
Render
{
allow_attached_arrows = false
use_attached_selection_box_if_no_drawcalls = true
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/AnimatedItem/UniqueAnimatedWeapon"] = {
name = "Dancing Dervish",
life = 5,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 20,
damage = 0,
damageSpread = 0,
attackTime = 1,
attackRange = 105,
accuracy = 3.4,
skillList = {
"Melee",
"DancingDervishCycloneChannelled",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DancingDervishCycloneChannelled"] = {
name = "Cyclone",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Channel this skill to move towards a targeted location while spinning constantly attacking enemies in an area around you. While channelling this skill, you cannot be knocked back.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
[SkillType.Melee] = true,
[SkillType.Movement] = true,
[SkillType.Channel] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"cyclone_gain_stage_every_x_ms_while_channelling",
"cyclone_melee_weapon_range_+_per_stage",
"cyclone_stage_decay_time_ms",
"cyclone_max_number_of_stages",
"cyclone_area_of_effect_+%_per_additional_melee_range",
"is_area_damage",
"skill_can_add_multiple_charges_per_action",
},
levels = {
[1] = {170, 1, 330, 6, 8, baseMultiplier = 0.65, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
| Family | UniqueAnimateWeaponAura |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
ดาบปีศาจเริงระบำ
รัศมี: 1
อาวุธของคุณถูกปิดการใช้งาน
Dancing Dervish
| key | val |
|---|---|
| Stats.item_drop_slots | 0 |
| Stats.energy_shield_recharge_rate_per_minute_% | 2000 |
| Stats.mana_regeneration_rate_per_minute_% | 100 |
| Stats.base_maximum_mana | 200 |
| Stats.maximum_physical_damage_reduction_% | 75 |
| Stats.max_viper_strike_orbs | 4 |
| Stats.base_maximum_all_resistances_% | 75 |
| Stats.max_fuse_arrow_orbs | 5 |
| Stats.max_fire_beam_stacks | 8 |
| Stats.max_charged_attack_stacks | 10 |
| Stats.base_critical_strike_multiplier | 130 |
| Stats.critical_ailment_dot_multiplier_+ | 30 |
| Stats.max_endurance_charges | 3 |
| Stats.max_frenzy_charges | 3 |
| Stats.max_power_charges | 3 |
| Stats.base_attack_speed_+%_per_frenzy_charge | 4 |
| Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion | 11 |
| Stats.base_cast_speed_+%_per_frenzy_charge | 4 |
| Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion | 11 |
| Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion | 5 |
| Stats.object_inherent_damage_+%_final_per_frenzy_charge | 4 |
| Stats.physical_damage_reduction_%_per_endurance_charge | 4 |
| Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion | 11 |
| Stats.resist_all_elements_%_per_endurance_charge | 4 |
| Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion | 11 |
| Stats.critical_strike_chance_+%_per_power_charge | 50 |
| Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion | 150 |
| Stats.maximum_block_% | 75 |
| Stats.base_maximum_spell_block_% | 75 |
| Stats.base_number_of_totems_allowed | 1 |
| Stats.base_number_of_traps_allowed | 3 |
| Stats.base_number_of_remote_mines_allowed | 5 |
| Stats.movement_velocity_cap | 128 |
| Stats.maximum_life_leech_rate_%_per_minute | 1200 |
| Stats.maximum_mana_leech_rate_%_per_minute | 1200 |
| Stats.maximum_energy_shield_leech_rate_%_per_minute | 600 |
| Stats.monster_ignite_damage_+%_final | -72 |
| Stats.monster_bleeding_damage_+%_final | -86 |
| Stats.monster_poison_damage_+%_final | -50 |
| Stats.bleeding_moving_damage_%_of_base_override | 500 |
| Stats.max_azurite_debuff_stacks | 10 |
| Stats.impaled_debuff_base_duration_ms | 8000 |
| Stats.impaled_debuff_number_of_reflected_hits | 5 |
| Stats.ignore_skill_weapon_restrictions | 1 |
| Stats.base_total_number_of_sigils_allowed | 3 |
| Stats.maximum_life_leech_amount_per_leech_%_max_life | 10 |
| Stats.maximum_mana_leech_amount_per_leech_%_max_mana | 10 |
| Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield | 10 |
| Stats.object_inherent_melee_hit_stun_duration_+%_final | 20 |
| Stats.scale_melee_range_to_actor_scale | 1 |
| Stats.use_melee_pattern_range | 1 |
| Stats.actor_scale_+%_limit | 100 |
| Stats.damage_taken_when_hit_+%_final_per_fortification | -1 |
| Stats.base_max_fortification | 20 |
| Stats.soul_eater_maximum_stacks | 45 |
| Stats.minion_does_not_equip_quiver | 1 |
| Stats.monster_inherent_damage_taken_+%_final | -95 |
| Stats.monster_gets_item_stats | 1 |
| ObjectMagicProperties.stat_description_list | Metadata/StatDescriptions/monster_stat_descriptions.txt |
| Positioned.blocking | true |
| Positioned.team | 0 |
| Positioned.serialise_collidable | true |
| Positioned.collision_hull_type | projectile |
| BaseEvents.server_only | true |
| Actor.basic_action | Move, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup, Emerge |
| Actor.slow_animations_go_to_idle | true |
| Life.corpse_usable | false |
| Life.on_death | Delete(); |
| Animated.animated_object | Metadata/Monsters/AnimatedItem/AnimatedItemDedicated.ao |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.