Fire Burst Unique /1
30% increased Elemental Damage
Trigger Level Fire Burst on Kill
Adds (20–30) to 40 Fire Damage to Spells
Adds (20–30) to 40 Cold Damage to Spells
+(20–30)% to Fire Resistance
+(20–30)% to Cold Resistance
Gain 30 Mana per Enemy Killed
Fire Burst
Cooldown Time: 0.20 sec (5 Times)
Cast Time: 1.00 sec
Release a fire nova when you kill an enemy.
Deals 170 to 255 Fire Damage
Trigger this Spell on Kill
spell uncastable if triggerable [1]
Level Effect /1
Implicit
CooldownTime: 200
Deals 170 to 255 Fire Damage
Trigger this Spell on Kill
LevelRequires LevelExperience
160
Attribute /6

Fire Burst

NameShow Full Descriptions
CostiLvl 1: Normal: 3xArmourer's Scrap · Normal: 25000xGold
AcronymIgnite
BaseType Fire Burst
TargetTypesAny
TypeFire, Spell, Triggered, Area, Triggerable, InbuiltTrigger, AreaSpell, Cooldown
ActiveSkillsCodetriggered_explosion
Supported By /5
  • Active Type: Fire, Spell, Triggered, Area, Triggerable, InbuiltTrigger, AreaSpell, Cooldown
  • Increased Area of Effect Support
    Supports any skill with an area of effect.
    Faster Casting Support
    Supports non-instant spell skills.
    Concentrated Effect Support
    Supports any skill with an area of effect, regardless of whether that skill deals damage.
    Arcane Surge Support
    Each supported spell will track how much mana you spend on it, granting a buff when the total mana spent reaches a threshold. Cannot support skills used by totems, traps, mines or skills with a reservation.
    Awakened Increased Area of Effect Support
    Supports any skill with an area of effect.
    Fire Burst
    Level: (1–30)
    Cooldown Time: 1.50 sec
    Cast Time: 1.00 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 250%
    A burst of flame errupts from the location of a hit, dealing fire damage.
    Deals (8–3346) to (12–5019) Fire Damage
    Trigger this Spell when you Hit
    is area damage [1]
    spell uncastable if triggerable [1]
    Level Effect /30
    Implicit
    CooldownTime: 1500
    Trigger this Spell when you Hit
    LevelRequires LevelBase DamageDeals 8 to 12 Fire DamageExperience
    11100%, 100%8, 12
    22100%, 100%9, 13
    34100%, 100%11, 17
    47100%, 100%16, 24
    511100%, 100%23, 35
    616100%, 100%36, 54
    720100%, 100%49, 74
    824100%, 100%66, 99
    928100%, 100%88, 132
    1032100%, 100%115, 173
    1136100%, 100%150, 225
    1240100%, 100%194, 291
    1344100%, 100%249, 373
    1448100%, 100%318, 476
    1552100%, 100%403, 605
    1656100%, 100%510, 765
    1760100%, 100%643, 964
    1864100%, 100%808, 1211
    1967100%, 100%956, 1434
    2070100%, 100%1131, 1696
    2172100%, 100%1263, 1895
    2274100%, 100%1411, 2116
    2376100%, 100%1574, 2361
    2478100%, 100%1756, 2634
    2580100%, 100%1957, 2936
    2682100%, 100%2181, 3271
    2784100%, 100%2429, 3643
    2886100%, 100%2704, 4055
    2988100%, 100%3008, 4512
    3090100%, 100%3346, 5019
    Attribute /6

    Fire Burst

    NameShow Full Descriptions
    CostiLvl 1: Normal: 3xArmourer's Scrap · Normal: 25000xGold
    AcronymIgnite
    BaseType Fire Burst
    TargetTypesEnemy, Ground
    TypeSpell, Area, Damage, Fire, Triggerable, Triggered, InbuiltTrigger, AreaSpell
    ActiveSkillsCodefire_burst
    Supported By /77
  • Active Type: Spell, Area, Damage, Fire, Triggerable, Triggered, InbuiltTrigger, AreaSpell
  • Added Fire Damage Support
    Supports any skill that hits enemies.
    Added Cold Damage Support
    Supports any skill that hits enemies.
    Increased Area of Effect Support
    Supports any skill with an area of effect.
    Added Lightning Damage Support
    Supports any skill that hits enemies.
    Increased Critical Strikes Support
    Supports any skill that hits enemies.
    Increased Critical Damage Support
    Supports any skill that hits enemies.
    Knockback Support
    Supports any skill that hits enemies.
    Life Leech Support
    Supports any skill that hits enemies, causing those hits to leech life based on damage dealt.
    Added Chaos Damage Support
    Supports any skill that hits enemies.
    Stun Support
    Supports any skill that hits enemies, making it easier to stun enemies with those skills.
    Item Rarity Support
    Supports any skill that can kill enemies.
    Faster Casting Support
    Supports non-instant spell skills.
    Concentrated Effect Support
    Supports any skill with an area of effect, regardless of whether that skill deals damage.
    Cold to Fire Support
    Supports any skill that hits enemies.
    Combustion Support
    Supports any skill that hits enemies.
    Elemental Proliferation Support
    Supports any skill that hits enemies, or could otherwise apply elemental ailments.
    Culling Strike Support
    Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.
    Iron Will Support
    Supports spell skills, making the increase to physical melee damage from strength also increase their spell damage.
    Chance to Flee Support
    Supports any skill that hits enemies.
    Blind Support
    Supports any skill that hits enemies.
    Fire Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
    Cold Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
    Lightning Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
    Elemental Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy elemental resistances.
    Power Charge On Critical Support
    Supports any skill that hits enemies.
    Burning Damage Support
    Supports any skill that hits enemies, or can deal burning damage directly.
    Hextouch Support
    Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
    Block Chance Reduction Support
    Supports any skill that hits enemies.
    Physical to Lightning Support
    Supports any skill that hits enemies.
    Ice Bite Support
    Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
    Hypothermia Support
    Supports any skill that deals damage.
    Innervate Support
    Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
    Critical Strike Affliction Support
    Supports any skill that hits enemies.
    Void Manipulation Support
    Supports any skill that deals damage.
    Controlled Destruction Support
    Supports attack skills, or spell skills that deal damage.
    Swift Affliction Support
    Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
    Elemental Focus Support
    Supports any skill that hits or burns enemies, or inflicts elemental ailments.
    Ignite Proliferation Support
    Supports any skill that hits enemies.
    Chance to Bleed Support
    Supports attack skills.
    Chance to Poison Support
    Supports any skill that hits enemies.
    Deadly Ailments Support
    Supports any skill that hits enemies.
    Decay Support
    Supports any skill that hits enemies.
    Efficacy Support
    Supports any skill that deals damage or has a duration.
    Vile Toxins Support
    Supports any skill that hits enemies.
    Immolate Support
    Supports any skill that hits enemies.
    Unbound Ailments Support
    Supports any skill that hits enemies or inflicts ailments
    Brutality Support
    Supports any skill that deals damage.
    Arcane Surge Support
    Each supported spell will track how much mana you spend on it, granting a buff when the total mana spent reaches a threshold. Cannot support skills used by totems, traps, mines or skills with a reservation.
    Summon Phantasm Support
    Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.
    Bonechill Support
    Supports any skill that can chill enemies or create chilling areas.
    Energy Leech Support
    Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.
    Awakened Added Fire Damage Support
    Supports any skill that hits enemies.
    Awakened Brutality Support
    Supports any skill that deals damage.
    Awakened Burning Damage Support
    Supports any skill that hits enemies, or can deal burning damage directly.
    Awakened Fire Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
    Awakened Added Cold Damage Support
    Supports any skill that hits enemies.
    Awakened Cold Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
    Awakened Deadly Ailments Support
    Supports any skill that hits enemies.
    Awakened Swift Affliction Support
    Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
    Awakened Void Manipulation Support
    Supports any skill that deals damage.
    Awakened Added Chaos Damage Support
    Supports any skill that hits enemies.
    Awakened Added Lightning Damage Support
    Supports any skill that hits enemies.
    Awakened Controlled Destruction Support
    Supports attack skills, or spell skills that deal damage.
    Awakened Hextouch Support
    Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
    Awakened Elemental Focus Support
    Supports any skill that hits or burns enemies, or inflicts elemental ailments.
    Awakened Increased Area of Effect Support
    Supports any skill with an area of effect.
    Awakened Lightning Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
    Awakened Unbound Ailments Support
    Supports any skill that hits enemies or inflicts ailments
    Archmage Support
    Supports spell skills that deal damage with hits and have no reservation. Cannot support arcane skills, Brand skills, Orb skills, Vaal skills, or skills used by totems, traps or mines. Cannot modify the skills of minions.
    Cruelty Support
    Supports any skill that hits enemies. Minions cannot gain Cruelty.
    Overcharge Support
    Supports any skill that hits enemies.
    Spellblade Support
    Supports spells that hit enemies. Cannot modify the skills of minions.
    Devour Support
    Supports any skill that hits enemies.
    Sacrifice Support
    Supports spell skills that hit enemies and have no reservation. Cannot support brand skills, orb skills, channelling skills, arcane skills, Vaal skills or skills used by traps or mines. Cannot modify the skills of minions.
    Sadism Support
    Supports any skill that hits enemies.
    Rupture Support
    Supports attack skills.
    Living Lightning Support
    Supports Skills which cause Damaging Hits, causing them to trigger Summon Living Lightning when dealing lightning damage. Cannot support skills used by totems, traps, or mines. Cannot modify the skills of Minions.
    Edit

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