Fire Burst Unique /1
30% increased Elemental Damage
Trigger Level Fire Burst on Kill
Adds (20–30) to 40 Fire Damage to Spells
Adds (20–30) to 40 Cold Damage to Spells
+(20–30)% to Fire Resistance
+(20–30)% to Cold Resistance
Gain 30 Mana per Enemy Killed
Adds (20–30) to 40 Fire Damage to Spells
Adds (20–30) to 40 Cold Damage to Spells
+(20–30)% to Fire Resistance
+(20–30)% to Cold Resistance
Gain 30 Mana per Enemy Killed
Fire Burst
Level: 1
Cooldown Time: 0.20 sec (5 Times)
Cast Time: 1.00 sec
Requires Level 60
Release a fire nova when you kill an enemy.
Deals 170 to 255 Fire Damage
Trigger this Spell on Kill
spell uncastable if triggerable [1]
Trigger this Spell on Kill
spell uncastable if triggerable [1]
Level Effect /1
Implicit |
---|
Deals 170 to 255 Fire Damage Trigger this Spell on Kill |
Level | Requires Level | Experience | |
---|---|---|---|
1 | 60 |
Attribute /6
Fire Burst
Key | Value |
---|---|
Cost | iLvl 1: Normal: 3xArmourer's Scrap · Normal: 25000xGold |
Acronym | Ignite |
BaseType | Fire Burst |
TargetTypes | Any |
Type | Fire, Spell, Triggered, Area, Triggerable, InbuiltTrigger, AreaSpell, Cooldown |
ActiveSkillsCode | triggered_explosion |
Supported By /5
Increased Area of Effect Support
Supports any skill with an area of effect.
Faster Casting Support
Supports non-instant spell skills.
Concentrated Effect Support
Supports any skill with an area of effect, regardless of whether that skill deals damage.
Arcane Surge Support
Each supported spell will track how much mana you spend on it, granting a buff when the total mana spent reaches a threshold. Cannot support skills used by totems, traps, mines or skills with a reservation.
Awakened Increased Area of Effect Support
Supports any skill with an area of effect.
Fire Burst
Level: (1–30)
Cooldown Time: 1.50 sec
Cast Time: 1.00 sec
Requires Level (1–90)
A burst of flame errupts from the location of a hit, dealing fire damage.
Deals (8–3346) to (12–5019) Fire Damage
Trigger this Spell when you Hit
is area damage [1]
spell uncastable if triggerable [1]
Trigger this Spell when you Hit
is area damage [1]
spell uncastable if triggerable [1]
Level Effect /30
Implicit |
---|
Trigger this Spell when you Hit |
Level | Requires Level | Deals 8 to 12 Fire Damage | Experience | |
---|---|---|---|---|
1 | 1 | 8, 12 | ||
2 | 2 | 9, 13 | ||
3 | 4 | 11, 17 | ||
4 | 7 | 16, 24 | ||
5 | 11 | 23, 35 | ||
6 | 16 | 36, 54 | ||
7 | 20 | 49, 74 | ||
8 | 24 | 66, 99 | ||
9 | 28 | 88, 132 | ||
10 | 32 | 115, 173 | ||
11 | 36 | 150, 225 | ||
12 | 40 | 194, 291 | ||
13 | 44 | 249, 373 | ||
14 | 48 | 318, 476 | ||
15 | 52 | 403, 605 | ||
16 | 56 | 510, 765 | ||
17 | 60 | 643, 964 | ||
18 | 64 | 808, 1211 | ||
19 | 67 | 956, 1434 | ||
20 | 70 | 1131, 1696 | ||
21 | 72 | 1263, 1895 | ||
22 | 74 | 1411, 2116 | ||
23 | 76 | 1574, 2361 | ||
24 | 78 | 1756, 2634 | ||
25 | 80 | 1957, 2936 | ||
26 | 82 | 2181, 3271 | ||
27 | 84 | 2429, 3643 | ||
28 | 86 | 2704, 4055 | ||
29 | 88 | 3008, 4512 | ||
30 | 90 | 3346, 5019 |
Attribute /6
Fire Burst
Key | Value |
---|---|
Cost | iLvl 1: Normal: 3xArmourer's Scrap · Normal: 25000xGold |
Acronym | Ignite |
BaseType | Fire Burst |
TargetTypes | Enemy, Ground |
Type | Spell, Area, Damage, Fire, Triggerable, Triggered, InbuiltTrigger, AreaSpell |
ActiveSkillsCode | fire_burst |
Supported By /76
Added Fire Damage Support
Supports any skill that hits enemies.
Added Cold Damage Support
Supports any skill that hits enemies.
Increased Area of Effect Support
Supports any skill with an area of effect.
Added Lightning Damage Support
Supports any skill that hits enemies.
Increased Critical Strikes Support
Supports any skill that hits enemies.
Increased Critical Damage Support
Supports any skill that hits enemies.
Knockback Support
Supports any skill that hits enemies.
Life Leech Support
Supports any skill that hits enemies, causing those hits to leech life based on damage dealt.
Added Chaos Damage Support
Supports any skill that hits enemies.
Stun Support
Supports any skill that hits enemies, making it easier to stun enemies with those skills.
Item Rarity Support
Supports any skill that can kill enemies.
Faster Casting Support
Supports non-instant spell skills.
Concentrated Effect Support
Supports any skill with an area of effect, regardless of whether that skill deals damage.
Cold to Fire Support
Supports any skill that hits enemies.
Combustion Support
Supports any skill that hits enemies.
Elemental Proliferation Support
Supports any skill that hits enemies, or could otherwise apply elemental ailments.
Culling Strike Support
Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.
Iron Will Support
Supports spell skills, making the increase to physical melee damage from strength also increase their spell damage.
Chance to Flee Support
Supports any skill that hits enemies.
Blind Support
Supports any skill that hits enemies.
Fire Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
Cold Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
Lightning Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
Elemental Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy elemental resistances.
Power Charge On Critical Support
Supports any skill that hits enemies.
Burning Damage Support
Supports any skill that hits enemies, or can deal burning damage directly.
Hextouch Support
Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
Block Chance Reduction Support
Supports any skill that hits enemies.
Physical to Lightning Support
Supports any skill that hits enemies.
Ice Bite Support
Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
Hypothermia Support
Supports any skill that deals damage.
Innervate Support
Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
Critical Strike Affliction Support
Supports any skill that hits enemies.
Void Manipulation Support
Supports any skill that deals damage.
Controlled Destruction Support
Supports attack skills, or spell skills that deal damage.
Swift Affliction Support
Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
Elemental Focus Support
Supports any skill that hits or burns enemies, or inflicts elemental ailments.
Ignite Proliferation Support
Supports any skill that hits enemies.
Chance to Bleed Support
Supports attack skills.
Chance to Poison Support
Supports any skill that hits enemies.
Deadly Ailments Support
Supports any skill that hits enemies.
Decay Support
Supports any skill that hits enemies.
Efficacy Support
Supports any skill that deals damage or has a duration.
Vile Toxins Support
Supports any skill that hits enemies.
Immolate Support
Supports any skill that hits enemies.
Unbound Ailments Support
Supports any skill that hits enemies or inflicts ailments
Brutality Support
Supports any skill that deals damage.
Arcane Surge Support
Each supported spell will track how much mana you spend on it, granting a buff when the total mana spent reaches a threshold. Cannot support skills used by totems, traps, mines or skills with a reservation.
Summon Phantasm Support
Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.
Bonechill Support
Supports any skill that can chill enemies or create chilling areas.
Energy Leech Support
Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.
Awakened Added Fire Damage Support
Supports any skill that hits enemies.
Awakened Brutality Support
Supports any skill that deals damage.
Awakened Burning Damage Support
Supports any skill that hits enemies, or can deal burning damage directly.
Awakened Fire Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
Awakened Added Cold Damage Support
Supports any skill that hits enemies.
Awakened Cold Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
Awakened Deadly Ailments Support
Supports any skill that hits enemies.
Awakened Swift Affliction Support
Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
Awakened Void Manipulation Support
Supports any skill that deals damage.
Awakened Added Chaos Damage Support
Supports any skill that hits enemies.
Awakened Added Lightning Damage Support
Supports any skill that hits enemies.
Awakened Controlled Destruction Support
Supports attack skills, or spell skills that deal damage.
Awakened Hextouch Support
Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
Awakened Elemental Focus Support
Supports any skill that hits or burns enemies, or inflicts elemental ailments.
Awakened Increased Area of Effect Support
Supports any skill with an area of effect.
Awakened Lightning Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
Awakened Unbound Ailments Support
Supports any skill that hits enemies or inflicts ailments
Archmage Support
Supports spell skills that deal damage with hits and have no reservation. Cannot support arcane skills, Brand skills, Orb skills, Vaal skills, or skills used by totems, traps or mines. Cannot modify the skills of minions.
Cruelty Support
Supports any skill that hits enemies. Minions cannot gain Cruelty.
Overcharge Support
Supports any skill that hits enemies.
Spellblade Support
Supports spells that hit enemies. Cannot modify the skills of minions.
Devour Support
Supports any skill that hits enemies.
Sacrifice Support
Supports spell skills that hit enemies and have no reservation. Cannot support brand skills, orb skills, channelling skills, Vaal skills or skills used by traps or mines. Cannot modify the skills of minions.
Sadism Support
Supports any skill that hits enemies.
Rupture Support
Supports attack skills.