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Rings Unique /120
Ring1Unique
Adds 1 to 4 Physical Damage to Attacks
Adds (10—15) to (20—25) Chaos Damage to Attacks
Regenerate (10—15) Life per second
10% chance to Cause Monsters to Flee
(Magic monsters have 50% chance to avoid fleeing. Rare and Unique monsters cannot flee)
Leheupofall
Adds 1 to 4 Physical Damage to Attacks
+(10—30) to all Attributes
(10—30)% increased Damage
(10—30)% increased Rarity of Items found
+(10—30)% to all Elemental Resistances
(Attributes are Strength, Dexterity, and Intelligence)
TheWardensBand
Adds 1 to 4 Physical Damage to Attacks
Adds (5—15) to (25—50) Physical Damage to Attacks
30% reduced Attack Speed
15% chance to gain a Frenzy Charge when you Stun an Enemy
SynthesisPhysical2
[One to three random synthesis implicit modifiers]
+(10—20) to all Attributes
Adds (8—10) to (13—15) Physical Damage
+(350—400) to Armour
When used in the Synthesiser, the new item will have an additional Herald Modifier
[Random Herald of Purity modifier]
(Attributes are Strength, Dexterity, and Intelligence)
IcefangOrbit
Adds 1 to 4 Physical Damage to Attacks
+(20—30) to Dexterity
25% chance to Poison on Hit
(40—60)% increased Damage with Poison
You are Chilled when you are Poisoned
Non-Chilled Enemies you Poison are Chilled
Poisoned Enemies you Kill with Hits Shatter
(Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack)
(Chill reduces Enemy Action Speed by 10% for 2 seconds)
Bloodfreeze
Adds 1 to 4 Physical Damage to Attacks
+(20—30) to Strength
Attacks have 25% chance to cause Bleeding
(40—60)% increased Damage with Bleeding
You are Chilled while you are Bleeding
Non-Chilled Enemies you inflict Bleeding on are Chilled
Bleeding Enemies you Kill with Hits Shatter
(Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is 200% higher while moving)
(Chill reduces Enemy Action Speed by 10% for 2 seconds)
ShieldBand
Adds 1 to 4 Physical Damage to Attacks
(4—6)% Chance to Block Attack Damage
+(15—35) to Strength
+(45—60) to maximum Life
Armour from Equipped Shield is doubled
Gain no Armour from Equipped Body Armour
Ring2Unique
+(20—30) to maximum Life
Grants Level 10 Enduring Cry Skill
+(10—20) to Strength
+1 to Maximum Endurance Charges
BloodBoil
+(20—30) to maximum Life
Adds (12—15) to (25—30) Fire Damage to Attacks
Adds (12—15) to (25—30) Cold Damage to Attacks
+(20—40) to maximum Life
+(25—30)% to Cold Resistance
10% increased Movement Speed while Ignited
The Effect of Chill on you is reversed
SibylsLament
+(20—30) to maximum Life
Adds (8—15) to (20—28) Fire Damage to Attacks
(10—20)% reduced Rarity of Items found
(20—30)% increased Elemental Damage with Attack Skills
Left ring slot: 100% of Elemental Hit Damage from you and
your Minions cannot be Reflected
Right ring slot: 100% of Physical Hit Damage from you and
your Minions cannot be Reflected
HinekoraRing
+(20—30) to maximum Life
10% chance to Trigger Summon Spirit of Akoya on Kill
+(10—20) to all Attributes
(30—50)% increased Mana Regeneration Rate
(10—15)% of Damage taken Recouped as Life
(Attributes are Strength, Dexterity, and Intelligence)
(Only Damage from Hits can be Recouped, over 4 seconds following the Hit)
Ring3Unique
+(20—30) to maximum Mana
+(5—20) to Intelligence
+(5—20)% to all Elemental Resistances
Gain (5—20) Mana per Enemy Killed
You can apply an additional Curse
LadyRing
+(20—30) to maximum Mana
+(25—30) to maximum Mana
(45—65)% increased Mana Regeneration Rate
2% increased Experience gain
2% increased Intelligence for each Unique Item Equipped
3% chance for Slain monsters to drop an additional Scroll of Wisdom
(Flasks and Jewels are not Equipped)
Praxis
+(20—30) to maximum Mana
+(30—60) to maximum Mana
Regenerate (3—6) Mana per second
(-8—-4) to Total Mana Cost of Skills
8% of Damage taken Recouped as Mana
(Only Damage from Hits can be Recouped, over 4 seconds following the Hit)
Ring3Unique
+(20—30) to maximum Mana
+(5—20) to Intelligence
+(5—20)% to all Elemental Resistances
Gain (5—20) Mana per Enemy Killed
You can apply one fewer Curse
(10—15)% increased Effect of your Curses
ForbiddenSeal
+(20—30) to maximum Mana
+(20—40) to Intelligence
Curse Skills have (8—12)% increased Cast Speed
Non-Aura Hexes expire upon reaching % of base Effect
Non-Aura Hexes gain 20% increased Effect per second
BondedLife
+(20—30) to maximum Mana
+(10—20) to all Attributes
Link Skills have (10—15)% increased Cast Speed
Link Skills have (10—15)% increased Skill Effect Duration
Linked Targets Cannot Die for 2 seconds after you Die
Lose no Experience when you die because a Linked target died
(Attributes are Strength, Dexterity, and Intelligence)
Ring4Unique
(6—15)% increased Rarity of Items found
+10 to Dexterity
(50—70)% increased Rarity of Items found
-20% to all Elemental Resistances
DieOfDestiny
(6—15)% increased Rarity of Items found
+(0—60) to maximum Life
(-40—40)% reduced Rarity of Items found
(-25—50)% to Fire Resistance
(-25—50)% to Cold Resistance
(-25—50)% to Lightning Resistance
(-15—15)% reduced Mana Reservation Efficiency of Skills
BanditRing
(6—15)% increased Rarity of Items found
(15—25)% increased Rarity of Items found
1% of Damage Leeched as Life
(5—10)% increased Movement Speed
Steal Power, Frenzy, and Endurance Charges on Hit
Total Recovery per second from Life Leech is Doubled
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
AltBreach
(6—15)% increased Rarity of Items found
+(10—15) to all Attributes
Adds (7—10) to (15—18) Chaos Damage to Attacks
Adds (9—12) to (19—22) Fire Damage to Spells
+(15—20)% to Global Critical Strike Multiplier
+(80—100) to Armour
+(80—100) to Evasion Rating
+(30—35) to maximum Energy Shield
+(25—30) to maximum Life
+(20—25) to maximum Mana
+(8—10)% to all Elemental Resistances
(6—8)% increased Attack and Cast Speed
Maximum Quality is 200%
(Attributes are Strength, Dexterity, and Intelligence)
Corrupted
BanditLordsBand
(6—15)% increased Rarity of Items found
(25—35)% increased Quantity of Gold Dropped by Slain Enemies
Kikazaru
+(20—30)% to Lightning Resistance
+(10—15) to all Attributes
(20—40)% increased Mana Regeneration Rate
60% reduced Effect of Curses on you
Regenerate 3 Life per second per Level
(Attributes are Strength, Dexterity, and Intelligence)
ValakosSign
+(20—30)% to Lightning Resistance
40% increased Damage with Hits against Shocked Enemies
20% increased Lightning Damage
+(20—40) to maximum Mana
1% of Damage Leeched as Life against Shocked Enemies
25% chance to Shock
(Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds)
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
BlueComponent3
+(20—30)% to Lightning Resistance
+20 to Intelligence
5% increased maximum Energy Shield
5% increased maximum Life
BlueComponent
+(20—30)% to Lightning Resistance
+20 to Intelligence
5% increased maximum Energy Shield
5% increased maximum Life
BlueComponent2
+(20—30)% to Lightning Resistance
+20 to Intelligence
5% increased maximum Energy Shield
5% increased maximum Life
CombinedRedRing
+(20—30)% to Lightning Resistance
+20 to Intelligence

5% increased maximum Energy Shield

5% increased maximum Life

SynthesisLightning
[One to three random synthesis implicit modifiers]
+(20—30) to Intelligence
Adds 1 to (48—60) Lightning Damage
+(20—30)% to Lightning Resistance
When used in the Synthesiser, the new item will have an additional Herald Modifier
[Random Herald of Thunder modifier]
AstralProjector
+(20—30)% to Lightning Resistance
+(30—50) to Intelligence
(20—25)% increased Spell Damage
30% chance to Avoid Elemental Ailments
Nova Spells have 20% less Area of Effect
Nova Spells Cast at the targeted location instead of around you
(Elemental Ailments are Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, and Sapped)
ThunderLoop
+(20—30)% to Lightning Resistance
+(20—30) to Intelligence
(20—30)% increased Lightning Damage
(10—15)% chance to Shock
Herald of Thunder also creates a storm when you Shock an Enemy
Herald of Thunder's Storms Hit Enemies with (30—50)% increased Frequency
Take 250 Lightning Damage when Herald of Thunder Hits an Enemy
(Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds)
UberEaterofWorlds
+(20—30)% to Lightning Resistance
+(30—50) to Dexterity
(25—35)% increased Projectile Damage
Projectiles Return to you
Projectiles are fired in random directions
Ring6Unique
+(20—30)% to Cold Resistance
20% increased maximum Mana
50% increased Mana Regeneration Rate
+(30—40)% to Cold Resistance
Cannot be Chilled
Cannot be Frozen
Cherufe
+(20—30)% to Cold Resistance
+(25—35)% to Fire Resistance
(60—80)% increased Burning Damage
40% of Cold Damage Converted to Fire Damage
10% increased Light Radius
Ignited Enemies Killed by your Hits are destroyed
TasaliosSign
+(20—30)% to Cold Resistance
Adds (7—10) to (15—20) Cold Damage to Spells and Attacks
+(200—300) to Evasion Rating
50% chance to Avoid being Chilled
10% chance to Freeze
Adds 40 to 60 Cold Damage against Chilled Enemies
(Freeze lowers Enemy Action Speed to zero, preventing them from acting. Duration is based on the Cold Damage of the Hit)
Serpentseed
+(20—30)% to Cold Resistance
(20—40)% increased Spell Damage
(5—10)% increased Cast Speed
Left ring slot: Projectiles from Spells cannot Chain
Left ring slot: Projectiles from Spells Fork
Right ring slot: Projectiles from Spells Chain +1 times
Right ring slot: Projectiles from Spells cannot Fork
Projectiles from Spells cannot Pierce
GreenComponent2
+(20—30)% to Cold Resistance
+20 to Dexterity
5% increased maximum Energy Shield
5% increased maximum Life
GreenComponent
+(20—30)% to Cold Resistance
+20 to Dexterity
5% increased maximum Energy Shield
5% increased maximum Life
GreenComponent3
+(20—30)% to Cold Resistance
+20 to Dexterity
5% increased maximum Energy Shield
5% increased maximum Life
CombinedRedRing
+(20—30)% to Cold Resistance
+20 to Dexterity

5% increased maximum Energy Shield

5% increased maximum Life

SynthesisCold
[One to three random synthesis implicit modifiers]
+(20—30) to Dexterity
Adds (20—25) to (26—35) Cold Damage
+(20—30)% to Cold Resistance
When used in the Synthesiser, the new item will have an additional Herald Modifier
[Random Herald of Ice modifier]
TasaliosSign
+(20—30)% to Cold Resistance
Adds (15—20) to (25—35) Cold Damage to Spells and Attacks
+(200—300) to Evasion Rating
Your Cold Damage cannot Freeze
Immune to Chill
Adds 60 to 80 Cold Damage against Chilled Enemies
FrostGlazedEyeRing
+(20—30)% to Cold Resistance
+(20—30)% to Cold Resistance
All Damage with Hits can Chill
All Damage Taken from Hits can Chill you
Enemies Chilled by your Hits can be Shattered as though Frozen
Enemies Chilled by your Hits lessen their Damage dealt by half of Chill Effect
(Chill reduces Enemy Action Speed by up to 30%, depending on the amount of Cold Damage in the hit, for 2 seconds)
MokousEmbrace
+(20—30)% to Fire Resistance
+(25—40)% to Cold Resistance
(25—40)% increased Attack Speed while Ignited
(25—40)% increased Cast Speed while Ignited
+25% chance to be Ignited
All Damage Taken from Hits can Ignite you
(Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds)
NgamahusSign
+(20—30)% to Fire Resistance
+(15—25) to Strength
Adds (20—25) to (30—35) Fire Damage to Spells and Attacks
15% increased Ignite Duration on Enemies
10% chance to Ignite
Recover (20—30) Life when you Ignite an Enemy
(Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds)
Ring10
+(20—30)% to Fire Resistance
(30—40)% increased Fire Damage
(5—10)% increased Cast Speed
10% chance to Ignite
40% less Burning Damage
You can inflict an additional Ignite on each Enemy
(Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds)
CombinedRedRing
+(20—30)% to Fire Resistance
+20 to Strength

5% increased maximum Energy Shield

5% increased maximum Life

RedComponent
+(20—30)% to Fire Resistance
+20 to Strength
5% increased maximum Energy Shield
5% increased maximum Life
RedComponent2
+(20—30)% to Fire Resistance
+20 to Strength
5% increased maximum Energy Shield
5% increased maximum Life
RedComponent3
+(20—30)% to Fire Resistance
+20 to Strength
5% increased maximum Energy Shield
5% increased maximum Life
SynthesisFire
[One to three random synthesis implicit modifiers]
+(20—30) to Strength
Adds (20—25) to (26—35) Fire Damage
+(20—30)% to Fire Resistance
When used in the Synthesiser, the new item will have an additional Herald Modifier
[Random Herald of Ash modifier]
WarriorsLegacy
+(20—30)% to Fire Resistance
+(30—50) to Strength
(20—25)% increased Melee Damage
30% chance to Avoid being Stunned
20% less Attack Speed
Strike Skills also target the previous location they were used
Ring10
+(20—30)% to Fire Resistance
(30—40)% increased Fire Damage
(5—10)% increased Cast Speed
90% reduced Ignite Duration on Enemies
10% chance to Ignite
Ignites you inflict deal Damage (35—45)% faster
(Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds)
(They will deal the same total damage over a shorter duration)
LorisLantern
+(8—10)% to all Elemental Resistances
+10% to all Elemental Resistances
(6—8)% increased Movement Speed when on Low Life
31% increased Light Radius
+(20—25)% to Chaos Resistance when on Low Life
Damage of Enemies Hitting you is Unlucky while you are on Low Life
(You are on Low Life if you have 50% of your Maximum Life or less)
(Unlucky things are rolled twice and the worst result used)
TheTaming
+(8—10)% to all Elemental Resistances
+(20—30)% to all Elemental Resistances
10% chance to Freeze, Shock and Ignite
(30—40)% increased Elemental Damage with Hits and Ailments for
each type of Elemental Ailment on Enemy
(Freeze lowers Enemy Action Speed to zero, preventing them from acting. Duration is based on the Cold Damage of the Hit)
(Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds)
(Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds)
ThiefsTorment
+(8—10)% to all Elemental Resistances
(20—30)% increased Rarity of Items found
Can't use other Rings
+(25—40)% to all Elemental Resistances
Gain (40—60) Life per Enemy Hit with Attacks
Gain 30 Mana per Enemy Hit with Attacks
50% reduced Effect of Curses on you
CombinedRedRing
+(8—10)% to all Elemental Resistances
+20 to all Attributes

5% increased maximum Energy Shield

5% increased maximum Life

UberCircleHerald
[One to three random synthesis implicit modifiers]
+(10—20) to all Attributes
+(10—20)% to all Elemental Resistances
(40—60)% increased Cold Damage while affected by Herald of Ice
(40—60)% increased Fire Damage while affected by Herald of Ash
10% increased Mana Reservation Efficiency of Herald Skills
+1% to maximum Cold Resistance while affected by Herald of Ice
(Attributes are Strength, Dexterity, and Intelligence)
(Maximum Resistances cannot be raised above 90%)
MoonstoneRingUnique
+(15—25) to maximum Energy Shield
+(60—75) to Intelligence
Right ring slot: You cannot Regenerate Mana
Right ring slot: Regenerate 6% of Energy Shield per second
Right ring slot: +250 to maximum Mana
Left ring slot: You cannot Recharge or Regenerate Energy Shield
Left ring slot: Regenerate 40 Mana per Second
Left ring slot: +250 to maximum Energy Shield
Timeclasp
+(15—25) to maximum Energy Shield
(10—15)% increased Attack Speed
(10—15)% increased Cast Speed
(-20—20)% reduced Skill Effect Duration
(6—12)% of Damage taken Recouped as Mana
(6—12)% of Damage taken Recouped as Life
Unaffected by Temporal Chains
(Debuffs you are Unaffected by can still be placed on you, but will not actually apply their effect)
(Only Damage from Hits can be Recouped, over 4 seconds following the Hit)
HeartboundRing
+(15—25) to maximum Energy Shield
Regenerate (10—15) Life per second
(20—40)% increased Mana Regeneration Rate
Minions have 15% increased maximum Life
Minions have 10% increased Area of Effect
350 Physical Damage taken on Minion Death
Valyrium
+(15—25) to maximum Energy Shield
+(30—40) to maximum Energy Shield
+(30—40)% to Fire Resistance
-40% to Cold Resistance
Stun Threshold is based on Energy Shield instead of Life
(The Stun Threshold determines how much Damage can Stun something)
UniqueCurseRing
+(15—25) to maximum Energy Shield
+(30—40) to Intelligence
(10—15)% increased Cast Speed
(10—20)% chance to gain a Power Charge when you Cast a Curse Spell
Your Curse Limit is equal to your maximum Power Charges
TawhanukuRing
+(15—25) to maximum Energy Shield
(30—40)% increased Spell Damage
+(60—80) to maximum Mana
(5—10)% chance to Freeze, Shock and Ignite
Spells cause you to gain Energy Shield equal to their Upfront
Cost every fifth time you Pay it
(Freeze lowers Enemy Action Speed to zero, preventing them from acting. Duration is based on the Cold Damage of the Hit)
(Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds)
(Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds)
(Upfront Costs are all Costs that are not paid per-second)
AmethystRingUnique
+(17—23)% to Chaos Resistance
Recover (3—5)% of Life on Kill
Gain Adrenaline for (1—3) second on Kill
(Adrenaline grants 100% increased Damage, 25% increased Attack, Cast and Movement Speed and 10% additional Physical Damage Reduction. You cannot gain Adrenaline if you already have it)
MingsHeart
+(17—23)% to Chaos Resistance
25% reduced maximum Energy Shield
25% reduced maximum Life
+(40—50)% to Chaos Resistance
Gain (40—60)% of Physical Damage as Extra Chaos Damage
SynthesisPhysical
[One to three random synthesis implicit modifiers]
+(10—20) to all Attributes
Adds (15—20) to (21—30) Chaos Damage
+(17—23)% to Chaos Resistance
When used in the Synthesiser, the new item will have an additional Herald Modifier
[Random Herald of Agony modifier]
(Attributes are Strength, Dexterity, and Intelligence)
BlackFlameFire
+(17—23)% to Chaos Resistance
+(8—12)% to Fire Damage over Time Multiplier
50% reduced Ignite Duration on Enemies
(10—15)% chance to Ignite
Enemies Ignited by you take Chaos Damage instead of Fire Damage from Ignite
Withered does not expire on Enemies Ignited by you
+(20—25)% to Fire and Chaos Resistances
use unique blackflame ignite effect [1]
(Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds)
SanctumSpecialUniqueRing
+(17—23)% to Chaos Resistance
All Elemental Damage Converted to Chaos Damage
Nearby Enemies' Chaos Resistance is 0
(Any Elemental Damage not Converted by other effects is Converted by this)
CircleofDarkRituals
+(17—23)% to Chaos Resistance
(25—50)% reduced Area of Effect of Hex Skills
Targets are Unaffected by your Hexes
When 90% of your Hex's Duration Expires on an Enemy, Eat 1 Soul per Enemy Power
(Each soul grants 5% increased Attack and Cast speed. You lose 1 soul every 0.5 seconds if you have not eaten any souls Recently. Maximum of 45 souls consumed)
(Normal Monsters have 1 Power, Magic Monsters 2, Rare Monsters 10, Unique Monsters 20, and Players 5)
DiamondRingUnique
(20—30)% increased Global Critical Strike Chance
Trigger Level 10 Consecrate when you deal a Critical Strike
(30—35)% increased Global Critical Strike Chance
(10—15)% increased Light Radius
(40—50)% increased Rarity of Items Dropped by Enemies killed with a Critical Strike
50% increased Damage while on Consecrated Ground
+5% Chance to Block Attack Damage while on Consecrated Ground
RomirasBanquet
(20—30)% increased Global Critical Strike Chance
+333 to Accuracy Rating
+(15—25)% to Global Critical Strike Multiplier
+(40—60) to maximum Mana
0.4% of Physical Attack Damage Leeched as Mana
Gain a Power Charge on Non-Critical Strike
Lose all Power Charges on Critical Strike
(Leeched Mana is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
GrattusRing
(20—30)% increased Global Critical Strike Chance
(5—10)% increased Attack Speed
(5—10)% increased Cast Speed
+(40—60) to maximum Energy Shield
+(30—50) to maximum Life
Attacks inflict Unnerve on Critical Strike for 4 seconds
Spells inflict Intimidate on Critical Strike for 4 seconds
(Unnerved enemies take 10% increased Spell Damage)
(Intimidated enemies take 10% increased Attack Damage)
DiamondRingUnique
(20—30)% increased Global Critical Strike Chance
Trigger Level 10 Consecrate when you deal a Critical Strike
(30—35)% increased Global Critical Strike Chance
(10—15)% increased Light Radius
(40—50)% increased Rarity of Items Dropped by Enemies killed with a Critical Strike
Inflict Hallowing Flame on Hit while on Consecrated Ground
(Attacks made against Enemies affected by Hallowing Flame gain 25% of Physical Damage as Extra Fire Damage.
Hallowing Flame is removed once an Attack that benefits from this Damage as Extra is successfully made.
Hallowing Flame lasts for six seconds and cannot benefit the one who inflicted it)
BereksRespite
+(12—16)% to Fire and Lightning Resistances
Adds (20—25) to (30—50) Fire Damage to Spells and Attacks
(25—30)% increased Lightning Damage
+(30—40) to maximum Mana
When you Kill a Shocked Enemy, inflict an equivalent Shock on each nearby Enemy
When you Kill an Ignited Enemy, inflict an equivalent Ignite on each nearby Enemy
(Shock increases Damage taken by 15%, for 2 seconds)
(Ignite deals Fire Damage over time)
CombinedRedRing
+(12—16)% to Fire and Lightning Resistances
+20 to Strength and Intelligence

5% increased maximum Energy Shield

5% increased maximum Life

or
BereksGrip
+(12—16)% to Cold and Lightning Resistances
(25—30)% increased Cold Damage
Adds 1 to (50—70) Lightning Damage to Spells and Attacks
+(30—40) to maximum Life
1% of Damage Leeched as Life against Shocked Enemies
1% of Damage Leeched as Energy Shield against Frozen Enemies
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
(Leeched Energy Shield is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
Brotherhood
+(12—16)% to Cold and Lightning Resistances
+(15—25) to Intelligence
(15—25)% increased Lightning Damage
(30—40)% increased Mana Regeneration Rate
40% of Lightning Damage Converted to Cold Damage
Your spells have 100% chance to Shock against Frozen Enemies
(Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds)
CombinedRedRing
+(12—16)% to Cold and Lightning Resistances
+20 to Dexterity and Intelligence

5% increased maximum Energy Shield

5% increased maximum Life

or
BereksPass
+(12—16)% to Fire and Cold Resistances
(25—30)% increased Fire Damage
Adds (20—25) to (30—50) Cold Damage to Spells and Attacks
+(30—40) to maximum Energy Shield
30% increased Damage while Ignited
+5000 to Armour while Frozen
RigwaldsCrest
+(12—16)% to Fire and Cold Resistances
Trigger Level 10 Summon Spectral Wolf on Kill
(20—30)% increased Mana Regeneration Rate
CombinedRedRing
+(12—16)% to Fire and Cold Resistances
+20 to Strength and Dexterity

5% increased maximum Energy Shield

5% increased maximum Life

or
unused4
Has 1 Socket
+5 to Level of Socketed Gems
MalachaisArtifice
Has 1 Socket
All Sockets are White
Socketed Gems have Elemental Equilibrium
-20% to all Elemental Resistances
+(75—100)% to Fire Resistance when Socketed with a Red Gem
+(75—100)% to Cold Resistance when Socketed with a Green Gem
+(75—100)% to Lightning Resistance when Socketed with a Blue Gem
(Hits that deal Elemental Damage remove Exposure to those Elements and inflict Exposure to other Elements, applying -25% to Resistances)
Brinerot
Has 1 Socket
25% increased Effect of Buffs granted by Socketed Golem Skills
Socketed Golem Skills gain 20% of Maximum Life as Extra Maximum Energy Shield
+3 to Level of Socketed Golem Gems
(20—25)% increased Spell Damage
+(15—25) to maximum Energy Shield
+(20—40)% to Lightning Resistance
Redblade
Has 1 Socket
Socketed Golem Skills have 25% chance to Taunt on Hit
Socketed Golem Skills have Minions Regenerate 5% of Life per second
+3 to Level of Socketed Golem Gems
+(30—40) to Strength
(20—30)% increased Fire Damage
+(30—40) to maximum Life
Mutewind
Has 1 Socket
Socketed Golem Skills have 20% increased Attack and Cast Speed
Gain Onslaught for 10 seconds when you Cast Socketed Golem Skill
+3 to Level of Socketed Golem Gems
Adds (5—10) to (11—15) Physical Damage to Attacks
(5—10)% increased Attack Speed
(3—5)% increased Movement Speed
(Onslaught grants 20% increased Attack, Cast, and Movement Speed)
ThePariah
Has 1 Socket
+2 to Level of Socketed Gems
(5—10)% increased Attack and Cast Speed
+100 to Maximum Life per Red Socket
+100 to Maximum Mana per Green Socket
+100 to Maximum Energy Shield per Blue Socket
60% increased Item Rarity per White Socket
EssenceWorm
Has 1 Socket
+2 to Level of Socketed Aura Gems
Socketed Gems have no Reservation
Your Blessing Skills are Disabled
80% reduced Reservation Efficiency of Skills
AnglersPlait
You can catch Corrupted Fish
(10—15)% increased Cast Speed
100% increased Fishing Line Strength
20% increased Quantity of Fish Caught
40% increased Rarity of Fish Caught
(20—40)% increased Fish Bite Sensitivity
(Multiple bites from Fish with multiple mouths only check Bite Sensitivity once)
Corrupted
TheHungryLoop
Has 1 Socket
Consumes Socketed Uncorrupted Support Gems when they reach Maximum Level
Can Consume 4 Uncorrupted Support Gems
Has not Consumed any Gems
RedBrandRing
Has 1 Socket
Curse Enemies with Socketed Hex Curse Gem on Hit
BetrayalExperimentationRing
Has 1 Socket
+5 to Level of Socketed Aura Gems
Socketed Gems have 20% reduced Reservation Efficiency
+(15—25) to all Attributes
Regenerate 15 Life per second for each Uncorrupted Item Equipped
-2 to Total Mana Cost of Skills for each Corrupted Item Equipped
veiled mod seed [1,30000]
veiled mod type [2]
(Attributes are Strength, Dexterity, and Intelligence)
SkitterbotRing
Has 1 Socket
+3 to Level of Socketed Curse Gems
+(20—30)% to Cold Resistance
+(20—30)% to Lightning Resistance
Left Ring Slot: Your Chilling Skitterbot's Aura applies Socketed Hex Curse instead
Right Ring Slot: Your Shocking Skitterbot's Aura applies Socketed Hex Curse instead
MalachaisArtifice
Has 1 Socket
All Sockets are White
Socketed Gems have Secrets of Suffering
-20% to all Elemental Resistances
+(75—100)% to Fire Resistance when Socketed with a Red Gem
+(75—100)% to Cold Resistance when Socketed with a Green Gem
+(75—100)% to Lightning Resistance when Socketed with a Blue Gem
(Cannot Ignite, Chill, Freeze or Shock
Critical Strikes inflict Scorch, Brittle and Sapped)
unused4
Has 1 Socket
+30% to Quality of Socketed Gems
CursedEye
Has 1 Socket
Socketed Gems are Supported by Level 20 Blasphemy
Curse Auras from Socketed Skills also affect you
Socketed Curse Gems have 80% increased Reservation Efficiency
+(20—30) to Intelligence
20% reduced Effect of Curses on you
(15—25)% increased Damage with Hits and Ailments against Cursed Enemies
VaalUnsetRing
Has 1 Socket
+2 to Level of Socketed Vaal Gems
[Four random modifiers]
VaalUnsetRing
Has 1 Socket
+2 to Level of Socketed Vaal Gems
[Three random modifiers]
WrithingLoop
Has 1 Socket
An Enemy Writhing Worm spawns every 2 seconds
20% chance to Trigger Socketed Spell on Kill, with a 0.5 second Cooldown
Lose (10—20) Life per Enemy Killed
Gain (5—10) Mana per Enemy Killed
BreachlordRingUniqueTul
+2% to maximum Cold Resistance
Cannot roll Modifiers of Non-Cold Damage Types
+(15—25) to Dexterity
Adds (8—12) to (18—26) Cold Damage
+(20—30)% to Cold Resistance
(20—30)% increased Area of Effect of Aura Skills
(20—35)% reduced Reservation Efficiency of Skills
Increases and Reductions to Cold Damage also apply to Effect of
Auras from Cold Skills at (10—15)% of their value, up to a maximum of 150%
BreachlordRingUniqueXoph
+2% to maximum Fire Resistance
Cannot roll Modifiers of Non-Fire Damage Types
+(15—25) to Strength
Adds (10—14) to (26—34) Fire Damage
+(20—30)% to Fire Resistance
(20—30)% increased Area of Effect of Aura Skills
(20—35)% reduced Reservation Efficiency of Skills
Increases and Reductions to Fire Damage also apply to Effect of
Auras from Fire Skills at (10—15)% of their value, up to a maximum of 150%
BreachlordRingUniqueEsh
+2% to maximum Lightning Resistance
Cannot roll Modifiers of Non-Lightning Damage Types
+(15—25) to Intelligence
Adds (1—2) to (43—56) Lightning Damage
+(20—30)% to Lightning Resistance
(20—30)% increased Area of Effect of Aura Skills
(20—35)% reduced Reservation Efficiency of Skills
Increases and Reductions to Lightning Damage also apply to Effect of
Auras from Lightning Skills at (10—15)% of their value, up to a maximum of 150%
BreachlordRingUniqueUulNetol
3% additional Physical Damage Reduction
Cannot roll Modifiers of Non-Physical Damage Types
+(15—25) to Strength
Adds (8—12) to (14—20) Physical Damage
(20—30)% increased Armour
(20—30)% increased Area of Effect of Aura Skills
(20—35)% reduced Reservation Efficiency of Skills
Increases and Reductions to Physical Damage also apply to Effect of
Auras from Physical Skills at (10—15)% of their value, up to a maximum of 150%
BreachlordRingUniqueChayula
+2% to maximum Chaos Resistance
Cannot roll Modifiers of Non-Chaos Damage Types
+(7—13) to all Attributes
Adds (7—11) to (17—23) Chaos Damage
+(13—29)% to Chaos Resistance
(20—30)% increased Area of Effect of Aura Skills
(20—35)% reduced Reservation Efficiency of Skills
Increases and Reductions to Chaos Damage also apply to Effect of
Auras from Chaos Skills at (10—15)% of their value, up to a maximum of 150%
(Attributes are Strength, Dexterity, and Intelligence)
BreachlordRingUniqueAllCombined
(5—7)% increased Global Defences
Grants Level 30 Herald of the Hive Skill
+(10—20)% to all Elemental Resistances
+(23—37)% to Chaos Resistance
RitualSilenceRing
50% increased Elemental Ailment Duration on you
50% reduced Effect of Curses on you
Grants level 20 Pacify
(6—12)% increased Cast Speed
+(30—60) to maximum Mana
+(7—19)% to Chaos Resistance
RitualLifedrainRing
50% increased Elemental Ailment Duration on you
50% reduced Effect of Curses on you
Grants level 20 Affliction
(6—12)% increased Cast Speed
+(30—60) to maximum Energy Shield
+(7—19)% to Chaos Resistance
RitualPhantasmRing
50% increased Elemental Ailment Duration on you
50% reduced Effect of Curses on you
Grants level 20 Penance Mark
(6—12)% increased Cast Speed
+(30—60) to maximum Life
+(7—19)% to Chaos Resistance
UberElderRing
Adds (3—4) to (10—14) Physical Damage to Attacks
20% chance to Trigger Level 20 Tentacle Whip on Kill
Adds (26—32) to (42—48) Cold Damage to Attacks
(6—10)% increased maximum Energy Shield
(6—10)% increased maximum Life
(60—80)% increased Attack Damage if your opposite Ring is a Shaper Item
Cannot be Stunned by Attacks if your opposite Ring is an Elder Item
BetrayalsSting
Adds (3—4) to (10—14) Physical Damage to Attacks
+(20—35) to Dexterity
(-30—-20)% to all Elemental Resistances
+(20—30)% to Chaos Resistance
5% increased Movement Speed
(25—40)% chance to inflict an additional Poison on the same Target when you inflict Poison
(Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack)
Splinterheart
Adds (3—4) to (10—14) Physical Damage to Attacks
+(25—40) to Strength and Dexterity
Adds (8—12) to (18—24) Physical Damage to Attacks
(10—20)% chance to Impale Enemies on Hit with Attacks
(20—30)% chance on Melee Hit for the Strongest Impale on target to last for 1 additional Hit
(40—50)% less Impale Duration
(When an Impaled enemy is hit, the Impale reflects 10% of the physical damage of the Impaling hit to that enemy. Impale lasts for 5 hits or 8 seconds)
StormFire
(15—25)% increased Elemental Damage
(40—45)% increased Mana Regeneration Rate
+(20—30)% to Fire and Lightning Resistances
Your Lightning Damage can Ignite
(8—12)% increased Burning Damage for each time you have Shocked a Non-Shocked Enemy Recently, up to a maximum of 120%
Adds (1—3) to (62—70) Lightning Damage to Hits against Ignited Enemies
(Recently refers to the past 4 seconds)
UberShaperRing
(15—25)% increased Elemental Damage
20% chance to Trigger Level 20 Summon Volatile Anomaly on Kill
Adds (13—18) to (50—56) Lightning Damage to Spells
(6—10)% increased maximum Energy Shield
(6—10)% increased maximum Life
(60—80)% increased Spell Damage if your opposite Ring is an Elder Item
Cannot be Stunned by Spells if your opposite Ring is a Shaper Item
AshAndFrost
(15—25)% increased Elemental Damage
(15—25)% increased Global Critical Strike Chance
+(20—40)% to Fire Resistance
+(20—40)% to Cold Resistance
(10—20)% increased Duration of Ailments on Enemies
Left Ring slot: Cover Enemies in Ash for 5 seconds when you Ignite them
Right Ring slot: Cover Enemies in Frost for 5 seconds when you Freeze them
(Ailments are Bleeding, Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, Sapped, and Poisoned)
(Being Covered in Ash applies 20% less Movement Speed and 20% increased Fire Damage Taken)
(Being Covered in Frost applies 50% less Critical Strike Chance and 20% increased Cold Damage Taken)
PrismOfFear
(15—25)% increased Elemental Damage
+(5—30)% to Fire Resistance
+(5—30)% to Cold Resistance
+(5—30)% to Lightning Resistance
(6—12)% increased Attack and Cast Speed
(10—20)% increased Effect of Non-Damaging Ailments
Hits with Prismatic Skills always Scorch
(Ailments that do not deal Damage are Scorched, Chilled, Frozen, Brittle, Shocked, and Sapped)
(Scorched Enemies have their Elemental Resistances lowered by up to 30%, based on the Fire Damage of the Hit, for 4 seconds)
PrismOfFear
(15—25)% increased Elemental Damage
+(5—30)% to Fire Resistance
+(5—30)% to Cold Resistance
+(5—30)% to Lightning Resistance
(6—12)% increased Attack and Cast Speed
(10—20)% increased Effect of Non-Damaging Ailments
Hits with Prismatic Skills always inflict Brittle
(Ailments that do not deal Damage are Scorched, Chilled, Frozen, Brittle, Shocked, and Sapped)
(Hits have up to +6% Critical Strike Chance against Brittle Enemies, based on the Cold Damage of the Hit which inflicted Brittle, for 4 seconds)
PrismOfFear
(15—25)% increased Elemental Damage
+(5—30)% to Fire Resistance
+(5—30)% to Cold Resistance
+(5—30)% to Lightning Resistance
(6—12)% increased Attack and Cast Speed
(10—20)% increased Effect of Non-Damaging Ailments
Hits with Prismatic Skills always Sap
(Ailments that do not deal Damage are Scorched, Chilled, Frozen, Brittle, Shocked, and Sapped)
(Sapped Enemies deal up to 20% less Damage, based on the Lightning Damage of the Hit, for 4 seconds)
EnmitysEmbrace
(5—7)% increased maximum Life
+(30—50) to Strength
(10—20)% increased Fire Damage
(65—75)% reduced Fire Resistance
Take (300—500) Fire Damage when you Use a Skill
Damage Penetrates Fire Resistance equal to your Overcapped Fire Resistance, up to a maximum of 200%
(Overcapped Resistance is the amount by whch Uncapped Resistance is higher than Maximum Resistance)
MirrorRing
Reflects opposite Ring
Rings Item /49
DemigodsBand
Golden Hoop
Requires Level 12
+(8—12) to all Attributes
Ring1
Iron Ring
Requires Level 2
Adds 1 to 4 Physical Damage to Attacks
Ring2
Coral Ring
Requires Level 4
+(20—30) to maximum Life
Ring3
Paua Ring
Requires Level 5
+(20—30) to maximum Mana
Ring4
Gold Ring
Requires Level 20
(6—15)% increased Rarity of Items found
Ring5
Topaz Ring
Requires Level 12
+(20—30)% to Lightning Resistance
Ring6
Sapphire Ring
Requires Level 8
+(20—30)% to Cold Resistance
Ring7
Ruby Ring
Requires Level 16
+(20—30)% to Fire Resistance
Ring12
Prismatic Ring
Requires Level 30
+(8—10)% to all Elemental Resistances
MoonstoneRing
Moonstone Ring
Requires Level 25
+(15—25) to maximum Energy Shield
AmethystRing
Amethyst Ring
Requires Level 38
+(17—23)% to Chaos Resistance
DiamondRing
Diamond Ring
Requires Level 25
(20—30)% increased Global Critical Strike Chance
TopazRuby
Two-Stone Ring
Requires Level 20
+(12—16)% to Fire and Lightning Resistances
TopazSapphire
Two-Stone Ring
Requires Level 20
+(12—16)% to Cold and Lightning Resistances
SapphireRuby
Two-Stone Ring
Requires Level 20
+(12—16)% to Fire and Cold Resistances
EmptySocket
Unset Ring
Requires Level 45
Has 1 Socket
BoneRing
Bone Ring
Requires Level 30
Minions have +(10—15)% to all Elemental Resistances
BreachlordRingTul
Cryonic Ring
Requires Level 40
+2% to maximum Cold Resistance
Cannot roll Modifiers of Non-Cold Damage Types
BreachlordRingXoph
Enthalpic Ring
Requires Level 40
+2% to maximum Fire Resistance
Cannot roll Modifiers of Non-Fire Damage Types
BreachlordRingEsh
Synaptic Ring
Requires Level 40
+2% to maximum Lightning Resistance
Cannot roll Modifiers of Non-Lightning Damage Types
BreachlordRingUulNetol
Organic Ring
Requires Level 40
3% additional Physical Damage Reduction
Cannot roll Modifiers of Non-Physical Damage Types
BreachlordRingChayula
Fugitive Ring
Requires Level 40
+2% to maximum Chaos Resistance
Cannot roll Modifiers of Non-Chaos Damage Types
BreachlordRingFormless
Formless Ring
Requires Level 40
(5—7)% increased Global Defences
HeistRing1
Cogwork Ring
Requires Level 68
-1 Prefix Modifier allowed
+1 Suffix Modifier allowed
Implicit Modifiers Cannot Be Changed
25% increased Suffix Modifier magnitudes
HeistRing2
Geodesic Ring
Requires Level 68
+1 Prefix Modifier allowed
-1 Suffix Modifier allowed
Implicit Modifiers Cannot Be Changed
25% increased Prefix Modifier magnitudes
HeistRing2Silver
Composite Ring
Requires Level 68
+3 Prefix Modifiers allowed
-3 Suffix Modifiers allowed
Implicit Modifiers Cannot Be Changed
HeistRing2Dark
Manifold Ring
Requires Level 75
+1 Prefix Modifier allowed
-2 Suffix Modifiers allowed
Implicit Modifiers Cannot Be Changed
50% increased Prefix Modifier magnitudes
HeistRing1Silver
Ratcheting Ring
Requires Level 68
-3 Prefix Modifiers allowed
+3 Suffix Modifiers allowed
Implicit Modifiers Cannot Be Changed
HeistRing1Dark
Helical Ring
Requires Level 75
-2 Prefix Modifiers allowed
+1 Suffix Modifier allowed
Implicit Modifiers Cannot Be Changed
50% increased Suffix Modifier magnitudes
LakeRing1
Dusk Ring
Requires Level 25
Left ring slot: 15% reduced Skill Effect Duration
Right ring slot: 15% increased Skill Effect Duration
LakeRing2
Penumbra Ring
Requires Level 25
Left ring slot: 30% reduced Effect of Curses on you
Right ring slot: 30% increased Effect of Curses on you
LakeRing3
Gloam Ring
Requires Level 25
Left ring slot: Minions take 15% reduced Damage
Right ring slot: Minions take 15% increased Damage
LakeRing4
Tenebrous Ring
Requires Level 25
Left ring slot: 30% reduced Duration of Ailments on You
Right ring slot: 30% increased Duration of Ailments on You
LakeRing5
Shadowed Ring
Requires Level 25
Left ring slot: 25% of Cold Damage from Hits taken as Fire Damage
Right ring slot: 25% of Fire Damage from Hits taken as Cold Damage
LakeRing5
Shadowed Ring
Requires Level 25
Left ring slot: 25% of Fire Damage from Hits taken as Lightning Damage
Right ring slot: 25% of Lightning Damage from Hits taken as Fire Damage
LakeRing5
Shadowed Ring
Requires Level 25
Left ring slot: 25% of Lightning Damage from Hits taken as Cold Damage
Right ring slot: 25% of Cold Damage from Hits taken as Lightning Damage
RitualRing
Nameless Ring
Requires Level 68
50% increased Elemental Ailment Duration on you
50% reduced Effect of Curses on you
RingoftheVictor
Jet Ring
Requires Level 15
(5—10)% increased Global Defences
AdamantineRing
Steel Ring
Requires Level 78
Adds (3—4) to (10—14) Physical Damage to Attacks
OpalRing
Opal Ring
Requires Level 78
(15—25)% increased Elemental Damage
VermillionRing
Vermillion Ring
Requires Level 80
(5—7)% increased maximum Life
CeruleanRing
Cerulean Ring
Requires Level 80
(8—10)% increased maximum Mana
ChaosDmgRing
Iolite Ring
Requires Level 78
(17—23)% increased Chaos Damage
BreachRing
Breach Ring
Properties are doubled while in a Breach
Corrupted
OpalRing
Opal Ring
Requires Level 2
(12—16)% increased Elemental Damage
Ring12
Prismatic Ring
Requires Level 2
+(8—10)% to all Elemental Resistances
DiamondRing
Diamond Ring
Requires Level 2
(30—40)% increased Global Critical Strike Chance
Ring3
Paua Ring
Requires Level 2
+(20—30) to maximum Mana
Armour
Gem
Caster
Fire
Cold
Lightning
Chaos
Physical
Life
Defences
Elemental
Attack
Minion
Aura
Mana
Speed
Critical
Evasion
Energy Shield
Damage
Resistance
Attribute
Ailment
Curse
Drop
Crafting Project
Item Level:
P S
Vaal Orb Corrupted Implicit /39
3812250Damage Elemental Cold Attack CasterAdds # to # Cold Damage to Spells and Attacks
3822250Damage Elemental Fire Attack CasterAdds # to # Fire Damage to Spells and Attacks
3832250Damage Elemental Lightning Attack CasterAdds # to # Lightning Damage to Spells and Attacks
9564500Grants Level # Anger Skill
Grants Level # Conductivity Skill
Grants Level # Despair Skill
Grants Level # Flammability Skill
Grants Level # Frostbite Skill
Grants Level # Hatred Skill
Grants Level # Zealotry Skill
Grants Level # Pride Skill
Grants Level # Wrath Skill
160500Physical Attack AilmentBleeding cannot be inflicted on you
1401000Cannot be Ignited
1401000Chaos AilmentCannot be Poisoned
11500Attack Speed#% increased Attack Speed
11500Caster Speed#% increased Cast Speed
11500Damage Physical#% increased Global Physical Damage
140500Mana AttackGain # Mana per Enemy Hit with Attacks
1601000Drop#% increased Rarity of Items found
1451000AuraWrath has #% increased Aura Effect
1451000AuraAnger has #% increased Aura Effect
1451000AuraHatred has #% increased Aura Effect
1451000AuraDetermination has #% increased Aura Effect
1451000AuraDiscipline has #% increased Aura Effect
1451000AuraGrace has #% increased Aura Effect
1451000AuraMalevolence has #% increased Aura Effect
1451000AuraZealotry has #% increased Aura Effect
1451000AuraPride has #% increased Aura Effect
313000Attribute#% increased Dexterity
#% increased Intelligence
#% increased Strength
#% increased Dexterity
#% increased Strength
#% increased Intelligence
111000Elemental Resistance+#% to all Elemental Resistances
2975083Total
Rings Synthesis Implicit Corrupted /1
Item ClassesMods
Rings
  • (15—20)% increased Damage if Corrupted
  • (13—16)% increased Damage with Vaal Skills
  • Rings Synthesis Implicit
    23240Life#% increased maximum Life
    #% increased Armour
    #% increased Evasion Rating
    #% increased maximum Energy Shield
    79650LifeRegenerate # Life per second
    #% increased Mana Regeneration Rate
    Regenerate # Mana per second
    #% to Fire Resistance
    +#% to Fire Resistance
    #% to Cold Resistance
    +#% to Cold Resistance
    # Cold Damage taken from Hits
    #% to Lightning Resistance
    +#% to Lightning Resistance
    # Lightning Damage taken from Hits
    #% increased Damage with Ailments
    +# to Accuracy Rating
    #% increased Energy Shield Recharge Rate
    Determination has #% increased Aura Effect
    Grace has #% increased Aura Effect
    Discipline has #% increased Aura Effect
    #% increased Damage while Leeching Life
    #% increased Damage while Leeching Mana
    Intimidate Enemies for # seconds on Hit with Attacks
    You gain Onslaught for # seconds on Hit
    Gain Arcane Surge on Hit with Spells
    #% increased Damage if Corrupted
    104750LifeGain # Life per Enemy Killed
    Recover #% of Life on Kill
    #% increased Life Recovery from Flasks
    #% increased maximum Mana
    Gain # Mana per Enemy Killed
    Recover #% of Mana on Kill
    # to Total Mana Cost of Skills
    #% reduced Mana Cost of Skills
    #% chance to Avoid being Shocked
    #% increased Poison Duration
    Gain #% of Physical Damage as Extra Fire Damage
    Adds # to # Fire Damage
    Adds # to # Cold Damage
    Adds # to # Lightning Damage
    #% increased Chaos Damage
    #% of Chaos Damage Leeched as Life
    Adds # to # Chaos Damage
    #% increased Elemental Damage
    #% of Elemental Damage Leeched as Life
    +# to Strength
    #% increased Strength
    +# to Dexterity
    #% increased Dexterity
    +# to Intelligence
    #% increased Intelligence
    +# to all Attributes
    #% chance to Avoid Elemental Ailments
    Grants Level # Purity of Fire Skill
    Grants Level # Purity of Ice Skill
    Grants Level # Purity of Lightning Skill
    Grants Level # Anger Skill
    Grants Level # Hatred Skill
    Grants Level # Wrath Skill
    Curse Enemies with Flammability on Hit
    Curse Enemies with Frostbite on Hit
    Curse Enemies with Conductivity on Hit
    Curse Enemies with Vulnerability on Hit
    Curse Enemies with Elemental Weakness on Hit
    #% increased Damage with Vaal Skills
    # to Maximum Endurance Charges
    Regenerate #% of Life per second per Endurance Charge
    #% increased Evasion Rating per Frenzy Charge
    #% increased Experience gain
    13560Life AttackGain # Life per Enemy Hit with Attacks
    #% increased Elemental Damage with Attack Skills
    #% increased Global Accuracy Rating
    16560Elemental Fire# Fire Damage taken from Hits
    # Chaos Damage taken
    Ignites you inflict deal Damage #% faster
    Poisons you inflict deal Damage #% faster
    Bleeding you inflict deals Damage #% faster
    #% of Fire Damage Leeched as Life
    #% of Cold Damage Leeched as Life
    #% of Lightning Damage Leeched as Life
    #% of Physical Damage Leeched as Life
    24480Chaos Resistance+#% to Chaos Resistance
    #% increased Global Critical Strike Chance
    #% to Global Critical Strike Multiplier
    +#% to Global Critical Strike Multiplier
    #% increased Global Physical Damage
    16480Elemental Fire Ailment#% chance to Avoid being Ignited
    #% increased Damage
    #% faster start of Energy Shield Recharge
    #% increased Movement Speed
    #% increased Rarity of Items found
    #% increased Light Radius
    18560Elemental Cold Ailment#% increased Effect of Cold Ailments
    #% increased Effect of Shock
    #% increased Damage with Poison
    # to # Added Cold Damage per Frenzy Charge
    Minions have #% increased Movement Speed
    #% increased Attack Speed
    #% increased Cast Speed
    You and your Minions take #% reduced Reflected Damage
    63750Elemental Lightning Ailment#% increased Shock Duration on Enemies
    #% increased Fire Damage
    #% increased Cold Damage
    #% increased Lightning Damage
    Has # Socket
    #% increased Endurance Charge Duration
    #% increased Frenzy Charge Duration
    # to Maximum Frenzy Charges
    #% increased Power Charge Duration
    # to Maximum Power Charges
    #% increased Spell Damage per Power Charge
    075Total
    Ring Crafting Bench /147
    ModRequireUnlock
    At Least One Red Socket4x CurrencyRerollSocketColoursChromatic OrbThe Mines Level 1
    At Least One Green Socket4x CurrencyRerollSocketColoursChromatic OrbThe Mines Level 1
    At Least One Blue Socket4x CurrencyRerollSocketColoursChromatic OrbThe Mines Level 1
    +(15—25) to maximum Life1x CurrencyRerollMagicOrb of AlterationDefault
    +(16—20)% to Fire Resistance1x CurrencyUpgradeToMagicOrb of TransmutationDefault
    +(16—20)% to Cold Resistance1x CurrencyUpgradeToMagicOrb of TransmutationDefault
    +(16—20)% to Lightning Resistance1x CurrencyUpgradeToMagicOrb of TransmutationDefault
    +(15—20) to Strength1x CurrencyAddModToMagicOrb of AugmentationDefault
    +(15—20) to Dexterity1x CurrencyAddModToMagicOrb of AugmentationDefault
    +(15—20) to Intelligence1x CurrencyAddModToMagicOrb of AugmentationDefault
    Remove Crafted Mods1x CurrencyConvertToNormalOrb of ScouringDefault
    +(21—28)% to Fire Resistance1x CurrencyUpgradeToRareOrb of AlchemyThe Belly of the Beast Level 2
    +(21—28)% to Cold Resistance1x CurrencyUpgradeToRareOrb of AlchemyThe Belly of the Beast Level 2
    +(21—28)% to Lightning Resistance1x CurrencyUpgradeToRareOrb of AlchemyThe Belly of the Beast Level 2
    +(10—12)% to Fire and Cold Resistances6x CurrencyUpgradeToMagicOrb of TransmutationLabyrinth Trial in The Lower Prison
    +(13—16)% to Fire and Cold Resistances1x CurrencyUpgradeToRareOrb of AlchemyCruel Aspirant's Trial
    +(10—12)% to Cold and Lightning Resistances6x CurrencyUpgradeToMagicOrb of TransmutationLabyrinth Trial in The Lower Prison
    +(13—16)% to Cold and Lightning Resistances1x CurrencyUpgradeToRareOrb of AlchemyCruel Aspirant's Trial
    +(10—12)% to Fire and Lightning Resistances6x CurrencyUpgradeToMagicOrb of TransmutationLabyrinth Trial in The Lower Prison
    +(13—16)% to Fire and Lightning Resistances1x CurrencyUpgradeToRareOrb of AlchemyCruel Aspirant's Trial
    +(5—8)% to all Elemental Resistances6x CurrencyRerollMagicOrb of AlterationAspirant's Trial
    +(9—12)% to all Elemental Resistances1x CurrencyRerollRareChaos OrbEternal Aspirant's Trial
    +(4—6)% to all Elemental Resistances
    Minions have +(5—8)% to all Elemental Resistances
    6x CurrencyRerollMagicOrb of AlterationAspirant's Trial
    +(7—9)% to all Elemental Resistances
    Minions have +(9—12)% to all Elemental Resistances
    1x CurrencyRerollRareChaos OrbEternal Aspirant's Trial
    +(21—25) to Strength2x CurrencyUpgradeToRareOrb of AlchemyThe Western Forest
    +(26—30) to Strength2x CurrencyRerollRareChaos OrbTropical Island Map
    +(21—25) to Dexterity2x CurrencyUpgradeToRareOrb of AlchemyThe Western Forest
    +(26—30) to Dexterity2x CurrencyRerollRareChaos OrbTropical Island Map
    +(21—25) to Intelligence2x CurrencyUpgradeToRareOrb of AlchemyThe Western Forest
    +(26—30) to Intelligence2x CurrencyRerollRareChaos OrbTropical Island Map
    +(6—9) to all Attributes3x CurrencyUpgradeRandomlyOrb of ChanceLabyrinth Trial in The Imperial Gardens
    +(10—13) to all Attributes6x CurrencyUpgradeRandomlyOrb of ChanceLabyrinth Trial in The Tunnel
    +(26—40) to maximum Life6x CurrencyUpgradeToMagicOrb of TransmutationThe Beacon
    +(41—55) to maximum Life2x CurrencyUpgradeToRareOrb of AlchemyThe Feeding Trough
    (0.3—0.5)% of Physical Attack Damage Leeched as Life3x CurrencyUpgradeRandomlyOrb of ChanceCourthouse Map
    +(25—34) to maximum Mana3x CurrencyAddModToMagicOrb of AugmentationDefault
    +(35—44) to maximum Mana6x CurrencyAddModToMagicOrb of AugmentationThe Beacon
    +(45—54) to maximum Mana2x CurrencyRerollRareChaos OrbThe Feeding Trough
    (20—30)% increased Mana Regeneration Rate6x CurrencyRerollMagicOrb of AlterationLabyrinth Trial in The Chamber of Sins Level 2
    (31—40)% increased Mana Regeneration Rate2x CurrencyUpgradeToRareOrb of AlchemyRacecourse Map
    (15—23)% increased Elemental Damage with Attack Skills6x CurrencyRerollMagicOrb of AlterationLabyrinth Trial in The Catacombs
    (9—12)% increased Fire Damage4x CurrencyUpgradeToMagicOrb of TransmutationThe Solaris Temple Level 2
    (13—16)% increased Fire Damage2x CurrencyUpgradeToRareOrb of AlchemyThe Dread Thicket
    (9—12)% increased Cold Damage4x CurrencyUpgradeToMagicOrb of TransmutationThe Crystal Veins
    (13—16)% increased Cold Damage2x CurrencyUpgradeToRareOrb of AlchemyThe Causeway
    (9—12)% increased Lightning Damage4x CurrencyUpgradeToMagicOrb of TransmutationThe Lunaris Temple Level 2
    (13—16)% increased Lightning Damage2x CurrencyUpgradeToRareOrb of AlchemyThe Chamber of Sins Level 1
    (9—12)% increased Chaos Damage3x CurrencyUpgradeRandomlyOrb of ChanceThe Temple of Decay Level 2
    (13—16)% increased Chaos Damage3x CurrencyUpgradeToRareOrb of AlchemyThe Ossuary
    +(91—120) to Accuracy Rating4x CurrencyUpgradeToMagicOrb of TransmutationThe Reliquary
    +(121—150) to Accuracy Rating2x CurrencyUpgradeToRareOrb of AlchemyThe Desecrated Chambers
    +(151—220) to Accuracy Rating2x CurrencyRerollRareChaos OrbDefiled Cathedral Map
    +(21—25) to maximum Energy Shield1x CurrencyUpgradeToRareOrb of AlchemyTerrace Map
    +(26—30) to maximum Energy Shield2x CurrencyRerollRareChaos OrbFields Map
    Adds (8—11) to (16—20) Fire Damage to Attacks4x CurrencyUpgradeToMagicOrb of TransmutationThe Solaris Temple Level 2
    Adds (12—17) to (26—30) Fire Damage to Attacks2x CurrencyUpgradeToRareOrb of AlchemyThe Dread Thicket
    Adds (6—8) to (14—18) Cold Damage to Attacks4x CurrencyUpgradeToMagicOrb of TransmutationThe Crystal Veins
    Adds (11—15) to (23—27) Cold Damage to Attacks2x CurrencyUpgradeToRareOrb of AlchemyThe Causeway
    Adds (1—4) to (32—36) Lightning Damage to Attacks4x CurrencyUpgradeToMagicOrb of TransmutationThe Lunaris Temple Level 2
    Adds (1—5) to (41—48) Lightning Damage to Attacks2x CurrencyUpgradeToRareOrb of AlchemyThe Chamber of Sins Level 1
    Adds (3—5) to (6—8) Physical Damage to Attacks4x CurrencyUpgradeToMagicOrb of TransmutationThe Sewers
    Adds (5—7) to (8—10) Physical Damage to Attacks2x CurrencyRerollRareChaos OrbThe Ossuary
    Adds (6—8) to (14—18) Chaos Damage to Attacks6x CurrencyUpgradeToMagicOrb of TransmutationThe Temple of Decay Level 2
    Adds (11—15) to (23—27) Chaos Damage to Attacks2x CurrencyRerollRareChaos OrbThe Ossuary
    Light Radius is based on Energy Shield instead of Life4x CurrencyRerollRareChaos OrbResidence Map
    Minions have (11—15)% increased maximum Life4x CurrencyAddModToMagicOrb of AugmentationThe Lunaris Temple Level 2
    Minions have (13—17)% increased Movement Speed4x CurrencyAddModToMagicOrb of AugmentationThe Lunaris Temple Level 2
    Minions have (18—22)% increased Movement Speed2x CurrencyUpgradeToRareOrb of AlchemyCoves Map
    (3—5)% increased Attack Speed2x CurrencyUpgradeToRareOrb of AlchemyThe Dried Lake
    Warcries cannot Exert Travel Skills1x CurrencyUpgradeToRareOrb of AlchemyThe Chamber of Innocence
    Remove Enchantments3x CurrencyConvertToNormalOrb of ScouringDefault
    (41—50)% reduced Ignite Duration on you4x CurrencyRerollMagicOrb of AlterationThe Ascent
    (51—60)% reduced Ignite Duration on you2x CurrencyRerollRareChaos OrbForking River Map
    (41—50)% reduced Effect of Chill on you4x CurrencyRerollMagicOrb of AlterationThe Ascent
    (51—60)% reduced Effect of Chill on you2x CurrencyRerollRareChaos OrbForking River Map
    (41—50)% reduced Effect of Shock on you4x CurrencyRerollMagicOrb of AlterationThe Ascent
    (51—60)% reduced Effect of Shock on you2x CurrencyRerollRareChaos OrbForking River Map
    (16—20)% reduced Effect of Curses on you4x CurrencyRerollMagicOrb of AlterationThe Ascent
    (21—25)% reduced Effect of Curses on you2x CurrencyRerollRareChaos OrbForking River Map
    +(10—15) to Strength and Dexterity6x CurrencyRerollMagicOrb of AlterationTropical Island Map
    +(16—20) to Strength and Dexterity2x CurrencyUpgradeToRareOrb of AlchemyTropical Island Map
    +(21—25) to Strength and Dexterity4x CurrencyRerollRareChaos OrbTropical Island Map
    +(10—15) to Dexterity and Intelligence6x CurrencyRerollMagicOrb of AlterationTropical Island Map
    +(16—20) to Dexterity and Intelligence2x CurrencyUpgradeToRareOrb of AlchemyTropical Island Map
    +(21—25) to Dexterity and Intelligence4x CurrencyRerollRareChaos OrbTropical Island Map
    +(10—15) to Strength and Intelligence6x CurrencyRerollMagicOrb of AlterationTropical Island Map
    +(16—20) to Strength and Intelligence2x CurrencyUpgradeToRareOrb of AlchemyTropical Island Map
    +(21—25) to Strength and Intelligence4x CurrencyRerollRareChaos OrbTropical Island Map
    +1 to Minimum Endurance Charges4x CurrencyAddModToRareExalted OrbCage Map
    +1 to Minimum Power Charges4x CurrencyAddModToRareExalted OrbGraveyard Map
    +1 to Minimum Frenzy Charges4x CurrencyAddModToRareExalted OrbAshen Wood Map
    +(26—30) to maximum Mana
    Regenerate 2 Mana per second
    6x CurrencyAddModToMagicOrb of AugmentationRacecourse Map
    +(31—35) to maximum Mana
    Regenerate 3 Mana per second
    4x CurrencyUpgradeToRareOrb of AlchemyRacecourse Map
    +(36—40) to maximum Mana
    Regenerate 4 Mana per second
    4x CurrencyRerollRareChaos OrbRacecourse Map
    +(26—30) to maximum Mana
    3% reduced Mana Cost of Skills
    6x CurrencyAddModToMagicOrb of AugmentationWasteland Map
    +(31—35) to maximum Mana
    4% reduced Mana Cost of Skills
    4x CurrencyUpgradeToRareOrb of AlchemyWasteland Map
    +(36—40) to maximum Mana
    5% reduced Mana Cost of Skills
    4x CurrencyRerollRareChaos OrbWasteland Map
    +(26—30) to maximum Mana
    4% of Damage taken Recouped as Mana
    6x CurrencyAddModToMagicOrb of AugmentationRacecourse Map
    +(31—35) to maximum Mana
    5% of Damage taken Recouped as Mana
    4x CurrencyUpgradeToRareOrb of AlchemyRacecourse Map
    +(36—40) to maximum Mana
    6% of Damage taken Recouped as Mana
    4x CurrencyRerollRareChaos OrbRacecourse Map
    +(28—33) to maximum Life
    Regenerate 2 Mana per second
    6x CurrencyRerollMagicOrb of AlterationCity Square Map
    +(34—40) to maximum Life
    Regenerate 3 Mana per second
    2x CurrencyUpgradeToRareOrb of AlchemyCity Square Map
    +(41—45) to maximum Life
    Regenerate 4 Mana per second
    4x CurrencyRerollRareChaos OrbCity Square Map
    Regenerate 15 Life per second
    +(28—33) to maximum Mana
    6x CurrencyRerollMagicOrb of AlterationCity Square Map
    Regenerate 20 Life per second
    +(34—40) to maximum Mana
    2x CurrencyUpgradeToRareOrb of AlchemyCity Square Map
    Regenerate 25 Life per second
    +(41—45) to maximum Mana
    4x CurrencyRerollRareChaos OrbCity Square Map
    Adds (6—7) to (9—10) Fire Damage
    Adds (6—7) to (9—10) Cold Damage
    8x CurrencyUpgradeToMagicOrb of TransmutationMineral Pools Map
    Adds (8—9) to (11—13) Fire Damage
    Adds (8—9) to (11—13) Cold Damage
    3x CurrencyUpgradeToRareOrb of AlchemyMineral Pools Map
    Adds (10—12) to (14—16) Fire Damage
    Adds (10—12) to (14—16) Cold Damage
    3x CurrencyRerollRareChaos OrbMineral Pools Map
    Adds (6—7) to (9—10) Fire Damage
    Adds 1 to (14—16) Lightning Damage
    8x CurrencyUpgradeToMagicOrb of TransmutationMineral Pools Map
    Adds (8—9) to (11—13) Fire Damage
    Adds 1 to (17—20) Lightning Damage
    3x CurrencyUpgradeToRareOrb of AlchemyMineral Pools Map
    Adds (10—12) to (14—16) Fire Damage
    Adds 1 to (21—24) Lightning Damage
    3x CurrencyRerollRareChaos OrbMineral Pools Map
    Adds (6—7) to (9—10) Cold Damage
    Adds 1 to (14—16) Lightning Damage
    8x CurrencyUpgradeToMagicOrb of TransmutationMineral Pools Map
    Adds (8—9) to (11—13) Cold Damage
    Adds 1 to (17—20) Lightning Damage
    3x CurrencyUpgradeToRareOrb of AlchemyMineral Pools Map
    Adds (10—12) to (14—16) Cold Damage
    Adds 1 to (21—24) Lightning Damage
    3x CurrencyRerollRareChaos OrbMineral Pools Map
    Shock nearby Enemies for 2 Seconds when you Focus
    grant focus skill [1]
    4x CurrencyRerollMagicOrb of AlterationAtoll Map
    Shock nearby Enemies for 3 Seconds when you Focus
    grant focus skill [1]
    2x CurrencyUpgradeToRareOrb of AlchemyAtoll Map
    Shock nearby Enemies for 4 Seconds when you Focus
    grant focus skill [1]
    2x CurrencyRerollRareChaos OrbAtoll Map
    (12—14)% increased Damage4x CurrencyRerollRareChaos OrbJungle Valley Map
    (15—17)% increased Damage4x CurrencyAddModToRareExalted OrbJungle Valley Map
    Channelling Skills have -1 to Total Mana Cost2x CurrencyUpgradeToRareOrb of AlchemyWasteland Map
    Channelling Skills have -2 to Total Mana Cost2x CurrencyRerollRareChaos OrbWasteland Map
    Channelling Skills have -3 to Total Mana Cost4x CurrencyRerollRareChaos OrbWasteland Map
    Non-Channelling Skills have -4 to Total Mana Cost2x CurrencyUpgradeToRareOrb of AlchemyWasteland Map
    Non-Channelling Skills have -5 to Total Mana Cost2x CurrencyRerollRareChaos OrbWasteland Map
    Non-Channelling Skills have (-7—-6) to Total Mana Cost4x CurrencyRerollRareChaos OrbWasteland Map
    (12—13)% increased Global Critical Strike Chance
    +(18—20)% to Critical Strike Multiplier if you've Shattered an Enemy Recently
    2x CurrencyUpgradeToRareOrb of AlchemyFactory Map
    (14—16)% increased Global Critical Strike Chance
    +(21—23)% to Critical Strike Multiplier if you've Shattered an Enemy Recently
    4x CurrencyRerollRareChaos OrbFactory Map
    (11—13)% increased Global Physical Damage
    (11—13)% increased Chaos Damage
    2x CurrencyUpgradeToRareOrb of AlchemyDry Sea Map
    (14—16)% increased Global Physical Damage
    (14—16)% increased Chaos Damage
    4x CurrencyRerollRareChaos OrbDry Sea Map
    (11—13)% increased Fire Damage
    (11—13)% increased Lightning Damage
    2x CurrencyUpgradeToRareOrb of AlchemyMineral Pools Map
    (14—16)% increased Fire Damage
    (14—16)% increased Lightning Damage
    4x CurrencyRerollRareChaos OrbMineral Pools Map
    +(9—10)% to Fire and Chaos Resistances8x CurrencyUpgradeToMagicOrb of TransmutationBog Map
    +(11—12)% to Fire and Chaos Resistances2x CurrencyUpgradeToRareOrb of AlchemyBog Map
    +(13—15)% to Fire and Chaos Resistances3x CurrencyRerollRareChaos OrbBog Map
    +(9—10)% to Lightning and Chaos Resistances8x CurrencyUpgradeToMagicOrb of TransmutationBog Map
    +(11—12)% to Lightning and Chaos Resistances2x CurrencyUpgradeToRareOrb of AlchemyBog Map
    +(13—15)% to Lightning and Chaos Resistances3x CurrencyRerollRareChaos OrbBog Map
    +(9—10)% to Cold and Chaos Resistances8x CurrencyUpgradeToMagicOrb of TransmutationBog Map
    +(11—12)% to Cold and Chaos Resistances2x CurrencyUpgradeToRareOrb of AlchemyBog Map
    +(13—15)% to Cold and Chaos Resistances3x CurrencyRerollRareChaos OrbBog Map
    Reroll the Rarity of a non-Unique item1x CurrencyUpgradeRandomlyOrb of ChanceDefault
    Prefixes Cannot Be Changed2x CurrencyModValuesDivine OrbThe Coward's Trial
    Suffixes Cannot Be Changed2x CurrencyModValuesDivine OrbOba's Cursed Trove
    Can have up to 3 Crafted Modifiers2x CurrencyModValuesDivine OrbThe Putrid Cloister
    Cannot roll Attack Modifiers1x CurrencyModValuesDivine OrbCaer Blaidd, Wolfpack's Den
    Cannot roll Caster Modifiers1x CurrencyModValuesDivine OrbWhakawairua Tuahu
    Anoint Rings /91
    ItemsResult
    ClearOilClear Oil
    ClearOilClear Oil
    Your Chilling Towers deal 25% increased Damage
    ClearOilClear Oil
    SepiaOilSepia Oil
    Your Freezebolt Towers deal 25% increased Damage
    SepiaOilSepia Oil
    SepiaOilSepia Oil
    Your Glacial Cage Towers have 25% increased Duration
    ClearOilClear Oil
    AmberOilAmber Oil
    Your Fireball Towers deal 25% increased Damage
    SepiaOilSepia Oil
    AmberOilAmber Oil
    Your Flamethrower Towers deal 25% increased Damage
    ClearOilClear Oil
    VerdantOilVerdant Oil
    Your Meteor Towers deal 25% increased Damage
    SepiaOilSepia Oil
    VerdantOilVerdant Oil
    Minions summoned by Your Summoning Towers have 25% increased Damage
    AmberOilAmber Oil
    AmberOilAmber Oil
    Minions summoned by Your Scout Towers have 25% increased Damage
    ClearOilClear Oil
    TealOilTeal Oil
    Minions summoned by Your Sentinel Towers have 25% increased Damage
    AmberOilAmber Oil
    VerdantOilVerdant Oil
    Your Shock Nova Towers deal 25% increased Damage
    SepiaOilSepia Oil
    TealOilTeal Oil
    Your Lightning Storm Towers deal 25% increased Damage
    VerdantOilVerdant Oil
    VerdantOilVerdant Oil
    Your Arc Towers deal 25% increased Damage
    AmberOilAmber Oil
    TealOilTeal Oil
    Your Seismic Towers deal 25% increased Damage
    ClearOilClear Oil
    AzureOilAzure Oil
    Your Temporal Towers have 25% increased Effect
    VerdantOilVerdant Oil
    TealOilTeal Oil
    Your Stone Gaze Towers have 25% increased Duration
    SepiaOilSepia Oil
    AzureOilAzure Oil
    Your Empowering Towers have 25% increased Effect
    AmberOilAmber Oil
    AzureOilAzure Oil
    Your Imbuing Towers have 25% increased Effect
    TealOilTeal Oil
    TealOilTeal Oil
    Your Smothering Towers have 25% increased Effect
    VerdantOilVerdant Oil
    AzureOilAzure Oil
    Your Chilling Towers have 25% increased Range
    ClearOilClear Oil
    VioletOilViolet Oil
    Your Freezebolt Towers have 25% increased Range
    TealOilTeal Oil
    AzureOilAzure Oil
    Your Glacial Cage Towers have 25% increased Range
    SepiaOilSepia Oil
    VioletOilViolet Oil
    Your Fireball Towers have 25% increased Range
    AmberOilAmber Oil
    VioletOilViolet Oil
    Your Flamethrower Towers have 25% increased Range
    VerdantOilVerdant Oil
    VioletOilViolet Oil
    Your Meteor Towers have 25% increased Range
    AzureOilAzure Oil
    AzureOilAzure Oil
    Your Summoning Towers have 25% increased Range
    TealOilTeal Oil
    VioletOilViolet Oil
    Your Scout Towers have 25% increased Range
    AzureOilAzure Oil
    VioletOilViolet Oil
    Your Sentinel Towers have 25% increased Range
    ClearOilClear Oil
    CrimsonOilCrimson Oil
    Your Shock Nova Towers have 25% increased Range
    SepiaOilSepia Oil
    CrimsonOilCrimson Oil
    Your Lightning Storm Towers have 25% increased Range
    AmberOilAmber Oil
    CrimsonOilCrimson Oil
    Your Arc Towers have 25% increased Range
    VioletOilViolet Oil
    VioletOilViolet Oil
    Your Chilling Towers have 25% increased effect of Chill
    VerdantOilVerdant Oil
    CrimsonOilCrimson Oil
    Your Freezebolt Tower deal full damage to Cold Enemies
    TealOilTeal Oil
    CrimsonOilCrimson Oil
    Your Glacial Cage Towers have 20% increased Cooldown Recovery Rate
    AzureOilAzure Oil
    CrimsonOilCrimson Oil
    Your Fireball Towers have 15% increased Cast Speed
    VioletOilViolet Oil
    CrimsonOilCrimson Oil
    Your Flamethrower Towers deal full damage to Fire Enemies
    CrimsonOilCrimson Oil
    CrimsonOilCrimson Oil
    Your Meteor Towers always Stun
    ClearOilClear Oil
    BlackOilBlack Oil
    Your Seismic Towers have 25% increased Range
    SepiaOilSepia Oil
    BlackOilBlack Oil
    Your Temporal Towers have 25% increased Range
    AmberOilAmber Oil
    BlackOilBlack Oil
    Your Stone Gaze Cage Towers have 25% increased Range
    VerdantOilVerdant Oil
    BlackOilBlack Oil
    Your Empowering Towers have 25% increased Range
    TealOilTeal Oil
    BlackOilBlack Oil
    Your Imbuing Towers have 25% increased Range
    AzureOilAzure Oil
    BlackOilBlack Oil
    Your Smothering Towers have 25% increased Range
    VioletOilViolet Oil
    BlackOilBlack Oil
    Your Chilling Towers have 25% increased Duration
    CrimsonOilCrimson Oil
    BlackOilBlack Oil
    Your Freezebolt Towers fire 2 additional Projectiles
    ClearOilClear Oil
    OpalescentOilOpalescent Oil
    Enemies inside Glacial Cage take 10% increased Damage
    SepiaOilSepia Oil
    OpalescentOilOpalescent Oil
    Your Fireball Towers fire an additional 2 Projectiles
    AmberOilAmber Oil
    OpalescentOilOpalescent Oil
    Your Flamethrower Towers have 15% increased Cast Speed
    VerdantOilVerdant Oil
    OpalescentOilOpalescent Oil
    Your Meteor Towers drop an additional Meteor
    TealOilTeal Oil
    OpalescentOilOpalescent Oil
    Minions summoned by Your Summoning Towers have 25% increased Movement Speed
    AzureOilAzure Oil
    OpalescentOilOpalescent Oil
    Minions summoned by Your Scout Towers have 25% increased Movement Speed
    VioletOilViolet Oil
    OpalescentOilOpalescent Oil
    Minions summoned by Your Sentinel Towers have 25% increased Movement Speed
    CrimsonOilCrimson Oil
    OpalescentOilOpalescent Oil
    Your Shock Nova Towers deal full damage to Lightning Enemies
    BlackOilBlack Oil
    BlackOilBlack Oil
    Your Lightning Storm Towers have 25% reduced Impact Delay
    ClearOilClear Oil
    SilverOilSilver Oil
    Your Arc Towers repeats 1 additional Times
    SepiaOilSepia Oil
    SilverOilSilver Oil
    Your Seismic Towers have 25% increased Stun Duration
    AmberOilAmber Oil
    SilverOilSilver Oil
    Your Temporal Towers effects decay 25% slower
    VerdantOilVerdant Oil
    SilverOilSilver Oil
    Your Stone Gaze Towers have 20% increased Cooldown Recovery Rate
    TealOilTeal Oil
    SilverOilSilver Oil
    Minions summoned by Your Summoning Towers have 50% increased Life
    AzureOilAzure Oil
    SilverOilSilver Oil
    Your Scout Towers summon an additional minion
    BlackOilBlack Oil
    OpalescentOilOpalescent Oil
    Minions summoned by Your Sentinel Towers have 50% increased Life
    VioletOilViolet Oil
    SilverOilSilver Oil
    Your Empowering Towers also grant 20% increased Cast Speed
    CrimsonOilCrimson Oil
    SilverOilSilver Oil
    Your Imbuing Towers also grant 50% increased Critical Strike Chance
    OpalescentOilOpalescent Oil
    OpalescentOilOpalescent Oil
    Your Smothering Towers also grant 20% reduced Movement Speed
    ClearOilClear Oil
    GoldenOilGolden Oil
    Your Shock Nova Towers have 25% increased effect of Shock
    SepiaOilSepia Oil
    GoldenOilGolden Oil
    Your Lightning Storm Towers have 25% increased explosion Area of Effect
    AmberOilAmber Oil
    GoldenOilGolden Oil
    Your Arc Towers have 3 additional chains
    VerdantOilVerdant Oil
    GoldenOilGolden Oil
    Your Seismic Towers have an additional Cascade
    TealOilTeal Oil
    GoldenOilGolden Oil
    Your Temporal Towers also grant you 20% increased action speed
    AzureOilAzure Oil
    GoldenOilGolden Oil
    Your Stone Gaze Towers have 20% reduced Petrification Delay
    BlackOilBlack Oil
    SilverOilSilver Oil
    Your Empowering Towers also grant 25% increased Damage
    VioletOilViolet Oil
    GoldenOilGolden Oil
    Your Imbuing Towers also grant 50% increased Damage
    CrimsonOilCrimson Oil
    GoldenOilGolden Oil
    Your Smothering Towers also grant 10% reduced Damage
    OpalescentOilOpalescent Oil
    SilverOilSilver Oil
    Your Chilling Towers freeze enemies for 0.2 seconds while they are affected by chilling beams
    BlackOilBlack Oil
    GoldenOilGolden Oil
    Your Shock Nova Towers repeats 2 additional Times
    Your Shock Nova Towers have 30% increased area of effect per repeat
    SilverOilSilver Oil
    SilverOilSilver Oil
    Your Summoning Towers summon 2 additional Minions
    OpalescentOilOpalescent Oil
    GoldenOilGolden Oil
    Your Fireball Towers fire an additional 8 Projectiles
    Your Fireball Towers Projectiles fire in a circle
    SilverOilSilver Oil
    GoldenOilGolden Oil
    Your Seismic Towers have 100% increased length and range of Cascades
    GoldenOilGolden Oil
    GoldenOilGolden Oil
    All Towers in range of your Empowering Towers have 50% chance to deal Double Damage
    ClearOilClear Oil
    IndigoOilIndigo Oil
    Your Smothering Towers also grant 10% chance to be Frozen, Shocked and Ignited
    SepiaOilSepia Oil
    IndigoOilIndigo Oil
    Your Flamethrower Towers have 20% chance to inflict Scorch
    AmberOilAmber Oil
    IndigoOilIndigo Oil
    Your Arc Towers have 20% chance to inflict Sap
    VerdantOilVerdant Oil
    IndigoOilIndigo Oil
    Your Freezebolt Towers have 20% chance to inflict Brittle
    TealOilTeal Oil
    IndigoOilIndigo Oil
    Your Temporal Towers also grant Stun Immunity
    AzureOilAzure Oil
    IndigoOilIndigo Oil
    Your Imbuing Towers also grant Onslaught
    IndigoOilIndigo Oil
    IndigoOilIndigo Oil
    Minions summoned by Your Sentinel Towers Leech 2% of Damage as Life
    IndigoOilIndigo Oil
    VioletOilViolet Oil
    Your Meteor Towers create Burning Ground for 3 seconds on Hit
    IndigoOilIndigo Oil
    CrimsonOilCrimson Oil
    Enemies Petrified by Your Stone Gaze Towers take 10% increased Damage
    IndigoOilIndigo Oil
    BlackOilBlack Oil
    Minions summoned by Your Scout Towers inflict Malediction on Hit
    IndigoOilIndigo Oil
    OpalescentOilOpalescent Oil
    Cages created by Your Glacial Cage Towers are 20% larger
    IndigoOilIndigo Oil
    SilverOilSilver Oil
    Your Lightning Storm Towers create Storms centred on Enemies
    IndigoOilIndigo Oil
    GoldenOilGolden Oil
    Your Towers deal 10% increased Damage per Type of Tower Active

    Community Wiki

    Edit

    Ring

    Rings are a type of Accessory that can provide a variety of different modifiers. Up to two rings can be equipped simultaneously.

    Like most accessories, rings do not come with gem sockets. The one exception is the Unset Ring base item, which has one socket as its implicit modifier.


    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.