The Eater of Worlds Unique /10
+(10–16) to all Attributes
(5–10)% increased Experience Gain of Gems
+1 to Level of all Skill Gems
+(20–30)% to Quality of all Skill Gems
Allocates 1 if you have the matching modifier on Forbidden Flame
Corrupted
+(13–17)% to Chaos Resistance
+(80–100) to maximum Life
30% increased Movement Speed
You gain 3 Grasping Vines when you take a Critical Strike
Nearby stationary Enemies gain a Grasping Vine every 0.5 seconds
All Damage inflicts Poison against Enemies affected by at least 3 Grasping Vines
You take (30–50)% reduced Extra Damage from Critical Strikes by Poisoned Enemies
(Up to 10 Vines can grasp you, inflicting 8% less Movement Speed per Vine. Broken by moving)
(Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack)
(-80–-70)% to all Elemental Resistances
(-6–-4)% to all maximum Elemental Resistances
Elemental Resistances are capped by your highest Maximum Elemental Resistance instead
(Maximum Resistances cannot be raised above 90%)
+(20–30)% to Lightning Resistance
+(30–50) to Dexterity
(25–35)% increased Projectile Damage
Projectiles Return to you
Projectiles are fired in random directions
+(30–50) to Strength
(80–120)% increased Armour and Energy Shield
Gain (7–10) Rage after Spending a total of 200 Mana
Rage grants Spell Damage instead of Attack Damage
(Every Rage grants 1% more Attack Damage. Maximum Rage is 30. Lose 10 Rage per second if you have not been Hit or gained Rage in the last 2 seconds)
(120–160)% increased Physical Damage
(16–20)% increased Attack Speed
Lose all Frenzy Charges on reaching Maximum Frenzy Charges to make the next Bow Attack you perform fire that many additional Arrows
+(30–50)% Global Critical Strike Multiplier while you have a Frenzy Charge
(20–40)% chance to gain a Frenzy Charge for each Enemy you hit with a Critical Strike
The Eater of Worlds Atlas Tree Modifiers /6
Eldritch Altars Influenced by The Eater of Worlds have an additional Downside
Eldritch Altars Influenced by The Eater of Worlds have 50% increased Effect of Upsides
atlas keystone eldritch gaze [1]
Eldritch Ichor found in your Maps influenced by The Eater of Worlds have 10% chance to be Duplicated
Monster Packs Influenced by The Eater of Worlds in your Maps have 2% chance to contain an additional Touching Tentacle Mass
Quantity: 8
Monster Packs Influenced by The Eater of Worlds in your Maps have 5% increased Pack Size
20% increased chance to find Eater of Worlds Altars in your Maps
Your Maps have 10% chance to award double progress towards encountering The Eater of Worlds
Quantity: 5
Monsters Influenced by The Eater of Worlds in your Maps have 0.2% chance to drop an item with an Eater of Worlds Implicit Modifier
The Eater of Worlds
Eldritch
Pinnacle Atlas Boss
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
Action Speed cannot be modified to below 50% of base value
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Cannot be Knocked Back
SpectreN
AreaAbsence of Symmetry and Harmony
Tagscleaving_weapon, eldritch, eldritch_pinnacle_boss, fast_movement, flesh_armour, is_unarmed, large_model, melee, not_dex, not_str, physical_affinity, red_blood, unique_map_boss
Life
1400%
Energy Shield From Life
100%
Ailment Threshold
294%
Resistance
50 50 50 30
Damage
300%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 50
Attack Time
1.5 Second
Damage Spread
±0%
Experience
200%
Model Size
100%
Type
AtlasInvadersConsumeBoss
Metadata
ConsumeBoss
Level
84
Life
41,121,557
Armour
99,834
Evasion
8,120
Energy Shield
16,265
Damage
3,257
Spell Damage
4,861
Accuracy
538
Attack Time
1.005
Experience
145,750
Ailment Threshold
4,058,698
Chill
12,834
Shock
12,834
Brittle
72,606
Scorch
12,834
Sap
35,457
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 6466
Critical Strike Chance: 5%
Attack Time: 1.5 sec
Strike your foes down with a powerful blow.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
DTTConsumeBossDash
Spell, Movement
Cast Time: 1.2 sec
Cooldown Time: 8 sec
leap slam minimum distance [60]
spell maximum action distance +% [-40]
DTTConsumeBossDashSlam
Spell, Movement
Cast Time: 4 sec
leap slam minimum distance [60]
spell maximum action distance +% [-40]
GSConsumeBossDisintegrateBeam
Spell, Triggerable
Critical Strike Chance: 5%
Cast Time: 2.5 sec
Cooldown Time: 7 sec
Deals 5815 to 17446 Lightning Damage
Hits always Shock
Shocks from your Hits always increase Damage taken by at least 30%
action attack or cast time uses animation length [1]
is area damage [1]
EASConsumeBossOmegaTentacles
Spell
Cast Time: 4.333 sec
Cooldown Time: 10 sec
GTConsumeBossTentacleDonut
Triggerable, Spell
Cast Time: 1 sec
SSMAtlasInvadersConsumeBossTentacles
Spell, Multicastable, Triggerable
Cast Time: 1 sec
alternate minion [590]
minion dies when parent deleted [1]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-90]
summoned monsters are minions [1]
EASConsumeBossBonked
Spell
Cast Time: 2 sec
action attack or cast time uses animation length [1]
GSConsumeBossDashSlam
Spell, Triggerable
Cast Time: 1 sec
Deals 7932 to 23796 Lightning Damage
Hits always Shock
Shocks from your Hits always increase Damage taken by at least 30%
is area damage [1]
GSConsumeBossSlam
Spell, Triggerable
Cast Time: 4 sec
Cooldown Time: 10 sec
Deals 11814 to 35441 Lightning Damage
action attack or cast time uses animation length [1]
is area damage [1]
ConsumeBossDoomLaser
Spell, Damage, Triggerable
Cast Time: 1 sec
Deals 244.8 to 734.5 Lightning Damage
Your Hits cannot Stun Enemies
Base secondary duration is 2.5 seconds
+1 metre to radius
infinite skill effect duration [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-65]
SSMAtlasInvadersConsumeBossMegaTentacles
Spell, Multicastable, Triggerable
Cast Time: 1 sec
alternate minion [608]
minion dies when parent deleted [1]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
GTConsumeBossTentaclePattern1
Triggerable, Spell
Cast Time: 1 sec
GTConsumeBossTentaclePattern2
Triggerable, Spell
Cast Time: 1 sec
GTConsumeBossTentaclePattern3
Triggerable, Spell
Cast Time: 1 sec
GTConsumeBossTentaclePattern4
Triggerable, Spell
Cast Time: 1 sec
GTConsumeBossTentaclePattern5
Triggerable, Spell
Cast Time: 1 sec
DoLiterallyNothing
SOConsumeBossBigTentacle
Triggerable, Spell
Cast Time: 1 sec
GAConsumeBossTentacleSlam
Triggerable, Attack
Base Damage: 6466
Critical Strike Chance: 5%
Attack Damage: 310%
Attack Time: 1.5 sec
75% of Physical Damage Converted to Lightning Damage
Deals 210% more Attack Damage
is area damage [1]
EASConsumeBossSummonStalkerOrbs
Spell
Cast Time: 1 sec
Cooldown Time: 20 sec
SOConsumeBossBigTentacle2
Triggerable, Spell
Cast Time: 1 sec
GSTangleUltimateNuke
Spell, Triggerable
Critical Strike Chance: 5%
Cast Time: 1 sec
Deals 72482 to 108723 Cold Damage
Deals 72482 to 108723 Lightning Damage
Hits always Shock
Always Freezes enemies
active skill area of effect radius +% final [40]
cannot be blocked or dodged or suppressed [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-95]
GAConsumeBossTentacleSlamRetract
Triggerable, Attack
Base Damage: 6466
Critical Strike Chance: 5%
Attack Damage: 102.5%
Attack Time: 1.5 sec
Your Hits cannot Stun Enemies
75% of Physical Damage Converted to Lightning Damage
Deals 2.5% more Attack Damage
is area damage [1]
GAConsumeBossTentacleSlamEmerge
Triggerable, Attack
Base Damage: 6466
Critical Strike Chance: 5%
Attack Damage: 200%
Attack Time: 1.5 sec
75% of Physical Damage Converted to Lightning Damage
Deals 100% more Attack Damage
is area damage [1]
GTConsumeBossTentacleDonutUber
Triggerable, Spell
Cast Time: 1 sec
GTConsumeBossTentaclePatternUber
Triggerable, Spell
Cast Time: 1 sec
SOConsumeBossBigTentacleUber
Triggerable, Spell
Cast Time: 1 sec
GTConsumeBossTentacleRuckusUber
Triggerable, Spell
Cast Time: 1 sec
EASConsumeBossUberBeam
Spell
Cast Time: 2.73 sec
Cooldown Time: 7 sec
GSConsumeBossDisintegrateBeamTriggered
Spell, Triggerable
Critical Strike Chance: 5%
Cast Time: 2.5 sec
Deals 5815 to 17446 Lightning Damage
Hits always Shock
Shocks from your Hits always increase Damage taken by at least 30%
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [50]
is area damage [1]
GAConsumeBossTentacleSlamSmall
Triggerable, Attack
Base Damage: 6466
Critical Strike Chance: 5%
Attack Time: 1.5 sec
75% of Physical Damage Converted to Lightning Damage
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/AtlasInvaders/AtlasInvaderBossBase"

Actor
{
	basic_action = "ChangeToStance1"
	basic_action = "ChangeToStance3"
}

Functions
{
	EndGroundLaser = "DispatchActionEvent( end_ground_laser );"
}

StateMachine
{
	define_shared_state = "emerge; beam;"
}

Object Type Codes

version 2
extends "Metadata/Monsters/AtlasInvaders/AtlasInvaderBossBase"

Animated
{
	on_pizza_spin_end_01 = "QueueTextAudio( ConsumeBossGenericAttackRandom , Metadata/Monsters/AtlasInvaders/ConsumeMonsters/ConsumeBoss);"
	on_event_teleport_out_for_pizza_spin_start_01 = "PlayEffect( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/TheTangle/ao/teleport_out.ao );"
	on_event_teleport_in_for_pizza_spin_start_01 = "PlayEffect( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/TheTangle/ao/teleport_in.ao );"
	on_event_adddeathepk = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/CleansingFire/epk/boss_death.epk );"
	on_event_hidebubble = "DetachAllOfType( Metadata/Monsters/AtlasInvaders/ConsumeMonsters/attachments/ConsumeBossJellyHeld.ao );"
	on_end_pizza_spin_end_01 = "DetachAllOfType( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/TheTangle/ao/mega_beam_orb.ao );"
	on_end_pizza_spin_stunned_end_01 = "DetachAllOfType( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/TheTangle/ao/mega_beam_orb.ao );"
}

StateMachine
{
	on_state_emerge_1 = "QueueTextAudio( ConsumeBossIntroRandom , Metadata/Monsters/AtlasInvaders/ConsumeMonsters/ConsumeBoss);"

	on_state_beam_1 =
	"
		AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/TheTangle/ao/mega_beam_orb.ao, death_beam, 0.55 );
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/TheTangle/ao/mega_beam_orb.ao, start );
	"

	create_state_beam_1 =
	"
		AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/TheTangle/ao/mega_beam_orb.ao, death_beam, 0.55 );
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/TheTangle/ao/mega_beam_orb.ao, idle );
	"

	create_state_beam_2 =
	"
		AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/TheTangle/ao/mega_beam_orb.ao, death_beam, 0.55 );
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/TheTangle/ao/mega_beam_orb.ao, idle );
	"

	on_state_beam_2 = "PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/TheTangle/ao/mega_beam_orb.ao, idle );"
	on_state_beam_3 = "PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/TheTangle/ao/mega_beam_orb.ao, end );"
}

Life
{
	on_spawned_alive =
	"
		AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/TheTangle/EPK/body_idle.epk );
	"

	on_spawned_dead =
	"
		AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/CleansingFire/epk/boss_death.epk );
		DetachAllOfType( Metadata/Monsters/AtlasInvaders/ConsumeMonsters/attachments/ConsumeBossJellyHeld.ao );
	"

	on_death =
	"
		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/TheTangle/EPK/body_idle.epk );
		QueueTextAudio( ConsumeBossDefeatedRandom , Metadata/Monsters/AtlasInvaders/ConsumeMonsters/ConsumeBoss);
	"
}

Actor
{
	on_start_ChangeToStance3 = "QueueTextAudio( ConsumeBossUltimateRandom , Metadata/Monsters/AtlasInvaders/ConsumeMonsters/ConsumeBoss);"
	on_end_ChangeToStance1 = "DetachAllOfType( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/TheTangle/ao/mega_beam_orb.ao );"
}

Functions
{
	CreateLightOn =
	"
		AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/TheTangle/ao/boss_light.ao, aux_light_attach );
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/TheTangle/ao/boss_light.ao, light_idle_on );
	"

	TurnLightOn =
	"
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/TheTangle/ao/boss_light.ao, light_on );
		QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/TheTangle/ao/boss_light.ao, light_idle_on );
	"

	CreateLightOff =
	"
		AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/TheTangle/ao/boss_light.ao, aux_light_attach );
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/TheTangle/ao/boss_light.ao, light_idle_off );
	"

	TurnLightOff =
	"
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/TheTangle/ao/boss_light.ao, light_off );
		QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/TheTangle/ao/boss_light.ao, light_idle_off );
	"
	
	SetMegaBeamSoundParam = "SetGlobalAudioParam( MegaBeamSize, arg1 );"
}

Preload
{
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/TheTangle/ao/boss_light.ao"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/TheTangle/ao/beam_hit.ao"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/TheTangle/ao/maven_zap.ao"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/TheTangle/ao/maven_boss_explode.ao"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/TheTangle/ao/teleport_out.ao"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/TheTangle/ao/teleport_in.ao"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/TheTangle/ao/death_grd.ao"
	preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/TheTangle/EPK/body_idle.epk"
}

GlobalAudioParamEvents
{
	life_percent_param = "TangleLifePercentage"
	
	life_percent_is_boolean = true
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/AtlasInvaders/ConsumeMonsters/ConsumeBoss"] = {
    name = "The Eater of Worlds",
    life = 14,
    energyShield = 1,
    fireResist = 50,
    coldResist = 50,
    lightningResist = 50,
    chaosResist = 30,
    damage = 3,
    damageSpread = 0,
    attackTime = 1.5,
    attackRange = 50,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeedUnique",
        "SSMAtlasInvadersConsumeBossTentacles",
        "SSMAtlasInvadersConsumeBossMegaTentacles",
        "GSConsumeBossDisintegrateBeam",
        "GSConsumeBossDisintegrateBeamTriggered",
        "GSConsumeBossDashSlam",
        "GSConsumeBossSlam",
        "GAConsumeBossTentacleSlam",
        "GAConsumeBossTentacleSlamSmall",
        "GSTangleUltimateNuke",
        "GAConsumeBossTentacleSlamRetract",
        "GAConsumeBossTentacleSlamEmerge",
        "EASConsumeBossBonked",
        "EASConsumeBossOmegaTentacles",
        "EASConsumeBossSummonStalkerOrbs",
        "EASConsumeBossUberBeam",
        "SOConsumeBossBigTentacle",
        "SOConsumeBossBigTentacle2",
        "SOConsumeBossBigTentacleUber",
        "GTConsumeBossTentacleDonut",
        "GTConsumeBossTentacleDonutUber",
        "GTConsumeBossTentaclePattern1",
        "GTConsumeBossTentaclePattern2",
        "GTConsumeBossTentaclePattern3",
        "GTConsumeBossTentaclePattern4",
        "GTConsumeBossTentaclePattern5",
        "GTConsumeBossTentaclePatternUber",
        "GTConsumeBossTentacleRuckusUber",
        "DTTConsumeBossDash",
        "DTTConsumeBossDashSlam",
        "DoLiterallyNothing",
        "ConsumeBossDoomLaser",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SSMAtlasInvadersConsumeBossTentacles"] = {
    name = "SSMAtlasInvadersConsumeBossTentacles",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "alternate_minion",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "monster_no_drops_or_experience",
        "minion_dies_when_parent_dies",
        "minion_dies_when_parent_deleted",
    },
    levels = {
        [1] = {1, 590, -90, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SSMAtlasInvadersConsumeBossMegaTentacles"] = {
    name = "SSMAtlasInvadersConsumeBossMegaTentacles",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "alternate_minion",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "monster_no_drops_or_experience",
        "minion_dies_when_parent_dies",
        "minion_dies_when_parent_deleted",
    },
    levels = {
        [1] = {1, 608, -99, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSConsumeBossDisintegrateBeam"] = {
    name = "GSConsumeBossDisintegrateBeam",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.5,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "shock_minimum_damage_taken_increase_%",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "always_shock",
    },
    levels = {
        [1] = {0.5, 1.5, 30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSConsumeBossDisintegrateBeamTriggered"] = {
    name = "GSConsumeBossDisintegrateBeamTriggered",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.5,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "shock_minimum_damage_taken_increase_%",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "always_shock",
    },
    levels = {
        [1] = {0.5, 1.5, 30, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSConsumeBossDashSlam"] = {
    name = "GSConsumeBossDashSlam",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "shock_minimum_damage_taken_increase_%",
        "is_area_damage",
        "always_shock",
    },
    levels = {
        [1] = {0.5, 1.5, 30, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        [2] = {1.25, 3.75, 100, 30, levelRequirement = 85, statInterpolation = {3, 3, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSConsumeBossSlam"] = {
    name = "GSConsumeBossSlam",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.5, 1.5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAConsumeBossTentacleSlam"] = {
    name = "GAConsumeBossTentacleSlam",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_physical_damage_%_to_convert_to_lightning",
        "is_area_damage",
    },
    levels = {
        [1] = {75, baseMultiplier = 3.1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        [2] = {75, baseMultiplier = 3.8, levelRequirement = 85, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAConsumeBossTentacleSlamSmall"] = {
    name = "GAConsumeBossTentacleSlamSmall",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_physical_damage_%_to_convert_to_lightning",
        "is_area_damage",
    },
    levels = {
        [1] = {75, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSTangleUltimateNuke"] = {
    name = "GSTangleUltimateNuke",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "always_shock",
        "always_freeze",
        "cannot_be_blocked_or_dodged_or_suppressed",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 0.80000001192093, 1.2000000476837, -95, 40, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAConsumeBossTentacleSlamRetract"] = {
    name = "GAConsumeBossTentacleSlamRetract",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_physical_damage_%_to_convert_to_lightning",
        "is_area_damage",
        "cannot_stun",
    },
    levels = {
        [1] = {75, baseMultiplier = 1.025, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        [2] = {75, baseMultiplier = 2, levelRequirement = 85, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAConsumeBossTentacleSlamEmerge"] = {
    name = "GAConsumeBossTentacleSlamEmerge",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_physical_damage_%_to_convert_to_lightning",
        "is_area_damage",
    },
    levels = {
        [1] = {75, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        [2] = {75, baseMultiplier = 2, levelRequirement = 85, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASConsumeBossBonked"] = {
    name = "EASConsumeBossBonked",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASConsumeBossOmegaTentacles"] = {
    name = "EASConsumeBossOmegaTentacles",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4.333,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASConsumeBossSummonStalkerOrbs"] = {
    name = "EASConsumeBossSummonStalkerOrbs",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASConsumeBossUberBeam"] = {
    name = "EASConsumeBossUberBeam",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.73,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SOConsumeBossBigTentacle"] = {
    name = "SOConsumeBossBigTentacle",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SOConsumeBossBigTentacle2"] = {
    name = "SOConsumeBossBigTentacle2",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SOConsumeBossBigTentacleUber"] = {
    name = "SOConsumeBossBigTentacleUber",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTConsumeBossTentacleDonut"] = {
    name = "GTConsumeBossTentacleDonut",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTConsumeBossTentacleDonutUber"] = {
    name = "GTConsumeBossTentacleDonutUber",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTConsumeBossTentaclePattern1"] = {
    name = "GTConsumeBossTentaclePattern1",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTConsumeBossTentaclePattern2"] = {
    name = "GTConsumeBossTentaclePattern2",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTConsumeBossTentaclePattern3"] = {
    name = "GTConsumeBossTentaclePattern3",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTConsumeBossTentaclePattern4"] = {
    name = "GTConsumeBossTentaclePattern4",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTConsumeBossTentaclePattern5"] = {
    name = "GTConsumeBossTentaclePattern5",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTConsumeBossTentaclePatternUber"] = {
    name = "GTConsumeBossTentaclePatternUber",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTConsumeBossTentacleRuckusUber"] = {
    name = "GTConsumeBossTentacleRuckusUber",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DTTConsumeBossDash"] = {
    name = "DTTConsumeBossDash",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.2,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "leap_slam_minimum_distance",
        "spell_maximum_action_distance_+%",
    },
    levels = {
        [1] = {60, -40, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DTTConsumeBossDashSlam"] = {
    name = "DTTConsumeBossDashSlam",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "leap_slam_minimum_distance",
        "spell_maximum_action_distance_+%",
    },
    levels = {
        [1] = {60, -40, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DoLiterallyNothing"] = {
    name = "DoLiterallyNothing",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ConsumeBossDoomLaser"] = {
    name = "ConsumeBossDoomLaser",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_secondary_skill_effect_duration",
        "active_skill_base_radius_+",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "infinite_skill_effect_duration",
        "cannot_stun",
    },
    levels = {
        [1] = {0.5, 1.5, 2500, 10, -65, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
    },
}
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
IdMonsterMapBoss
FamilyMonsterMapBoss
DomainsMonster (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • Action Speed cannot be modified to below 50% of base value
    IdCannotBeSlowedBelowValueBosses
    FamilyCannotBeSlowedBelowValue
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • hellscape boots action speed +% minimum value Min: -50 Max: -50 Global
  • Craft Tagsspeed
    cannot be stunned for ms after stun finished [4000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBossSuper
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 4000 Max: 4000 Global
  • IdPinnacleAtlasBoss
    FamilyPinnacleAtlasBoss
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Adds Tagspinnacle_boss
    Cannot be Knocked Back
    IdImmuneToKnockback
    FamilyImmuneToKnockback
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • The Eater of Worlds
    Eldritch
    Pinnacle Atlas Boss
    Monsters grant 100% increased Experience
    15000% increased Rarity of Items Dropped
    Action Speed cannot be modified to below 50% of base value
    cannot be stunned for ms after stun finished [4000]
    cannot be stunned while stunned [1]
    Cannot be Knocked Back
    SpectreN
    Tagscleaving_weapon, eldritch, eldritch_pinnacle_boss, fast_movement, flesh_armour, is_unarmed, large_model, melee, not_dex, not_str, physical_affinity, red_blood, unique_map_boss
    Life
    1400%
    Energy Shield From Life
    100%
    Ailment Threshold
    294%
    Resistance
    50 50 50 30
    Damage
    300%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    6 ~ 50
    Attack Time
    1.5 Second
    Damage Spread
    ±0%
    Experience
    200%
    Model Size
    100%
    Type
    AtlasInvadersConsumeBoss
    Metadata
    ConsumeBossGauntlet
    Level
    68
    Life
    1,950,849
    Armour
    28,790
    Evasion
    4,739
    Energy Shield
    6,127
    Damage
    1,276
    Spell Damage
    1,905
    Accuracy
    290
    Attack Time
    1.005
    Experience
    112,805
    Ailment Threshold
    258,097
    Chill
    816
    Shock
    816
    Brittle
    4,617
    Scorch
    816
    Sap
    2,255
    MeleeAtAnimationSpeedUnique
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Default Attack
    Base Damage: 2534
    Critical Strike Chance: 5%
    Attack Time: 1.5 sec
    Strike your foes down with a powerful blow.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    DTTConsumeBossDash
    Spell, Movement
    Cast Time: 1.2 sec
    Cooldown Time: 8 sec
    leap slam minimum distance [60]
    spell maximum action distance +% [-40]
    DTTConsumeBossDashSlam
    Spell, Movement
    Cast Time: 4 sec
    leap slam minimum distance [60]
    spell maximum action distance +% [-40]
    GSConsumeBossDisintegrateBeam
    Spell, Triggerable
    Critical Strike Chance: 5%
    Cast Time: 2.5 sec
    Cooldown Time: 7 sec
    Deals 2664 to 7992 Lightning Damage
    Hits always Shock
    Shocks from your Hits always increase Damage taken by at least 30%
    action attack or cast time uses animation length [1]
    is area damage [1]
    EASConsumeBossOmegaTentacles
    Spell
    Cast Time: 4.333 sec
    Cooldown Time: 10 sec
    GTConsumeBossTentacleDonut
    Triggerable, Spell
    Cast Time: 1 sec
    SSMAtlasInvadersConsumeBossTentacles
    Spell, Multicastable, Triggerable
    Cast Time: 1 sec
    alternate minion [590]
    minion dies when parent deleted [1]
    minion dies when parent dies [1]
    monster no drops or experience [1]
    number of monsters to summon [1]
    summon specific monsters radius +% [-90]
    summoned monsters are minions [1]
    EASConsumeBossBonked
    Spell
    Cast Time: 2 sec
    action attack or cast time uses animation length [1]
    GSConsumeBossDashSlam
    Spell, Triggerable
    Cast Time: 1 sec
    Deals 3317 to 9951 Lightning Damage
    Hits always Shock
    Shocks from your Hits always increase Damage taken by at least 30%
    is area damage [1]
    GSConsumeBossSlam
    Spell, Triggerable
    Cast Time: 4 sec
    Cooldown Time: 10 sec
    Deals 4650 to 13951 Lightning Damage
    action attack or cast time uses animation length [1]
    is area damage [1]
    ConsumeBossDoomLaser
    Spell, Damage, Triggerable
    Cast Time: 1 sec
    Deals 150.2 to 450.7 Lightning Damage
    Your Hits cannot Stun Enemies
    Base secondary duration is 2.5 seconds
    +1 metre to radius
    infinite skill effect duration [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-65]
    SSMAtlasInvadersConsumeBossMegaTentacles
    Spell, Multicastable, Triggerable
    Cast Time: 1 sec
    alternate minion [608]
    minion dies when parent deleted [1]
    minion dies when parent dies [1]
    monster no drops or experience [1]
    number of monsters to summon [1]
    summon specific monsters radius +% [-99]
    summoned monsters are minions [1]
    GTConsumeBossTentaclePattern1
    Triggerable, Spell
    Cast Time: 1 sec
    GTConsumeBossTentaclePattern2
    Triggerable, Spell
    Cast Time: 1 sec
    GTConsumeBossTentaclePattern3
    Triggerable, Spell
    Cast Time: 1 sec
    GTConsumeBossTentaclePattern4
    Triggerable, Spell
    Cast Time: 1 sec
    GTConsumeBossTentaclePattern5
    Triggerable, Spell
    Cast Time: 1 sec
    DoLiterallyNothing
    SOConsumeBossBigTentacle
    Triggerable, Spell
    Cast Time: 1 sec
    GAConsumeBossTentacleSlam
    Triggerable, Attack
    Base Damage: 2534
    Critical Strike Chance: 5%
    Attack Damage: 310%
    Attack Time: 1.5 sec
    75% of Physical Damage Converted to Lightning Damage
    Deals 210% more Attack Damage
    is area damage [1]
    EASConsumeBossSummonStalkerOrbs
    Spell
    Cast Time: 1 sec
    Cooldown Time: 20 sec
    SOConsumeBossBigTentacle2
    Triggerable, Spell
    Cast Time: 1 sec
    GSTangleUltimateNuke
    Spell, Triggerable
    Critical Strike Chance: 5%
    Cast Time: 1 sec
    Deals 24666 to 36999 Cold Damage
    Deals 24666 to 36999 Lightning Damage
    Hits always Shock
    Always Freezes enemies
    active skill area of effect radius +% final [40]
    cannot be blocked or dodged or suppressed [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-95]
    GAConsumeBossTentacleSlamRetract
    Triggerable, Attack
    Base Damage: 2534
    Critical Strike Chance: 5%
    Attack Damage: 102.5%
    Attack Time: 1.5 sec
    Your Hits cannot Stun Enemies
    75% of Physical Damage Converted to Lightning Damage
    Deals 2.5% more Attack Damage
    is area damage [1]
    GAConsumeBossTentacleSlamEmerge
    Triggerable, Attack
    Base Damage: 2534
    Critical Strike Chance: 5%
    Attack Damage: 200%
    Attack Time: 1.5 sec
    75% of Physical Damage Converted to Lightning Damage
    Deals 100% more Attack Damage
    is area damage [1]
    GTConsumeBossTentacleDonutUber
    Triggerable, Spell
    Cast Time: 1 sec
    GTConsumeBossTentaclePatternUber
    Triggerable, Spell
    Cast Time: 1 sec
    SOConsumeBossBigTentacleUber
    Triggerable, Spell
    Cast Time: 1 sec
    GTConsumeBossTentacleRuckusUber
    Triggerable, Spell
    Cast Time: 1 sec
    EASConsumeBossUberBeam
    Spell
    Cast Time: 2.73 sec
    Cooldown Time: 7 sec
    GSConsumeBossDisintegrateBeamTriggered
    Spell, Triggerable
    Critical Strike Chance: 5%
    Cast Time: 2.5 sec
    Deals 2664 to 7992 Lightning Damage
    Hits always Shock
    Shocks from your Hits always increase Damage taken by at least 30%
    action attack or cast time uses animation length [1]
    active skill area of effect radius +% final [50]
    is area damage [1]
    GAConsumeBossTentacleSlamSmall
    Triggerable, Attack
    Base Damage: 2534
    Critical Strike Chance: 5%
    Attack Time: 1.5 sec
    75% of Physical Damage Converted to Lightning Damage
    is area damage [1]
    KalguurAdmiralGeyserDamage
    Spell, Triggerable
    Critical Strike Chance: 5%
    Cast Time: 1 sec
    Deals 748.3 to 1122 Cold Damage
    Chills from your Hits always reduce Action Speed by at least 25%
    active skill chill duration +% final [100]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    KalguurAdmiralSpawnGeyser
    Triggerable, Spell
    Cast Time: 1 sec
    KalguurAdmiralSummonGeyserGTOuterBounds
    Triggerable, Spell
    Cast Time: 1 sec
    KalguurAdmiralSummonGeyserGTInner
    Triggerable, Spell
    Cast Time: 1 sec
    KalguurAdmiralSummonGeyserGTCentre
    Triggerable, Spell
    Cast Time: 1 sec

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/AtlasInvaders/ConsumeMonsters/ConsumeBossGauntlet"] = {
        name = "The Eater of Worlds",
        life = 14,
        energyShield = 1,
        fireResist = 50,
        coldResist = 50,
        lightningResist = 50,
        chaosResist = 30,
        damage = 3,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 50,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeedUnique",
            "SSMAtlasInvadersConsumeBossTentacles",
            "SSMAtlasInvadersConsumeBossMegaTentacles",
            "GSConsumeBossDisintegrateBeam",
            "GSConsumeBossDisintegrateBeamTriggered",
            "GSConsumeBossDashSlam",
            "GSConsumeBossSlam",
            "GAConsumeBossTentacleSlam",
            "GAConsumeBossTentacleSlamSmall",
            "GSTangleUltimateNuke",
            "GAConsumeBossTentacleSlamRetract",
            "GAConsumeBossTentacleSlamEmerge",
            "EASConsumeBossBonked",
            "EASConsumeBossOmegaTentacles",
            "EASConsumeBossSummonStalkerOrbs",
            "EASConsumeBossUberBeam",
            "SOConsumeBossBigTentacle",
            "SOConsumeBossBigTentacle2",
            "SOConsumeBossBigTentacleUber",
            "GTConsumeBossTentacleDonut",
            "GTConsumeBossTentacleDonutUber",
            "GTConsumeBossTentaclePattern1",
            "GTConsumeBossTentaclePattern2",
            "GTConsumeBossTentaclePattern3",
            "GTConsumeBossTentaclePattern4",
            "GTConsumeBossTentaclePattern5",
            "GTConsumeBossTentaclePatternUber",
            "GTConsumeBossTentacleRuckusUber",
            "DTTConsumeBossDash",
            "DTTConsumeBossDashSlam",
            "DoLiterallyNothing",
            "ConsumeBossDoomLaser",
            "KalguurAdmiralSummonGeyserGTOuterBounds",
            "KalguurAdmiralSummonGeyserGTInner",
            "KalguurAdmiralSummonGeyserGTCentre",
            "KalguurAdmiralGeyserDamage",
            "KalguurAdmiralSpawnGeyser",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedUnique"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SSMAtlasInvadersConsumeBossTentacles"] = {
        name = "SSMAtlasInvadersConsumeBossTentacles",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summon_specific_monsters_radius_+%",
            "summoned_monsters_are_minions",
            "monster_no_drops_or_experience",
            "minion_dies_when_parent_dies",
            "minion_dies_when_parent_deleted",
        },
        levels = {
            [1] = {1, 590, -90, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SSMAtlasInvadersConsumeBossMegaTentacles"] = {
        name = "SSMAtlasInvadersConsumeBossMegaTentacles",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summon_specific_monsters_radius_+%",
            "summoned_monsters_are_minions",
            "monster_no_drops_or_experience",
            "minion_dies_when_parent_dies",
            "minion_dies_when_parent_deleted",
        },
        levels = {
            [1] = {1, 608, -99, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSConsumeBossDisintegrateBeam"] = {
        name = "GSConsumeBossDisintegrateBeam",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "shock_minimum_damage_taken_increase_%",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
            "always_shock",
        },
        levels = {
            [1] = {0.5, 1.5, 30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSConsumeBossDisintegrateBeamTriggered"] = {
        name = "GSConsumeBossDisintegrateBeamTriggered",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "shock_minimum_damage_taken_increase_%",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
            "always_shock",
        },
        levels = {
            [1] = {0.5, 1.5, 30, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSConsumeBossDashSlam"] = {
        name = "GSConsumeBossDashSlam",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "shock_minimum_damage_taken_increase_%",
            "is_area_damage",
            "always_shock",
        },
        levels = {
            [1] = {0.5, 1.5, 30, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {1.25, 3.75, 100, 30, levelRequirement = 85, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSConsumeBossSlam"] = {
        name = "GSConsumeBossSlam",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.5, 1.5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAConsumeBossTentacleSlam"] = {
        name = "GAConsumeBossTentacleSlam",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_lightning",
            "is_area_damage",
        },
        levels = {
            [1] = {75, baseMultiplier = 3.1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
            [2] = {75, baseMultiplier = 3.8, levelRequirement = 85, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAConsumeBossTentacleSlamSmall"] = {
        name = "GAConsumeBossTentacleSlamSmall",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_lightning",
            "is_area_damage",
        },
        levels = {
            [1] = {75, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSTangleUltimateNuke"] = {
        name = "GSTangleUltimateNuke",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "always_shock",
            "always_freeze",
            "cannot_be_blocked_or_dodged_or_suppressed",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 0.80000001192093, 1.2000000476837, -95, 40, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAConsumeBossTentacleSlamRetract"] = {
        name = "GAConsumeBossTentacleSlamRetract",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_lightning",
            "is_area_damage",
            "cannot_stun",
        },
        levels = {
            [1] = {75, baseMultiplier = 1.025, levelRequirement = 1, statInterpolation = {},  cost = { }, },
            [2] = {75, baseMultiplier = 2, levelRequirement = 85, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAConsumeBossTentacleSlamEmerge"] = {
        name = "GAConsumeBossTentacleSlamEmerge",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_lightning",
            "is_area_damage",
        },
        levels = {
            [1] = {75, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
            [2] = {75, baseMultiplier = 2, levelRequirement = 85, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASConsumeBossBonked"] = {
        name = "EASConsumeBossBonked",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASConsumeBossOmegaTentacles"] = {
        name = "EASConsumeBossOmegaTentacles",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.333,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASConsumeBossSummonStalkerOrbs"] = {
        name = "EASConsumeBossSummonStalkerOrbs",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASConsumeBossUberBeam"] = {
        name = "EASConsumeBossUberBeam",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.73,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SOConsumeBossBigTentacle"] = {
        name = "SOConsumeBossBigTentacle",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SOConsumeBossBigTentacle2"] = {
        name = "SOConsumeBossBigTentacle2",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SOConsumeBossBigTentacleUber"] = {
        name = "SOConsumeBossBigTentacleUber",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTConsumeBossTentacleDonut"] = {
        name = "GTConsumeBossTentacleDonut",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTConsumeBossTentacleDonutUber"] = {
        name = "GTConsumeBossTentacleDonutUber",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTConsumeBossTentaclePattern1"] = {
        name = "GTConsumeBossTentaclePattern1",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTConsumeBossTentaclePattern2"] = {
        name = "GTConsumeBossTentaclePattern2",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTConsumeBossTentaclePattern3"] = {
        name = "GTConsumeBossTentaclePattern3",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTConsumeBossTentaclePattern4"] = {
        name = "GTConsumeBossTentaclePattern4",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTConsumeBossTentaclePattern5"] = {
        name = "GTConsumeBossTentaclePattern5",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTConsumeBossTentaclePatternUber"] = {
        name = "GTConsumeBossTentaclePatternUber",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTConsumeBossTentacleRuckusUber"] = {
        name = "GTConsumeBossTentacleRuckusUber",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DTTConsumeBossDash"] = {
        name = "DTTConsumeBossDash",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "leap_slam_minimum_distance",
            "spell_maximum_action_distance_+%",
        },
        levels = {
            [1] = {60, -40, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DTTConsumeBossDashSlam"] = {
        name = "DTTConsumeBossDashSlam",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "leap_slam_minimum_distance",
            "spell_maximum_action_distance_+%",
        },
        levels = {
            [1] = {60, -40, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DoLiterallyNothing"] = {
        name = "DoLiterallyNothing",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ConsumeBossDoomLaser"] = {
        name = "ConsumeBossDoomLaser",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_secondary_skill_effect_duration",
            "active_skill_base_radius_+",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "infinite_skill_effect_duration",
            "cannot_stun",
        },
        levels = {
            [1] = {0.5, 1.5, 2500, 10, -65, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KalguurAdmiralSummonGeyserGTOuterBounds"] = {
        name = "KalguurAdmiralSummonGeyserGTOuterBounds",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KalguurAdmiralSummonGeyserGTInner"] = {
        name = "KalguurAdmiralSummonGeyserGTInner",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KalguurAdmiralSummonGeyserGTCentre"] = {
        name = "KalguurAdmiralSummonGeyserGTCentre",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KalguurAdmiralGeyserDamage"] = {
        name = "KalguurAdmiralGeyserDamage",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "chill_minimum_slow_%",
            "active_skill_chill_duration_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 25, 100, -50, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KalguurAdmiralSpawnGeyser"] = {
        name = "KalguurAdmiralSpawnGeyser",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    Monsters grant 100% increased Experience
    15000% increased Rarity of Items Dropped
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • Action Speed cannot be modified to below 50% of base value
    IdCannotBeSlowedBelowValueBosses
    FamilyCannotBeSlowedBelowValue
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • hellscape boots action speed +% minimum value Min: -50 Max: -50 Global
  • Craft Tagsspeed
    cannot be stunned for ms after stun finished [4000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBossSuper
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 4000 Max: 4000 Global
  • IdPinnacleAtlasBoss
    FamilyPinnacleAtlasBoss
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Adds Tagspinnacle_boss
    Cannot be Knocked Back
    IdImmuneToKnockback
    FamilyImmuneToKnockback
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • The Eater of Worlds
    Normal
    Act: 12
    You have defeated the Infinite Hunger. Use the Atlas Book of Skill to gain {0}.
    #Name
    1
    You have defeated the Infinite Hunger. Use the Atlas Book of Skill to gain {0}.
  • Use the Atlas Book of Skill
  • 2Pick up the Flesh Compass
    Pick up The Eater of Worlds' beacon.
  • Pick up the Flesh Compass
  • 3Use the Flesh Compass to augment your Map Device
    Use the Flesh Compass to augment your map device to enable you to perceive the influence of The Eater of Worlds.
  • Use the Flesh Compass to augment your Map Device
  • NPC:
  • Commander Kirac Flesh Compass: So The Maven has given you a tool to begin hunting The Tangle. I knew finding her was our best shot at facing these abominations. Attack it on her behalf, and we can begin setting them against each other.
  • 4Pursue The Eater of Worlds' influence
    Pursue the Eater of Worlds' influence in a Tier {0}+ map.
  • Pursue The Eater of Worlds' influence in a Tier {0}+ Map
  • 5
    Pursue The Eater of Worlds' influence in a Tier {0}+ map.
  • Pursue The Eater of Worlds' influence in a Tier {0}+ Map
  • 6
    Pursue The Eater of Worlds' influence in a Tier {0}+ map.
  • Pursue The Eater of Worlds' influence in a Tier {0}+ Map
  • 7Defeat the Map Boss
    Defeat the map boss to receive an invitation.
  • Defeat the Map Boss
  • 8Pick up the Writhing Invitation
    Pick up the Writhing Invitation.
  • Pick up the Writhing Invitation
  • 9Use the Writhing Invitation in the Map Device
    Use the Writhing Invitation in the map device to gain access to the Infinite Hunger's arena.
  • Use the Writhing Invitation in the Map Device
  • NPC:
  • Commander Kirac Writhing Invitation: My engineers have looked at that key... it's some sort of purposeful invitation, almost ceremonial in design. If you put this in the Map Device, it will open the way to somewhere far beyond the Atlas. It's about time we went on the offensive. Prepare yourself for a bit of a tussle.
  • 10Enter Seething Chyme
    Enter The Infinite Hunger's arena.
  • Enter Seething Chyme
  • 11Defeat The Infinite Hunger
    Defeat The Infinite Hunger.
  • Defeat The Infinite Hunger
  • 12Pursue The Eater of Worlds' influence
    Pursue The Eater of Worlds' influence in a Tier {0}+ map.
  • Pursue The Eater of Worlds' influence in a Tier {0}+ Map
  • 13
    Pursue The Eater of Worlds' influence in a Tier {0}+ map.
  • Pursue The Eater of Worlds' influence in a Tier {0}+ Map
  • 14
    Pursue The Eater of Worlds' influence in a Tier {0}+ map.
  • Pursue The Eater of Worlds' influence in a Tier {0}+ Map
  • 15
    Pursue The Eater of Worlds' influence in a Tier {0}+ map.
  • Pursue The Eater of Worlds' influence in a Tier {0}+ Map
  • 16
    Pursue The Eater of Worlds' influence in a Tier {0}+ map.
  • Pursue The Eater of Worlds' influence in a Tier {0}+ Map
  • 17Defeat the Map Boss
    Defeat the map boss to receive an invitation.
  • Defeat the Map Boss
  • 18Pick up the Screaming Invitation
    Pick up the Screaming Invitation.
  • Pick up the Screaming Invitation
  • 19Use the Screaming Invitation in the Map Device
    Use the Screaming Invitation in the map device to gain access to the Eater of Worlds' arena.
  • Use the Screaming Invitation in the Map Device
  • NPC:
  • Commander Kirac Screaming Invitation: This is it, Godslayer. That key is an invitation to face The Tangle's primary champion in some far-off realm. The enemy is expecting you, so stay wary.
  • 20Enter The Absence of Symmetry and Harmony
    Enter The Eater of Worlds' arena.
  • Enter The Absence of Symmetry and Harmony
  • 21Defeat The Eater of Worlds
    Defeat The Eater of Worlds.
  • Defeat The Eater of Worlds
  • 22Talk to Commander Kirac
    You have defeated The Eater of Worlds and the Infinite Hunger, unlocking the Grasping Voidstone. Talk to Commander Kirac for a reward.
  • Talk to Commander Kirac
  • 23
    You have defeated the Eater of Worlds and unlocked the Grasping Voidstone. Use the Atlas Book of Skill to gain {0}.
  • Use the Atlas Book of Skill
  • 24Quest Complete
    Quest Complete - You have defeated The Eater of Worlds and the Infinite Hunger. You have unlocked the Grasping Voidstone and gained 2 Atlas Passive Skill Points and 4 Atlas Passive Respec Points.
    The Eater of Worlds Implicit /2070
    LevelDescriptionWeight
    75+5% chance to Suppress Spell Damage no_tier_6_eldritch_implicit 0
    gloves 1000
    amulet 1000
    default 0
    75+6% chance to Suppress Spell Damage no_tier_5_eldritch_implicit 0
    gloves 1000
    amulet 1000
    default 0
    75+7% chance to Suppress Spell Damage no_tier_4_eldritch_implicit 0
    gloves 1000
    amulet 1000
    default 0
    75+8% chance to Suppress Spell Damage no_tier_3_eldritch_implicit 0
    gloves 1000
    amulet 1000
    default 0
    75+9% chance to Suppress Spell Damage no_tier_2_eldritch_implicit 0
    gloves 1000
    amulet 1000
    default 0
    75+10% chance to Suppress Spell Damage no_tier_1_eldritch_implicit 0
    gloves 1000
    amulet 1000
    default 0
    75While a Unique Enemy is in your Presence, +7% chance to Suppress Spell Damage no_tier_6_eldritch_implicit 0
    gloves 0
    amulet 0
    default 0
    75While a Unique Enemy is in your Presence, +8% chance to Suppress Spell Damage no_tier_5_eldritch_implicit 0
    gloves 500
    amulet 500
    default 0
    75While a Unique Enemy is in your Presence, +9% chance to Suppress Spell Damage no_tier_4_eldritch_implicit 0
    gloves 500
    amulet 500
    default 0
    75While a Unique Enemy is in your Presence, +10% chance to Suppress Spell Damage no_tier_3_eldritch_implicit 0
    gloves 500
    amulet 500
    default 0
    75While a Unique Enemy is in your Presence, +11% chance to Suppress Spell Damage no_tier_2_eldritch_implicit 0
    gloves 500
    amulet 500
    default 0
    75While a Unique Enemy is in your Presence, +12% chance to Suppress Spell Damage no_tier_1_eldritch_implicit 0
    gloves 500
    amulet 500
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, +10% chance to Suppress Spell Damage no_tier_6_eldritch_implicit 0
    gloves 0
    amulet 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, +11% chance to Suppress Spell Damage no_tier_5_eldritch_implicit 0
    gloves 0
    amulet 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, +12% chance to Suppress Spell Damage no_tier_4_eldritch_implicit 0
    gloves 200
    amulet 200
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, +13% chance to Suppress Spell Damage no_tier_3_eldritch_implicit 0
    gloves 200
    amulet 200
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, +14% chance to Suppress Spell Damage no_tier_2_eldritch_implicit 0
    gloves 200
    amulet 200
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, +15% chance to Suppress Spell Damage no_tier_1_eldritch_implicit 0
    gloves 200
    amulet 200
    default 0
    75(33–35)% increased Evasion Rating from Equipped Helmet and Boots no_tier_6_eldritch_implicit 0
    gloves 1000
    default 0
    75(36–38)% increased Evasion Rating from Equipped Helmet and Boots no_tier_5_eldritch_implicit 0
    gloves 1000
    default 0
    75(39–41)% increased Evasion Rating from Equipped Helmet and Boots no_tier_4_eldritch_implicit 0
    gloves 1000
    default 0
    75(42–44)% increased Evasion Rating from Equipped Helmet and Boots no_tier_3_eldritch_implicit 0
    gloves 1000
    default 0
    75(45–47)% increased Evasion Rating from Equipped Helmet and Boots no_tier_2_eldritch_implicit 0
    gloves 1000
    default 0
    75(48–50)% increased Evasion Rating from Equipped Helmet and Boots no_tier_1_eldritch_implicit 0
    gloves 1000
    default 0
    75While a Unique Enemy is in your Presence, (42–44)% increased Evasion Rating from Equipped Helmet and Boots defences no_tier_6_eldritch_implicit 0
    gloves 0
    default 0
    75While a Unique Enemy is in your Presence, (45–47)% increased Evasion Rating from Equipped Helmet and Boots defences no_tier_5_eldritch_implicit 0
    gloves 500
    default 0
    75While a Unique Enemy is in your Presence, (48–50)% increased Evasion Rating from Equipped Helmet and Boots defences no_tier_4_eldritch_implicit 0
    gloves 500
    default 0
    75While a Unique Enemy is in your Presence, (51–53)% increased Evasion Rating from Equipped Helmet and Boots defences no_tier_3_eldritch_implicit 0
    gloves 500
    default 0
    75While a Unique Enemy is in your Presence, (54–57)% increased Evasion Rating from Equipped Helmet and Boots defences no_tier_2_eldritch_implicit 0
    gloves 500
    default 0
    75While a Unique Enemy is in your Presence, (58–61)% increased Evasion Rating from Equipped Helmet and Boots defences no_tier_1_eldritch_implicit 0
    gloves 500
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (51–53)% increased Evasion Rating from Equipped Helmet and Boots defences no_tier_6_eldritch_implicit 0
    gloves 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (54–56)% increased Evasion Rating from Equipped Helmet and Boots defences no_tier_5_eldritch_implicit 0
    gloves 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (57–59)% increased Evasion Rating from Equipped Helmet and Boots defences no_tier_4_eldritch_implicit 0
    gloves 200
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (60–62)% increased Evasion Rating from Equipped Helmet and Boots defences no_tier_3_eldritch_implicit 0
    gloves 200
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (63–66)% increased Evasion Rating from Equipped Helmet and Boots defences no_tier_2_eldritch_implicit 0
    gloves 200
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (67–70)% increased Evasion Rating from Equipped Helmet and Boots defences no_tier_1_eldritch_implicit 0
    gloves 200
    default 0
    75Inflict Fire Exposure on Hit, applying -11% to Fire Resistance no_tier_6_eldritch_implicit 0
    gloves 700
    default 0
    75Inflict Fire Exposure on Hit, applying -12% to Fire Resistance no_tier_5_eldritch_implicit 0
    gloves 700
    default 0
    75Inflict Fire Exposure on Hit, applying -13% to Fire Resistance no_tier_4_eldritch_implicit 0
    gloves 700
    default 0
    75Inflict Fire Exposure on Hit, applying -14% to Fire Resistance no_tier_3_eldritch_implicit 0
    gloves 700
    default 0
    75Inflict Fire Exposure on Hit, applying -15% to Fire Resistance no_tier_2_eldritch_implicit 0
    gloves 700
    default 0
    75Inflict Fire Exposure on Hit, applying -16% to Fire Resistance no_tier_1_eldritch_implicit 0
    gloves 700
    default 0
    75While a Unique Enemy is in your Presence, Inflict Fire Exposure on Hit, applying -14% to Fire Resistance elemental fire no_tier_6_eldritch_implicit 0
    gloves 0
    default 0
    75While a Unique Enemy is in your Presence, Inflict Fire Exposure on Hit, applying -15% to Fire Resistance elemental fire no_tier_5_eldritch_implicit 0
    gloves 350
    default 0
    75While a Unique Enemy is in your Presence, Inflict Fire Exposure on Hit, applying -16% to Fire Resistance elemental fire no_tier_4_eldritch_implicit 0
    gloves 350
    default 0
    75While a Unique Enemy is in your Presence, Inflict Fire Exposure on Hit, applying -17% to Fire Resistance elemental fire no_tier_3_eldritch_implicit 0
    gloves 350
    default 0
    75While a Unique Enemy is in your Presence, Inflict Fire Exposure on Hit, applying -18% to Fire Resistance elemental fire no_tier_2_eldritch_implicit 0
    gloves 350
    default 0
    75While a Unique Enemy is in your Presence, Inflict Fire Exposure on Hit, applying -19% to Fire Resistance elemental fire no_tier_1_eldritch_implicit 0
    gloves 350
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Inflict Fire Exposure on Hit, applying -17% to Fire Resistance elemental fire no_tier_6_eldritch_implicit 0
    gloves 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Inflict Fire Exposure on Hit, applying -18% to Fire Resistance elemental fire no_tier_5_eldritch_implicit 0
    gloves 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Inflict Fire Exposure on Hit, applying -19% to Fire Resistance elemental fire no_tier_4_eldritch_implicit 0
    gloves 140
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Inflict Fire Exposure on Hit, applying -20% to Fire Resistance elemental fire no_tier_3_eldritch_implicit 0
    gloves 140
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Inflict Fire Exposure on Hit, applying -21% to Fire Resistance elemental fire no_tier_2_eldritch_implicit 0
    gloves 140
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Inflict Fire Exposure on Hit, applying -22% to Fire Resistance elemental fire no_tier_1_eldritch_implicit 0
    gloves 140
    default 0
    75Inflict Cold Exposure on Hit, applying -11% to Cold Resistance no_tier_6_eldritch_implicit 0
    gloves 700
    default 0
    75Inflict Cold Exposure on Hit, applying -12% to Cold Resistance no_tier_5_eldritch_implicit 0
    gloves 700
    default 0
    75Inflict Cold Exposure on Hit, applying -13% to Cold Resistance no_tier_4_eldritch_implicit 0
    gloves 700
    default 0
    75Inflict Cold Exposure on Hit, applying -14% to Cold Resistance no_tier_3_eldritch_implicit 0
    gloves 700
    default 0
    75Inflict Cold Exposure on Hit, applying -15% to Cold Resistance no_tier_2_eldritch_implicit 0
    gloves 700
    default 0
    75Inflict Cold Exposure on Hit, applying -16% to Cold Resistance no_tier_1_eldritch_implicit 0
    gloves 700
    default 0
    75While a Unique Enemy is in your Presence, Inflict Cold Exposure on Hit, applying -14% to Cold Resistance elemental cold no_tier_6_eldritch_implicit 0
    gloves 0
    default 0
    75While a Unique Enemy is in your Presence, Inflict Cold Exposure on Hit, applying -15% to Cold Resistance elemental cold no_tier_5_eldritch_implicit 0
    gloves 350
    default 0
    75While a Unique Enemy is in your Presence, Inflict Cold Exposure on Hit, applying -16% to Cold Resistance elemental cold no_tier_4_eldritch_implicit 0
    gloves 350
    default 0
    75While a Unique Enemy is in your Presence, Inflict Cold Exposure on Hit, applying -17% to Cold Resistance elemental cold no_tier_3_eldritch_implicit 0
    gloves 350
    default 0
    75While a Unique Enemy is in your Presence, Inflict Cold Exposure on Hit, applying -18% to Cold Resistance elemental cold no_tier_2_eldritch_implicit 0
    gloves 350
    default 0
    75While a Unique Enemy is in your Presence, Inflict Cold Exposure on Hit, applying -19% to Cold Resistance elemental cold no_tier_1_eldritch_implicit 0
    gloves 350
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Inflict Cold Exposure on Hit, applying -17% to Cold Resistance elemental cold no_tier_6_eldritch_implicit 0
    gloves 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Inflict Cold Exposure on Hit, applying -18% to Cold Resistance elemental cold no_tier_5_eldritch_implicit 0
    gloves 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Inflict Cold Exposure on Hit, applying -19% to Cold Resistance elemental cold no_tier_4_eldritch_implicit 0
    gloves 140
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Inflict Cold Exposure on Hit, applying -20% to Cold Resistance elemental cold no_tier_3_eldritch_implicit 0
    gloves 140
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Inflict Cold Exposure on Hit, applying -21% to Cold Resistance elemental cold no_tier_2_eldritch_implicit 0
    gloves 140
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Inflict Cold Exposure on Hit, applying -22% to Cold Resistance elemental cold no_tier_1_eldritch_implicit 0
    gloves 140
    default 0
    75Inflict Lightning Exposure on Hit, applying -11% to Lightning Resistance no_tier_6_eldritch_implicit 0
    gloves 700
    default 0
    75Inflict Lightning Exposure on Hit, applying -12% to Lightning Resistance no_tier_5_eldritch_implicit 0
    gloves 700
    default 0
    75Inflict Lightning Exposure on Hit, applying -13% to Lightning Resistance no_tier_4_eldritch_implicit 0
    gloves 700
    default 0
    75Inflict Lightning Exposure on Hit, applying -14% to Lightning Resistance no_tier_3_eldritch_implicit 0
    gloves 700
    default 0
    75Inflict Lightning Exposure on Hit, applying -15% to Lightning Resistance no_tier_2_eldritch_implicit 0
    gloves 700
    default 0
    75Inflict Lightning Exposure on Hit, applying -16% to Lightning Resistance no_tier_1_eldritch_implicit 0
    gloves 700
    default 0
    75While a Unique Enemy is in your Presence, Inflict Lightning Exposure on Hit, applying -14% to Lightning Resistance elemental lightning no_tier_6_eldritch_implicit 0
    gloves 0
    default 0
    75While a Unique Enemy is in your Presence, Inflict Lightning Exposure on Hit, applying -15% to Lightning Resistance elemental lightning no_tier_5_eldritch_implicit 0
    gloves 350
    default 0
    75While a Unique Enemy is in your Presence, Inflict Lightning Exposure on Hit, applying -16% to Lightning Resistance elemental lightning no_tier_4_eldritch_implicit 0
    gloves 350
    default 0
    75While a Unique Enemy is in your Presence, Inflict Lightning Exposure on Hit, applying -17% to Lightning Resistance elemental lightning no_tier_3_eldritch_implicit 0
    gloves 350
    default 0
    75While a Unique Enemy is in your Presence, Inflict Lightning Exposure on Hit, applying -18% to Lightning Resistance elemental lightning no_tier_2_eldritch_implicit 0
    gloves 350
    default 0
    75While a Unique Enemy is in your Presence, Inflict Lightning Exposure on Hit, applying -19% to Lightning Resistance elemental lightning no_tier_1_eldritch_implicit 0
    gloves 350
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Inflict Lightning Exposure on Hit, applying -17% to Lightning Resistance elemental lightning no_tier_6_eldritch_implicit 0
    gloves 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Inflict Lightning Exposure on Hit, applying -18% to Lightning Resistance elemental lightning no_tier_5_eldritch_implicit 0
    gloves 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Inflict Lightning Exposure on Hit, applying -19% to Lightning Resistance elemental lightning no_tier_4_eldritch_implicit 0
    gloves 140
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Inflict Lightning Exposure on Hit, applying -20% to Lightning Resistance elemental lightning no_tier_3_eldritch_implicit 0
    gloves 140
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Inflict Lightning Exposure on Hit, applying -21% to Lightning Resistance elemental lightning no_tier_2_eldritch_implicit 0
    gloves 140
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Inflict Lightning Exposure on Hit, applying -22% to Lightning Resistance elemental lightning no_tier_1_eldritch_implicit 0
    gloves 140
    default 0
    75Hits have (30–34)% chance to ignore Enemy Physical Damage Reduction physical no_tier_6_eldritch_implicit 0
    gloves 700
    default 0
    75Hits have (35–38)% chance to ignore Enemy Physical Damage Reduction physical no_tier_5_eldritch_implicit 0
    gloves 700
    default 0
    75Hits have (39–42)% chance to ignore Enemy Physical Damage Reduction physical no_tier_4_eldritch_implicit 0
    gloves 700
    default 0
    75Hits have (43–45)% chance to ignore Enemy Physical Damage Reduction physical no_tier_3_eldritch_implicit 0
    gloves 700
    default 0
    75Hits have (46–48)% chance to ignore Enemy Physical Damage Reduction physical no_tier_2_eldritch_implicit 0
    gloves 700
    default 0
    75Hits have (49–50)% chance to ignore Enemy Physical Damage Reduction physical no_tier_1_eldritch_implicit 0
    gloves 700
    default 0
    75While a Unique Enemy is in your Presence, Hits have (43–45)% chance to ignore Enemy Physical Damage Reduction physical no_tier_6_eldritch_implicit 0
    gloves 0
    default 0
    75While a Unique Enemy is in your Presence, Hits have (46–48)% chance to ignore Enemy Physical Damage Reduction physical no_tier_5_eldritch_implicit 0
    gloves 350
    default 0
    75While a Unique Enemy is in your Presence, Hits have (49–52)% chance to ignore Enemy Physical Damage Reduction physical no_tier_4_eldritch_implicit 0
    gloves 350
    default 0
    75While a Unique Enemy is in your Presence, Hits have (53–56)% chance to ignore Enemy Physical Damage Reduction physical no_tier_3_eldritch_implicit 0
    gloves 350
    default 0
    75While a Unique Enemy is in your Presence, Hits have (57–60)% chance to ignore Enemy Physical Damage Reduction physical no_tier_2_eldritch_implicit 0
    gloves 350
    default 0
    75While a Unique Enemy is in your Presence, Hits have (61–63)% chance to ignore Enemy Physical Damage Reduction physical no_tier_1_eldritch_implicit 0
    gloves 350
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Hits have (53–56)% chance to ignore Enemy Physical Damage Reduction physical no_tier_6_eldritch_implicit 0
    gloves 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Hits have (57–60)% chance to ignore Enemy Physical Damage Reduction physical no_tier_5_eldritch_implicit 0
    gloves 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Hits have (61–63)% chance to ignore Enemy Physical Damage Reduction physical no_tier_4_eldritch_implicit 0
    gloves 140
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Hits have (64–68)% chance to ignore Enemy Physical Damage Reduction physical no_tier_3_eldritch_implicit 0
    gloves 140
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Hits have (69–73)% chance to ignore Enemy Physical Damage Reduction physical no_tier_2_eldritch_implicit 0
    gloves 140
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Hits have (74–78)% chance to ignore Enemy Physical Damage Reduction physical no_tier_1_eldritch_implicit 0
    gloves 140
    default 0
    75Withered you Inflict expires (10–12)% slower no_tier_6_eldritch_implicit 0
    gloves 700
    default 0
    75Withered you Inflict expires (13–15)% slower no_tier_5_eldritch_implicit 0
    gloves 700
    default 0
    75Withered you Inflict expires (16–18)% slower no_tier_4_eldritch_implicit 0
    gloves 700
    default 0
    75Withered you Inflict expires (19–20)% slower no_tier_3_eldritch_implicit 0
    gloves 700
    default 0
    75Withered you Inflict expires (21–22)% slower no_tier_2_eldritch_implicit 0
    gloves 700
    default 0
    75Withered you Inflict expires (23–24)% slower no_tier_1_eldritch_implicit 0
    gloves 700
    default 0
    75While a Unique Enemy is in your Presence, Withered you Inflict expires (19–21)% slower chaos no_tier_6_eldritch_implicit 0
    gloves 0
    default 0
    75While a Unique Enemy is in your Presence, Withered you Inflict expires (22–24)% slower chaos no_tier_5_eldritch_implicit 0
    gloves 350
    default 0
    75While a Unique Enemy is in your Presence, Withered you Inflict expires (25–27)% slower chaos no_tier_4_eldritch_implicit 0
    gloves 350
    default 0
    75While a Unique Enemy is in your Presence, Withered you Inflict expires (28–29)% slower chaos no_tier_3_eldritch_implicit 0
    gloves 350
    default 0
    75While a Unique Enemy is in your Presence, Withered you Inflict expires (30–31)% slower chaos no_tier_2_eldritch_implicit 0
    gloves 350
    default 0
    75While a Unique Enemy is in your Presence, Withered you Inflict expires (32–33)% slower chaos no_tier_1_eldritch_implicit 0
    gloves 350
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Withered you Inflict expires (28–30)% slower chaos no_tier_6_eldritch_implicit 0
    gloves 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Withered you Inflict expires (31–33)% slower chaos no_tier_5_eldritch_implicit 0
    gloves 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Withered you Inflict expires (34–36)% slower chaos no_tier_4_eldritch_implicit 0
    gloves 140
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Withered you Inflict expires (37–39)% slower chaos no_tier_3_eldritch_implicit 0
    gloves 140
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Withered you Inflict expires (40–42)% slower chaos no_tier_2_eldritch_implicit 0
    gloves 140
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Withered you Inflict expires (43–45)% slower chaos no_tier_1_eldritch_implicit 0
    gloves 140
    default 0
    7510% of Physical Damage Converted to Fire Damage damage physical elemental fire no_tier_6_eldritch_implicit 0
    gloves 600
    default 0
    7515% of Physical Damage Converted to Fire Damage damage physical elemental fire no_tier_5_eldritch_implicit 0
    gloves 600
    default 0
    7520% of Physical Damage Converted to Fire Damage damage physical elemental fire no_tier_4_eldritch_implicit 0
    gloves 600
    default 0
    7525% of Physical Damage Converted to Fire Damage damage physical elemental fire no_tier_3_eldritch_implicit 0
    gloves 600
    default 0
    7530% of Physical Damage Converted to Fire Damage damage physical elemental fire no_tier_2_eldritch_implicit 0
    gloves 600
    default 0
    7535% of Physical Damage Converted to Fire Damage damage physical elemental fire no_tier_1_eldritch_implicit 0
    gloves 600
    default 0
    75While a Unique Enemy is in your Presence, 25% of Physical Damage Converted to Fire Damage no_tier_6_eldritch_implicit 0
    gloves 0
    default 0
    75While a Unique Enemy is in your Presence, 30% of Physical Damage Converted to Fire Damage no_tier_5_eldritch_implicit 0
    gloves 300
    default 0
    75While a Unique Enemy is in your Presence, 35% of Physical Damage Converted to Fire Damage no_tier_4_eldritch_implicit 0
    gloves 300
    default 0
    75While a Unique Enemy is in your Presence, 40% of Physical Damage Converted to Fire Damage no_tier_3_eldritch_implicit 0
    gloves 300
    default 0
    75While a Unique Enemy is in your Presence, 45% of Physical Damage Converted to Fire Damage no_tier_2_eldritch_implicit 0
    gloves 300
    default 0
    75While a Unique Enemy is in your Presence, 50% of Physical Damage Converted to Fire Damage no_tier_1_eldritch_implicit 0
    gloves 300
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 40% of Physical Damage Converted to Fire Damage no_tier_6_eldritch_implicit 0
    gloves 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 45% of Physical Damage Converted to Fire Damage no_tier_5_eldritch_implicit 0
    gloves 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 50% of Physical Damage Converted to Fire Damage no_tier_4_eldritch_implicit 0
    gloves 120
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 55% of Physical Damage Converted to Fire Damage no_tier_3_eldritch_implicit 0
    gloves 120
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 60% of Physical Damage Converted to Fire Damage no_tier_2_eldritch_implicit 0
    gloves 120
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 65% of Physical Damage Converted to Fire Damage no_tier_1_eldritch_implicit 0
    gloves 120
    default 0
    7510% of Physical Damage Converted to Cold Damage damage physical elemental cold no_tier_6_eldritch_implicit 0
    gloves 600
    default 0
    7515% of Physical Damage Converted to Cold Damage damage physical elemental cold no_tier_5_eldritch_implicit 0
    gloves 600
    default 0
    7520% of Physical Damage Converted to Cold Damage damage physical elemental cold no_tier_4_eldritch_implicit 0
    gloves 600
    default 0
    7525% of Physical Damage Converted to Cold Damage damage physical elemental cold no_tier_3_eldritch_implicit 0
    gloves 600
    default 0
    7530% of Physical Damage Converted to Cold Damage damage physical elemental cold no_tier_2_eldritch_implicit 0
    gloves 600
    default 0
    7535% of Physical Damage Converted to Cold Damage damage physical elemental cold no_tier_1_eldritch_implicit 0
    gloves 600
    default 0
    75While a Unique Enemy is in your Presence, 25% of Physical Damage Converted to Cold Damage damage physical elemental fire no_tier_6_eldritch_implicit 0
    gloves 0
    default 0
    75While a Unique Enemy is in your Presence, 30% of Physical Damage Converted to Cold Damage damage physical elemental fire no_tier_5_eldritch_implicit 0
    gloves 300
    default 0
    75While a Unique Enemy is in your Presence, 35% of Physical Damage Converted to Cold Damage damage physical elemental fire no_tier_4_eldritch_implicit 0
    gloves 300
    default 0
    75While a Unique Enemy is in your Presence, 40% of Physical Damage Converted to Cold Damage damage physical elemental fire no_tier_3_eldritch_implicit 0
    gloves 300
    default 0
    75While a Unique Enemy is in your Presence, 45% of Physical Damage Converted to Cold Damage damage physical elemental fire no_tier_2_eldritch_implicit 0
    gloves 300
    default 0
    75While a Unique Enemy is in your Presence, 50% of Physical Damage Converted to Cold Damage damage physical elemental fire no_tier_1_eldritch_implicit 0
    gloves 300
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 40% of Physical Damage Converted to Cold Damage damage physical elemental fire no_tier_6_eldritch_implicit 0
    gloves 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 45% of Physical Damage Converted to Cold Damage damage physical elemental fire no_tier_5_eldritch_implicit 0
    gloves 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 50% of Physical Damage Converted to Cold Damage damage physical elemental fire no_tier_4_eldritch_implicit 0
    gloves 120
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 55% of Physical Damage Converted to Cold Damage damage physical elemental fire no_tier_3_eldritch_implicit 0
    gloves 120
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 60% of Physical Damage Converted to Cold Damage damage physical elemental fire no_tier_2_eldritch_implicit 0
    gloves 120
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 65% of Physical Damage Converted to Cold Damage damage physical elemental fire no_tier_1_eldritch_implicit 0
    gloves 120
    default 0
    7510% of Physical Damage Converted to Lightning Damage damage physical elemental lightning no_tier_6_eldritch_implicit 0
    gloves 600
    default 0
    7515% of Physical Damage Converted to Lightning Damage damage physical elemental lightning no_tier_5_eldritch_implicit 0
    gloves 600
    default 0
    7520% of Physical Damage Converted to Lightning Damage damage physical elemental lightning no_tier_4_eldritch_implicit 0
    gloves 600
    default 0
    7525% of Physical Damage Converted to Lightning Damage damage physical elemental lightning no_tier_3_eldritch_implicit 0
    gloves 600
    default 0
    7530% of Physical Damage Converted to Lightning Damage damage physical elemental lightning no_tier_2_eldritch_implicit 0
    gloves 600
    default 0
    7535% of Physical Damage Converted to Lightning Damage damage physical elemental lightning no_tier_1_eldritch_implicit 0
    gloves 600
    default 0
    75While a Unique Enemy is in your Presence, 25% of Physical Damage Converted to Lightning Damage damage physical elemental cold no_tier_6_eldritch_implicit 0
    gloves 0
    default 0
    75While a Unique Enemy is in your Presence, 30% of Physical Damage Converted to Lightning Damage damage physical elemental cold no_tier_5_eldritch_implicit 0
    gloves 300
    default 0
    75While a Unique Enemy is in your Presence, 35% of Physical Damage Converted to Lightning Damage damage physical elemental cold no_tier_4_eldritch_implicit 0
    gloves 300
    default 0
    75While a Unique Enemy is in your Presence, 40% of Physical Damage Converted to Lightning Damage damage physical elemental cold no_tier_3_eldritch_implicit 0
    gloves 300
    default 0
    75While a Unique Enemy is in your Presence, 45% of Physical Damage Converted to Lightning Damage damage physical elemental cold no_tier_2_eldritch_implicit 0
    gloves 300
    default 0
    75While a Unique Enemy is in your Presence, 50% of Physical Damage Converted to Lightning Damage damage physical elemental cold no_tier_1_eldritch_implicit 0
    gloves 300
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 40% of Physical Damage Converted to Lightning Damage damage physical elemental cold no_tier_6_eldritch_implicit 0
    gloves 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 45% of Physical Damage Converted to Lightning Damage damage physical elemental cold no_tier_5_eldritch_implicit 0
    gloves 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 50% of Physical Damage Converted to Lightning Damage damage physical elemental cold no_tier_4_eldritch_implicit 0
    gloves 120
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 55% of Physical Damage Converted to Lightning Damage damage physical elemental cold no_tier_3_eldritch_implicit 0
    gloves 120
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 60% of Physical Damage Converted to Lightning Damage damage physical elemental cold no_tier_2_eldritch_implicit 0
    gloves 120
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 65% of Physical Damage Converted to Lightning Damage damage physical elemental cold no_tier_1_eldritch_implicit 0
    gloves 120
    default 0
    7510% of Physical Damage Converted to Chaos Damage damage physical chaos no_tier_6_eldritch_implicit 0
    gloves 600
    default 0
    7515% of Physical Damage Converted to Chaos Damage damage physical chaos no_tier_5_eldritch_implicit 0
    gloves 600
    default 0
    7520% of Physical Damage Converted to Chaos Damage damage physical chaos no_tier_4_eldritch_implicit 0
    gloves 600
    default 0
    7525% of Physical Damage Converted to Chaos Damage damage physical chaos no_tier_3_eldritch_implicit 0
    gloves 600
    default 0
    7530% of Physical Damage Converted to Chaos Damage damage physical chaos no_tier_2_eldritch_implicit 0
    gloves 600
    default 0
    7535% of Physical Damage Converted to Chaos Damage damage physical chaos no_tier_1_eldritch_implicit 0
    gloves 600
    default 0
    75While a Unique Enemy is in your Presence, 25% of Physical Damage Converted to Chaos Damage damage physical elemental lightning no_tier_6_eldritch_implicit 0
    gloves 0
    default 0
    75While a Unique Enemy is in your Presence, 30% of Physical Damage Converted to Chaos Damage damage physical elemental lightning no_tier_5_eldritch_implicit 0
    gloves 300
    default 0
    75While a Unique Enemy is in your Presence, 35% of Physical Damage Converted to Chaos Damage damage physical elemental lightning no_tier_4_eldritch_implicit 0
    gloves 300
    default 0
    75While a Unique Enemy is in your Presence, 40% of Physical Damage Converted to Chaos Damage damage physical elemental lightning no_tier_3_eldritch_implicit 0
    gloves 300
    default 0
    75While a Unique Enemy is in your Presence, 45% of Physical Damage Converted to Chaos Damage damage physical elemental lightning no_tier_2_eldritch_implicit 0
    gloves 300
    default 0
    75While a Unique Enemy is in your Presence, 50% of Physical Damage Converted to Chaos Damage damage physical elemental lightning no_tier_1_eldritch_implicit 0
    gloves 300
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 40% of Physical Damage Converted to Chaos Damage damage physical elemental lightning no_tier_6_eldritch_implicit 0
    gloves 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 45% of Physical Damage Converted to Chaos Damage damage physical elemental lightning no_tier_5_eldritch_implicit 0
    gloves 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 50% of Physical Damage Converted to Chaos Damage damage physical elemental lightning no_tier_4_eldritch_implicit 0
    gloves 120
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 55% of Physical Damage Converted to Chaos Damage damage physical elemental lightning no_tier_3_eldritch_implicit 0
    gloves 120
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 60% of Physical Damage Converted to Chaos Damage damage physical elemental lightning no_tier_2_eldritch_implicit 0
    gloves 120
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 65% of Physical Damage Converted to Chaos Damage damage physical elemental lightning no_tier_1_eldritch_implicit 0
    gloves 120
    default 0
    750.2% of Fire Damage Leeched as Life no_tier_6_eldritch_implicit 0
    gloves 400
    default 0
    750.3% of Fire Damage Leeched as Life no_tier_5_eldritch_implicit 0
    gloves 400
    default 0
    750.4% of Fire Damage Leeched as Life no_tier_4_eldritch_implicit 0
    gloves 400
    default 0
    750.5% of Fire Damage Leeched as Life no_tier_3_eldritch_implicit 0
    gloves 400
    default 0
    750.6% of Fire Damage Leeched as Life no_tier_2_eldritch_implicit 0
    gloves 400
    default 0
    750.7% of Fire Damage Leeched as Life no_tier_1_eldritch_implicit 0
    gloves 400
    default 0
    75While a Unique Enemy is in your Presence, 0.4% of Fire Damage Leeched as Life no_tier_6_eldritch_implicit 0
    gloves 0
    default 0
    75While a Unique Enemy is in your Presence, 0.5% of Fire Damage Leeched as Life no_tier_5_eldritch_implicit 0
    gloves 200
    default 0
    75While a Unique Enemy is in your Presence, 0.6% of Fire Damage Leeched as Life no_tier_4_eldritch_implicit 0
    gloves 200
    default 0
    75While a Unique Enemy is in your Presence, 0.7% of Fire Damage Leeched as Life no_tier_3_eldritch_implicit 0
    gloves 200
    default 0
    75While a Unique Enemy is in your Presence, 0.8% of Fire Damage Leeched as Life no_tier_2_eldritch_implicit 0
    gloves 200
    default 0
    75While a Unique Enemy is in your Presence, 0.9% of Fire Damage Leeched as Life no_tier_1_eldritch_implicit 0
    gloves 200
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 0.6% of Fire Damage Leeched as Life no_tier_6_eldritch_implicit 0
    gloves 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 0.7% of Fire Damage Leeched as Life no_tier_5_eldritch_implicit 0
    gloves 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 0.8% of Fire Damage Leeched as Life no_tier_4_eldritch_implicit 0
    gloves 80
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 0.9% of Fire Damage Leeched as Life no_tier_3_eldritch_implicit 0
    gloves 80
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 1% of Fire Damage Leeched as Life no_tier_2_eldritch_implicit 0
    gloves 80
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 1.1% of Fire Damage Leeched as Life no_tier_1_eldritch_implicit 0
    gloves 80
    default 0
    750.2% of Cold Damage Leeched as Life no_tier_6_eldritch_implicit 0
    gloves 400
    default 0
    750.3% of Cold Damage Leeched as Life no_tier_5_eldritch_implicit 0
    gloves 400
    default 0
    750.4% of Cold Damage Leeched as Life no_tier_4_eldritch_implicit 0
    gloves 400
    default 0
    750.5% of Cold Damage Leeched as Life no_tier_3_eldritch_implicit 0
    gloves 400
    default 0
    750.6% of Cold Damage Leeched as Life no_tier_2_eldritch_implicit 0
    gloves 400
    default 0
    750.7% of Cold Damage Leeched as Life no_tier_1_eldritch_implicit 0
    gloves 400
    default 0
    75While a Unique Enemy is in your Presence, 0.4% of Cold Damage Leeched as Life no_tier_6_eldritch_implicit 0
    gloves 0
    default 0
    75While a Unique Enemy is in your Presence, 0.5% of Cold Damage Leeched as Life no_tier_5_eldritch_implicit 0
    gloves 200
    default 0
    75While a Unique Enemy is in your Presence, 0.6% of Cold Damage Leeched as Life no_tier_4_eldritch_implicit 0
    gloves 200
    default 0
    75While a Unique Enemy is in your Presence, 0.7% of Cold Damage Leeched as Life no_tier_3_eldritch_implicit 0
    gloves 200
    default 0
    75While a Unique Enemy is in your Presence, 0.8% of Cold Damage Leeched as Life no_tier_2_eldritch_implicit 0
    gloves 200
    default 0
    75While a Unique Enemy is in your Presence, 0.9% of Cold Damage Leeched as Life no_tier_1_eldritch_implicit 0
    gloves 200
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 0.6% of Cold Damage Leeched as Life no_tier_6_eldritch_implicit 0
    gloves 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 0.7% of Cold Damage Leeched as Life no_tier_5_eldritch_implicit 0
    gloves 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 0.8% of Cold Damage Leeched as Life no_tier_4_eldritch_implicit 0
    gloves 80
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 0.9% of Cold Damage Leeched as Life no_tier_3_eldritch_implicit 0
    gloves 80
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 1% of Cold Damage Leeched as Life no_tier_2_eldritch_implicit 0
    gloves 80
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 1.1% of Cold Damage Leeched as Life no_tier_1_eldritch_implicit 0
    gloves 80
    default 0
    750.2% of Lightning Damage Leeched as Life no_tier_6_eldritch_implicit 0
    gloves 400
    default 0
    750.3% of Lightning Damage Leeched as Life no_tier_5_eldritch_implicit 0
    gloves 400
    default 0
    750.4% of Lightning Damage Leeched as Life no_tier_4_eldritch_implicit 0
    gloves 400
    default 0
    750.5% of Lightning Damage Leeched as Life no_tier_3_eldritch_implicit 0
    gloves 400
    default 0
    750.6% of Lightning Damage Leeched as Life no_tier_2_eldritch_implicit 0
    gloves 400
    default 0
    750.7% of Lightning Damage Leeched as Life no_tier_1_eldritch_implicit 0
    gloves 400
    default 0
    75While a Unique Enemy is in your Presence, 0.4% of Lightning Damage Leeched as Life no_tier_6_eldritch_implicit 0
    gloves 0
    default 0
    75While a Unique Enemy is in your Presence, 0.5% of Lightning Damage Leeched as Life no_tier_5_eldritch_implicit 0
    gloves 200
    default 0
    75While a Unique Enemy is in your Presence, 0.6% of Lightning Damage Leeched as Life no_tier_4_eldritch_implicit 0
    gloves 200
    default 0
    75While a Unique Enemy is in your Presence, 0.7% of Lightning Damage Leeched as Life no_tier_3_eldritch_implicit 0
    gloves 200
    default 0
    75While a Unique Enemy is in your Presence, 0.8% of Lightning Damage Leeched as Life no_tier_2_eldritch_implicit 0
    gloves 200
    default 0
    75While a Unique Enemy is in your Presence, 0.9% of Lightning Damage Leeched as Life no_tier_1_eldritch_implicit 0
    gloves 200
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 0.6% of Lightning Damage Leeched as Life no_tier_6_eldritch_implicit 0
    gloves 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 0.7% of Lightning Damage Leeched as Life no_tier_5_eldritch_implicit 0
    gloves 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 0.8% of Lightning Damage Leeched as Life no_tier_4_eldritch_implicit 0
    gloves 80
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 0.9% of Lightning Damage Leeched as Life no_tier_3_eldritch_implicit 0
    gloves 80
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 1% of Lightning Damage Leeched as Life no_tier_2_eldritch_implicit 0
    gloves 80
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 1.1% of Lightning Damage Leeched as Life no_tier_1_eldritch_implicit 0
    gloves 80
    default 0
    750.2% of Physical Damage Leeched as Life no_tier_6_eldritch_implicit 0
    gloves 400
    default 0
    750.3% of Physical Damage Leeched as Life no_tier_5_eldritch_implicit 0
    gloves 400
    default 0
    750.4% of Physical Damage Leeched as Life no_tier_4_eldritch_implicit 0
    gloves 400
    default 0
    750.5% of Physical Damage Leeched as Life no_tier_3_eldritch_implicit 0
    gloves 400
    default 0
    750.6% of Physical Damage Leeched as Life no_tier_2_eldritch_implicit 0
    gloves 400
    default 0
    750.7% of Physical Damage Leeched as Life no_tier_1_eldritch_implicit 0
    gloves 400
    default 0
    75While a Unique Enemy is in your Presence, 0.4% of Physical Damage Leeched as Life no_tier_6_eldritch_implicit 0
    gloves 0
    default 0
    75While a Unique Enemy is in your Presence, 0.5% of Physical Damage Leeched as Life no_tier_5_eldritch_implicit 0
    gloves 200
    default 0
    75While a Unique Enemy is in your Presence, 0.6% of Physical Damage Leeched as Life no_tier_4_eldritch_implicit 0
    gloves 200
    default 0
    75While a Unique Enemy is in your Presence, 0.7% of Physical Damage Leeched as Life no_tier_3_eldritch_implicit 0
    gloves 200
    default 0
    75While a Unique Enemy is in your Presence, 0.8% of Physical Damage Leeched as Life no_tier_2_eldritch_implicit 0
    gloves 200
    default 0
    75While a Unique Enemy is in your Presence, 0.9% of Physical Damage Leeched as Life no_tier_1_eldritch_implicit 0
    gloves 200
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 0.6% of Physical Damage Leeched as Life no_tier_6_eldritch_implicit 0
    gloves 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 0.7% of Physical Damage Leeched as Life no_tier_5_eldritch_implicit 0
    gloves 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 0.8% of Physical Damage Leeched as Life no_tier_4_eldritch_implicit 0
    gloves 80
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 0.9% of Physical Damage Leeched as Life no_tier_3_eldritch_implicit 0
    gloves 80
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 1% of Physical Damage Leeched as Life no_tier_2_eldritch_implicit 0
    gloves 80
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 1.1% of Physical Damage Leeched as Life no_tier_1_eldritch_implicit 0
    gloves 80
    default 0
    750.2% of Chaos Damage Leeched as Life no_tier_6_eldritch_implicit 0
    gloves 400
    default 0
    750.3% of Chaos Damage Leeched as Life no_tier_5_eldritch_implicit 0
    gloves 400
    default 0
    750.4% of Chaos Damage Leeched as Life no_tier_4_eldritch_implicit 0
    gloves 400
    default 0
    750.5% of Chaos Damage Leeched as Life no_tier_3_eldritch_implicit 0
    gloves 400
    default 0
    750.6% of Chaos Damage Leeched as Life no_tier_2_eldritch_implicit 0
    gloves 400
    default 0
    750.7% of Chaos Damage Leeched as Life no_tier_1_eldritch_implicit 0
    gloves 400
    default 0
    75While a Unique Enemy is in your Presence, 0.4% of Chaos Damage Leeched as Life no_tier_6_eldritch_implicit 0
    gloves 0
    default 0
    75While a Unique Enemy is in your Presence, 0.5% of Chaos Damage Leeched as Life no_tier_5_eldritch_implicit 0
    gloves 200
    default 0
    75While a Unique Enemy is in your Presence, 0.6% of Chaos Damage Leeched as Life no_tier_4_eldritch_implicit 0
    gloves 200
    default 0
    75While a Unique Enemy is in your Presence, 0.7% of Chaos Damage Leeched as Life no_tier_3_eldritch_implicit 0
    gloves 200
    default 0
    75While a Unique Enemy is in your Presence, 0.8% of Chaos Damage Leeched as Life no_tier_2_eldritch_implicit 0
    gloves 200
    default 0
    75While a Unique Enemy is in your Presence, 0.9% of Chaos Damage Leeched as Life no_tier_1_eldritch_implicit 0
    gloves 200
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 0.6% of Chaos Damage Leeched as Life no_tier_6_eldritch_implicit 0
    gloves 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 0.7% of Chaos Damage Leeched as Life no_tier_5_eldritch_implicit 0
    gloves 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 0.8% of Chaos Damage Leeched as Life no_tier_4_eldritch_implicit 0
    gloves 80
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 0.9% of Chaos Damage Leeched as Life no_tier_3_eldritch_implicit 0
    gloves 80
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 1% of Chaos Damage Leeched as Life no_tier_2_eldritch_implicit 0
    gloves 80
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 1.1% of Chaos Damage Leeched as Life no_tier_1_eldritch_implicit 0
    gloves 80
    default 0
    753% increased Damage per 100 Strength no_tier_6_eldritch_implicit 0
    gloves 400
    default 0
    753% increased Damage per 100 Strength no_tier_5_eldritch_implicit 0
    gloves 400
    default 0
    753% increased Damage per 100 Strength no_tier_4_eldritch_implicit 0
    gloves 400
    default 0
    753% increased Damage per 100 Strength no_tier_3_eldritch_implicit 0
    gloves 400
    default 0
    754% increased Damage per 100 Strength no_tier_2_eldritch_implicit 0
    gloves 400
    default 0
    754% increased Damage per 100 Strength no_tier_1_eldritch_implicit 0
    gloves 400
    default 0
    75While a Unique Enemy is in your Presence, 4% increased Damage per 100 Strength damage no_tier_6_eldritch_implicit 0
    gloves 0
    default 0
    75While a Unique Enemy is in your Presence, 4% increased Damage per 100 Strength damage no_tier_5_eldritch_implicit 0
    gloves 200
    default 0
    75While a Unique Enemy is in your Presence, 4% increased Damage per 100 Strength damage no_tier_4_eldritch_implicit 0
    gloves 200
    default 0
    75While a Unique Enemy is in your Presence, 4% increased Damage per 100 Strength damage no_tier_3_eldritch_implicit 0
    gloves 200
    default 0
    75While a Unique Enemy is in your Presence, 5% increased Damage per 100 Strength damage no_tier_2_eldritch_implicit 0
    gloves 200
    default 0
    75While a Unique Enemy is in your Presence, 5% increased Damage per 100 Strength damage no_tier_1_eldritch_implicit 0
    gloves 200
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 5% increased Damage per 100 Strength damage no_tier_6_eldritch_implicit 0
    gloves 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 5% increased Damage per 100 Strength damage no_tier_5_eldritch_implicit 0
    gloves 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 5% increased Damage per 100 Strength damage no_tier_4_eldritch_implicit 0
    gloves 80
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 5% increased Damage per 100 Strength damage no_tier_3_eldritch_implicit 0
    gloves 80
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 6% increased Damage per 100 Strength damage no_tier_2_eldritch_implicit 0
    gloves 80
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 6% increased Damage per 100 Strength damage no_tier_1_eldritch_implicit 0
    gloves 80
    default 0
    753% increased Damage per 100 Dexterity no_tier_6_eldritch_implicit 0
    gloves 400
    default 0
    753% increased Damage per 100 Dexterity no_tier_5_eldritch_implicit 0
    gloves 400
    default 0
    753% increased Damage per 100 Dexterity no_tier_4_eldritch_implicit 0
    gloves 400
    default 0
    753% increased Damage per 100 Dexterity no_tier_3_eldritch_implicit 0
    gloves 400
    default 0
    754% increased Damage per 100 Dexterity no_tier_2_eldritch_implicit 0
    gloves 400
    default 0
    754% increased Damage per 100 Dexterity no_tier_1_eldritch_implicit 0
    gloves 400
    default 0
    75While a Unique Enemy is in your Presence, 4% increased Damage per 100 Dexterity damage no_tier_6_eldritch_implicit 0
    gloves 0
    default 0
    75While a Unique Enemy is in your Presence, 4% increased Damage per 100 Dexterity damage no_tier_5_eldritch_implicit 0
    gloves 200
    default 0
    75While a Unique Enemy is in your Presence, 4% increased Damage per 100 Dexterity damage no_tier_4_eldritch_implicit 0
    gloves 200
    default 0
    75While a Unique Enemy is in your Presence, 4% increased Damage per 100 Dexterity damage no_tier_3_eldritch_implicit 0
    gloves 200
    default 0
    75While a Unique Enemy is in your Presence, 5% increased Damage per 100 Dexterity damage no_tier_2_eldritch_implicit 0
    gloves 200
    default 0
    75While a Unique Enemy is in your Presence, 5% increased Damage per 100 Dexterity damage no_tier_1_eldritch_implicit 0
    gloves 200
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 5% increased Damage per 100 Dexterity damage no_tier_6_eldritch_implicit 0
    gloves 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 5% increased Damage per 100 Dexterity damage no_tier_5_eldritch_implicit 0
    gloves 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 5% increased Damage per 100 Dexterity damage no_tier_4_eldritch_implicit 0
    gloves 80
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 5% increased Damage per 100 Dexterity damage no_tier_3_eldritch_implicit 0
    gloves 80
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 6% increased Damage per 100 Dexterity damage no_tier_2_eldritch_implicit 0
    gloves 80
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 6% increased Damage per 100 Dexterity damage no_tier_1_eldritch_implicit 0
    gloves 80
    default 0
    753% increased Damage per 100 Intelligence no_tier_6_eldritch_implicit 0
    gloves 400
    default 0
    753% increased Damage per 100 Intelligence no_tier_5_eldritch_implicit 0
    gloves 400
    default 0
    753% increased Damage per 100 Intelligence no_tier_4_eldritch_implicit 0
    gloves 400
    default 0
    753% increased Damage per 100 Intelligence no_tier_3_eldritch_implicit 0
    gloves 400
    default 0
    754% increased Damage per 100 Intelligence no_tier_2_eldritch_implicit 0
    gloves 400
    default 0
    754% increased Damage per 100 Intelligence no_tier_1_eldritch_implicit 0
    gloves 400
    default 0
    75While a Unique Enemy is in your Presence, 4% increased Damage per 100 Intelligence damage no_tier_6_eldritch_implicit 0
    gloves 0
    default 0
    75While a Unique Enemy is in your Presence, 4% increased Damage per 100 Intelligence damage no_tier_5_eldritch_implicit 0
    gloves 200
    default 0
    75While a Unique Enemy is in your Presence, 4% increased Damage per 100 Intelligence damage no_tier_4_eldritch_implicit 0
    gloves 200
    default 0
    75While a Unique Enemy is in your Presence, 4% increased Damage per 100 Intelligence damage no_tier_3_eldritch_implicit 0
    gloves 200
    default 0
    75While a Unique Enemy is in your Presence, 5% increased Damage per 100 Intelligence damage no_tier_2_eldritch_implicit 0
    gloves 200
    default 0
    75While a Unique Enemy is in your Presence, 5% increased Damage per 100 Intelligence damage no_tier_1_eldritch_implicit 0
    gloves 200
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 5% increased Damage per 100 Intelligence damage no_tier_6_eldritch_implicit 0
    gloves 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 5% increased Damage per 100 Intelligence damage no_tier_5_eldritch_implicit 0
    gloves 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 5% increased Damage per 100 Intelligence damage no_tier_4_eldritch_implicit 0
    gloves 80
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 5% increased Damage per 100 Intelligence damage no_tier_3_eldritch_implicit 0
    gloves 80
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 6% increased Damage per 100 Intelligence damage no_tier_2_eldritch_implicit 0
    gloves 80
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 6% increased Damage per 100 Intelligence damage no_tier_1_eldritch_implicit 0
    gloves 80
    default 0
    75(6–7)% increased Blind Effect no_tier_6_eldritch_implicit 0
    gloves 300
    default 0
    75(8–9)% increased Blind Effect no_tier_5_eldritch_implicit 0
    gloves 300
    default 0
    75(10–11)% increased Blind Effect no_tier_4_eldritch_implicit 0
    gloves 300
    default 0
    75(12–13)% increased Blind Effect no_tier_3_eldritch_implicit 0
    gloves 300
    default 0
    75(14–15)% increased Blind Effect no_tier_2_eldritch_implicit 0
    gloves 300
    default 0
    75(16–17)% increased Blind Effect no_tier_1_eldritch_implicit 0
    gloves 300
    default 0
    75While a Unique Enemy is in your Presence, (12–13)% increased Blind Effect no_tier_6_eldritch_implicit 0
    gloves 0
    default 0
    75While a Unique Enemy is in your Presence, (14–15)% increased Blind Effect no_tier_5_eldritch_implicit 0
    gloves 150
    default 0
    75While a Unique Enemy is in your Presence, (16–17)% increased Blind Effect no_tier_4_eldritch_implicit 0
    gloves 150
    default 0
    75While a Unique Enemy is in your Presence, (18–19)% increased Blind Effect no_tier_3_eldritch_implicit 0
    gloves 150
    default 0
    75While a Unique Enemy is in your Presence, (20–21)% increased Blind Effect no_tier_2_eldritch_implicit 0
    gloves 150
    default 0
    75While a Unique Enemy is in your Presence, (22–23)% increased Blind Effect no_tier_1_eldritch_implicit 0
    gloves 150
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (18–19)% increased Blind Effect no_tier_6_eldritch_implicit 0
    gloves 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (20–21)% increased Blind Effect no_tier_5_eldritch_implicit 0
    gloves 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (22–23)% increased Blind Effect no_tier_4_eldritch_implicit 0
    gloves 60
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (24–25)% increased Blind Effect no_tier_3_eldritch_implicit 0
    gloves 60
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (26–27)% increased Blind Effect no_tier_2_eldritch_implicit 0
    gloves 60
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (28–29)% increased Blind Effect no_tier_1_eldritch_implicit 0
    gloves 60
    default 0
    75Exerted Attacks deal (20–22)% increased Damage damage attack no_tier_6_eldritch_implicit 0
    gloves 700
    default 0
    75Exerted Attacks deal (23–25)% increased Damage damage attack no_tier_5_eldritch_implicit 0
    gloves 700
    default 0
    75Exerted Attacks deal (26–28)% increased Damage damage attack no_tier_4_eldritch_implicit 0
    gloves 700
    default 0
    75Exerted Attacks deal (29–31)% increased Damage damage attack no_tier_3_eldritch_implicit 0
    gloves 700
    default 0
    75Exerted Attacks deal (32–33)% increased Damage damage attack no_tier_2_eldritch_implicit 0
    gloves 700
    default 0
    75Exerted Attacks deal (34–35)% increased Damage damage attack no_tier_1_eldritch_implicit 0
    gloves 700
    default 0
    75While a Unique Enemy is in your Presence, Exerted Attacks deal (26–28)% increased Damage damage attack no_tier_6_eldritch_implicit 0
    gloves 0
    default 0
    75While a Unique Enemy is in your Presence, Exerted Attacks deal (29–31)% increased Damage damage attack no_tier_5_eldritch_implicit 0
    gloves 350
    default 0
    75While a Unique Enemy is in your Presence, Exerted Attacks deal (32–34)% increased Damage damage attack no_tier_4_eldritch_implicit 0
    gloves 350
    default 0
    75While a Unique Enemy is in your Presence, Exerted Attacks deal (35–37)% increased Damage damage attack no_tier_3_eldritch_implicit 0
    gloves 350
    default 0
    75While a Unique Enemy is in your Presence, Exerted Attacks deal (38–39)% increased Damage damage attack no_tier_2_eldritch_implicit 0
    gloves 350
    default 0
    75While a Unique Enemy is in your Presence, Exerted Attacks deal (40–41)% increased Damage damage attack no_tier_1_eldritch_implicit 0
    gloves 350
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Exerted Attacks deal (32–34)% increased Damage damage attack no_tier_6_eldritch_implicit 0
    gloves 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Exerted Attacks deal (35–37)% increased Damage damage attack no_tier_5_eldritch_implicit 0
    gloves 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Exerted Attacks deal (38–40)% increased Damage damage attack no_tier_4_eldritch_implicit 0
    gloves 140
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Exerted Attacks deal (41–43)% increased Damage damage attack no_tier_3_eldritch_implicit 0
    gloves 140
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Exerted Attacks deal (44–45)% increased Damage damage attack no_tier_2_eldritch_implicit 0
    gloves 140
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Exerted Attacks deal (46–47)% increased Damage damage attack no_tier_1_eldritch_implicit 0
    gloves 140
    default 0
    75Attacks have 15% chance to Maim on Hit attack no_tier_6_eldritch_implicit 0
    gloves 600
    default 0
    75Attacks have 20% chance to Maim on Hit attack no_tier_5_eldritch_implicit 0
    gloves 600
    default 0
    75Attacks have 25% chance to Maim on Hit attack no_tier_4_eldritch_implicit 0
    gloves 600
    default 0
    75Attacks have 30% chance to Maim on Hit attack no_tier_3_eldritch_implicit 0
    gloves 600
    default 0
    75Attacks have 35% chance to Maim on Hit attack no_tier_2_eldritch_implicit 0
    gloves 600
    default 0
    75Attacks have 40% chance to Maim on Hit attack no_tier_1_eldritch_implicit 0
    gloves 600
    default 0
    75While a Unique Enemy is in your Presence, Attacks have 45% chance to Maim on Hit attack no_tier_6_eldritch_implicit 0
    gloves 0
    default 0
    75While a Unique Enemy is in your Presence, Attacks have 50% chance to Maim on Hit attack no_tier_5_eldritch_implicit 0
    gloves 300
    default 0
    75While a Unique Enemy is in your Presence, Attacks have 55% chance to Maim on Hit attack no_tier_4_eldritch_implicit 0
    gloves 300
    default 0
    75While a Unique Enemy is in your Presence, Attacks have 60% chance to Maim on Hit attack no_tier_3_eldritch_implicit 0
    gloves 300
    default 0
    75While a Unique Enemy is in your Presence, Attacks have 65% chance to Maim on Hit attack no_tier_2_eldritch_implicit 0
    gloves 300
    default 0
    75While a Unique Enemy is in your Presence, Attacks have 70% chance to Maim on Hit attack no_tier_1_eldritch_implicit 0
    gloves 300
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Attacks have 75% chance to Maim on Hit attack no_tier_6_eldritch_implicit 0
    gloves 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Attacks have 80% chance to Maim on Hit attack no_tier_5_eldritch_implicit 0
    gloves 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Attacks have 85% chance to Maim on Hit attack no_tier_4_eldritch_implicit 0
    gloves 120
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Attacks have 90% chance to Maim on Hit attack no_tier_3_eldritch_implicit 0
    gloves 120
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Attacks have 95% chance to Maim on Hit attack no_tier_2_eldritch_implicit 0
    gloves 120
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Attacks always Maim on Hit attack no_tier_1_eldritch_implicit 0
    gloves 120
    default 0
    7515% chance to Hinder Enemies on Hit with Spells caster no_tier_6_eldritch_implicit 0
    gloves 600
    default 0
    7520% chance to Hinder Enemies on Hit with Spells caster no_tier_5_eldritch_implicit 0
    gloves 600
    default 0
    7525% chance to Hinder Enemies on Hit with Spells caster no_tier_4_eldritch_implicit 0
    gloves 600
    default 0
    7530% chance to Hinder Enemies on Hit with Spells caster no_tier_3_eldritch_implicit 0
    gloves 600
    default 0
    7535% chance to Hinder Enemies on Hit with Spells caster no_tier_2_eldritch_implicit 0
    gloves 600
    default 0
    7540% chance to Hinder Enemies on Hit with Spells caster no_tier_1_eldritch_implicit 0
    gloves 600
    default 0
    75While a Unique Enemy is in your Presence, 45% chance to Hinder Enemies on Hit with Spells caster no_tier_6_eldritch_implicit 0
    gloves 0
    default 0
    75While a Unique Enemy is in your Presence, 50% chance to Hinder Enemies on Hit with Spells caster no_tier_5_eldritch_implicit 0
    gloves 300
    default 0
    75While a Unique Enemy is in your Presence, 55% chance to Hinder Enemies on Hit with Spells caster no_tier_4_eldritch_implicit 0
    gloves 300
    default 0
    75While a Unique Enemy is in your Presence, 60% chance to Hinder Enemies on Hit with Spells caster no_tier_3_eldritch_implicit 0
    gloves 300
    default 0
    75While a Unique Enemy is in your Presence, 65% chance to Hinder Enemies on Hit with Spells caster no_tier_2_eldritch_implicit 0
    gloves 300
    default 0
    75While a Unique Enemy is in your Presence, 70% chance to Hinder Enemies on Hit with Spells caster no_tier_1_eldritch_implicit 0
    gloves 300
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 75% chance to Hinder Enemies on Hit with Spells caster no_tier_6_eldritch_implicit 0
    gloves 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 80% chance to Hinder Enemies on Hit with Spells caster no_tier_5_eldritch_implicit 0
    gloves 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 85% chance to Hinder Enemies on Hit with Spells caster no_tier_4_eldritch_implicit 0
    gloves 120
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 90% chance to Hinder Enemies on Hit with Spells caster no_tier_3_eldritch_implicit 0
    gloves 120
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 95% chance to Hinder Enemies on Hit with Spells caster no_tier_2_eldritch_implicit 0
    gloves 120
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Hinder Enemies on Hit with Spells caster no_tier_1_eldritch_implicit 0
    gloves 120
    default 0
    75(9–10)% increased Global Accuracy Rating attack no_tier_6_eldritch_implicit 0
    gloves 1000
    default 0
    75(11–12)% increased Global Accuracy Rating attack no_tier_5_eldritch_implicit 0
    gloves 1000
    default 0
    75(13–14)% increased Global Accuracy Rating attack no_tier_4_eldritch_implicit 0
    gloves 1000
    default 0
    75(15–16)% increased Global Accuracy Rating attack no_tier_3_eldritch_implicit 0
    gloves 1000
    default 0
    75(17–18)% increased Global Accuracy Rating attack no_tier_2_eldritch_implicit 0
    gloves 1000
    default 0
    75(19–20)% increased Global Accuracy Rating attack no_tier_1_eldritch_implicit 0
    gloves 1000
    default 0
    75While a Unique Enemy is in your Presence, (13–14)% increased Global Accuracy Rating attack no_tier_6_eldritch_implicit 0
    gloves 0
    default 0
    75While a Unique Enemy is in your Presence, (15–16)% increased Global Accuracy Rating attack no_tier_5_eldritch_implicit 0
    gloves 500
    default 0
    75While a Unique Enemy is in your Presence, (17–18)% increased Global Accuracy Rating attack no_tier_4_eldritch_implicit 0
    gloves 500
    default 0
    75While a Unique Enemy is in your Presence, (19–20)% increased Global Accuracy Rating attack no_tier_3_eldritch_implicit 0
    gloves 500
    default 0
    75While a Unique Enemy is in your Presence, (21–22)% increased Global Accuracy Rating attack no_tier_2_eldritch_implicit 0
    gloves 500
    default 0
    75While a Unique Enemy is in your Presence, (23–24)% increased Global Accuracy Rating attack no_tier_1_eldritch_implicit 0
    gloves 500
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (17–18)% increased Global Accuracy Rating attack no_tier_6_eldritch_implicit 0
    gloves 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (19–20)% increased Global Accuracy Rating attack no_tier_5_eldritch_implicit 0
    gloves 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (21–22)% increased Global Accuracy Rating attack no_tier_4_eldritch_implicit 0
    gloves 200
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (23–24)% increased Global Accuracy Rating attack no_tier_3_eldritch_implicit 0
    gloves 200
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (25–26)% increased Global Accuracy Rating attack no_tier_2_eldritch_implicit 0
    gloves 200
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (27–28)% increased Global Accuracy Rating attack no_tier_1_eldritch_implicit 0
    gloves 200
    default 0
    75(6–7)% increased Effect of your Marks caster curse no_tier_6_eldritch_implicit 0
    gloves 400
    default 0
    75(8–9)% increased Effect of your Marks caster curse no_tier_5_eldritch_implicit 0
    gloves 400
    default 0
    75(10–11)% increased Effect of your Marks caster curse no_tier_4_eldritch_implicit 0
    gloves 400
    default 0
    75(12–13)% increased Effect of your Marks caster curse no_tier_3_eldritch_implicit 0
    gloves 400
    default 0
    75(14–15)% increased Effect of your Marks caster curse no_tier_2_eldritch_implicit 0
    gloves 400
    default 0
    75(16–17)% increased Effect of your Marks caster curse no_tier_1_eldritch_implicit 0
    gloves 400
    default 0
    75While a Unique Enemy is in your Presence, (12–13)% increased Effect of your Marks curse no_tier_6_eldritch_implicit 0
    gloves 0
    default 0
    75While a Unique Enemy is in your Presence, (14–15)% increased Effect of your Marks curse no_tier_5_eldritch_implicit 0
    gloves 200
    default 0
    75While a Unique Enemy is in your Presence, (16–17)% increased Effect of your Marks curse no_tier_4_eldritch_implicit 0
    gloves 200
    default 0
    75While a Unique Enemy is in your Presence, (18–19)% increased Effect of your Marks curse no_tier_3_eldritch_implicit 0
    gloves 200
    default 0
    75While a Unique Enemy is in your Presence, (20–21)% increased Effect of your Marks curse no_tier_2_eldritch_implicit 0
    gloves 200
    default 0
    75While a Unique Enemy is in your Presence, (22–23)% increased Effect of your Marks curse no_tier_1_eldritch_implicit 0
    gloves 200
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (18–19)% increased Effect of your Marks curse no_tier_6_eldritch_implicit 0
    gloves 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (20–21)% increased Effect of your Marks curse no_tier_5_eldritch_implicit 0
    gloves 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (22–23)% increased Effect of your Marks curse no_tier_4_eldritch_implicit 0
    gloves 80
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (24–25)% increased Effect of your Marks curse no_tier_3_eldritch_implicit 0
    gloves 80
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (26–27)% increased Effect of your Marks curse no_tier_2_eldritch_implicit 0
    gloves 80
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (28–29)% increased Effect of your Marks curse no_tier_1_eldritch_implicit 0
    gloves 80
    default 0
    75+(43–45) to Accuracy Rating per Frenzy Charge no_tier_6_eldritch_implicit 0
    gloves 1000
    default 0
    75+(46–48) to Accuracy Rating per Frenzy Charge no_tier_5_eldritch_implicit 0
    gloves 1000
    default 0
    75+(49–51) to Accuracy Rating per Frenzy Charge no_tier_4_eldritch_implicit 0
    gloves 1000
    default 0
    75+(52–54) to Accuracy Rating per Frenzy Charge no_tier_3_eldritch_implicit 0
    gloves 1000
    default 0
    75+(55–57) to Accuracy Rating per Frenzy Charge no_tier_2_eldritch_implicit 0
    gloves 1000
    default 0
    75+(58–60) to Accuracy Rating per Frenzy Charge no_tier_1_eldritch_implicit 0
    gloves 1000
    default 0
    75While a Unique Enemy is in your Presence, +(49–51) to Accuracy Rating per Frenzy Charge attack no_tier_6_eldritch_implicit 0
    gloves 0
    default 0
    75While a Unique Enemy is in your Presence, +(52–54) to Accuracy Rating per Frenzy Charge attack no_tier_5_eldritch_implicit 0
    gloves 500
    default 0
    75While a Unique Enemy is in your Presence, +(55–57) to Accuracy Rating per Frenzy Charge attack no_tier_4_eldritch_implicit 0
    gloves 500
    default 0
    75While a Unique Enemy is in your Presence, +(58–60) to Accuracy Rating per Frenzy Charge attack no_tier_3_eldritch_implicit 0
    gloves 500
    default 0
    75While a Unique Enemy is in your Presence, +(61–63) to Accuracy Rating per Frenzy Charge attack no_tier_2_eldritch_implicit 0
    gloves 500
    default 0
    75While a Unique Enemy is in your Presence, +(64–66) to Accuracy Rating per Frenzy Charge attack no_tier_1_eldritch_implicit 0
    gloves 500
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, +(55–57) to Accuracy Rating per Frenzy Charge attack no_tier_6_eldritch_implicit 0
    gloves 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, +(58–60) to Accuracy Rating per Frenzy Charge attack no_tier_5_eldritch_implicit 0
    gloves 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, +(61–63) to Accuracy Rating per Frenzy Charge attack no_tier_4_eldritch_implicit 0
    gloves 200
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, +(64–66) to Accuracy Rating per Frenzy Charge attack no_tier_3_eldritch_implicit 0
    gloves 200
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, +(67–69) to Accuracy Rating per Frenzy Charge attack no_tier_2_eldritch_implicit 0
    gloves 200
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, +(70–72) to Accuracy Rating per Frenzy Charge attack no_tier_1_eldritch_implicit 0
    gloves 200
    default 0
    75Projectiles Pierce an additional Target no_tier_6_eldritch_implicit 0
    gloves 500
    default 0
    75Projectiles Pierce an additional Target no_tier_5_eldritch_implicit 0
    gloves 500
    default 0
    75Projectiles Pierce an additional Target no_tier_4_eldritch_implicit 0
    gloves 500
    default 0
    75Projectiles Pierce an additional Target no_tier_3_eldritch_implicit 0
    gloves 500
    default 0
    75Projectiles Pierce 2 additional Targets no_tier_2_eldritch_implicit 0
    gloves 500
    default 0
    75Projectiles Pierce 2 additional Targets no_tier_1_eldritch_implicit 0
    gloves 500
    default 0
    75While a Unique Enemy is in your Presence, Projectiles Pierce 2 additional Targets no_tier_6_eldritch_implicit 0
    gloves 0
    default 0
    75While a Unique Enemy is in your Presence, Projectiles Pierce 2 additional Targets no_tier_5_eldritch_implicit 0
    gloves 250
    default 0
    75While a Unique Enemy is in your Presence, Projectiles Pierce 2 additional Targets no_tier_4_eldritch_implicit 0
    gloves 250
    default 0
    75While a Unique Enemy is in your Presence, Projectiles Pierce 2 additional Targets no_tier_3_eldritch_implicit 0
    gloves 250
    default 0
    75While a Unique Enemy is in your Presence, Projectiles Pierce 3 additional Targets no_tier_2_eldritch_implicit 0
    gloves 250
    default 0
    75While a Unique Enemy is in your Presence, Projectiles Pierce 3 additional Targets no_tier_1_eldritch_implicit 0
    gloves 250
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Projectiles Pierce 3 additional Targets no_tier_6_eldritch_implicit 0
    gloves 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Projectiles Pierce 3 additional Targets no_tier_5_eldritch_implicit 0
    gloves 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Projectiles Pierce 3 additional Targets no_tier_4_eldritch_implicit 0
    gloves 100
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Projectiles Pierce 3 additional Targets no_tier_3_eldritch_implicit 0
    gloves 100
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Projectiles Pierce 4 additional Targets no_tier_2_eldritch_implicit 0
    gloves 100
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Projectiles Pierce 4 additional Targets no_tier_1_eldritch_implicit 0
    gloves 100
    default 0
    755% chance to Poison on Hit poison chaos ailment no_tier_6_eldritch_implicit 0
    gloves 700
    default 0
    7510% chance to Poison on Hit poison chaos ailment no_tier_5_eldritch_implicit 0
    gloves 700
    default 0
    7515% chance to Poison on Hit poison chaos ailment no_tier_4_eldritch_implicit 0
    gloves 700
    default 0
    7520% chance to Poison on Hit poison chaos ailment no_tier_3_eldritch_implicit 0
    gloves 700
    default 0
    7525% chance to Poison on Hit poison chaos ailment no_tier_2_eldritch_implicit 0
    gloves 700
    default 0
    7530% chance to Poison on Hit poison chaos ailment no_tier_1_eldritch_implicit 0
    gloves 700
    default 0
    75While a Unique Enemy is in your Presence, 15% chance to Poison on Hit poison chaos ailment no_tier_6_eldritch_implicit 0
    gloves 0
    default 0
    75While a Unique Enemy is in your Presence, 20% chance to Poison on Hit poison chaos ailment no_tier_5_eldritch_implicit 0
    gloves 350
    default 0
    75While a Unique Enemy is in your Presence, 25% chance to Poison on Hit poison chaos ailment no_tier_4_eldritch_implicit 0
    gloves 350
    default 0
    75While a Unique Enemy is in your Presence, 30% chance to Poison on Hit poison chaos ailment no_tier_3_eldritch_implicit 0
    gloves 350
    default 0
    75While a Unique Enemy is in your Presence, 35% chance to Poison on Hit poison chaos ailment no_tier_2_eldritch_implicit 0
    gloves 350
    default 0
    75While a Unique Enemy is in your Presence, 40% chance to Poison on Hit poison chaos ailment no_tier_1_eldritch_implicit 0
    gloves 350
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 25% chance to Poison on Hit poison chaos ailment no_tier_6_eldritch_implicit 0
    gloves 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 30% chance to Poison on Hit poison chaos ailment no_tier_5_eldritch_implicit 0
    gloves 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 35% chance to Poison on Hit poison chaos ailment no_tier_4_eldritch_implicit 0
    gloves 140
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 40% chance to Poison on Hit poison chaos ailment no_tier_3_eldritch_implicit 0
    gloves 140
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 45% chance to Poison on Hit poison chaos ailment no_tier_2_eldritch_implicit 0
    gloves 140
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 50% chance to Poison on Hit poison chaos ailment no_tier_1_eldritch_implicit 0
    gloves 140
    default 0
    75Attacks have 5% chance to cause Bleeding bleed physical attack ailment no_tier_6_eldritch_implicit 0
    gloves 700
    default 0
    75Attacks have 10% chance to cause Bleeding bleed physical attack ailment no_tier_5_eldritch_implicit 0
    gloves 700
    default 0
    75Attacks have 15% chance to cause Bleeding bleed physical attack ailment no_tier_4_eldritch_implicit 0
    gloves 700
    default 0
    75Attacks have 20% chance to cause Bleeding bleed physical attack ailment no_tier_3_eldritch_implicit 0
    gloves 700
    default 0
    75Attacks have 25% chance to cause Bleeding bleed physical attack ailment no_tier_2_eldritch_implicit 0
    gloves 700
    default 0
    75Attacks have 30% chance to cause Bleeding bleed physical attack ailment no_tier_1_eldritch_implicit 0
    gloves 700
    default 0
    75While a Unique Enemy is in your Presence, Attacks have 15% chance to cause Bleeding bleed physical attack ailment no_tier_6_eldritch_implicit 0
    gloves 0
    default 0
    75While a Unique Enemy is in your Presence, Attacks have 20% chance to cause Bleeding bleed physical attack ailment no_tier_5_eldritch_implicit 0
    gloves 350
    default 0
    75While a Unique Enemy is in your Presence, Attacks have 25% chance to cause Bleeding bleed physical attack ailment no_tier_4_eldritch_implicit 0
    gloves 350
    default 0
    75While a Unique Enemy is in your Presence, Attacks have 30% chance to cause Bleeding bleed physical attack ailment no_tier_3_eldritch_implicit 0
    gloves 350
    default 0
    75While a Unique Enemy is in your Presence, Attacks have 35% chance to cause Bleeding bleed physical attack ailment no_tier_2_eldritch_implicit 0
    gloves 350
    default 0
    75While a Unique Enemy is in your Presence, Attacks have 40% chance to cause Bleeding bleed physical attack ailment no_tier_1_eldritch_implicit 0
    gloves 350
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Attacks have 25% chance to cause Bleeding bleed physical attack ailment no_tier_6_eldritch_implicit 0
    gloves 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Attacks have 30% chance to cause Bleeding bleed physical attack ailment no_tier_5_eldritch_implicit 0
    gloves 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Attacks have 35% chance to cause Bleeding bleed physical attack ailment no_tier_4_eldritch_implicit 0
    gloves 140
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Attacks have 40% chance to cause Bleeding bleed physical attack ailment no_tier_3_eldritch_implicit 0
    gloves 140
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Attacks have 45% chance to cause Bleeding bleed physical attack ailment no_tier_2_eldritch_implicit 0
    gloves 140
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Attacks have 50% chance to cause Bleeding bleed physical attack ailment no_tier_1_eldritch_implicit 0
    gloves 140
    default 0
    755% chance to Aggravate Bleeding on targets you Hit with Attacks bleed physical attack ailment no_tier_6_eldritch_implicit 0
    gloves 400
    default 0
    7510% chance to Aggravate Bleeding on targets you Hit with Attacks bleed physical attack ailment no_tier_5_eldritch_implicit 0
    gloves 400
    default 0
    7515% chance to Aggravate Bleeding on targets you Hit with Attacks bleed physical attack ailment no_tier_4_eldritch_implicit 0
    gloves 400
    default 0
    7520% chance to Aggravate Bleeding on targets you Hit with Attacks bleed physical attack ailment no_tier_3_eldritch_implicit 0
    gloves 400
    default 0
    7525% chance to Aggravate Bleeding on targets you Hit with Attacks bleed physical attack ailment no_tier_2_eldritch_implicit 0
    gloves 400
    default 0
    7530% chance to Aggravate Bleeding on targets you Hit with Attacks bleed physical attack ailment no_tier_1_eldritch_implicit 0
    gloves 400
    default 0
    75While a Unique Enemy is in your Presence, 15% chance to Aggravate Bleeding on targets you Hit with Attacks bleed physical attack ailment no_tier_6_eldritch_implicit 0
    gloves 0
    default 0
    75While a Unique Enemy is in your Presence, 20% chance to Aggravate Bleeding on targets you Hit with Attacks bleed physical attack ailment no_tier_5_eldritch_implicit 0
    gloves 200
    default 0
    75While a Unique Enemy is in your Presence, 25% chance to Aggravate Bleeding on targets you Hit with Attacks bleed physical attack ailment no_tier_4_eldritch_implicit 0
    gloves 200
    default 0
    75While a Unique Enemy is in your Presence, 30% chance to Aggravate Bleeding on targets you Hit with Attacks bleed physical attack ailment no_tier_3_eldritch_implicit 0
    gloves 200
    default 0
    75While a Unique Enemy is in your Presence, 35% chance to Aggravate Bleeding on targets you Hit with Attacks bleed physical attack ailment no_tier_2_eldritch_implicit 0
    gloves 200
    default 0
    75While a Unique Enemy is in your Presence, 40% chance to Aggravate Bleeding on targets you Hit with Attacks bleed physical attack ailment no_tier_1_eldritch_implicit 0
    gloves 200
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 25% chance to Aggravate Bleeding on targets you Hit with Attacks bleed physical attack ailment no_tier_6_eldritch_implicit 0
    gloves 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 30% chance to Aggravate Bleeding on targets you Hit with Attacks bleed physical attack ailment no_tier_5_eldritch_implicit 0
    gloves 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 35% chance to Aggravate Bleeding on targets you Hit with Attacks bleed physical attack ailment no_tier_4_eldritch_implicit 0
    gloves 100
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 40% chance to Aggravate Bleeding on targets you Hit with Attacks bleed physical attack ailment no_tier_3_eldritch_implicit 0
    gloves 100
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 45% chance to Aggravate Bleeding on targets you Hit with Attacks bleed physical attack ailment no_tier_2_eldritch_implicit 0
    gloves 100
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 50% chance to Aggravate Bleeding on targets you Hit with Attacks bleed physical attack ailment no_tier_1_eldritch_implicit 0
    gloves 100
    default 0
    755% chance to Impale Enemies on Hit with Attacks physical attack no_tier_6_eldritch_implicit 0
    gloves 700
    default 0
    7510% chance to Impale Enemies on Hit with Attacks physical attack no_tier_5_eldritch_implicit 0
    gloves 700
    default 0
    7515% chance to Impale Enemies on Hit with Attacks physical attack no_tier_4_eldritch_implicit 0
    gloves 700
    default 0
    7520% chance to Impale Enemies on Hit with Attacks physical attack no_tier_3_eldritch_implicit 0
    gloves 700
    default 0
    7525% chance to Impale Enemies on Hit with Attacks physical attack no_tier_2_eldritch_implicit 0
    gloves 700
    default 0
    7530% chance to Impale Enemies on Hit with Attacks physical attack no_tier_1_eldritch_implicit 0
    gloves 700
    default 0
    75While a Unique Enemy is in your Presence, 15% chance to Impale Enemies on Hit with Attacks attack no_tier_6_eldritch_implicit 0
    gloves 0
    default 0
    75While a Unique Enemy is in your Presence, 20% chance to Impale Enemies on Hit with Attacks attack no_tier_5_eldritch_implicit 0
    gloves 350
    default 0
    75While a Unique Enemy is in your Presence, 25% chance to Impale Enemies on Hit with Attacks attack no_tier_4_eldritch_implicit 0
    gloves 350
    default 0
    75While a Unique Enemy is in your Presence, 30% chance to Impale Enemies on Hit with Attacks attack no_tier_3_eldritch_implicit 0
    gloves 350
    default 0
    75While a Unique Enemy is in your Presence, 35% chance to Impale Enemies on Hit with Attacks attack no_tier_2_eldritch_implicit 0
    gloves 350
    default 0
    75While a Unique Enemy is in your Presence, 40% chance to Impale Enemies on Hit with Attacks attack no_tier_1_eldritch_implicit 0
    gloves 350
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 25% chance to Impale Enemies on Hit with Attacks attack no_tier_6_eldritch_implicit 0
    gloves 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 30% chance to Impale Enemies on Hit with Attacks attack no_tier_5_eldritch_implicit 0
    gloves 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 35% chance to Impale Enemies on Hit with Attacks attack no_tier_4_eldritch_implicit 0
    gloves 140
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 40% chance to Impale Enemies on Hit with Attacks attack no_tier_3_eldritch_implicit 0
    gloves 140
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 45% chance to Impale Enemies on Hit with Attacks attack no_tier_2_eldritch_implicit 0
    gloves 140
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 50% chance to Impale Enemies on Hit with Attacks attack no_tier_1_eldritch_implicit 0
    gloves 140
    default 0
    7521% increased Energy Shield Recharge Rate defences no_tier_6_eldritch_implicit 0
    helmet 1000
    amulet 1000
    default 0
    7522% increased Energy Shield Recharge Rate defences no_tier_5_eldritch_implicit 0
    helmet 1000
    amulet 1000
    default 0
    7523% increased Energy Shield Recharge Rate defences no_tier_4_eldritch_implicit 0
    helmet 1000
    amulet 1000
    default 0
    7524% increased Energy Shield Recharge Rate defences no_tier_3_eldritch_implicit 0
    helmet 1000
    amulet 1000
    default 0
    7525% increased Energy Shield Recharge Rate defences no_tier_2_eldritch_implicit 0
    helmet 1000
    amulet 1000
    default 0
    7526% increased Energy Shield Recharge Rate defences no_tier_1_eldritch_implicit 0
    helmet 1000
    amulet 1000
    default 0
    75While a Unique Enemy is in your Presence, 24% increased Energy Shield Recharge Rate defences no_tier_6_eldritch_implicit 0
    helmet 0
    amulet 0
    default 0
    75While a Unique Enemy is in your Presence, 25% increased Energy Shield Recharge Rate defences no_tier_5_eldritch_implicit 0
    helmet 500
    amulet 500
    default 0
    75While a Unique Enemy is in your Presence, 26% increased Energy Shield Recharge Rate defences no_tier_4_eldritch_implicit 0
    helmet 500
    amulet 500
    default 0
    75While a Unique Enemy is in your Presence, 27% increased Energy Shield Recharge Rate defences no_tier_3_eldritch_implicit 0
    helmet 500
    amulet 500
    default 0
    75While a Unique Enemy is in your Presence, 28% increased Energy Shield Recharge Rate defences no_tier_2_eldritch_implicit 0
    helmet 500
    amulet 500
    default 0
    75While a Unique Enemy is in your Presence, 29% increased Energy Shield Recharge Rate defences no_tier_1_eldritch_implicit 0
    helmet 500
    amulet 500
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 27% increased Energy Shield Recharge Rate defences no_tier_6_eldritch_implicit 0
    helmet 0
    amulet 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 28% increased Energy Shield Recharge Rate defences no_tier_5_eldritch_implicit 0
    helmet 0
    amulet 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 29% increased Energy Shield Recharge Rate defences no_tier_4_eldritch_implicit 0
    helmet 200
    amulet 200
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 30% increased Energy Shield Recharge Rate defences no_tier_3_eldritch_implicit 0
    helmet 200
    amulet 200
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 31% increased Energy Shield Recharge Rate defences no_tier_2_eldritch_implicit 0
    helmet 200
    amulet 200
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 32% increased Energy Shield Recharge Rate defences no_tier_1_eldritch_implicit 0
    helmet 200
    amulet 200
    default 0
    75(33–35)% increased Maximum Energy Shield from Equipped Gloves and Boots no_tier_6_eldritch_implicit 0
    helmet 1000
    default 0
    75(36–38)% increased Maximum Energy Shield from Equipped Gloves and Boots no_tier_5_eldritch_implicit 0
    helmet 1000
    default 0
    75(39–41)% increased Maximum Energy Shield from Equipped Gloves and Boots no_tier_4_eldritch_implicit 0
    helmet 1000
    default 0
    75(42–44)% increased Maximum Energy Shield from Equipped Gloves and Boots no_tier_3_eldritch_implicit 0
    helmet 1000
    default 0
    75(45–47)% increased Maximum Energy Shield from Equipped Gloves and Boots no_tier_2_eldritch_implicit 0
    helmet 1000
    default 0
    75(48–50)% increased Maximum Energy Shield from Equipped Gloves and Boots no_tier_1_eldritch_implicit 0
    helmet 1000
    default 0
    75While a Unique Enemy is in your Presence, (42–44)% increased Maximum Energy Shield from Equipped Gloves and Boots defences no_tier_6_eldritch_implicit 0
    helmet 0
    default 0
    75While a Unique Enemy is in your Presence, (45–47)% increased Maximum Energy Shield from Equipped Gloves and Boots defences no_tier_5_eldritch_implicit 0
    helmet 500
    default 0
    75While a Unique Enemy is in your Presence, (48–50)% increased Maximum Energy Shield from Equipped Gloves and Boots defences no_tier_4_eldritch_implicit 0
    helmet 500
    default 0
    75While a Unique Enemy is in your Presence, (51–53)% increased Maximum Energy Shield from Equipped Gloves and Boots defences no_tier_3_eldritch_implicit 0
    helmet 500
    default 0
    75While a Unique Enemy is in your Presence, (54–57)% increased Maximum Energy Shield from Equipped Gloves and Boots defences no_tier_2_eldritch_implicit 0
    helmet 500
    default 0
    75While a Unique Enemy is in your Presence, (58–61)% increased Maximum Energy Shield from Equipped Gloves and Boots defences no_tier_1_eldritch_implicit 0
    helmet 500
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (51–53)% increased Maximum Energy Shield from Equipped Gloves and Boots defences no_tier_6_eldritch_implicit 0
    helmet 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (54–56)% increased Maximum Energy Shield from Equipped Gloves and Boots defences no_tier_5_eldritch_implicit 0
    helmet 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (57–59)% increased Maximum Energy Shield from Equipped Gloves and Boots defences no_tier_4_eldritch_implicit 0
    helmet 200
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (60–62)% increased Maximum Energy Shield from Equipped Gloves and Boots defences no_tier_3_eldritch_implicit 0
    helmet 200
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (63–66)% increased Maximum Energy Shield from Equipped Gloves and Boots defences no_tier_2_eldritch_implicit 0
    helmet 200
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (67–70)% increased Maximum Energy Shield from Equipped Gloves and Boots defences no_tier_1_eldritch_implicit 0
    helmet 200
    default 0
    75Damage Penetrates 4% Fire Resistance damage elemental fire no_tier_6_eldritch_implicit 0
    helmet 700
    amulet 700
    default 0
    75Damage Penetrates 4% Fire Resistance damage elemental fire no_tier_5_eldritch_implicit 0
    helmet 700
    amulet 700
    default 0
    75Damage Penetrates 5% Fire Resistance damage elemental fire no_tier_4_eldritch_implicit 0
    helmet 700
    amulet 700
    default 0
    75Damage Penetrates 5% Fire Resistance damage elemental fire no_tier_3_eldritch_implicit 0
    helmet 700
    amulet 700
    default 0
    75Damage Penetrates 6% Fire Resistance damage elemental fire no_tier_2_eldritch_implicit 0
    helmet 700
    amulet 700
    default 0
    75Damage Penetrates 6% Fire Resistance damage elemental fire no_tier_1_eldritch_implicit 0
    helmet 700
    amulet 700
    default 0
    75While a Unique Enemy is in your Presence, Damage Penetrates 6% Fire Resistance damage elemental fire no_tier_6_eldritch_implicit 0
    helmet 0
    amulet 0
    default 0
    75While a Unique Enemy is in your Presence, Damage Penetrates 6% Fire Resistance damage elemental fire no_tier_5_eldritch_implicit 0
    helmet 350
    amulet 350
    default 0
    75While a Unique Enemy is in your Presence, Damage Penetrates 7% Fire Resistance damage elemental fire no_tier_4_eldritch_implicit 0
    helmet 350
    amulet 350
    default 0
    75While a Unique Enemy is in your Presence, Damage Penetrates 7% Fire Resistance damage elemental fire no_tier_3_eldritch_implicit 0
    helmet 350
    amulet 350
    default 0
    75While a Unique Enemy is in your Presence, Damage Penetrates 8% Fire Resistance damage elemental fire no_tier_2_eldritch_implicit 0
    helmet 350
    amulet 350
    default 0
    75While a Unique Enemy is in your Presence, Damage Penetrates 8% Fire Resistance damage elemental fire no_tier_1_eldritch_implicit 0
    helmet 350
    amulet 350
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Damage Penetrates 8% Fire Resistance damage elemental fire no_tier_6_eldritch_implicit 0
    helmet 0
    amulet 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Damage Penetrates 8% Fire Resistance damage elemental fire no_tier_5_eldritch_implicit 0
    helmet 0
    amulet 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Damage Penetrates 9% Fire Resistance damage elemental fire no_tier_4_eldritch_implicit 0
    helmet 140
    amulet 140
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Damage Penetrates 9% Fire Resistance damage elemental fire no_tier_3_eldritch_implicit 0
    helmet 140
    amulet 140
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Damage Penetrates 10% Fire Resistance damage elemental fire no_tier_2_eldritch_implicit 0
    helmet 140
    amulet 140
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Damage Penetrates 10% Fire Resistance damage elemental fire no_tier_1_eldritch_implicit 0
    helmet 140
    amulet 140
    default 0
    75Damage Penetrates 4% Cold Resistance damage elemental cold no_tier_6_eldritch_implicit 0
    helmet 700
    amulet 700
    default 0
    75Damage Penetrates 4% Cold Resistance damage elemental cold no_tier_5_eldritch_implicit 0
    helmet 700
    amulet 700
    default 0
    75Damage Penetrates 5% Cold Resistance damage elemental cold no_tier_4_eldritch_implicit 0
    helmet 700
    amulet 700
    default 0
    75Damage Penetrates 5% Cold Resistance damage elemental cold no_tier_3_eldritch_implicit 0
    helmet 700
    amulet 700
    default 0
    75Damage Penetrates 6% Cold Resistance damage elemental cold no_tier_2_eldritch_implicit 0
    helmet 700
    amulet 700
    default 0
    75Damage Penetrates 6% Cold Resistance damage elemental cold no_tier_1_eldritch_implicit 0
    helmet 700
    amulet 700
    default 0
    75While a Unique Enemy is in your Presence, Damage Penetrates 6% Cold Resistance damage elemental cold no_tier_6_eldritch_implicit 0
    helmet 0
    amulet 0
    default 0
    75While a Unique Enemy is in your Presence, Damage Penetrates 6% Cold Resistance damage elemental cold no_tier_5_eldritch_implicit 0
    helmet 350
    amulet 350
    default 0
    75While a Unique Enemy is in your Presence, Damage Penetrates 7% Cold Resistance damage elemental cold no_tier_4_eldritch_implicit 0
    helmet 350
    amulet 350
    default 0
    75While a Unique Enemy is in your Presence, Damage Penetrates 7% Cold Resistance damage elemental cold no_tier_3_eldritch_implicit 0
    helmet 350
    amulet 350
    default 0
    75While a Unique Enemy is in your Presence, Damage Penetrates 8% Cold Resistance damage elemental cold no_tier_2_eldritch_implicit 0
    helmet 350
    amulet 350
    default 0
    75While a Unique Enemy is in your Presence, Damage Penetrates 8% Cold Resistance damage elemental cold no_tier_1_eldritch_implicit 0
    helmet 350
    amulet 350
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Damage Penetrates 8% Cold Resistance damage elemental cold no_tier_6_eldritch_implicit 0
    helmet 0
    amulet 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Damage Penetrates 8% Cold Resistance damage elemental cold no_tier_5_eldritch_implicit 0
    helmet 0
    amulet 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Damage Penetrates 9% Cold Resistance damage elemental cold no_tier_4_eldritch_implicit 0
    helmet 140
    amulet 140
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Damage Penetrates 9% Cold Resistance damage elemental cold no_tier_3_eldritch_implicit 0
    helmet 140
    amulet 140
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Damage Penetrates 10% Cold Resistance damage elemental cold no_tier_2_eldritch_implicit 0
    helmet 140
    amulet 140
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Damage Penetrates 10% Cold Resistance damage elemental cold no_tier_1_eldritch_implicit 0
    helmet 140
    amulet 140
    default 0
    75Damage Penetrates 4% Lightning Resistance damage elemental lightning no_tier_6_eldritch_implicit 0
    helmet 700
    amulet 700
    default 0
    75Damage Penetrates 4% Lightning Resistance damage elemental lightning no_tier_5_eldritch_implicit 0
    helmet 700
    amulet 700
    default 0
    75Damage Penetrates 5% Lightning Resistance damage elemental lightning no_tier_4_eldritch_implicit 0
    helmet 700
    amulet 700
    default 0
    75Damage Penetrates 5% Lightning Resistance damage elemental lightning no_tier_3_eldritch_implicit 0
    helmet 700
    amulet 700
    default 0
    75Damage Penetrates 6% Lightning Resistance damage elemental lightning no_tier_2_eldritch_implicit 0
    helmet 700
    amulet 700
    default 0
    75Damage Penetrates 6% Lightning Resistance damage elemental lightning no_tier_1_eldritch_implicit 0
    helmet 700
    amulet 700
    default 0
    75While a Unique Enemy is in your Presence, Damage Penetrates 6% Lightning Resistance damage elemental lightning no_tier_6_eldritch_implicit 0
    helmet 0
    amulet 0
    default 0
    75While a Unique Enemy is in your Presence, Damage Penetrates 6% Lightning Resistance damage elemental lightning no_tier_5_eldritch_implicit 0
    helmet 350
    amulet 350
    default 0
    75While a Unique Enemy is in your Presence, Damage Penetrates 7% Lightning Resistance damage elemental lightning no_tier_4_eldritch_implicit 0
    helmet 350
    amulet 350
    default 0
    75While a Unique Enemy is in your Presence, Damage Penetrates 7% Lightning Resistance damage elemental lightning no_tier_3_eldritch_implicit 0
    helmet 350
    amulet 350
    default 0
    75While a Unique Enemy is in your Presence, Damage Penetrates 8% Lightning Resistance damage elemental lightning no_tier_2_eldritch_implicit 0
    helmet 350
    amulet 350
    default 0
    75While a Unique Enemy is in your Presence, Damage Penetrates 8% Lightning Resistance damage elemental lightning no_tier_1_eldritch_implicit 0
    helmet 350
    amulet 350
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Damage Penetrates 8% Lightning Resistance damage elemental lightning no_tier_6_eldritch_implicit 0
    helmet 0
    amulet 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Damage Penetrates 8% Lightning Resistance damage elemental lightning no_tier_5_eldritch_implicit 0
    helmet 0
    amulet 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Damage Penetrates 9% Lightning Resistance damage elemental lightning no_tier_4_eldritch_implicit 0
    helmet 140
    amulet 140
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Damage Penetrates 9% Lightning Resistance damage elemental lightning no_tier_3_eldritch_implicit 0
    helmet 140
    amulet 140
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Damage Penetrates 10% Lightning Resistance damage elemental lightning no_tier_2_eldritch_implicit 0
    helmet 140
    amulet 140
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Damage Penetrates 10% Lightning Resistance damage elemental lightning no_tier_1_eldritch_implicit 0
    helmet 140
    amulet 140
    default 0
    75(13–14)% increased Duration of Ailments on Enemies ailment no_tier_6_eldritch_implicit 0
    helmet 700
    amulet 700
    default 0
    75(15–16)% increased Duration of Ailments on Enemies ailment no_tier_5_eldritch_implicit 0
    helmet 700
    amulet 700
    default 0
    75(17–18)% increased Duration of Ailments on Enemies ailment no_tier_4_eldritch_implicit 0
    helmet 700
    amulet 700
    default 0
    75(19–20)% increased Duration of Ailments on Enemies ailment no_tier_3_eldritch_implicit 0
    helmet 700
    amulet 700
    default 0
    75(21–22)% increased Duration of Ailments on Enemies ailment no_tier_2_eldritch_implicit 0
    helmet 700
    amulet 700
    default 0
    75(23–24)% increased Duration of Ailments on Enemies ailment no_tier_1_eldritch_implicit 0
    helmet 700
    amulet 700
    default 0
    75While a Unique Enemy is in your Presence, (19–20)% increased Duration of Ailments on Enemies ailment no_tier_6_eldritch_implicit 0
    helmet 0
    amulet 0
    default 0
    75While a Unique Enemy is in your Presence, (21–22)% increased Duration of Ailments on Enemies ailment no_tier_5_eldritch_implicit 0
    helmet 350
    amulet 350
    default 0
    75While a Unique Enemy is in your Presence, (23–24)% increased Duration of Ailments on Enemies ailment no_tier_4_eldritch_implicit 0
    helmet 350
    amulet 350
    default 0
    75While a Unique Enemy is in your Presence, (25–26)% increased Duration of Ailments on Enemies ailment no_tier_3_eldritch_implicit 0
    helmet 350
    amulet 350
    default 0
    75While a Unique Enemy is in your Presence, (27–28)% increased Duration of Ailments on Enemies ailment no_tier_2_eldritch_implicit 0
    helmet 350
    amulet 350
    default 0
    75While a Unique Enemy is in your Presence, (29–30)% increased Duration of Ailments on Enemies ailment no_tier_1_eldritch_implicit 0
    helmet 350
    amulet 350
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (25–26)% increased Duration of Ailments on Enemies ailment no_tier_6_eldritch_implicit 0
    helmet 0
    amulet 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (27–28)% increased Duration of Ailments on Enemies ailment no_tier_5_eldritch_implicit 0
    helmet 0
    amulet 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (29–30)% increased Duration of Ailments on Enemies ailment no_tier_4_eldritch_implicit 0
    helmet 140
    amulet 140
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (31–32)% increased Duration of Ailments on Enemies ailment no_tier_3_eldritch_implicit 0
    helmet 140
    amulet 140
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (33–34)% increased Duration of Ailments on Enemies ailment no_tier_2_eldritch_implicit 0
    helmet 140
    amulet 140
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (35–36)% increased Duration of Ailments on Enemies ailment no_tier_1_eldritch_implicit 0
    helmet 140
    amulet 140
    default 0
    75(14–16)% increased Effect of Non-Damaging Ailments ailment no_tier_6_eldritch_implicit 0
    helmet 700
    amulet 700
    default 0
    75(17–19)% increased Effect of Non-Damaging Ailments ailment no_tier_5_eldritch_implicit 0
    helmet 700
    amulet 700
    default 0
    75(20–22)% increased Effect of Non-Damaging Ailments ailment no_tier_4_eldritch_implicit 0
    helmet 700
    amulet 700
    default 0
    75(23–25)% increased Effect of Non-Damaging Ailments ailment no_tier_3_eldritch_implicit 0
    helmet 700
    amulet 700
    default 0
    75(26–27)% increased Effect of Non-Damaging Ailments ailment no_tier_2_eldritch_implicit 0
    helmet 700
    amulet 700
    default 0
    75(28–29)% increased Effect of Non-Damaging Ailments ailment no_tier_1_eldritch_implicit 0
    helmet 700
    amulet 700
    default 0
    75While a Unique Enemy is in your Presence, (20–22)% increased Effect of Non-Damaging Ailments ailment no_tier_6_eldritch_implicit 0
    helmet 0
    amulet 0
    default 0
    75While a Unique Enemy is in your Presence, (23–25)% increased Effect of Non-Damaging Ailments ailment no_tier_5_eldritch_implicit 0
    helmet 350
    amulet 350
    default 0
    75While a Unique Enemy is in your Presence, (26–28)% increased Effect of Non-Damaging Ailments ailment no_tier_4_eldritch_implicit 0
    helmet 350
    amulet 350
    default 0
    75While a Unique Enemy is in your Presence, (29–31)% increased Effect of Non-Damaging Ailments ailment no_tier_3_eldritch_implicit 0
    helmet 350
    amulet 350
    default 0
    75While a Unique Enemy is in your Presence, (32–33)% increased Effect of Non-Damaging Ailments ailment no_tier_2_eldritch_implicit 0
    helmet 350
    amulet 350
    default 0
    75While a Unique Enemy is in your Presence, (34–35)% increased Effect of Non-Damaging Ailments ailment no_tier_1_eldritch_implicit 0
    helmet 350
    amulet 350
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (26–28)% increased Effect of Non-Damaging Ailments ailment no_tier_6_eldritch_implicit 0
    helmet 0
    amulet 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (29–31)% increased Effect of Non-Damaging Ailments ailment no_tier_5_eldritch_implicit 0
    helmet 0
    amulet 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (32–34)% increased Effect of Non-Damaging Ailments ailment no_tier_4_eldritch_implicit 0
    helmet 140
    amulet 140
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (35–37)% increased Effect of Non-Damaging Ailments ailment no_tier_3_eldritch_implicit 0
    helmet 140
    amulet 140
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (38–39)% increased Effect of Non-Damaging Ailments ailment no_tier_2_eldritch_implicit 0
    helmet 140
    amulet 140
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (40–41)% increased Effect of Non-Damaging Ailments ailment no_tier_1_eldritch_implicit 0
    helmet 140
    amulet 140
    default 0
    756% of Physical Damage from Hits taken as Fire Damage physical elemental fire no_tier_6_eldritch_implicit 0
    helmet 500
    default 0
    756% of Physical Damage from Hits taken as Fire Damage physical elemental fire no_tier_5_eldritch_implicit 0
    helmet 500
    default 0
    757% of Physical Damage from Hits taken as Fire Damage physical elemental fire no_tier_4_eldritch_implicit 0
    helmet 500
    default 0
    757% of Physical Damage from Hits taken as Fire Damage physical elemental fire no_tier_3_eldritch_implicit 0
    helmet 500
    default 0
    758% of Physical Damage from Hits taken as Fire Damage physical elemental fire no_tier_2_eldritch_implicit 0
    helmet 500
    default 0
    758% of Physical Damage from Hits taken as Fire Damage physical elemental fire no_tier_1_eldritch_implicit 0
    helmet 500
    default 0
    75While a Unique Enemy is in your Presence, 8% of Physical Damage from Hits taken as Fire Damage physical elemental fire no_tier_6_eldritch_implicit 0
    helmet 0
    default 0
    75While a Unique Enemy is in your Presence, 8% of Physical Damage from Hits taken as Fire Damage physical elemental fire no_tier_5_eldritch_implicit 0
    helmet 250
    default 0
    75While a Unique Enemy is in your Presence, 9% of Physical Damage from Hits taken as Fire Damage physical elemental fire no_tier_4_eldritch_implicit 0
    helmet 250
    default 0
    75While a Unique Enemy is in your Presence, 9% of Physical Damage from Hits taken as Fire Damage physical elemental fire no_tier_3_eldritch_implicit 0
    helmet 250
    default 0
    75While a Unique Enemy is in your Presence, 10% of Physical Damage from Hits taken as Fire Damage physical elemental fire no_tier_2_eldritch_implicit 0
    helmet 250
    default 0
    75While a Unique Enemy is in your Presence, 10% of Physical Damage from Hits taken as Fire Damage physical elemental fire no_tier_1_eldritch_implicit 0
    helmet 250
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 10% of Physical Damage from Hits taken as Fire Damage physical elemental fire no_tier_6_eldritch_implicit 0
    helmet 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 10% of Physical Damage from Hits taken as Fire Damage physical elemental fire no_tier_5_eldritch_implicit 0
    helmet 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 11% of Physical Damage from Hits taken as Fire Damage physical elemental fire no_tier_4_eldritch_implicit 0
    helmet 100
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 11% of Physical Damage from Hits taken as Fire Damage physical elemental fire no_tier_3_eldritch_implicit 0
    helmet 100
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 12% of Physical Damage from Hits taken as Fire Damage physical elemental fire no_tier_2_eldritch_implicit 0
    helmet 100
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 12% of Physical Damage from Hits taken as Fire Damage physical elemental fire no_tier_1_eldritch_implicit 0
    helmet 100
    default 0
    756% of Physical Damage from Hits taken as Cold Damage physical elemental cold no_tier_6_eldritch_implicit 0
    helmet 500
    default 0
    756% of Physical Damage from Hits taken as Cold Damage physical elemental cold no_tier_5_eldritch_implicit 0
    helmet 500
    default 0
    757% of Physical Damage from Hits taken as Cold Damage physical elemental cold no_tier_4_eldritch_implicit 0
    helmet 500
    default 0
    757% of Physical Damage from Hits taken as Cold Damage physical elemental cold no_tier_3_eldritch_implicit 0
    helmet 500
    default 0
    758% of Physical Damage from Hits taken as Cold Damage physical elemental cold no_tier_2_eldritch_implicit 0
    helmet 500
    default 0
    758% of Physical Damage from Hits taken as Cold Damage physical elemental cold no_tier_1_eldritch_implicit 0
    helmet 500
    default 0
    75While a Unique Enemy is in your Presence, 8% of Physical Damage from Hits taken as Cold Damage physical elemental cold no_tier_6_eldritch_implicit 0
    helmet 0
    default 0
    75While a Unique Enemy is in your Presence, 8% of Physical Damage from Hits taken as Cold Damage physical elemental cold no_tier_5_eldritch_implicit 0
    helmet 250
    default 0
    75While a Unique Enemy is in your Presence, 9% of Physical Damage from Hits taken as Cold Damage physical elemental cold no_tier_4_eldritch_implicit 0
    helmet 250
    default 0
    75While a Unique Enemy is in your Presence, 9% of Physical Damage from Hits taken as Cold Damage physical elemental cold no_tier_3_eldritch_implicit 0
    helmet 250
    default 0
    75While a Unique Enemy is in your Presence, 10% of Physical Damage from Hits taken as Cold Damage physical elemental cold no_tier_2_eldritch_implicit 0
    helmet 250
    default 0
    75While a Unique Enemy is in your Presence, 10% of Physical Damage from Hits taken as Cold Damage physical elemental cold no_tier_1_eldritch_implicit 0
    helmet 250
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 10% of Physical Damage from Hits taken as Cold Damage physical elemental cold no_tier_6_eldritch_implicit 0
    helmet 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 10% of Physical Damage from Hits taken as Cold Damage physical elemental cold no_tier_5_eldritch_implicit 0
    helmet 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 11% of Physical Damage from Hits taken as Cold Damage physical elemental cold no_tier_4_eldritch_implicit 0
    helmet 100
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 11% of Physical Damage from Hits taken as Cold Damage physical elemental cold no_tier_3_eldritch_implicit 0
    helmet 100
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 12% of Physical Damage from Hits taken as Cold Damage physical elemental cold no_tier_2_eldritch_implicit 0
    helmet 100
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 12% of Physical Damage from Hits taken as Cold Damage physical elemental cold no_tier_1_eldritch_implicit 0
    helmet 100
    default 0
    756% of Physical Damage from Hits taken as Lightning Damage physical elemental lightning no_tier_6_eldritch_implicit 0
    helmet 500
    default 0
    756% of Physical Damage from Hits taken as Lightning Damage physical elemental lightning no_tier_5_eldritch_implicit 0
    helmet 500
    default 0
    757% of Physical Damage from Hits taken as Lightning Damage physical elemental lightning no_tier_4_eldritch_implicit 0
    helmet 500
    default 0
    757% of Physical Damage from Hits taken as Lightning Damage physical elemental lightning no_tier_3_eldritch_implicit 0
    helmet 500
    default 0
    758% of Physical Damage from Hits taken as Lightning Damage physical elemental lightning no_tier_2_eldritch_implicit 0
    helmet 500
    default 0
    758% of Physical Damage from Hits taken as Lightning Damage physical elemental lightning no_tier_1_eldritch_implicit 0
    helmet 500
    default 0
    75While a Unique Enemy is in your Presence, 8% of Physical Damage from Hits taken as Lightning Damage physical elemental lightning no_tier_6_eldritch_implicit 0
    helmet 0
    default 0
    75While a Unique Enemy is in your Presence, 8% of Physical Damage from Hits taken as Lightning Damage physical elemental lightning no_tier_5_eldritch_implicit 0
    helmet 250
    default 0
    75While a Unique Enemy is in your Presence, 9% of Physical Damage from Hits taken as Lightning Damage physical elemental lightning no_tier_4_eldritch_implicit 0
    helmet 250
    default 0
    75While a Unique Enemy is in your Presence, 9% of Physical Damage from Hits taken as Lightning Damage physical elemental lightning no_tier_3_eldritch_implicit 0
    helmet 250
    default 0
    75While a Unique Enemy is in your Presence, 10% of Physical Damage from Hits taken as Lightning Damage physical elemental lightning no_tier_2_eldritch_implicit 0
    helmet 250
    default 0
    75While a Unique Enemy is in your Presence, 10% of Physical Damage from Hits taken as Lightning Damage physical elemental lightning no_tier_1_eldritch_implicit 0
    helmet 250
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 10% of Physical Damage from Hits taken as Lightning Damage physical elemental lightning no_tier_6_eldritch_implicit 0
    helmet 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 10% of Physical Damage from Hits taken as Lightning Damage physical elemental lightning no_tier_5_eldritch_implicit 0
    helmet 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 11% of Physical Damage from Hits taken as Lightning Damage physical elemental lightning no_tier_4_eldritch_implicit 0
    helmet 100
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 11% of Physical Damage from Hits taken as Lightning Damage physical elemental lightning no_tier_3_eldritch_implicit 0
    helmet 100
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 12% of Physical Damage from Hits taken as Lightning Damage physical elemental lightning no_tier_2_eldritch_implicit 0
    helmet 100
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 12% of Physical Damage from Hits taken as Lightning Damage physical elemental lightning no_tier_1_eldritch_implicit 0
    helmet 100
    default 0
    756% of Physical Damage from Hits taken as Chaos Damage physical chaos no_tier_6_eldritch_implicit 0
    helmet 500
    default 0
    756% of Physical Damage from Hits taken as Chaos Damage physical chaos no_tier_5_eldritch_implicit 0
    helmet 500
    default 0
    757% of Physical Damage from Hits taken as Chaos Damage physical chaos no_tier_4_eldritch_implicit 0
    helmet 500
    default 0
    757% of Physical Damage from Hits taken as Chaos Damage physical chaos no_tier_3_eldritch_implicit 0
    helmet 500
    default 0
    758% of Physical Damage from Hits taken as Chaos Damage physical chaos no_tier_2_eldritch_implicit 0
    helmet 500
    default 0
    758% of Physical Damage from Hits taken as Chaos Damage physical chaos no_tier_1_eldritch_implicit 0
    helmet 500
    default 0
    75While a Unique Enemy is in your Presence, 8% of Physical Damage from Hits taken as Chaos Damage physical chaos no_tier_6_eldritch_implicit 0
    helmet 0
    default 0
    75While a Unique Enemy is in your Presence, 8% of Physical Damage from Hits taken as Chaos Damage physical chaos no_tier_5_eldritch_implicit 0
    helmet 250
    default 0
    75While a Unique Enemy is in your Presence, 9% of Physical Damage from Hits taken as Chaos Damage physical chaos no_tier_4_eldritch_implicit 0
    helmet 250
    default 0
    75While a Unique Enemy is in your Presence, 9% of Physical Damage from Hits taken as Chaos Damage physical chaos no_tier_3_eldritch_implicit 0
    helmet 250
    default 0
    75While a Unique Enemy is in your Presence, 10% of Physical Damage from Hits taken as Chaos Damage physical chaos no_tier_2_eldritch_implicit 0
    helmet 250
    default 0
    75While a Unique Enemy is in your Presence, 10% of Physical Damage from Hits taken as Chaos Damage physical chaos no_tier_1_eldritch_implicit 0
    helmet 250
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 10% of Physical Damage from Hits taken as Chaos Damage physical chaos no_tier_6_eldritch_implicit 0
    helmet 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 10% of Physical Damage from Hits taken as Chaos Damage physical chaos no_tier_5_eldritch_implicit 0
    helmet 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 11% of Physical Damage from Hits taken as Chaos Damage physical chaos no_tier_4_eldritch_implicit 0
    helmet 100
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 11% of Physical Damage from Hits taken as Chaos Damage physical chaos no_tier_3_eldritch_implicit 0
    helmet 100
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 12% of Physical Damage from Hits taken as Chaos Damage physical chaos no_tier_2_eldritch_implicit 0
    helmet 100
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 12% of Physical Damage from Hits taken as Chaos Damage physical chaos no_tier_1_eldritch_implicit 0
    helmet 100
    default 0
    7510% of Physical Damage from Hits taken as Fire Damage physical elemental fire no_tier_6_eldritch_implicit 0
    body_armour 500
    default 0
    7510% of Physical Damage from Hits taken as Fire Damage physical elemental fire no_tier_5_eldritch_implicit 0
    body_armour 500
    default 0
    7511% of Physical Damage from Hits taken as Fire Damage physical elemental fire no_tier_4_eldritch_implicit 0
    body_armour 500
    default 0
    7511% of Physical Damage from Hits taken as Fire Damage physical elemental fire no_tier_3_eldritch_implicit 0
    body_armour 500
    default 0
    7512% of Physical Damage from Hits taken as Fire Damage physical elemental fire no_tier_2_eldritch_implicit 0
    body_armour 500
    default 0
    7512% of Physical Damage from Hits taken as Fire Damage physical elemental fire no_tier_1_eldritch_implicit 0
    body_armour 500
    default 0
    75While a Unique Enemy is in your Presence, 14% of Physical Damage from Hits taken as Fire Damage physical elemental fire no_tier_6_eldritch_implicit 0
    body_armour 0
    default 0
    75While a Unique Enemy is in your Presence, 14% of Physical Damage from Hits taken as Fire Damage physical elemental fire no_tier_5_eldritch_implicit 0
    body_armour 250
    default 0
    75While a Unique Enemy is in your Presence, 15% of Physical Damage from Hits taken as Fire Damage physical elemental fire no_tier_4_eldritch_implicit 0
    body_armour 250
    default 0
    75While a Unique Enemy is in your Presence, 15% of Physical Damage from Hits taken as Fire Damage physical elemental fire no_tier_3_eldritch_implicit 0
    body_armour 250
    default 0
    75While a Unique Enemy is in your Presence, 16% of Physical Damage from Hits taken as Fire Damage physical elemental fire no_tier_2_eldritch_implicit 0
    body_armour 250
    default 0
    75While a Unique Enemy is in your Presence, 16% of Physical Damage from Hits taken as Fire Damage physical elemental fire no_tier_1_eldritch_implicit 0
    body_armour 250
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 18% of Physical Damage from Hits taken as Fire Damage physical elemental fire no_tier_6_eldritch_implicit 0
    body_armour 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 18% of Physical Damage from Hits taken as Fire Damage physical elemental fire no_tier_5_eldritch_implicit 0
    body_armour 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 19% of Physical Damage from Hits taken as Fire Damage physical elemental fire no_tier_4_eldritch_implicit 0
    body_armour 100
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 19% of Physical Damage from Hits taken as Fire Damage physical elemental fire no_tier_3_eldritch_implicit 0
    body_armour 100
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 20% of Physical Damage from Hits taken as Fire Damage physical elemental fire no_tier_2_eldritch_implicit 0
    body_armour 100
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 20% of Physical Damage from Hits taken as Fire Damage physical elemental fire no_tier_1_eldritch_implicit 0
    body_armour 100
    default 0
    7510% of Physical Damage from Hits taken as Cold Damage physical elemental cold no_tier_6_eldritch_implicit 0
    body_armour 500
    default 0
    7510% of Physical Damage from Hits taken as Cold Damage physical elemental cold no_tier_5_eldritch_implicit 0
    body_armour 500
    default 0
    7511% of Physical Damage from Hits taken as Cold Damage physical elemental cold no_tier_4_eldritch_implicit 0
    body_armour 500
    default 0
    7511% of Physical Damage from Hits taken as Cold Damage physical elemental cold no_tier_3_eldritch_implicit 0
    body_armour 500
    default 0
    7512% of Physical Damage from Hits taken as Cold Damage physical elemental cold no_tier_2_eldritch_implicit 0
    body_armour 500
    default 0
    7512% of Physical Damage from Hits taken as Cold Damage physical elemental cold no_tier_1_eldritch_implicit 0
    body_armour 500
    default 0
    75While a Unique Enemy is in your Presence, 14% of Physical Damage from Hits taken as Cold Damage physical elemental cold no_tier_6_eldritch_implicit 0
    body_armour 0
    default 0
    75While a Unique Enemy is in your Presence, 14% of Physical Damage from Hits taken as Cold Damage physical elemental cold no_tier_5_eldritch_implicit 0
    body_armour 250
    default 0
    75While a Unique Enemy is in your Presence, 15% of Physical Damage from Hits taken as Cold Damage physical elemental cold no_tier_4_eldritch_implicit 0
    body_armour 250
    default 0
    75While a Unique Enemy is in your Presence, 15% of Physical Damage from Hits taken as Cold Damage physical elemental cold no_tier_3_eldritch_implicit 0
    body_armour 250
    default 0
    75While a Unique Enemy is in your Presence, 16% of Physical Damage from Hits taken as Cold Damage physical elemental cold no_tier_2_eldritch_implicit 0
    body_armour 250
    default 0
    75While a Unique Enemy is in your Presence, 16% of Physical Damage from Hits taken as Cold Damage physical elemental cold no_tier_1_eldritch_implicit 0
    body_armour 250
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 18% of Physical Damage from Hits taken as Cold Damage physical elemental cold no_tier_6_eldritch_implicit 0
    body_armour 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 18% of Physical Damage from Hits taken as Cold Damage physical elemental cold no_tier_5_eldritch_implicit 0
    body_armour 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 19% of Physical Damage from Hits taken as Cold Damage physical elemental cold no_tier_4_eldritch_implicit 0
    body_armour 100
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 19% of Physical Damage from Hits taken as Cold Damage physical elemental cold no_tier_3_eldritch_implicit 0
    body_armour 100
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 20% of Physical Damage from Hits taken as Cold Damage physical elemental cold no_tier_2_eldritch_implicit 0
    body_armour 100
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 20% of Physical Damage from Hits taken as Cold Damage physical elemental cold no_tier_1_eldritch_implicit 0
    body_armour 100
    default 0
    7510% of Physical Damage from Hits taken as Lightning Damage physical elemental lightning no_tier_6_eldritch_implicit 0
    body_armour 500
    default 0
    7510% of Physical Damage from Hits taken as Lightning Damage physical elemental lightning no_tier_5_eldritch_implicit 0
    body_armour 500
    default 0
    7511% of Physical Damage from Hits taken as Lightning Damage physical elemental lightning no_tier_4_eldritch_implicit 0
    body_armour 500
    default 0
    7511% of Physical Damage from Hits taken as Lightning Damage physical elemental lightning no_tier_3_eldritch_implicit 0
    body_armour 500
    default 0
    7512% of Physical Damage from Hits taken as Lightning Damage physical elemental lightning no_tier_2_eldritch_implicit 0
    body_armour 500
    default 0
    7512% of Physical Damage from Hits taken as Lightning Damage physical elemental lightning no_tier_1_eldritch_implicit 0
    body_armour 500
    default 0
    75While a Unique Enemy is in your Presence, 14% of Physical Damage from Hits taken as Lightning Damage physical elemental lightning no_tier_6_eldritch_implicit 0
    body_armour 0
    default 0
    75While a Unique Enemy is in your Presence, 14% of Physical Damage from Hits taken as Lightning Damage physical elemental lightning no_tier_5_eldritch_implicit 0
    body_armour 250
    default 0
    75While a Unique Enemy is in your Presence, 15% of Physical Damage from Hits taken as Lightning Damage physical elemental lightning no_tier_4_eldritch_implicit 0
    body_armour 250
    default 0
    75While a Unique Enemy is in your Presence, 15% of Physical Damage from Hits taken as Lightning Damage physical elemental lightning no_tier_3_eldritch_implicit 0
    body_armour 250
    default 0
    75While a Unique Enemy is in your Presence, 16% of Physical Damage from Hits taken as Lightning Damage physical elemental lightning no_tier_2_eldritch_implicit 0
    body_armour 250
    default 0
    75While a Unique Enemy is in your Presence, 16% of Physical Damage from Hits taken as Lightning Damage physical elemental lightning no_tier_1_eldritch_implicit 0
    body_armour 250
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 18% of Physical Damage from Hits taken as Lightning Damage physical elemental lightning no_tier_6_eldritch_implicit 0
    body_armour 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 18% of Physical Damage from Hits taken as Lightning Damage physical elemental lightning no_tier_5_eldritch_implicit 0
    body_armour 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 19% of Physical Damage from Hits taken as Lightning Damage physical elemental lightning no_tier_4_eldritch_implicit 0
    body_armour 100
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 19% of Physical Damage from Hits taken as Lightning Damage physical elemental lightning no_tier_3_eldritch_implicit 0
    body_armour 100
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 20% of Physical Damage from Hits taken as Lightning Damage physical elemental lightning no_tier_2_eldritch_implicit 0
    body_armour 100
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 20% of Physical Damage from Hits taken as Lightning Damage physical elemental lightning no_tier_1_eldritch_implicit 0
    body_armour 100
    default 0
    7510% of Physical Damage from Hits taken as Chaos Damage physical chaos no_tier_6_eldritch_implicit 0
    body_armour 500
    default 0
    7510% of Physical Damage from Hits taken as Chaos Damage physical chaos no_tier_5_eldritch_implicit 0
    body_armour 500
    default 0
    7511% of Physical Damage from Hits taken as Chaos Damage physical chaos no_tier_4_eldritch_implicit 0
    body_armour 500
    default 0
    7511% of Physical Damage from Hits taken as Chaos Damage physical chaos no_tier_3_eldritch_implicit 0
    body_armour 500
    default 0
    7512% of Physical Damage from Hits taken as Chaos Damage physical chaos no_tier_2_eldritch_implicit 0
    body_armour 500
    default 0
    7512% of Physical Damage from Hits taken as Chaos Damage physical chaos no_tier_1_eldritch_implicit 0
    body_armour 500
    default 0
    75While a Unique Enemy is in your Presence, 14% of Physical Damage from Hits taken as Chaos Damage physical chaos no_tier_6_eldritch_implicit 0
    body_armour 0
    default 0
    75While a Unique Enemy is in your Presence, 14% of Physical Damage from Hits taken as Chaos Damage physical chaos no_tier_5_eldritch_implicit 0
    body_armour 250
    default 0
    75While a Unique Enemy is in your Presence, 15% of Physical Damage from Hits taken as Chaos Damage physical chaos no_tier_4_eldritch_implicit 0
    body_armour 250
    default 0
    75While a Unique Enemy is in your Presence, 15% of Physical Damage from Hits taken as Chaos Damage physical chaos no_tier_3_eldritch_implicit 0
    body_armour 250
    default 0
    75While a Unique Enemy is in your Presence, 16% of Physical Damage from Hits taken as Chaos Damage physical chaos no_tier_2_eldritch_implicit 0
    body_armour 250
    default 0
    75While a Unique Enemy is in your Presence, 16% of Physical Damage from Hits taken as Chaos Damage physical chaos no_tier_1_eldritch_implicit 0
    body_armour 250
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 18% of Physical Damage from Hits taken as Chaos Damage physical chaos no_tier_6_eldritch_implicit 0
    body_armour 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 18% of Physical Damage from Hits taken as Chaos Damage physical chaos no_tier_5_eldritch_implicit 0
    body_armour 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 19% of Physical Damage from Hits taken as Chaos Damage physical chaos no_tier_4_eldritch_implicit 0
    body_armour 100
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 19% of Physical Damage from Hits taken as Chaos Damage physical chaos no_tier_3_eldritch_implicit 0
    body_armour 100
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 20% of Physical Damage from Hits taken as Chaos Damage physical chaos no_tier_2_eldritch_implicit 0
    body_armour 100
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 20% of Physical Damage from Hits taken as Chaos Damage physical chaos no_tier_1_eldritch_implicit 0
    body_armour 100
    default 0
    757% increased Mana Reservation Efficiency of Skills resource mana no_tier_6_eldritch_implicit 0
    helmet 400
    amulet 400
    default 0
    758% increased Mana Reservation Efficiency of Skills resource mana no_tier_5_eldritch_implicit 0
    helmet 400
    amulet 400
    default 0
    759% increased Mana Reservation Efficiency of Skills resource mana no_tier_4_eldritch_implicit 0
    helmet 400
    amulet 400
    default 0
    7510% increased Mana Reservation Efficiency of Skills resource mana no_tier_3_eldritch_implicit 0
    helmet 400
    amulet 400
    default 0
    7511% increased Mana Reservation Efficiency of Skills resource mana no_tier_2_eldritch_implicit 0
    helmet 400
    amulet 400
    default 0
    7512% increased Mana Reservation Efficiency of Skills resource mana no_tier_1_eldritch_implicit 0
    helmet 400
    amulet 400
    default 0
    75While a Unique Enemy is in your Presence, 10% increased Mana Reservation Efficiency of Skills resource mana no_tier_6_eldritch_implicit 0
    helmet 0
    amulet 0
    default 0
    75While a Unique Enemy is in your Presence, 11% increased Mana Reservation Efficiency of Skills resource mana no_tier_5_eldritch_implicit 0
    helmet 200
    amulet 200
    default 0
    75While a Unique Enemy is in your Presence, 12% increased Mana Reservation Efficiency of Skills resource mana no_tier_4_eldritch_implicit 0
    helmet 200
    amulet 200
    default 0
    75While a Unique Enemy is in your Presence, 13% increased Mana Reservation Efficiency of Skills resource mana no_tier_3_eldritch_implicit 0
    helmet 200
    amulet 200
    default 0
    75While a Unique Enemy is in your Presence, 14% increased Mana Reservation Efficiency of Skills resource mana no_tier_2_eldritch_implicit 0
    helmet 200
    amulet 200
    default 0
    75While a Unique Enemy is in your Presence, 15% increased Mana Reservation Efficiency of Skills resource mana no_tier_1_eldritch_implicit 0
    helmet 200
    amulet 200
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 13% increased Mana Reservation Efficiency of Skills resource mana no_tier_6_eldritch_implicit 0
    helmet 0
    amulet 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 14% increased Mana Reservation Efficiency of Skills resource mana no_tier_5_eldritch_implicit 0
    helmet 0
    amulet 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 15% increased Mana Reservation Efficiency of Skills resource mana no_tier_4_eldritch_implicit 0
    helmet 80
    amulet 80
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 16% increased Mana Reservation Efficiency of Skills resource mana no_tier_3_eldritch_implicit 0
    helmet 80
    amulet 80
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 17% increased Mana Reservation Efficiency of Skills resource mana no_tier_2_eldritch_implicit 0
    helmet 80
    amulet 80
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 18% increased Mana Reservation Efficiency of Skills resource mana no_tier_1_eldritch_implicit 0
    helmet 80
    amulet 80
    default 0
    755% chance to Ignite elemental fire ailment no_tier_6_eldritch_implicit 0
    helmet 700
    default 0
    7510% chance to Ignite elemental fire ailment no_tier_5_eldritch_implicit 0
    helmet 700
    default 0
    7515% chance to Ignite elemental fire ailment no_tier_4_eldritch_implicit 0
    helmet 700
    default 0
    7520% chance to Ignite elemental fire ailment no_tier_3_eldritch_implicit 0
    helmet 700
    default 0
    7525% chance to Ignite elemental fire ailment no_tier_2_eldritch_implicit 0
    helmet 700
    default 0
    7530% chance to Ignite elemental fire ailment no_tier_1_eldritch_implicit 0
    helmet 700
    default 0
    75While a Unique Enemy is in your Presence, 15% chance to Ignite elemental fire ailment no_tier_6_eldritch_implicit 0
    helmet 0
    default 0
    75While a Unique Enemy is in your Presence, 20% chance to Ignite elemental fire ailment no_tier_5_eldritch_implicit 0
    helmet 350
    default 0
    75While a Unique Enemy is in your Presence, 25% chance to Ignite elemental fire ailment no_tier_4_eldritch_implicit 0
    helmet 350
    default 0
    75While a Unique Enemy is in your Presence, 30% chance to Ignite elemental fire ailment no_tier_3_eldritch_implicit 0
    helmet 350
    default 0
    75While a Unique Enemy is in your Presence, 35% chance to Ignite elemental fire ailment no_tier_2_eldritch_implicit 0
    helmet 350
    default 0
    75While a Unique Enemy is in your Presence, 40% chance to Ignite elemental fire ailment no_tier_1_eldritch_implicit 0
    helmet 350
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 25% chance to Ignite elemental fire ailment no_tier_6_eldritch_implicit 0
    helmet 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 30% chance to Ignite elemental fire ailment no_tier_5_eldritch_implicit 0
    helmet 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 35% chance to Ignite elemental fire ailment no_tier_4_eldritch_implicit 0
    helmet 140
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 40% chance to Ignite elemental fire ailment no_tier_3_eldritch_implicit 0
    helmet 140
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 45% chance to Ignite elemental fire ailment no_tier_2_eldritch_implicit 0
    helmet 140
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 50% chance to Ignite elemental fire ailment no_tier_1_eldritch_implicit 0
    helmet 140
    default 0
    755% chance to Freeze elemental cold ailment no_tier_6_eldritch_implicit 0
    helmet 700
    default 0
    7510% chance to Freeze elemental cold ailment no_tier_5_eldritch_implicit 0
    helmet 700
    default 0
    7515% chance to Freeze elemental cold ailment no_tier_4_eldritch_implicit 0
    helmet 700
    default 0
    7520% chance to Freeze elemental cold ailment no_tier_3_eldritch_implicit 0
    helmet 700
    default 0
    7525% chance to Freeze elemental cold ailment no_tier_2_eldritch_implicit 0
    helmet 700
    default 0
    7530% chance to Freeze elemental cold ailment no_tier_1_eldritch_implicit 0
    helmet 700
    default 0
    75While a Unique Enemy is in your Presence, 15% chance to Freeze elemental cold ailment no_tier_6_eldritch_implicit 0
    helmet 0
    default 0
    75While a Unique Enemy is in your Presence, 20% chance to Freeze elemental cold ailment no_tier_5_eldritch_implicit 0
    helmet 350
    default 0
    75While a Unique Enemy is in your Presence, 25% chance to Freeze elemental cold ailment no_tier_4_eldritch_implicit 0
    helmet 350
    default 0
    75While a Unique Enemy is in your Presence, 30% chance to Freeze elemental cold ailment no_tier_3_eldritch_implicit 0
    helmet 350
    default 0
    75While a Unique Enemy is in your Presence, 35% chance to Freeze elemental cold ailment no_tier_2_eldritch_implicit 0
    helmet 350
    default 0
    75While a Unique Enemy is in your Presence, 40% chance to Freeze elemental cold ailment no_tier_1_eldritch_implicit 0
    helmet 350
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 25% chance to Freeze elemental cold ailment no_tier_6_eldritch_implicit 0
    helmet 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 30% chance to Freeze elemental cold ailment no_tier_5_eldritch_implicit 0
    helmet 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 35% chance to Freeze elemental cold ailment no_tier_4_eldritch_implicit 0
    helmet 140
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 40% chance to Freeze elemental cold ailment no_tier_3_eldritch_implicit 0
    helmet 140
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 45% chance to Freeze elemental cold ailment no_tier_2_eldritch_implicit 0
    helmet 140
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 50% chance to Freeze elemental cold ailment no_tier_1_eldritch_implicit 0
    helmet 140
    default 0
    755% chance to Shock elemental lightning ailment no_tier_6_eldritch_implicit 0
    helmet 700
    default 0
    7510% chance to Shock elemental lightning ailment no_tier_5_eldritch_implicit 0
    helmet 700
    default 0
    7515% chance to Shock elemental lightning ailment no_tier_4_eldritch_implicit 0
    helmet 700
    default 0
    7520% chance to Shock elemental lightning ailment no_tier_3_eldritch_implicit 0
    helmet 700
    default 0
    7525% chance to Shock elemental lightning ailment no_tier_2_eldritch_implicit 0
    helmet 700
    default 0
    7530% chance to Shock elemental lightning ailment no_tier_1_eldritch_implicit 0
    helmet 700
    default 0
    75While a Unique Enemy is in your Presence, 15% chance to Shock elemental lightning ailment no_tier_6_eldritch_implicit 0
    helmet 0
    default 0
    75While a Unique Enemy is in your Presence, 20% chance to Shock elemental lightning ailment no_tier_5_eldritch_implicit 0
    helmet 350
    default 0
    75While a Unique Enemy is in your Presence, 25% chance to Shock elemental lightning ailment no_tier_4_eldritch_implicit 0
    helmet 350
    default 0
    75While a Unique Enemy is in your Presence, 30% chance to Shock elemental lightning ailment no_tier_3_eldritch_implicit 0
    helmet 350
    default 0
    75While a Unique Enemy is in your Presence, 35% chance to Shock elemental lightning ailment no_tier_2_eldritch_implicit 0
    helmet 350
    default 0
    75While a Unique Enemy is in your Presence, 40% chance to Shock elemental lightning ailment no_tier_1_eldritch_implicit 0
    helmet 350
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 25% chance to Shock elemental lightning ailment no_tier_6_eldritch_implicit 0
    helmet 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 30% chance to Shock elemental lightning ailment no_tier_5_eldritch_implicit 0
    helmet 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 35% chance to Shock elemental lightning ailment no_tier_4_eldritch_implicit 0
    helmet 140
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 40% chance to Shock elemental lightning ailment no_tier_3_eldritch_implicit 0
    helmet 140
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 45% chance to Shock elemental lightning ailment no_tier_2_eldritch_implicit 0
    helmet 140
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 50% chance to Shock elemental lightning ailment no_tier_1_eldritch_implicit 0
    helmet 140
    default 0
    75(33–35)% reduced Ignite Duration on you elemental fire ailment no_tier_6_eldritch_implicit 0
    helmet 700
    default 0
    75(36–38)% reduced Ignite Duration on you elemental fire ailment no_tier_5_eldritch_implicit 0
    helmet 700
    default 0
    75(39–41)% reduced Ignite Duration on you elemental fire ailment no_tier_4_eldritch_implicit 0
    helmet 700
    default 0
    75(42–44)% reduced Ignite Duration on you elemental fire ailment no_tier_3_eldritch_implicit 0
    helmet 700
    default 0
    75(45–47)% reduced Ignite Duration on you elemental fire ailment no_tier_2_eldritch_implicit 0
    helmet 700
    default 0
    75(48–50)% reduced Ignite Duration on you elemental fire ailment no_tier_1_eldritch_implicit 0
    helmet 700
    default 0
    75While a Unique Enemy is in your Presence, (42–44)% reduced Ignite Duration on you elemental fire ailment no_tier_6_eldritch_implicit 0
    helmet 0
    default 0
    75While a Unique Enemy is in your Presence, (45–47)% reduced Ignite Duration on you elemental fire ailment no_tier_5_eldritch_implicit 0
    helmet 350
    default 0
    75While a Unique Enemy is in your Presence, (48–50)% reduced Ignite Duration on you elemental fire ailment no_tier_4_eldritch_implicit 0
    helmet 350
    default 0
    75While a Unique Enemy is in your Presence, (51–53)% reduced Ignite Duration on you elemental fire ailment no_tier_3_eldritch_implicit 0
    helmet 350
    default 0
    75While a Unique Enemy is in your Presence, (54–57)% reduced Ignite Duration on you elemental fire ailment no_tier_2_eldritch_implicit 0
    helmet 350
    default 0
    75While a Unique Enemy is in your Presence, (58–61)% reduced Ignite Duration on you elemental fire ailment no_tier_1_eldritch_implicit 0
    helmet 350
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (51–53)% reduced Ignite Duration on you elemental fire ailment no_tier_6_eldritch_implicit 0
    helmet 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (54–56)% reduced Ignite Duration on you elemental fire ailment no_tier_5_eldritch_implicit 0
    helmet 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (57–59)% reduced Ignite Duration on you elemental fire ailment no_tier_4_eldritch_implicit 0
    helmet 140
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (60–62)% reduced Ignite Duration on you elemental fire ailment no_tier_3_eldritch_implicit 0
    helmet 140
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (63–66)% reduced Ignite Duration on you elemental fire ailment no_tier_2_eldritch_implicit 0
    helmet 140
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (67–70)% reduced Ignite Duration on you elemental fire ailment no_tier_1_eldritch_implicit 0
    helmet 140
    default 0
    75(33–35)% reduced Freeze Duration on you elemental cold ailment no_tier_6_eldritch_implicit 0
    helmet 700
    default 0
    75(36–38)% reduced Freeze Duration on you elemental cold ailment no_tier_5_eldritch_implicit 0
    helmet 700
    default 0
    75(39–41)% reduced Freeze Duration on you elemental cold ailment no_tier_4_eldritch_implicit 0
    helmet 700
    default 0
    75(42–44)% reduced Freeze Duration on you elemental cold ailment no_tier_3_eldritch_implicit 0
    helmet 700
    default 0
    75(45–47)% reduced Freeze Duration on you elemental cold ailment no_tier_2_eldritch_implicit 0
    helmet 700
    default 0
    75(48–50)% reduced Freeze Duration on you elemental cold ailment no_tier_1_eldritch_implicit 0
    helmet 700
    default 0
    75While a Unique Enemy is in your Presence, (42–44)% reduced Freeze Duration on you elemental cold ailment no_tier_6_eldritch_implicit 0
    helmet 0
    default 0
    75While a Unique Enemy is in your Presence, (45–47)% reduced Freeze Duration on you elemental cold ailment no_tier_5_eldritch_implicit 0
    helmet 350
    default 0
    75While a Unique Enemy is in your Presence, (48–50)% reduced Freeze Duration on you elemental cold ailment no_tier_4_eldritch_implicit 0
    helmet 350
    default 0
    75While a Unique Enemy is in your Presence, (51–53)% reduced Freeze Duration on you elemental cold ailment no_tier_3_eldritch_implicit 0
    helmet 350
    default 0
    75While a Unique Enemy is in your Presence, (54–57)% reduced Freeze Duration on you elemental cold ailment no_tier_2_eldritch_implicit 0
    helmet 350
    default 0
    75While a Unique Enemy is in your Presence, (58–61)% reduced Freeze Duration on you elemental cold ailment no_tier_1_eldritch_implicit 0
    helmet 350
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (51–53)% reduced Freeze Duration on you elemental cold ailment no_tier_6_eldritch_implicit 0
    helmet 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (54–56)% reduced Freeze Duration on you elemental cold ailment no_tier_5_eldritch_implicit 0
    helmet 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (57–59)% reduced Freeze Duration on you elemental cold ailment no_tier_4_eldritch_implicit 0
    helmet 140
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (60–62)% reduced Freeze Duration on you elemental cold ailment no_tier_3_eldritch_implicit 0
    helmet 140
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (63–66)% reduced Freeze Duration on you elemental cold ailment no_tier_2_eldritch_implicit 0
    helmet 140
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (67–70)% reduced Freeze Duration on you elemental cold ailment no_tier_1_eldritch_implicit 0
    helmet 140
    default 0
    75(33–35)% reduced Effect of Shock on you elemental lightning ailment no_tier_6_eldritch_implicit 0
    helmet 700
    default 0
    75(36–38)% reduced Effect of Shock on you elemental lightning ailment no_tier_5_eldritch_implicit 0
    helmet 700
    default 0
    75(39–41)% reduced Effect of Shock on you elemental lightning ailment no_tier_4_eldritch_implicit 0
    helmet 700
    default 0
    75(42–44)% reduced Effect of Shock on you elemental lightning ailment no_tier_3_eldritch_implicit 0
    helmet 700
    default 0
    75(45–47)% reduced Effect of Shock on you elemental lightning ailment no_tier_2_eldritch_implicit 0
    helmet 700
    default 0
    75(48–50)% reduced Effect of Shock on you elemental lightning ailment no_tier_1_eldritch_implicit 0
    helmet 700
    default 0
    75While a Unique Enemy is in your Presence, (42–44)% reduced Effect of Shock on you elemental lightning ailment no_tier_6_eldritch_implicit 0
    helmet 0
    default 0
    75While a Unique Enemy is in your Presence, (45–47)% reduced Effect of Shock on you elemental lightning ailment no_tier_5_eldritch_implicit 0
    helmet 350
    default 0
    75While a Unique Enemy is in your Presence, (48–50)% reduced Effect of Shock on you elemental lightning ailment no_tier_4_eldritch_implicit 0
    helmet 350
    default 0
    75While a Unique Enemy is in your Presence, (51–53)% reduced Effect of Shock on you elemental lightning ailment no_tier_3_eldritch_implicit 0
    helmet 350
    default 0
    75While a Unique Enemy is in your Presence, (54–57)% reduced Effect of Shock on you elemental lightning ailment no_tier_2_eldritch_implicit 0
    helmet 350
    default 0
    75While a Unique Enemy is in your Presence, (58–61)% reduced Effect of Shock on you elemental lightning ailment no_tier_1_eldritch_implicit 0
    helmet 350
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (51–53)% reduced Effect of Shock on you elemental lightning ailment no_tier_6_eldritch_implicit 0
    helmet 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (54–56)% reduced Effect of Shock on you elemental lightning ailment no_tier_5_eldritch_implicit 0
    helmet 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (57–59)% reduced Effect of Shock on you elemental lightning ailment no_tier_4_eldritch_implicit 0
    helmet 140
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (60–62)% reduced Effect of Shock on you elemental lightning ailment no_tier_3_eldritch_implicit 0
    helmet 140
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (63–66)% reduced Effect of Shock on you elemental lightning ailment no_tier_2_eldritch_implicit 0
    helmet 140
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (67–70)% reduced Effect of Shock on you elemental lightning ailment no_tier_1_eldritch_implicit 0
    helmet 140
    default 0
    75(19–21)% increased Mana Regeneration Rate resource mana no_tier_6_eldritch_implicit 0
    helmet 1000
    default 0
    75(22–24)% increased Mana Regeneration Rate resource mana no_tier_5_eldritch_implicit 0
    helmet 1000
    default 0
    75(25–27)% increased Mana Regeneration Rate resource mana no_tier_4_eldritch_implicit 0
    helmet 1000
    default 0
    75(28–30)% increased Mana Regeneration Rate resource mana no_tier_3_eldritch_implicit 0
    helmet 1000
    default 0
    75(31–33)% increased Mana Regeneration Rate resource mana no_tier_2_eldritch_implicit 0
    helmet 1000
    default 0
    75(34–36)% increased Mana Regeneration Rate resource mana no_tier_1_eldritch_implicit 0
    helmet 1000
    default 0
    75While a Unique Enemy is in your Presence, (31–33)% increased Mana Regeneration Rate resource mana no_tier_6_eldritch_implicit 0
    helmet 0
    default 0
    75While a Unique Enemy is in your Presence, (34–36)% increased Mana Regeneration Rate resource mana no_tier_5_eldritch_implicit 0
    helmet 500
    default 0
    75While a Unique Enemy is in your Presence, (37–39)% increased Mana Regeneration Rate resource mana no_tier_4_eldritch_implicit 0
    helmet 500
    default 0
    75While a Unique Enemy is in your Presence, (40–42)% increased Mana Regeneration Rate resource mana no_tier_3_eldritch_implicit 0
    helmet 500
    default 0
    75While a Unique Enemy is in your Presence, (43–45)% increased Mana Regeneration Rate resource mana no_tier_2_eldritch_implicit 0
    helmet 500
    default 0
    75While a Unique Enemy is in your Presence, (46–48)% increased Mana Regeneration Rate resource mana no_tier_1_eldritch_implicit 0
    helmet 500
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (43–45)% increased Mana Regeneration Rate resource mana no_tier_6_eldritch_implicit 0
    helmet 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (46–48)% increased Mana Regeneration Rate resource mana no_tier_5_eldritch_implicit 0
    helmet 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (49–51)% increased Mana Regeneration Rate resource mana no_tier_4_eldritch_implicit 0
    helmet 200
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (52–54)% increased Mana Regeneration Rate resource mana no_tier_3_eldritch_implicit 0
    helmet 200
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (55–57)% increased Mana Regeneration Rate resource mana no_tier_2_eldritch_implicit 0
    helmet 200
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (58–60)% increased Mana Regeneration Rate resource mana no_tier_1_eldritch_implicit 0
    helmet 200
    default 0
    75Enemies you've Hit Recently have (65–67)% reduced Life Regeneration rate no_tier_6_eldritch_implicit 0
    helmet 700
    default 0
    75Enemies you've Hit Recently have (68–70)% reduced Life Regeneration rate no_tier_5_eldritch_implicit 0
    helmet 700
    default 0
    75Enemies you've Hit Recently have (71–73)% reduced Life Regeneration rate no_tier_4_eldritch_implicit 0
    helmet 700
    default 0
    75Enemies you've Hit Recently have (74–76)% reduced Life Regeneration rate no_tier_3_eldritch_implicit 0
    helmet 700
    default 0
    75Enemies you've Hit Recently have (77–79)% reduced Life Regeneration rate no_tier_2_eldritch_implicit 0
    helmet 700
    default 0
    75Enemies you've Hit Recently have (80–82)% reduced Life Regeneration rate no_tier_1_eldritch_implicit 0
    helmet 700
    default 0
    75While a Unique Enemy is in your Presence, Enemies you've Hit Recently have (74–76)% reduced Life Regeneration rate resource life no_tier_6_eldritch_implicit 0
    helmet 0
    default 0
    75While a Unique Enemy is in your Presence, Enemies you've Hit Recently have (77–79)% reduced Life Regeneration rate resource life no_tier_5_eldritch_implicit 0
    helmet 350
    default 0
    75While a Unique Enemy is in your Presence, Enemies you've Hit Recently have (80–82)% reduced Life Regeneration rate resource life no_tier_4_eldritch_implicit 0
    helmet 350
    default 0
    75While a Unique Enemy is in your Presence, Enemies you've Hit Recently have (83–85)% reduced Life Regeneration rate resource life no_tier_3_eldritch_implicit 0
    helmet 350
    default 0
    75While a Unique Enemy is in your Presence, Enemies you've Hit Recently have (86–88)% reduced Life Regeneration rate resource life no_tier_2_eldritch_implicit 0
    helmet 350
    default 0
    75While a Unique Enemy is in your Presence, Enemies you've Hit Recently have (89–91)% reduced Life Regeneration rate resource life no_tier_1_eldritch_implicit 0
    helmet 350
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Enemies you've Hit Recently have (83–85)% reduced Life Regeneration rate resource life no_tier_6_eldritch_implicit 0
    helmet 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Enemies you've Hit Recently have (86–88)% reduced Life Regeneration rate resource life no_tier_5_eldritch_implicit 0
    helmet 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Enemies you've Hit Recently have (89–91)% reduced Life Regeneration rate resource life no_tier_4_eldritch_implicit 0
    helmet 140
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Enemies you've Hit Recently have (92–94)% reduced Life Regeneration rate resource life no_tier_3_eldritch_implicit 0
    helmet 140
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Enemies you've Hit Recently have (95–97)% reduced Life Regeneration rate resource life no_tier_2_eldritch_implicit 0
    helmet 140
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Enemies you've Hit Recently have (98–100)% reduced Life Regeneration rate resource life no_tier_1_eldritch_implicit 0
    helmet 140
    default 0
    755% increased Mana Regeneration Rate per Power Charge resource mana no_tier_6_eldritch_implicit 0
    helmet 1000
    default 0
    755% increased Mana Regeneration Rate per Power Charge resource mana no_tier_5_eldritch_implicit 0
    helmet 1000
    default 0
    755% increased Mana Regeneration Rate per Power Charge resource mana no_tier_4_eldritch_implicit 0
    helmet 1000
    default 0
    755% increased Mana Regeneration Rate per Power Charge resource mana no_tier_3_eldritch_implicit 0
    helmet 1000
    default 0
    756% increased Mana Regeneration Rate per Power Charge resource mana no_tier_2_eldritch_implicit 0
    helmet 1000
    default 0
    756% increased Mana Regeneration Rate per Power Charge resource mana no_tier_1_eldritch_implicit 0
    helmet 1000
    default 0
    75While a Unique Enemy is in your Presence, 6% increased Mana Regeneration Rate per Power Charge resource mana no_tier_6_eldritch_implicit 0
    helmet 0
    default 0
    75While a Unique Enemy is in your Presence, 6% increased Mana Regeneration Rate per Power Charge resource mana no_tier_5_eldritch_implicit 0
    helmet 500
    default 0
    75While a Unique Enemy is in your Presence, 6% increased Mana Regeneration Rate per Power Charge resource mana no_tier_4_eldritch_implicit 0
    helmet 500
    default 0
    75While a Unique Enemy is in your Presence, 6% increased Mana Regeneration Rate per Power Charge resource mana no_tier_3_eldritch_implicit 0
    helmet 500
    default 0
    75While a Unique Enemy is in your Presence, 7% increased Mana Regeneration Rate per Power Charge resource mana no_tier_2_eldritch_implicit 0
    helmet 500
    default 0
    75While a Unique Enemy is in your Presence, 7% increased Mana Regeneration Rate per Power Charge resource mana no_tier_1_eldritch_implicit 0
    helmet 500
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 7% increased Mana Regeneration Rate per Power Charge resource mana no_tier_6_eldritch_implicit 0
    helmet 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 7% increased Mana Regeneration Rate per Power Charge resource mana no_tier_5_eldritch_implicit 0
    helmet 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 7% increased Mana Regeneration Rate per Power Charge resource mana no_tier_4_eldritch_implicit 0
    helmet 200
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 7% increased Mana Regeneration Rate per Power Charge resource mana no_tier_3_eldritch_implicit 0
    helmet 200
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 8% increased Mana Regeneration Rate per Power Charge resource mana no_tier_2_eldritch_implicit 0
    helmet 200
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 8% increased Mana Regeneration Rate per Power Charge resource mana no_tier_1_eldritch_implicit 0
    helmet 200
    default 0
    75(14–16)% increased Attack Damage damage attack no_tier_6_eldritch_implicit 0
    helmet 1000
    amulet 1000
    default 0
    75(17–19)% increased Attack Damage damage attack no_tier_5_eldritch_implicit 0
    helmet 1000
    amulet 1000
    default 0
    75(20–22)% increased Attack Damage damage attack no_tier_4_eldritch_implicit 0
    helmet 1000
    amulet 1000
    default 0
    75(23–25)% increased Attack Damage damage attack no_tier_3_eldritch_implicit 0
    helmet 1000
    amulet 1000
    default 0
    75(26–27)% increased Attack Damage damage attack no_tier_2_eldritch_implicit 0
    helmet 1000
    amulet 1000
    default 0
    75(28–29)% increased Attack Damage damage attack no_tier_1_eldritch_implicit 0
    helmet 1000
    amulet 1000
    default 0
    75While a Unique Enemy is in your Presence, (26–28)% increased Attack Damage damage attack no_tier_6_eldritch_implicit 0
    helmet 0
    amulet 0
    default 0
    75While a Unique Enemy is in your Presence, (29–31)% increased Attack Damage damage attack no_tier_5_eldritch_implicit 0
    helmet 500
    amulet 500
    default 0
    75While a Unique Enemy is in your Presence, (32–34)% increased Attack Damage damage attack no_tier_4_eldritch_implicit 0
    helmet 500
    amulet 500
    default 0
    75While a Unique Enemy is in your Presence, (35–37)% increased Attack Damage damage attack no_tier_3_eldritch_implicit 0
    helmet 500
    amulet 500
    default 0
    75While a Unique Enemy is in your Presence, (38–39)% increased Attack Damage damage attack no_tier_2_eldritch_implicit 0
    helmet 500
    amulet 500
    default 0
    75While a Unique Enemy is in your Presence, (40–41)% increased Attack Damage damage attack no_tier_1_eldritch_implicit 0
    helmet 500
    amulet 500
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (38–40)% increased Attack Damage damage attack no_tier_6_eldritch_implicit 0
    helmet 0
    amulet 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (41–43)% increased Attack Damage damage attack no_tier_5_eldritch_implicit 0
    helmet 0
    amulet 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (44–46)% increased Attack Damage damage attack no_tier_4_eldritch_implicit 0
    helmet 200
    amulet 200
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (47–49)% increased Attack Damage damage attack no_tier_3_eldritch_implicit 0
    helmet 200
    amulet 200
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (50–51)% increased Attack Damage damage attack no_tier_2_eldritch_implicit 0
    helmet 200
    amulet 200
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (52–53)% increased Attack Damage damage attack no_tier_1_eldritch_implicit 0
    helmet 200
    amulet 200
    default 0
    75(14–16)% increased Spell Damage damage caster no_tier_6_eldritch_implicit 0
    helmet 1000
    amulet 1000
    default 0
    75(17–19)% increased Spell Damage damage caster no_tier_5_eldritch_implicit 0
    helmet 1000
    amulet 1000
    default 0
    75(20–22)% increased Spell Damage damage caster no_tier_4_eldritch_implicit 0
    helmet 1000
    amulet 1000
    default 0
    75(23–25)% increased Spell Damage damage caster no_tier_3_eldritch_implicit 0
    helmet 1000
    amulet 1000
    default 0
    75(26–27)% increased Spell Damage damage caster no_tier_2_eldritch_implicit 0
    helmet 1000
    amulet 1000
    default 0
    75(28–29)% increased Spell Damage damage caster no_tier_1_eldritch_implicit 0
    helmet 1000
    amulet 1000
    default 0
    75While a Unique Enemy is in your Presence, (26–28)% increased Spell Damage damage caster no_tier_6_eldritch_implicit 0
    helmet 0
    amulet 0
    default 0
    75While a Unique Enemy is in your Presence, (29–31)% increased Spell Damage damage caster no_tier_5_eldritch_implicit 0
    helmet 500
    amulet 500
    default 0
    75While a Unique Enemy is in your Presence, (32–34)% increased Spell Damage damage caster no_tier_4_eldritch_implicit 0
    helmet 500
    amulet 500
    default 0
    75While a Unique Enemy is in your Presence, (35–37)% increased Spell Damage damage caster no_tier_3_eldritch_implicit 0
    helmet 500
    amulet 500
    default 0
    75While a Unique Enemy is in your Presence, (38–39)% increased Spell Damage damage caster no_tier_2_eldritch_implicit 0
    helmet 500
    amulet 500
    default 0
    75While a Unique Enemy is in your Presence, (40–41)% increased Spell Damage damage caster no_tier_1_eldritch_implicit 0
    helmet 500
    amulet 500
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (38–40)% increased Spell Damage damage caster no_tier_6_eldritch_implicit 0
    helmet 0
    amulet 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (41–43)% increased Spell Damage damage caster no_tier_5_eldritch_implicit 0
    helmet 0
    amulet 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (44–46)% increased Spell Damage damage caster no_tier_4_eldritch_implicit 0
    helmet 200
    amulet 200
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (47–49)% increased Spell Damage damage caster no_tier_3_eldritch_implicit 0
    helmet 200
    amulet 200
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (50–51)% increased Spell Damage damage caster no_tier_2_eldritch_implicit 0
    helmet 200
    amulet 200
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (52–53)% increased Spell Damage damage caster no_tier_1_eldritch_implicit 0
    helmet 200
    amulet 200
    default 0
    75(6–7)% increased Effect of Arcane Surge on you no_tier_6_eldritch_implicit 0
    helmet 300
    default 0
    75(8–9)% increased Effect of Arcane Surge on you no_tier_5_eldritch_implicit 0
    helmet 300
    default 0
    75(10–11)% increased Effect of Arcane Surge on you no_tier_4_eldritch_implicit 0
    helmet 300
    default 0
    75(12–13)% increased Effect of Arcane Surge on you no_tier_3_eldritch_implicit 0
    helmet 300
    default 0
    75(14–15)% increased Effect of Arcane Surge on you no_tier_2_eldritch_implicit 0
    helmet 300
    default 0
    75(16–17)% increased Effect of Arcane Surge on you no_tier_1_eldritch_implicit 0
    helmet 300
    default 0
    75While a Unique Enemy is in your Presence, (12–13)% increased Effect of Arcane Surge on you no_tier_6_eldritch_implicit 0
    helmet 0
    default 0
    75While a Unique Enemy is in your Presence, (14–15)% increased Effect of Arcane Surge on you no_tier_5_eldritch_implicit 0
    helmet 150
    default 0
    75While a Unique Enemy is in your Presence, (16–17)% increased Effect of Arcane Surge on you no_tier_4_eldritch_implicit 0
    helmet 150
    default 0
    75While a Unique Enemy is in your Presence, (18–19)% increased Effect of Arcane Surge on you no_tier_3_eldritch_implicit 0
    helmet 150
    default 0
    75While a Unique Enemy is in your Presence, (20–21)% increased Effect of Arcane Surge on you no_tier_2_eldritch_implicit 0
    helmet 150
    default 0
    75While a Unique Enemy is in your Presence, (22–23)% increased Effect of Arcane Surge on you no_tier_1_eldritch_implicit 0
    helmet 150
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (18–19)% increased Effect of Arcane Surge on you no_tier_6_eldritch_implicit 0
    helmet 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (20–21)% increased Effect of Arcane Surge on you no_tier_5_eldritch_implicit 0
    helmet 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (22–23)% increased Effect of Arcane Surge on you no_tier_4_eldritch_implicit 0
    helmet 60
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (24–25)% increased Effect of Arcane Surge on you no_tier_3_eldritch_implicit 0
    helmet 60
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (26–27)% increased Effect of Arcane Surge on you no_tier_2_eldritch_implicit 0
    helmet 60
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (28–29)% increased Effect of Arcane Surge on you no_tier_1_eldritch_implicit 0
    helmet 60
    default 0
    757% increased Life Regeneration rate resource life no_tier_6_eldritch_implicit 0
    boots 1000
    amulet 1000
    default 0
    758% increased Life Regeneration rate resource life no_tier_5_eldritch_implicit 0
    boots 1000
    amulet 1000
    default 0
    759% increased Life Regeneration rate resource life no_tier_4_eldritch_implicit 0
    boots 1000
    amulet 1000
    default 0
    7510% increased Life Regeneration rate resource life no_tier_3_eldritch_implicit 0
    boots 1000
    amulet 1000
    default 0
    7511% increased Life Regeneration rate resource life no_tier_2_eldritch_implicit 0
    boots 1000
    amulet 1000
    default 0
    7512% increased Life Regeneration rate resource life no_tier_1_eldritch_implicit 0
    boots 1000
    amulet 1000
    default 0
    75While a Unique Enemy is in your Presence, 10% increased Life Regeneration rate resource life no_tier_6_eldritch_implicit 0
    boots 0
    amulet 0
    default 0
    75While a Unique Enemy is in your Presence, 11% increased Life Regeneration rate resource life no_tier_5_eldritch_implicit 0
    boots 500
    amulet 500
    default 0
    75While a Unique Enemy is in your Presence, 12% increased Life Regeneration rate resource life no_tier_4_eldritch_implicit 0
    boots 500
    amulet 500
    default 0
    75While a Unique Enemy is in your Presence, 13% increased Life Regeneration rate resource life no_tier_3_eldritch_implicit 0
    boots 500
    amulet 500
    default 0
    75While a Unique Enemy is in your Presence, 14% increased Life Regeneration rate resource life no_tier_2_eldritch_implicit 0
    boots 500
    amulet 500
    default 0
    75While a Unique Enemy is in your Presence, 15% increased Life Regeneration rate resource life no_tier_1_eldritch_implicit 0
    boots 500
    amulet 500
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 13% increased Life Regeneration rate resource life no_tier_6_eldritch_implicit 0
    boots 0
    amulet 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 14% increased Life Regeneration rate resource life no_tier_5_eldritch_implicit 0
    boots 0
    amulet 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 15% increased Life Regeneration rate resource life no_tier_4_eldritch_implicit 0
    boots 200
    amulet 200
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 16% increased Life Regeneration rate resource life no_tier_3_eldritch_implicit 0
    boots 200
    amulet 200
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 17% increased Life Regeneration rate resource life no_tier_2_eldritch_implicit 0
    boots 200
    amulet 200
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 18% increased Life Regeneration rate resource life no_tier_1_eldritch_implicit 0
    boots 200
    amulet 200
    default 0
    75(33–35)% increased Armour from Equipped Helmet and Gloves no_tier_6_eldritch_implicit 0
    boots 1000
    default 0
    75(36–38)% increased Armour from Equipped Helmet and Gloves no_tier_5_eldritch_implicit 0
    boots 1000
    default 0
    75(39–41)% increased Armour from Equipped Helmet and Gloves no_tier_4_eldritch_implicit 0
    boots 1000
    default 0
    75(42–44)% increased Armour from Equipped Helmet and Gloves no_tier_3_eldritch_implicit 0
    boots 1000
    default 0
    75(45–47)% increased Armour from Equipped Helmet and Gloves no_tier_2_eldritch_implicit 0
    boots 1000
    default 0
    75(48–50)% increased Armour from Equipped Helmet and Gloves no_tier_1_eldritch_implicit 0
    boots 1000
    default 0
    75While a Unique Enemy is in your Presence, (42–44)% increased Armour from Equipped Helmet and Gloves defences no_tier_6_eldritch_implicit 0
    boots 0
    default 0
    75While a Unique Enemy is in your Presence, (45–47)% increased Armour from Equipped Helmet and Gloves defences no_tier_5_eldritch_implicit 0
    boots 500
    default 0
    75While a Unique Enemy is in your Presence, (48–50)% increased Armour from Equipped Helmet and Gloves defences no_tier_4_eldritch_implicit 0
    boots 500
    default 0
    75While a Unique Enemy is in your Presence, (51–53)% increased Armour from Equipped Helmet and Gloves defences no_tier_3_eldritch_implicit 0
    boots 500
    default 0
    75While a Unique Enemy is in your Presence, (54–57)% increased Armour from Equipped Helmet and Gloves defences no_tier_2_eldritch_implicit 0
    boots 500
    default 0
    75While a Unique Enemy is in your Presence, (58–61)% increased Armour from Equipped Helmet and Gloves defences no_tier_1_eldritch_implicit 0
    boots 500
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (51–53)% increased Armour from Equipped Helmet and Gloves defences no_tier_6_eldritch_implicit 0
    boots 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (54–56)% increased Armour from Equipped Helmet and Gloves defences no_tier_5_eldritch_implicit 0
    boots 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (57–59)% increased Armour from Equipped Helmet and Gloves defences no_tier_4_eldritch_implicit 0
    boots 200
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (60–62)% increased Armour from Equipped Helmet and Gloves defences no_tier_3_eldritch_implicit 0
    boots 200
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (63–66)% increased Armour from Equipped Helmet and Gloves defences no_tier_2_eldritch_implicit 0
    boots 200
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (67–70)% increased Armour from Equipped Helmet and Gloves defences no_tier_1_eldritch_implicit 0
    boots 200
    default 0
    75Ignites you inflict deal Damage 5% faster damage elemental fire ailment no_tier_6_eldritch_implicit 0
    boots 600
    default 0
    75Ignites you inflict deal Damage 6% faster damage elemental fire ailment no_tier_5_eldritch_implicit 0
    boots 600
    default 0
    75Ignites you inflict deal Damage 7% faster damage elemental fire ailment no_tier_4_eldritch_implicit 0
    boots 600
    default 0
    75Ignites you inflict deal Damage 8% faster damage elemental fire ailment no_tier_3_eldritch_implicit 0
    boots 600
    default 0
    75Ignites you inflict deal Damage 9% faster damage elemental fire ailment no_tier_2_eldritch_implicit 0
    boots 600
    default 0
    75Ignites you inflict deal Damage 10% faster damage elemental fire ailment no_tier_1_eldritch_implicit 0
    boots 600
    default 0
    75While a Unique Enemy is in your Presence, Ignites you inflict deal Damage 8% faster elemental fire ailment no_tier_6_eldritch_implicit 0
    boots 0
    default 0
    75While a Unique Enemy is in your Presence, Ignites you inflict deal Damage 9% faster elemental fire ailment no_tier_5_eldritch_implicit 0
    boots 300
    default 0
    75While a Unique Enemy is in your Presence, Ignites you inflict deal Damage 10% faster elemental fire ailment no_tier_4_eldritch_implicit 0
    boots 300
    default 0
    75While a Unique Enemy is in your Presence, Ignites you inflict deal Damage 11% faster elemental fire ailment no_tier_3_eldritch_implicit 0
    boots 300
    default 0
    75While a Unique Enemy is in your Presence, Ignites you inflict deal Damage 12% faster elemental fire ailment no_tier_2_eldritch_implicit 0
    boots 300
    default 0
    75While a Unique Enemy is in your Presence, Ignites you inflict deal Damage 13% faster elemental fire ailment no_tier_1_eldritch_implicit 0
    boots 300
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Ignites you inflict deal Damage 11% faster elemental fire ailment no_tier_6_eldritch_implicit 0
    boots 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Ignites you inflict deal Damage 12% faster elemental fire ailment no_tier_5_eldritch_implicit 0
    boots 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Ignites you inflict deal Damage 13% faster elemental fire ailment no_tier_4_eldritch_implicit 0
    boots 120
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Ignites you inflict deal Damage 14% faster elemental fire ailment no_tier_3_eldritch_implicit 0
    boots 120
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Ignites you inflict deal Damage 15% faster elemental fire ailment no_tier_2_eldritch_implicit 0
    boots 120
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Ignites you inflict deal Damage 16% faster elemental fire ailment no_tier_1_eldritch_implicit 0
    boots 120
    default 0
    75Poisons you inflict deal Damage 5% faster poison damage chaos ailment no_tier_6_eldritch_implicit 0
    boots 600
    default 0
    75Poisons you inflict deal Damage 6% faster poison damage chaos ailment no_tier_5_eldritch_implicit 0
    boots 600
    default 0
    75Poisons you inflict deal Damage 7% faster poison damage chaos ailment no_tier_4_eldritch_implicit 0
    boots 600
    default 0
    75Poisons you inflict deal Damage 8% faster poison damage chaos ailment no_tier_3_eldritch_implicit 0
    boots 600
    default 0
    75Poisons you inflict deal Damage 9% faster poison damage chaos ailment no_tier_2_eldritch_implicit 0
    boots 600
    default 0
    75Poisons you inflict deal Damage 10% faster poison damage chaos ailment no_tier_1_eldritch_implicit 0
    boots 600
    default 0
    75While a Unique Enemy is in your Presence, Poisons you inflict deal Damage 8% faster poison chaos ailment no_tier_6_eldritch_implicit 0
    boots 0
    default 0
    75While a Unique Enemy is in your Presence, Poisons you inflict deal Damage 9% faster poison chaos ailment no_tier_5_eldritch_implicit 0
    boots 300
    default 0
    75While a Unique Enemy is in your Presence, Poisons you inflict deal Damage 10% faster poison chaos ailment no_tier_4_eldritch_implicit 0
    boots 300
    default 0
    75While a Unique Enemy is in your Presence, Poisons you inflict deal Damage 11% faster poison chaos ailment no_tier_3_eldritch_implicit 0
    boots 300
    default 0
    75While a Unique Enemy is in your Presence, Poisons you inflict deal Damage 12% faster poison chaos ailment no_tier_2_eldritch_implicit 0
    boots 300
    default 0
    75While a Unique Enemy is in your Presence, Poisons you inflict deal Damage 13% faster poison chaos ailment no_tier_1_eldritch_implicit 0
    boots 300
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Poisons you inflict deal Damage 11% faster poison chaos ailment no_tier_6_eldritch_implicit 0
    boots 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Poisons you inflict deal Damage 12% faster poison chaos ailment no_tier_5_eldritch_implicit 0
    boots 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Poisons you inflict deal Damage 13% faster poison chaos ailment no_tier_4_eldritch_implicit 0
    boots 120
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Poisons you inflict deal Damage 14% faster poison chaos ailment no_tier_3_eldritch_implicit 0
    boots 120
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Poisons you inflict deal Damage 15% faster poison chaos ailment no_tier_2_eldritch_implicit 0
    boots 120
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Poisons you inflict deal Damage 16% faster poison chaos ailment no_tier_1_eldritch_implicit 0
    boots 120
    default 0
    75Bleeding you inflict deals Damage 5% faster bleed damage physical attack ailment no_tier_6_eldritch_implicit 0
    boots 600
    default 0
    75Bleeding you inflict deals Damage 6% faster bleed damage physical attack ailment no_tier_5_eldritch_implicit 0
    boots 600
    default 0
    75Bleeding you inflict deals Damage 7% faster bleed damage physical attack ailment no_tier_4_eldritch_implicit 0
    boots 600
    default 0
    75Bleeding you inflict deals Damage 8% faster bleed damage physical attack ailment no_tier_3_eldritch_implicit 0
    boots 600
    default 0
    75Bleeding you inflict deals Damage 9% faster bleed damage physical attack ailment no_tier_2_eldritch_implicit 0
    boots 600
    default 0
    75Bleeding you inflict deals Damage 10% faster bleed damage physical attack ailment no_tier_1_eldritch_implicit 0
    boots 600
    default 0
    75While a Unique Enemy is in your Presence, Bleeding you inflict deals Damage 8% faster bleed physical ailment no_tier_6_eldritch_implicit 0
    boots 0
    default 0
    75While a Unique Enemy is in your Presence, Bleeding you inflict deals Damage 9% faster bleed physical ailment no_tier_5_eldritch_implicit 0
    boots 300
    default 0
    75While a Unique Enemy is in your Presence, Bleeding you inflict deals Damage 10% faster bleed physical ailment no_tier_4_eldritch_implicit 0
    boots 300
    default 0
    75While a Unique Enemy is in your Presence, Bleeding you inflict deals Damage 11% faster bleed physical ailment no_tier_3_eldritch_implicit 0
    boots 300
    default 0
    75While a Unique Enemy is in your Presence, Bleeding you inflict deals Damage 12% faster bleed physical ailment no_tier_2_eldritch_implicit 0
    boots 300
    default 0
    75While a Unique Enemy is in your Presence, Bleeding you inflict deals Damage 13% faster bleed physical ailment no_tier_1_eldritch_implicit 0
    boots 300
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Bleeding you inflict deals Damage 11% faster bleed physical ailment no_tier_6_eldritch_implicit 0
    boots 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Bleeding you inflict deals Damage 12% faster bleed physical ailment no_tier_5_eldritch_implicit 0
    boots 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Bleeding you inflict deals Damage 13% faster bleed physical ailment no_tier_4_eldritch_implicit 0
    boots 120
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Bleeding you inflict deals Damage 14% faster bleed physical ailment no_tier_3_eldritch_implicit 0
    boots 120
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Bleeding you inflict deals Damage 15% faster bleed physical ailment no_tier_2_eldritch_implicit 0
    boots 120
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Bleeding you inflict deals Damage 16% faster bleed physical ailment no_tier_1_eldritch_implicit 0
    boots 120
    default 0
    75Gain 4% of Physical Damage as Extra Fire Damage damage physical elemental fire no_tier_6_eldritch_implicit 0
    boots 600
    default 0
    75Gain 4% of Physical Damage as Extra Fire Damage damage physical elemental fire no_tier_5_eldritch_implicit 0
    boots 600
    default 0
    75Gain 5% of Physical Damage as Extra Fire Damage damage physical elemental fire no_tier_4_eldritch_implicit 0
    boots 600
    default 0
    75Gain 5% of Physical Damage as Extra Fire Damage damage physical elemental fire no_tier_3_eldritch_implicit 0
    boots 600
    default 0
    75Gain 6% of Physical Damage as Extra Fire Damage damage physical elemental fire no_tier_2_eldritch_implicit 0
    boots 600
    default 0
    75Gain 6% of Physical Damage as Extra Fire Damage damage physical elemental fire no_tier_1_eldritch_implicit 0
    boots 600
    default 0
    75While a Unique Enemy is in your Presence, Gain 6% of Physical Damage as Extra Fire Damage physical elemental fire no_tier_6_eldritch_implicit 0
    boots 0
    default 0
    75While a Unique Enemy is in your Presence, Gain 6% of Physical Damage as Extra Fire Damage physical elemental fire no_tier_5_eldritch_implicit 0
    boots 300
    default 0
    75While a Unique Enemy is in your Presence, Gain 7% of Physical Damage as Extra Fire Damage physical elemental fire no_tier_4_eldritch_implicit 0
    boots 300
    default 0
    75While a Unique Enemy is in your Presence, Gain 7% of Physical Damage as Extra Fire Damage physical elemental fire no_tier_3_eldritch_implicit 0
    boots 300
    default 0
    75While a Unique Enemy is in your Presence, Gain 8% of Physical Damage as Extra Fire Damage physical elemental fire no_tier_2_eldritch_implicit 0
    boots 300
    default 0
    75While a Unique Enemy is in your Presence, Gain 8% of Physical Damage as Extra Fire Damage physical elemental fire no_tier_1_eldritch_implicit 0
    boots 300
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Gain 8% of Physical Damage as Extra Fire Damage physical elemental fire no_tier_6_eldritch_implicit 0
    boots 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Gain 8% of Physical Damage as Extra Fire Damage physical elemental fire no_tier_5_eldritch_implicit 0
    boots 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Gain 9% of Physical Damage as Extra Fire Damage physical elemental fire no_tier_4_eldritch_implicit 0
    boots 120
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Gain 9% of Physical Damage as Extra Fire Damage physical elemental fire no_tier_3_eldritch_implicit 0
    boots 120
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Gain 10% of Physical Damage as Extra Fire Damage physical elemental fire no_tier_2_eldritch_implicit 0
    boots 120
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Gain 10% of Physical Damage as Extra Fire Damage physical elemental fire no_tier_1_eldritch_implicit 0
    boots 120
    default 0
    75Gain 4% of Physical Damage as Extra Cold Damage damage physical elemental cold no_tier_6_eldritch_implicit 0
    boots 600
    default 0
    75Gain 4% of Physical Damage as Extra Cold Damage damage physical elemental cold no_tier_5_eldritch_implicit 0
    boots 600
    default 0
    75Gain 5% of Physical Damage as Extra Cold Damage damage physical elemental cold no_tier_4_eldritch_implicit 0
    boots 600
    default 0
    75Gain 5% of Physical Damage as Extra Cold Damage damage physical elemental cold no_tier_3_eldritch_implicit 0
    boots 600
    default 0
    75Gain 6% of Physical Damage as Extra Cold Damage damage physical elemental cold no_tier_2_eldritch_implicit 0
    boots 600
    default 0
    75Gain 6% of Physical Damage as Extra Cold Damage damage physical elemental cold no_tier_1_eldritch_implicit 0
    boots 600
    default 0
    75While a Unique Enemy is in your Presence, Gain 6% of Physical Damage as Extra Cold Damage physical elemental cold no_tier_6_eldritch_implicit 0
    boots 0
    default 0
    75While a Unique Enemy is in your Presence, Gain 6% of Physical Damage as Extra Cold Damage physical elemental cold no_tier_5_eldritch_implicit 0
    boots 300
    default 0
    75While a Unique Enemy is in your Presence, Gain 7% of Physical Damage as Extra Cold Damage physical elemental cold no_tier_4_eldritch_implicit 0
    boots 300
    default 0
    75While a Unique Enemy is in your Presence, Gain 7% of Physical Damage as Extra Cold Damage physical elemental cold no_tier_3_eldritch_implicit 0
    boots 300
    default 0
    75While a Unique Enemy is in your Presence, Gain 8% of Physical Damage as Extra Cold Damage physical elemental cold no_tier_2_eldritch_implicit 0
    boots 300
    default 0
    75While a Unique Enemy is in your Presence, Gain 8% of Physical Damage as Extra Cold Damage physical elemental cold no_tier_1_eldritch_implicit 0
    boots 300
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Gain 8% of Physical Damage as Extra Cold Damage physical elemental cold no_tier_6_eldritch_implicit 0
    boots 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Gain 8% of Physical Damage as Extra Cold Damage physical elemental cold no_tier_5_eldritch_implicit 0
    boots 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Gain 9% of Physical Damage as Extra Cold Damage physical elemental cold no_tier_4_eldritch_implicit 0
    boots 120
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Gain 9% of Physical Damage as Extra Cold Damage physical elemental cold no_tier_3_eldritch_implicit 0
    boots 120
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Gain 10% of Physical Damage as Extra Cold Damage physical elemental cold no_tier_2_eldritch_implicit 0
    boots 120
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Gain 10% of Physical Damage as Extra Cold Damage physical elemental cold no_tier_1_eldritch_implicit 0
    boots 120
    default 0
    75Gain 4% of Physical Damage as Extra Lightning Damage damage physical elemental lightning no_tier_6_eldritch_implicit 0
    boots 600
    default 0
    75Gain 4% of Physical Damage as Extra Lightning Damage damage physical elemental lightning no_tier_5_eldritch_implicit 0
    boots 600
    default 0
    75Gain 5% of Physical Damage as Extra Lightning Damage damage physical elemental lightning no_tier_4_eldritch_implicit 0
    boots 600
    default 0
    75Gain 5% of Physical Damage as Extra Lightning Damage damage physical elemental lightning no_tier_3_eldritch_implicit 0
    boots 600
    default 0
    75Gain 6% of Physical Damage as Extra Lightning Damage damage physical elemental lightning no_tier_2_eldritch_implicit 0
    boots 600
    default 0
    75Gain 6% of Physical Damage as Extra Lightning Damage damage physical elemental lightning no_tier_1_eldritch_implicit 0
    boots 600
    default 0
    75While a Unique Enemy is in your Presence, Gain 6% of Physical Damage as Extra Lightning Damage physical elemental lightning no_tier_6_eldritch_implicit 0
    boots 0
    default 0
    75While a Unique Enemy is in your Presence, Gain 6% of Physical Damage as Extra Lightning Damage physical elemental lightning no_tier_5_eldritch_implicit 0
    boots 300
    default 0
    75While a Unique Enemy is in your Presence, Gain 7% of Physical Damage as Extra Lightning Damage physical elemental lightning no_tier_4_eldritch_implicit 0
    boots 300
    default 0
    75While a Unique Enemy is in your Presence, Gain 7% of Physical Damage as Extra Lightning Damage physical elemental lightning no_tier_3_eldritch_implicit 0
    boots 300
    default 0
    75While a Unique Enemy is in your Presence, Gain 8% of Physical Damage as Extra Lightning Damage physical elemental lightning no_tier_2_eldritch_implicit 0
    boots 300
    default 0
    75While a Unique Enemy is in your Presence, Gain 8% of Physical Damage as Extra Lightning Damage physical elemental lightning no_tier_1_eldritch_implicit 0
    boots 300
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Gain 8% of Physical Damage as Extra Lightning Damage physical elemental lightning no_tier_6_eldritch_implicit 0
    boots 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Gain 8% of Physical Damage as Extra Lightning Damage physical elemental lightning no_tier_5_eldritch_implicit 0
    boots 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Gain 9% of Physical Damage as Extra Lightning Damage physical elemental lightning no_tier_4_eldritch_implicit 0
    boots 120
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Gain 9% of Physical Damage as Extra Lightning Damage physical elemental lightning no_tier_3_eldritch_implicit 0
    boots 120
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Gain 10% of Physical Damage as Extra Lightning Damage physical elemental lightning no_tier_2_eldritch_implicit 0
    boots 120
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Gain 10% of Physical Damage as Extra Lightning Damage physical elemental lightning no_tier_1_eldritch_implicit 0
    boots 120
    default 0
    75Gain 4% of Physical Damage as Extra Chaos Damage damage physical chaos no_tier_6_eldritch_implicit 0
    boots 600
    default 0
    75Gain 4% of Physical Damage as Extra Chaos Damage damage physical chaos no_tier_5_eldritch_implicit 0
    boots 600
    default 0
    75Gain 5% of Physical Damage as Extra Chaos Damage damage physical chaos no_tier_4_eldritch_implicit 0
    boots 600
    default 0
    75Gain 5% of Physical Damage as Extra Chaos Damage damage physical chaos no_tier_3_eldritch_implicit 0
    boots 600
    default 0
    75Gain 6% of Physical Damage as Extra Chaos Damage damage physical chaos no_tier_2_eldritch_implicit 0
    boots 600
    default 0
    75Gain 6% of Physical Damage as Extra Chaos Damage damage physical chaos no_tier_1_eldritch_implicit 0
    boots 600
    default 0
    75While a Unique Enemy is in your Presence, Gain 6% of Physical Damage as Extra Chaos Damage physical chaos no_tier_6_eldritch_implicit 0
    boots 0
    default 0
    75While a Unique Enemy is in your Presence, Gain 6% of Physical Damage as Extra Chaos Damage physical chaos no_tier_5_eldritch_implicit 0
    boots 300
    default 0
    75While a Unique Enemy is in your Presence, Gain 7% of Physical Damage as Extra Chaos Damage physical chaos no_tier_4_eldritch_implicit 0
    boots 300
    default 0
    75While a Unique Enemy is in your Presence, Gain 7% of Physical Damage as Extra Chaos Damage physical chaos no_tier_3_eldritch_implicit 0
    boots 300
    default 0
    75While a Unique Enemy is in your Presence, Gain 8% of Physical Damage as Extra Chaos Damage physical chaos no_tier_2_eldritch_implicit 0
    boots 300
    default 0
    75While a Unique Enemy is in your Presence, Gain 8% of Physical Damage as Extra Chaos Damage physical chaos no_tier_1_eldritch_implicit 0
    boots 300
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Gain 8% of Physical Damage as Extra Chaos Damage physical chaos no_tier_6_eldritch_implicit 0
    boots 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Gain 8% of Physical Damage as Extra Chaos Damage physical chaos no_tier_5_eldritch_implicit 0
    boots 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Gain 9% of Physical Damage as Extra Chaos Damage physical chaos no_tier_4_eldritch_implicit 0
    boots 120
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Gain 9% of Physical Damage as Extra Chaos Damage physical chaos no_tier_3_eldritch_implicit 0
    boots 120
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Gain 10% of Physical Damage as Extra Chaos Damage physical chaos no_tier_2_eldritch_implicit 0
    boots 120
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Gain 10% of Physical Damage as Extra Chaos Damage physical chaos no_tier_1_eldritch_implicit 0
    boots 120
    default 0
    75Regenerate 0.2% of Life per second per Endurance Charge resource life no_tier_6_eldritch_implicit 0
    boots 1000
    default 0
    75Regenerate 0.2% of Life per second per Endurance Charge resource life no_tier_5_eldritch_implicit 0
    boots 1000
    default 0
    75Regenerate 0.2% of Life per second per Endurance Charge resource life no_tier_4_eldritch_implicit 0
    boots 1000
    default 0
    75Regenerate 0.2% of Life per second per Endurance Charge resource life no_tier_3_eldritch_implicit 0
    boots 1000
    default 0
    75Regenerate 0.3% of Life per second per Endurance Charge resource life no_tier_2_eldritch_implicit 0
    boots 1000
    default 0
    75Regenerate 0.3% of Life per second per Endurance Charge resource life no_tier_1_eldritch_implicit 0
    boots 1000
    default 0
    75While a Unique Enemy is in your Presence, Regenerate 0.3% of Life per second per Endurance Charge resource life no_tier_6_eldritch_implicit 0
    boots 0
    default 0
    75While a Unique Enemy is in your Presence, Regenerate 0.3% of Life per second per Endurance Charge resource life no_tier_5_eldritch_implicit 0
    boots 500
    default 0
    75While a Unique Enemy is in your Presence, Regenerate 0.3% of Life per second per Endurance Charge resource life no_tier_4_eldritch_implicit 0
    boots 500
    default 0
    75While a Unique Enemy is in your Presence, Regenerate 0.3% of Life per second per Endurance Charge resource life no_tier_3_eldritch_implicit 0
    boots 500
    default 0
    75While a Unique Enemy is in your Presence, Regenerate 0.4% of Life per second per Endurance Charge resource life no_tier_2_eldritch_implicit 0
    boots 500
    default 0
    75While a Unique Enemy is in your Presence, Regenerate 0.4% of Life per second per Endurance Charge resource life no_tier_1_eldritch_implicit 0
    boots 500
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Regenerate 0.4% of Life per second per Endurance Charge resource life no_tier_6_eldritch_implicit 0
    boots 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Regenerate 0.4% of Life per second per Endurance Charge resource life no_tier_5_eldritch_implicit 0
    boots 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Regenerate 0.4% of Life per second per Endurance Charge resource life no_tier_4_eldritch_implicit 0
    boots 200
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Regenerate 0.4% of Life per second per Endurance Charge resource life no_tier_3_eldritch_implicit 0
    boots 200
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Regenerate 0.5% of Life per second per Endurance Charge resource life no_tier_2_eldritch_implicit 0
    boots 200
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Regenerate 0.5% of Life per second per Endurance Charge resource life no_tier_1_eldritch_implicit 0
    boots 200
    default 0
    75(15–17)% increased Stun Threshold no_tier_6_eldritch_implicit 0
    boots 1000
    default 0
    75(18–20)% increased Stun Threshold no_tier_5_eldritch_implicit 0
    boots 1000
    default 0
    75(21–23)% increased Stun Threshold no_tier_4_eldritch_implicit 0
    boots 1000
    default 0
    75(24–26)% increased Stun Threshold no_tier_3_eldritch_implicit 0
    boots 1000
    default 0
    75(27–29)% increased Stun Threshold no_tier_2_eldritch_implicit 0
    boots 1000
    default 0
    75(30–32)% increased Stun Threshold no_tier_1_eldritch_implicit 0
    boots 1000
    default 0
    75While a Unique Enemy is in your Presence, (24–26)% increased Stun Threshold no_tier_6_eldritch_implicit 0
    boots 0
    default 0
    75While a Unique Enemy is in your Presence, (27–29)% increased Stun Threshold no_tier_5_eldritch_implicit 0
    boots 500
    default 0
    75While a Unique Enemy is in your Presence, (30–32)% increased Stun Threshold no_tier_4_eldritch_implicit 0
    boots 500
    default 0
    75While a Unique Enemy is in your Presence, (33–35)% increased Stun Threshold no_tier_3_eldritch_implicit 0
    boots 500
    default 0
    75While a Unique Enemy is in your Presence, (36–38)% increased Stun Threshold no_tier_2_eldritch_implicit 0
    boots 500
    default 0
    75While a Unique Enemy is in your Presence, (39–41)% increased Stun Threshold no_tier_1_eldritch_implicit 0
    boots 500
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (33–35)% increased Stun Threshold no_tier_6_eldritch_implicit 0
    boots 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (36–38)% increased Stun Threshold no_tier_5_eldritch_implicit 0
    boots 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (39–41)% increased Stun Threshold no_tier_4_eldritch_implicit 0
    boots 200
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (42–44)% increased Stun Threshold no_tier_3_eldritch_implicit 0
    boots 200
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (45–47)% increased Stun Threshold no_tier_2_eldritch_implicit 0
    boots 200
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (48–50)% increased Stun Threshold no_tier_1_eldritch_implicit 0
    boots 200
    default 0
    75(15–17)% increased Cooldown Recovery Rate of Travel Skills no_tier_6_eldritch_implicit 0
    boots 700
    default 0
    75(18–20)% increased Cooldown Recovery Rate of Travel Skills no_tier_5_eldritch_implicit 0
    boots 700
    default 0
    75(21–23)% increased Cooldown Recovery Rate of Travel Skills no_tier_4_eldritch_implicit 0
    boots 700
    default 0
    75(24–26)% increased Cooldown Recovery Rate of Travel Skills no_tier_3_eldritch_implicit 0
    boots 700
    default 0
    75(27–29)% increased Cooldown Recovery Rate of Travel Skills no_tier_2_eldritch_implicit 0
    boots 700
    default 0
    75(30–32)% increased Cooldown Recovery Rate of Travel Skills no_tier_1_eldritch_implicit 0
    boots 700
    default 0
    75While a Unique Enemy is in your Presence, (24–26)% increased Cooldown Recovery Rate of Travel Skills no_tier_6_eldritch_implicit 0
    boots 0
    default 0
    75While a Unique Enemy is in your Presence, (27–29)% increased Cooldown Recovery Rate of Travel Skills no_tier_5_eldritch_implicit 0
    boots 350
    default 0
    75While a Unique Enemy is in your Presence, (30–32)% increased Cooldown Recovery Rate of Travel Skills no_tier_4_eldritch_implicit 0
    boots 350
    default 0
    75While a Unique Enemy is in your Presence, (33–35)% increased Cooldown Recovery Rate of Travel Skills no_tier_3_eldritch_implicit 0
    boots 350
    default 0
    75While a Unique Enemy is in your Presence, (36–38)% increased Cooldown Recovery Rate of Travel Skills no_tier_2_eldritch_implicit 0
    boots 350
    default 0
    75While a Unique Enemy is in your Presence, (39–41)% increased Cooldown Recovery Rate of Travel Skills no_tier_1_eldritch_implicit 0
    boots 350
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (33–35)% increased Cooldown Recovery Rate of Travel Skills no_tier_6_eldritch_implicit 0
    boots 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (36–38)% increased Cooldown Recovery Rate of Travel Skills no_tier_5_eldritch_implicit 0
    boots 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (39–41)% increased Cooldown Recovery Rate of Travel Skills no_tier_4_eldritch_implicit 0
    boots 140
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (42–44)% increased Cooldown Recovery Rate of Travel Skills no_tier_3_eldritch_implicit 0
    boots 140
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (45–47)% increased Cooldown Recovery Rate of Travel Skills no_tier_2_eldritch_implicit 0
    boots 140
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (48–50)% increased Cooldown Recovery Rate of Travel Skills no_tier_1_eldritch_implicit 0
    boots 140
    default 0
    75(15–16)% increased Warcry Speed speed no_tier_6_eldritch_implicit 0
    boots 700
    default 0
    75(17–18)% increased Warcry Speed speed no_tier_5_eldritch_implicit 0
    boots 700
    default 0
    75(19–20)% increased Warcry Speed speed no_tier_4_eldritch_implicit 0
    boots 700
    default 0
    75(21–22)% increased Warcry Speed speed no_tier_3_eldritch_implicit 0
    boots 700
    default 0
    75(23–24)% increased Warcry Speed speed no_tier_2_eldritch_implicit 0
    boots 700
    default 0
    75(25–26)% increased Warcry Speed speed no_tier_1_eldritch_implicit 0
    boots 700
    default 0
    75While a Unique Enemy is in your Presence, (19–20)% increased Warcry Speed speed no_tier_6_eldritch_implicit 0
    boots 0
    default 0
    75While a Unique Enemy is in your Presence, (21–22)% increased Warcry Speed speed no_tier_5_eldritch_implicit 0
    boots 350
    default 0
    75While a Unique Enemy is in your Presence, (23–24)% increased Warcry Speed speed no_tier_4_eldritch_implicit 0
    boots 350
    default 0
    75While a Unique Enemy is in your Presence, (25–26)% increased Warcry Speed speed no_tier_3_eldritch_implicit 0
    boots 350
    default 0
    75While a Unique Enemy is in your Presence, (27–28)% increased Warcry Speed speed no_tier_2_eldritch_implicit 0
    boots 350
    default 0
    75While a Unique Enemy is in your Presence, (29–30)% increased Warcry Speed speed no_tier_1_eldritch_implicit 0
    boots 350
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (23–24)% increased Warcry Speed speed no_tier_6_eldritch_implicit 0
    boots 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (25–26)% increased Warcry Speed speed no_tier_5_eldritch_implicit 0
    boots 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (27–28)% increased Warcry Speed speed no_tier_4_eldritch_implicit 0
    boots 140
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (29–30)% increased Warcry Speed speed no_tier_3_eldritch_implicit 0
    boots 140
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (31–32)% increased Warcry Speed speed no_tier_2_eldritch_implicit 0
    boots 140
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (33–34)% increased Warcry Speed speed no_tier_1_eldritch_implicit 0
    boots 140
    default 0
    75Enduring Cry has (15–17)% increased Cooldown Recovery Rate no_tier_6_eldritch_implicit 0
    boots 300
    default 0
    75Enduring Cry has (18–20)% increased Cooldown Recovery Rate no_tier_5_eldritch_implicit 0
    boots 300
    default 0
    75Enduring Cry has (21–23)% increased Cooldown Recovery Rate no_tier_4_eldritch_implicit 0
    boots 300
    default 0
    75Enduring Cry has (24–26)% increased Cooldown Recovery Rate no_tier_3_eldritch_implicit 0
    boots 300
    default 0
    75Enduring Cry has (27–29)% increased Cooldown Recovery Rate no_tier_2_eldritch_implicit 0
    boots 300
    default 0
    75Enduring Cry has (30–32)% increased Cooldown Recovery Rate no_tier_1_eldritch_implicit 0
    boots 300
    default 0
    75While a Unique Enemy is in your Presence, Enduring Cry has (24–26)% increased Cooldown Recovery Rate no_tier_6_eldritch_implicit 0
    boots 0
    default 0
    75While a Unique Enemy is in your Presence, Enduring Cry has (27–29)% increased Cooldown Recovery Rate no_tier_5_eldritch_implicit 0
    boots 150
    default 0
    75While a Unique Enemy is in your Presence, Enduring Cry has (30–32)% increased Cooldown Recovery Rate no_tier_4_eldritch_implicit 0
    boots 150
    default 0
    75While a Unique Enemy is in your Presence, Enduring Cry has (33–35)% increased Cooldown Recovery Rate no_tier_3_eldritch_implicit 0
    boots 150
    default 0
    75While a Unique Enemy is in your Presence, Enduring Cry has (36–38)% increased Cooldown Recovery Rate no_tier_2_eldritch_implicit 0
    boots 150
    default 0
    75While a Unique Enemy is in your Presence, Enduring Cry has (39–41)% increased Cooldown Recovery Rate no_tier_1_eldritch_implicit 0
    boots 150
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Enduring Cry has (33–35)% increased Cooldown Recovery Rate no_tier_6_eldritch_implicit 0
    boots 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Enduring Cry has (36–38)% increased Cooldown Recovery Rate no_tier_5_eldritch_implicit 0
    boots 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Enduring Cry has (39–41)% increased Cooldown Recovery Rate no_tier_4_eldritch_implicit 0
    boots 60
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Enduring Cry has (42–44)% increased Cooldown Recovery Rate no_tier_3_eldritch_implicit 0
    boots 60
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Enduring Cry has (45–47)% increased Cooldown Recovery Rate no_tier_2_eldritch_implicit 0
    boots 60
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Enduring Cry has (48–50)% increased Cooldown Recovery Rate no_tier_1_eldritch_implicit 0
    boots 60
    default 0
    75Intimidating Cry has (15–17)% increased Cooldown Recovery Rate no_tier_6_eldritch_implicit 0
    boots 300
    default 0
    75Intimidating Cry has (18–20)% increased Cooldown Recovery Rate no_tier_5_eldritch_implicit 0
    boots 300
    default 0
    75Intimidating Cry has (21–23)% increased Cooldown Recovery Rate no_tier_4_eldritch_implicit 0
    boots 300
    default 0
    75Intimidating Cry has (24–26)% increased Cooldown Recovery Rate no_tier_3_eldritch_implicit 0
    boots 300
    default 0
    75Intimidating Cry has (27–29)% increased Cooldown Recovery Rate no_tier_2_eldritch_implicit 0
    boots 300
    default 0
    75Intimidating Cry has (30–32)% increased Cooldown Recovery Rate no_tier_1_eldritch_implicit 0
    boots 300
    default 0
    75While a Unique Enemy is in your Presence, Intimidating Cry has (24–26)% increased Cooldown Recovery Rate no_tier_6_eldritch_implicit 0
    boots 0
    default 0
    75While a Unique Enemy is in your Presence, Intimidating Cry has (27–29)% increased Cooldown Recovery Rate no_tier_5_eldritch_implicit 0
    boots 150
    default 0
    75While a Unique Enemy is in your Presence, Intimidating Cry has (30–32)% increased Cooldown Recovery Rate no_tier_4_eldritch_implicit 0
    boots 150
    default 0
    75While a Unique Enemy is in your Presence, Intimidating Cry has (33–35)% increased Cooldown Recovery Rate no_tier_3_eldritch_implicit 0
    boots 150
    default 0
    75While a Unique Enemy is in your Presence, Intimidating Cry has (36–38)% increased Cooldown Recovery Rate no_tier_2_eldritch_implicit 0
    boots 150
    default 0
    75While a Unique Enemy is in your Presence, Intimidating Cry has (39–41)% increased Cooldown Recovery Rate no_tier_1_eldritch_implicit 0
    boots 150
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Intimidating Cry has (33–35)% increased Cooldown Recovery Rate no_tier_6_eldritch_implicit 0
    boots 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Intimidating Cry has (36–38)% increased Cooldown Recovery Rate no_tier_5_eldritch_implicit 0
    boots 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Intimidating Cry has (39–41)% increased Cooldown Recovery Rate no_tier_4_eldritch_implicit 0
    boots 60
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Intimidating Cry has (42–44)% increased Cooldown Recovery Rate no_tier_3_eldritch_implicit 0
    boots 60
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Intimidating Cry has (45–47)% increased Cooldown Recovery Rate no_tier_2_eldritch_implicit 0
    boots 60
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Intimidating Cry has (48–50)% increased Cooldown Recovery Rate no_tier_1_eldritch_implicit 0
    boots 60
    default 0
    75Attacks Exerted by Seismic Cry deal (20–22)% increased Damage no_tier_6_eldritch_implicit 0
    boots 300
    default 0
    75Attacks Exerted by Seismic Cry deal (23–25)% increased Damage no_tier_5_eldritch_implicit 0
    boots 300
    default 0
    75Attacks Exerted by Seismic Cry deal (26–28)% increased Damage no_tier_4_eldritch_implicit 0
    boots 300
    default 0
    75Attacks Exerted by Seismic Cry deal (29–31)% increased Damage no_tier_3_eldritch_implicit 0
    boots 300
    default 0
    75Attacks Exerted by Seismic Cry deal (32–33)% increased Damage no_tier_2_eldritch_implicit 0
    boots 300
    default 0
    75Attacks Exerted by Seismic Cry deal (34–35)% increased Damage no_tier_1_eldritch_implicit 0
    boots 300
    default 0
    75While a Unique Enemy is in your Presence, Attacks Exerted by Seismic Cry deal (26–28)% increased Damage no_tier_6_eldritch_implicit 0
    boots 0
    default 0
    75While a Unique Enemy is in your Presence, Attacks Exerted by Seismic Cry deal (29–31)% increased Damage no_tier_5_eldritch_implicit 0
    boots 150
    default 0
    75While a Unique Enemy is in your Presence, Attacks Exerted by Seismic Cry deal (32–34)% increased Damage no_tier_4_eldritch_implicit 0
    boots 150
    default 0
    75While a Unique Enemy is in your Presence, Attacks Exerted by Seismic Cry deal (35–37)% increased Damage no_tier_3_eldritch_implicit 0
    boots 150
    default 0
    75While a Unique Enemy is in your Presence, Attacks Exerted by Seismic Cry deal (38–39)% increased Damage no_tier_2_eldritch_implicit 0
    boots 150
    default 0
    75While a Unique Enemy is in your Presence, Attacks Exerted by Seismic Cry deal (40–41)% increased Damage no_tier_1_eldritch_implicit 0
    boots 150
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Attacks Exerted by Seismic Cry deal (32–34)% increased Damage no_tier_6_eldritch_implicit 0
    boots 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Attacks Exerted by Seismic Cry deal (35–37)% increased Damage no_tier_5_eldritch_implicit 0
    boots 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Attacks Exerted by Seismic Cry deal (38–40)% increased Damage no_tier_4_eldritch_implicit 0
    boots 60
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Attacks Exerted by Seismic Cry deal (41–43)% increased Damage no_tier_3_eldritch_implicit 0
    boots 60
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Attacks Exerted by Seismic Cry deal (44–45)% increased Damage no_tier_2_eldritch_implicit 0
    boots 60
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Attacks Exerted by Seismic Cry deal (46–47)% increased Damage no_tier_1_eldritch_implicit 0
    boots 60
    default 0
    75Attacks Exerted by Ancestral Cry deal (20–22)% increased Damage no_tier_6_eldritch_implicit 0
    boots 300
    default 0
    75Attacks Exerted by Ancestral Cry deal (23–25)% increased Damage no_tier_5_eldritch_implicit 0
    boots 300
    default 0
    75Attacks Exerted by Ancestral Cry deal (26–28)% increased Damage no_tier_4_eldritch_implicit 0
    boots 300
    default 0
    75Attacks Exerted by Ancestral Cry deal (29–31)% increased Damage no_tier_3_eldritch_implicit 0
    boots 300
    default 0
    75Attacks Exerted by Ancestral Cry deal (32–33)% increased Damage no_tier_2_eldritch_implicit 0
    boots 300
    default 0
    75Attacks Exerted by Ancestral Cry deal (34–35)% increased Damage no_tier_1_eldritch_implicit 0
    boots 300
    default 0
    75While a Unique Enemy is in your Presence, Attacks Exerted by Ancestral Cry deal (26–28)% increased Damage no_tier_6_eldritch_implicit 0
    boots 0
    default 0
    75While a Unique Enemy is in your Presence, Attacks Exerted by Ancestral Cry deal (29–31)% increased Damage no_tier_5_eldritch_implicit 0
    boots 150
    default 0
    75While a Unique Enemy is in your Presence, Attacks Exerted by Ancestral Cry deal (32–34)% increased Damage no_tier_4_eldritch_implicit 0
    boots 150
    default 0
    75While a Unique Enemy is in your Presence, Attacks Exerted by Ancestral Cry deal (35–37)% increased Damage no_tier_3_eldritch_implicit 0
    boots 150
    default 0
    75While a Unique Enemy is in your Presence, Attacks Exerted by Ancestral Cry deal (38–39)% increased Damage no_tier_2_eldritch_implicit 0
    boots 150
    default 0
    75While a Unique Enemy is in your Presence, Attacks Exerted by Ancestral Cry deal (40–41)% increased Damage no_tier_1_eldritch_implicit 0
    boots 150
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Attacks Exerted by Ancestral Cry deal (32–34)% increased Damage no_tier_6_eldritch_implicit 0
    boots 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Attacks Exerted by Ancestral Cry deal (35–37)% increased Damage no_tier_5_eldritch_implicit 0
    boots 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Attacks Exerted by Ancestral Cry deal (38–40)% increased Damage no_tier_4_eldritch_implicit 0
    boots 60
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Attacks Exerted by Ancestral Cry deal (41–43)% increased Damage no_tier_3_eldritch_implicit 0
    boots 60
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Attacks Exerted by Ancestral Cry deal (44–45)% increased Damage no_tier_2_eldritch_implicit 0
    boots 60
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Attacks Exerted by Ancestral Cry deal (46–47)% increased Damage no_tier_1_eldritch_implicit 0
    boots 60
    default 0
    75(6–7)% increased Rallying Cry Buff Effect no_tier_6_eldritch_implicit 0
    boots 300
    default 0
    75(8–9)% increased Rallying Cry Buff Effect no_tier_5_eldritch_implicit 0
    boots 300
    default 0
    75(10–11)% increased Rallying Cry Buff Effect no_tier_4_eldritch_implicit 0
    boots 300
    default 0
    75(12–13)% increased Rallying Cry Buff Effect no_tier_3_eldritch_implicit 0
    boots 300
    default 0
    75(14–15)% increased Rallying Cry Buff Effect no_tier_2_eldritch_implicit 0
    boots 300
    default 0
    75(16–17)% increased Rallying Cry Buff Effect no_tier_1_eldritch_implicit 0
    boots 300
    default 0
    75While a Unique Enemy is in your Presence, (12–13)% increased Rallying Cry Buff Effect no_tier_6_eldritch_implicit 0
    boots 0
    default 0
    75While a Unique Enemy is in your Presence, (14–15)% increased Rallying Cry Buff Effect no_tier_5_eldritch_implicit 0
    boots 150
    default 0
    75While a Unique Enemy is in your Presence, (16–17)% increased Rallying Cry Buff Effect no_tier_4_eldritch_implicit 0
    boots 150
    default 0
    75While a Unique Enemy is in your Presence, (18–19)% increased Rallying Cry Buff Effect no_tier_3_eldritch_implicit 0
    boots 150
    default 0
    75While a Unique Enemy is in your Presence, (20–21)% increased Rallying Cry Buff Effect no_tier_2_eldritch_implicit 0
    boots 150
    default 0
    75While a Unique Enemy is in your Presence, (22–23)% increased Rallying Cry Buff Effect no_tier_1_eldritch_implicit 0
    boots 150
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (18–19)% increased Rallying Cry Buff Effect no_tier_6_eldritch_implicit 0
    boots 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (20–21)% increased Rallying Cry Buff Effect no_tier_5_eldritch_implicit 0
    boots 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (22–23)% increased Rallying Cry Buff Effect no_tier_4_eldritch_implicit 0
    boots 60
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (24–25)% increased Rallying Cry Buff Effect no_tier_3_eldritch_implicit 0
    boots 60
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (26–27)% increased Rallying Cry Buff Effect no_tier_2_eldritch_implicit 0
    boots 60
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (28–29)% increased Rallying Cry Buff Effect no_tier_1_eldritch_implicit 0
    boots 60
    default 0
    75(6–7)% increased Battlemage's Cry Buff Effect no_tier_6_eldritch_implicit 0
    boots 300
    default 0
    75(8–9)% increased Battlemage's Cry Buff Effect no_tier_5_eldritch_implicit 0
    boots 300
    default 0
    75(10–11)% increased Battlemage's Cry Buff Effect no_tier_4_eldritch_implicit 0
    boots 300
    default 0
    75(12–13)% increased Battlemage's Cry Buff Effect no_tier_3_eldritch_implicit 0
    boots 300
    default 0
    75(14–15)% increased Battlemage's Cry Buff Effect no_tier_2_eldritch_implicit 0
    boots 300
    default 0
    75(16–17)% increased Battlemage's Cry Buff Effect no_tier_1_eldritch_implicit 0
    boots 300
    default 0
    75While a Unique Enemy is in your Presence, (12–13)% increased Battlemage's Cry Buff Effect no_tier_6_eldritch_implicit 0
    boots 0
    default 0
    75While a Unique Enemy is in your Presence, (14–15)% increased Battlemage's Cry Buff Effect no_tier_5_eldritch_implicit 0
    boots 150
    default 0
    75While a Unique Enemy is in your Presence, (16–17)% increased Battlemage's Cry Buff Effect no_tier_4_eldritch_implicit 0
    boots 150
    default 0
    75While a Unique Enemy is in your Presence, (18–19)% increased Battlemage's Cry Buff Effect no_tier_3_eldritch_implicit 0
    boots 150
    default 0
    75While a Unique Enemy is in your Presence, (20–21)% increased Battlemage's Cry Buff Effect no_tier_2_eldritch_implicit 0
    boots 150
    default 0
    75While a Unique Enemy is in your Presence, (22–23)% increased Battlemage's Cry Buff Effect no_tier_1_eldritch_implicit 0
    boots 150
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (18–19)% increased Battlemage's Cry Buff Effect no_tier_6_eldritch_implicit 0
    boots 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (20–21)% increased Battlemage's Cry Buff Effect no_tier_5_eldritch_implicit 0
    boots 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (22–23)% increased Battlemage's Cry Buff Effect no_tier_4_eldritch_implicit 0
    boots 60
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (24–25)% increased Battlemage's Cry Buff Effect no_tier_3_eldritch_implicit 0
    boots 60
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (26–27)% increased Battlemage's Cry Buff Effect no_tier_2_eldritch_implicit 0
    boots 60
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (28–29)% increased Battlemage's Cry Buff Effect no_tier_1_eldritch_implicit 0
    boots 60
    default 0
    75Infernal Cry has (15–17)% increased Area of Effect no_tier_6_eldritch_implicit 0
    boots 300
    default 0
    75Infernal Cry has (18–20)% increased Area of Effect no_tier_5_eldritch_implicit 0
    boots 300
    default 0
    75Infernal Cry has (21–23)% increased Area of Effect no_tier_4_eldritch_implicit 0
    boots 300
    default 0
    75Infernal Cry has (24–26)% increased Area of Effect no_tier_3_eldritch_implicit 0
    boots 300
    default 0
    75Infernal Cry has (27–29)% increased Area of Effect no_tier_2_eldritch_implicit 0
    boots 300
    default 0
    75Infernal Cry has (30–32)% increased Area of Effect no_tier_1_eldritch_implicit 0
    boots 300
    default 0
    75While a Unique Enemy is in your Presence, Infernal Cry has (24–26)% increased Area of Effect no_tier_6_eldritch_implicit 0
    boots 0
    default 0
    75While a Unique Enemy is in your Presence, Infernal Cry has (27–29)% increased Area of Effect no_tier_5_eldritch_implicit 0
    boots 150
    default 0
    75While a Unique Enemy is in your Presence, Infernal Cry has (30–32)% increased Area of Effect no_tier_4_eldritch_implicit 0
    boots 150
    default 0
    75While a Unique Enemy is in your Presence, Infernal Cry has (33–35)% increased Area of Effect no_tier_3_eldritch_implicit 0
    boots 150
    default 0
    75While a Unique Enemy is in your Presence, Infernal Cry has (36–38)% increased Area of Effect no_tier_2_eldritch_implicit 0
    boots 150
    default 0
    75While a Unique Enemy is in your Presence, Infernal Cry has (39–41)% increased Area of Effect no_tier_1_eldritch_implicit 0
    boots 150
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Infernal Cry has (33–35)% increased Area of Effect no_tier_6_eldritch_implicit 0
    boots 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Infernal Cry has (36–38)% increased Area of Effect no_tier_5_eldritch_implicit 0
    boots 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Infernal Cry has (39–41)% increased Area of Effect no_tier_4_eldritch_implicit 0
    boots 60
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Infernal Cry has (42–44)% increased Area of Effect no_tier_3_eldritch_implicit 0
    boots 60
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Infernal Cry has (45–47)% increased Area of Effect no_tier_2_eldritch_implicit 0
    boots 60
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Infernal Cry has (48–50)% increased Area of Effect no_tier_1_eldritch_implicit 0
    boots 60
    default 0
    75General's Cry has (15–17)% increased Cooldown Recovery Rate no_tier_6_eldritch_implicit 0
    boots 300
    default 0
    75General's Cry has (18–20)% increased Cooldown Recovery Rate no_tier_5_eldritch_implicit 0
    boots 300
    default 0
    75General's Cry has (21–23)% increased Cooldown Recovery Rate no_tier_4_eldritch_implicit 0
    boots 300
    default 0
    75General's Cry has (24–26)% increased Cooldown Recovery Rate no_tier_3_eldritch_implicit 0
    boots 300
    default 0
    75General's Cry has (27–29)% increased Cooldown Recovery Rate no_tier_2_eldritch_implicit 0
    boots 300
    default 0
    75General's Cry has (30–32)% increased Cooldown Recovery Rate no_tier_1_eldritch_implicit 0
    boots 300
    default 0
    75While a Unique Enemy is in your Presence, General's Cry has (24–26)% increased Cooldown Recovery Rate no_tier_6_eldritch_implicit 0
    boots 0
    default 0
    75While a Unique Enemy is in your Presence, General's Cry has (27–29)% increased Cooldown Recovery Rate no_tier_5_eldritch_implicit 0
    boots 150
    default 0
    75While a Unique Enemy is in your Presence, General's Cry has (30–32)% increased Cooldown Recovery Rate no_tier_4_eldritch_implicit 0
    boots 150
    default 0
    75While a Unique Enemy is in your Presence, General's Cry has (33–35)% increased Cooldown Recovery Rate no_tier_3_eldritch_implicit 0
    boots 150
    default 0
    75While a Unique Enemy is in your Presence, General's Cry has (36–38)% increased Cooldown Recovery Rate no_tier_2_eldritch_implicit 0
    boots 150
    default 0
    75While a Unique Enemy is in your Presence, General's Cry has (39–41)% increased Cooldown Recovery Rate no_tier_1_eldritch_implicit 0
    boots 150
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, General's Cry has (33–35)% increased Cooldown Recovery Rate no_tier_6_eldritch_implicit 0
    boots 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, General's Cry has (36–38)% increased Cooldown Recovery Rate no_tier_5_eldritch_implicit 0
    boots 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, General's Cry has (39–41)% increased Cooldown Recovery Rate no_tier_4_eldritch_implicit 0
    boots 60
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, General's Cry has (42–44)% increased Cooldown Recovery Rate no_tier_3_eldritch_implicit 0
    boots 60
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, General's Cry has (45–47)% increased Cooldown Recovery Rate no_tier_2_eldritch_implicit 0
    boots 60
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, General's Cry has (48–50)% increased Cooldown Recovery Rate no_tier_1_eldritch_implicit 0
    boots 60
    default 0
    75(15–17)% chance to Avoid Elemental Ailments elemental fire cold lightning ailment no_tier_6_eldritch_implicit 0
    boots 500
    default 0
    75(18–20)% chance to Avoid Elemental Ailments elemental fire cold lightning ailment no_tier_5_eldritch_implicit 0
    boots 500
    default 0
    75(21–23)% chance to Avoid Elemental Ailments elemental fire cold lightning ailment no_tier_4_eldritch_implicit 0
    boots 500
    default 0
    75(24–26)% chance to Avoid Elemental Ailments elemental fire cold lightning ailment no_tier_3_eldritch_implicit 0
    boots 500
    default 0
    75(27–29)% chance to Avoid Elemental Ailments elemental fire cold lightning ailment no_tier_2_eldritch_implicit 0
    boots 500
    default 0
    75(30–32)% chance to Avoid Elemental Ailments elemental fire cold lightning ailment no_tier_1_eldritch_implicit 0
    boots 500
    default 0
    75While a Unique Enemy is in your Presence, (24–26)% chance to Avoid Elemental Ailments elemental ailment no_tier_6_eldritch_implicit 0
    boots 0
    default 0
    75While a Unique Enemy is in your Presence, (27–29)% chance to Avoid Elemental Ailments elemental ailment no_tier_5_eldritch_implicit 0
    boots 250
    default 0
    75While a Unique Enemy is in your Presence, (30–32)% chance to Avoid Elemental Ailments elemental ailment no_tier_4_eldritch_implicit 0
    boots 250
    default 0
    75While a Unique Enemy is in your Presence, (33–35)% chance to Avoid Elemental Ailments elemental ailment no_tier_3_eldritch_implicit 0
    boots 250
    default 0
    75While a Unique Enemy is in your Presence, (36–38)% chance to Avoid Elemental Ailments elemental ailment no_tier_2_eldritch_implicit 0
    boots 250
    default 0
    75While a Unique Enemy is in your Presence, (39–41)% chance to Avoid Elemental Ailments elemental ailment no_tier_1_eldritch_implicit 0
    boots 250
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (33–35)% chance to Avoid Elemental Ailments elemental ailment no_tier_6_eldritch_implicit 0
    boots 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (36–38)% chance to Avoid Elemental Ailments elemental ailment no_tier_5_eldritch_implicit 0
    boots 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (39–41)% chance to Avoid Elemental Ailments elemental ailment no_tier_4_eldritch_implicit 0
    boots 100
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (42–44)% chance to Avoid Elemental Ailments elemental ailment no_tier_3_eldritch_implicit 0
    boots 100
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (45–47)% chance to Avoid Elemental Ailments elemental ailment no_tier_2_eldritch_implicit 0
    boots 100
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (48–50)% chance to Avoid Elemental Ailments elemental ailment no_tier_1_eldritch_implicit 0
    boots 100
    default 0
    75(33–35)% chance to Avoid Bleeding bleed physical attack ailment no_tier_6_eldritch_implicit 0
    boots 700
    default 0
    75(36–38)% chance to Avoid Bleeding bleed physical attack ailment no_tier_5_eldritch_implicit 0
    boots 700
    default 0
    75(39–41)% chance to Avoid Bleeding bleed physical attack ailment no_tier_4_eldritch_implicit 0
    boots 700
    default 0
    75(42–44)% chance to Avoid Bleeding bleed physical attack ailment no_tier_3_eldritch_implicit 0
    boots 700
    default 0
    75(45–47)% chance to Avoid Bleeding bleed physical attack ailment no_tier_2_eldritch_implicit 0
    boots 700
    default 0
    75(48–50)% chance to Avoid Bleeding bleed physical attack ailment no_tier_1_eldritch_implicit 0
    boots 700
    default 0
    75While a Unique Enemy is in your Presence, (42–44)% chance to Avoid Bleeding bleed physical ailment no_tier_6_eldritch_implicit 0
    boots 0
    default 0
    75While a Unique Enemy is in your Presence, (45–47)% chance to Avoid Bleeding bleed physical ailment no_tier_5_eldritch_implicit 0
    boots 350
    default 0
    75While a Unique Enemy is in your Presence, (48–50)% chance to Avoid Bleeding bleed physical ailment no_tier_4_eldritch_implicit 0
    boots 350
    default 0
    75While a Unique Enemy is in your Presence, (51–53)% chance to Avoid Bleeding bleed physical ailment no_tier_3_eldritch_implicit 0
    boots 350
    default 0
    75While a Unique Enemy is in your Presence, (54–57)% chance to Avoid Bleeding bleed physical ailment no_tier_2_eldritch_implicit 0
    boots 350
    default 0
    75While a Unique Enemy is in your Presence, (58–61)% chance to Avoid Bleeding bleed physical ailment no_tier_1_eldritch_implicit 0
    boots 350
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (51–53)% chance to Avoid Bleeding bleed physical ailment no_tier_6_eldritch_implicit 0
    boots 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (54–56)% chance to Avoid Bleeding bleed physical ailment no_tier_5_eldritch_implicit 0
    boots 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (57–59)% chance to Avoid Bleeding bleed physical ailment no_tier_4_eldritch_implicit 0
    boots 140
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (60–62)% chance to Avoid Bleeding bleed physical ailment no_tier_3_eldritch_implicit 0
    boots 140
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (63–66)% chance to Avoid Bleeding bleed physical ailment no_tier_2_eldritch_implicit 0
    boots 140
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (67–70)% chance to Avoid Bleeding bleed physical ailment no_tier_1_eldritch_implicit 0
    boots 140
    default 0
    75(33–35)% chance to Avoid being Poisoned poison chaos ailment no_tier_6_eldritch_implicit 0
    boots 700
    default 0
    75(36–38)% chance to Avoid being Poisoned poison chaos ailment no_tier_5_eldritch_implicit 0
    boots 700
    default 0
    75(39–41)% chance to Avoid being Poisoned poison chaos ailment no_tier_4_eldritch_implicit 0
    boots 700
    default 0
    75(42–44)% chance to Avoid being Poisoned poison chaos ailment no_tier_3_eldritch_implicit 0
    boots 700
    default 0
    75(45–47)% chance to Avoid being Poisoned poison chaos ailment no_tier_2_eldritch_implicit 0
    boots 700
    default 0
    75(48–50)% chance to Avoid being Poisoned poison chaos ailment no_tier_1_eldritch_implicit 0
    boots 700
    default 0
    75While a Unique Enemy is in your Presence, (42–44)% chance to Avoid being Poisoned poison chaos ailment no_tier_6_eldritch_implicit 0
    boots 0
    default 0
    75While a Unique Enemy is in your Presence, (45–47)% chance to Avoid being Poisoned poison chaos ailment no_tier_5_eldritch_implicit 0
    boots 350
    default 0
    75While a Unique Enemy is in your Presence, (48–50)% chance to Avoid being Poisoned poison chaos ailment no_tier_4_eldritch_implicit 0
    boots 350
    default 0
    75While a Unique Enemy is in your Presence, (51–53)% chance to Avoid being Poisoned poison chaos ailment no_tier_3_eldritch_implicit 0
    boots 350
    default 0
    75While a Unique Enemy is in your Presence, (54–57)% chance to Avoid being Poisoned poison chaos ailment no_tier_2_eldritch_implicit 0
    boots 350
    default 0
    75While a Unique Enemy is in your Presence, (58–61)% chance to Avoid being Poisoned poison chaos ailment no_tier_1_eldritch_implicit 0
    boots 350
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (51–53)% chance to Avoid being Poisoned poison chaos ailment no_tier_6_eldritch_implicit 0
    boots 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (54–56)% chance to Avoid being Poisoned poison chaos ailment no_tier_5_eldritch_implicit 0
    boots 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (57–59)% chance to Avoid being Poisoned poison chaos ailment no_tier_4_eldritch_implicit 0
    boots 140
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (60–62)% chance to Avoid being Poisoned poison chaos ailment no_tier_3_eldritch_implicit 0
    boots 140
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (63–66)% chance to Avoid being Poisoned poison chaos ailment no_tier_2_eldritch_implicit 0
    boots 140
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (67–70)% chance to Avoid being Poisoned poison chaos ailment no_tier_1_eldritch_implicit 0
    boots 140
    default 0
    755% increased Cooldown Recovery Rate no_tier_6_eldritch_implicit 0
    boots 400
    default 0
    756% increased Cooldown Recovery Rate no_tier_5_eldritch_implicit 0
    boots 400
    default 0
    757% increased Cooldown Recovery Rate no_tier_4_eldritch_implicit 0
    boots 400
    default 0
    758% increased Cooldown Recovery Rate no_tier_3_eldritch_implicit 0
    boots 400
    default 0
    759% increased Cooldown Recovery Rate no_tier_2_eldritch_implicit 0
    boots 400
    default 0
    7510% increased Cooldown Recovery Rate no_tier_1_eldritch_implicit 0
    boots 400
    default 0
    75While a Unique Enemy is in your Presence, 8% increased Cooldown Recovery Rate no_tier_6_eldritch_implicit 0
    boots 0
    default 0
    75While a Unique Enemy is in your Presence, 9% increased Cooldown Recovery Rate no_tier_5_eldritch_implicit 0
    boots 200
    default 0
    75While a Unique Enemy is in your Presence, 10% increased Cooldown Recovery Rate no_tier_4_eldritch_implicit 0
    boots 200
    default 0
    75While a Unique Enemy is in your Presence, 11% increased Cooldown Recovery Rate no_tier_3_eldritch_implicit 0
    boots 200
    default 0
    75While a Unique Enemy is in your Presence, 12% increased Cooldown Recovery Rate no_tier_2_eldritch_implicit 0
    boots 200
    default 0
    75While a Unique Enemy is in your Presence, 13% increased Cooldown Recovery Rate no_tier_1_eldritch_implicit 0
    boots 200
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 11% increased Cooldown Recovery Rate no_tier_6_eldritch_implicit 0
    boots 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 12% increased Cooldown Recovery Rate no_tier_5_eldritch_implicit 0
    boots 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 13% increased Cooldown Recovery Rate no_tier_4_eldritch_implicit 0
    boots 80
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 14% increased Cooldown Recovery Rate no_tier_3_eldritch_implicit 0
    boots 80
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 15% increased Cooldown Recovery Rate no_tier_2_eldritch_implicit 0
    boots 80
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 16% increased Cooldown Recovery Rate no_tier_1_eldritch_implicit 0
    boots 80
    default 0
    75(6–7)% increased Elusive Effect no_tier_6_eldritch_implicit 0
    boots 300
    default 0
    75(8–9)% increased Elusive Effect no_tier_5_eldritch_implicit 0
    boots 300
    default 0
    75(10–11)% increased Elusive Effect no_tier_4_eldritch_implicit 0
    boots 300
    default 0
    75(12–13)% increased Elusive Effect no_tier_3_eldritch_implicit 0
    boots 300
    default 0
    75(14–15)% increased Elusive Effect no_tier_2_eldritch_implicit 0
    boots 300
    default 0
    75(16–17)% increased Elusive Effect no_tier_1_eldritch_implicit 0
    boots 300
    default 0
    75While a Unique Enemy is in your Presence, (12–13)% increased Elusive Effect no_tier_6_eldritch_implicit 0
    boots 0
    default 0
    75While a Unique Enemy is in your Presence, (14–15)% increased Elusive Effect no_tier_5_eldritch_implicit 0
    boots 150
    default 0
    75While a Unique Enemy is in your Presence, (16–17)% increased Elusive Effect no_tier_4_eldritch_implicit 0
    boots 150
    default 0
    75While a Unique Enemy is in your Presence, (18–19)% increased Elusive Effect no_tier_3_eldritch_implicit 0
    boots 150
    default 0
    75While a Unique Enemy is in your Presence, (20–21)% increased Elusive Effect no_tier_2_eldritch_implicit 0
    boots 150
    default 0
    75While a Unique Enemy is in your Presence, (22–23)% increased Elusive Effect no_tier_1_eldritch_implicit 0
    boots 150
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (18–19)% increased Elusive Effect no_tier_6_eldritch_implicit 0
    boots 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (20–21)% increased Elusive Effect no_tier_5_eldritch_implicit 0
    boots 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (22–23)% increased Elusive Effect no_tier_4_eldritch_implicit 0
    boots 60
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (24–25)% increased Elusive Effect no_tier_3_eldritch_implicit 0
    boots 60
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (26–27)% increased Elusive Effect no_tier_2_eldritch_implicit 0
    boots 60
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (28–29)% increased Elusive Effect no_tier_1_eldritch_implicit 0
    boots 60
    default 0
    755% Chance to Block Attack Damage no_tier_6_eldritch_implicit 0
    body_armour 700
    amulet 700
    default 0
    756% Chance to Block Attack Damage no_tier_5_eldritch_implicit 0
    body_armour 700
    amulet 700
    default 0
    757% Chance to Block Attack Damage no_tier_4_eldritch_implicit 0
    body_armour 700
    amulet 700
    default 0
    758% Chance to Block Attack Damage no_tier_3_eldritch_implicit 0
    body_armour 700
    amulet 700
    default 0
    759% Chance to Block Attack Damage no_tier_2_eldritch_implicit 0
    body_armour 700
    amulet 700
    default 0
    7510% Chance to Block Attack Damage no_tier_1_eldritch_implicit 0
    body_armour 700
    amulet 700
    default 0
    75While a Unique Enemy is in your Presence, 7% Chance to Block Attack Damage no_tier_6_eldritch_implicit 0
    body_armour 0
    amulet 0
    default 0
    75While a Unique Enemy is in your Presence, 8% Chance to Block Attack Damage no_tier_5_eldritch_implicit 0
    body_armour 350
    amulet 350
    default 0
    75While a Unique Enemy is in your Presence, 9% Chance to Block Attack Damage no_tier_4_eldritch_implicit 0
    body_armour 350
    amulet 350
    default 0
    75While a Unique Enemy is in your Presence, 10% Chance to Block Attack Damage no_tier_3_eldritch_implicit 0
    body_armour 350
    amulet 350
    default 0
    75While a Unique Enemy is in your Presence, 11% Chance to Block Attack Damage no_tier_2_eldritch_implicit 0
    body_armour 350
    amulet 350
    default 0
    75While a Unique Enemy is in your Presence, 12% Chance to Block Attack Damage no_tier_1_eldritch_implicit 0
    body_armour 350
    amulet 350
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 9% Chance to Block Attack Damage no_tier_6_eldritch_implicit 0
    body_armour 0
    amulet 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 10% Chance to Block Attack Damage no_tier_5_eldritch_implicit 0
    body_armour 0
    amulet 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 11% Chance to Block Attack Damage no_tier_4_eldritch_implicit 0
    body_armour 140
    amulet 140
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 12% Chance to Block Attack Damage no_tier_3_eldritch_implicit 0
    body_armour 140
    amulet 140
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 13% Chance to Block Attack Damage no_tier_2_eldritch_implicit 0
    body_armour 140
    amulet 140
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 14% Chance to Block Attack Damage no_tier_1_eldritch_implicit 0
    body_armour 140
    amulet 140
    default 0
    755% Chance to Block Spell Damage no_tier_6_eldritch_implicit 0
    body_armour 700
    amulet 700
    default 0
    756% Chance to Block Spell Damage no_tier_5_eldritch_implicit 0
    body_armour 700
    amulet 700
    default 0
    757% Chance to Block Spell Damage no_tier_4_eldritch_implicit 0
    body_armour 700
    amulet 700
    default 0
    758% Chance to Block Spell Damage no_tier_3_eldritch_implicit 0
    body_armour 700
    amulet 700
    default 0
    759% Chance to Block Spell Damage no_tier_2_eldritch_implicit 0
    body_armour 700
    amulet 700
    default 0
    7510% Chance to Block Spell Damage no_tier_1_eldritch_implicit 0
    body_armour 700
    amulet 700
    default 0
    75While a Unique Enemy is in your Presence, 7% Chance to Block Spell Damage no_tier_6_eldritch_implicit 0
    body_armour 0
    amulet 0
    default 0
    75While a Unique Enemy is in your Presence, 8% Chance to Block Spell Damage no_tier_5_eldritch_implicit 0
    body_armour 350
    amulet 350
    default 0
    75While a Unique Enemy is in your Presence, 9% Chance to Block Spell Damage no_tier_4_eldritch_implicit 0
    body_armour 350
    amulet 350
    default 0
    75While a Unique Enemy is in your Presence, 10% Chance to Block Spell Damage no_tier_3_eldritch_implicit 0
    body_armour 350
    amulet 350
    default 0
    75While a Unique Enemy is in your Presence, 11% Chance to Block Spell Damage no_tier_2_eldritch_implicit 0
    body_armour 350
    amulet 350
    default 0
    75While a Unique Enemy is in your Presence, 12% Chance to Block Spell Damage no_tier_1_eldritch_implicit 0
    body_armour 350
    amulet 350
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 9% Chance to Block Spell Damage no_tier_6_eldritch_implicit 0
    body_armour 0
    amulet 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 10% Chance to Block Spell Damage no_tier_5_eldritch_implicit 0
    body_armour 0
    amulet 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 11% Chance to Block Spell Damage no_tier_4_eldritch_implicit 0
    body_armour 140
    amulet 140
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 12% Chance to Block Spell Damage no_tier_3_eldritch_implicit 0
    body_armour 140
    amulet 140
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 13% Chance to Block Spell Damage no_tier_2_eldritch_implicit 0
    body_armour 140
    amulet 140
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 14% Chance to Block Spell Damage no_tier_1_eldritch_implicit 0
    body_armour 140
    amulet 140
    default 0
    75(17–18)% increased Armour defences no_tier_6_eldritch_implicit 0
    body_armour 1000
    amulet 1000
    default 0
    75(19–20)% increased Armour defences no_tier_5_eldritch_implicit 0
    body_armour 1000
    amulet 1000
    default 0
    75(21–22)% increased Armour defences no_tier_4_eldritch_implicit 0
    body_armour 1000
    amulet 1000
    default 0
    75(23–24)% increased Armour defences no_tier_3_eldritch_implicit 0
    body_armour 1000
    amulet 1000
    default 0
    75(25–26)% increased Armour defences no_tier_2_eldritch_implicit 0
    body_armour 1000
    amulet 1000
    default 0
    75(27–28)% increased Armour defences no_tier_1_eldritch_implicit 0
    body_armour 1000
    amulet 1000
    default 0
    75While a Unique Enemy is in your Presence, (23–24)% increased Armour defences no_tier_6_eldritch_implicit 0
    body_armour 0
    amulet 0
    default 0
    75While a Unique Enemy is in your Presence, (25–26)% increased Armour defences no_tier_5_eldritch_implicit 0
    body_armour 500
    amulet 500
    default 0
    75While a Unique Enemy is in your Presence, (27–28)% increased Armour defences no_tier_4_eldritch_implicit 0
    body_armour 500
    amulet 500
    default 0
    75While a Unique Enemy is in your Presence, (29–30)% increased Armour defences no_tier_3_eldritch_implicit 0
    body_armour 500
    amulet 500
    default 0
    75While a Unique Enemy is in your Presence, (31–32)% increased Armour defences no_tier_2_eldritch_implicit 0
    body_armour 500
    amulet 500
    default 0
    75While a Unique Enemy is in your Presence, (33–34)% increased Armour defences no_tier_1_eldritch_implicit 0
    body_armour 500
    amulet 500
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (29–30)% increased Armour defences no_tier_6_eldritch_implicit 0
    body_armour 0
    amulet 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (31–32)% increased Armour defences no_tier_5_eldritch_implicit 0
    body_armour 0
    amulet 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (33–34)% increased Armour defences no_tier_4_eldritch_implicit 0
    body_armour 200
    amulet 200
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (35–36)% increased Armour defences no_tier_3_eldritch_implicit 0
    body_armour 200
    amulet 200
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (37–38)% increased Armour defences no_tier_2_eldritch_implicit 0
    body_armour 200
    amulet 200
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (39–40)% increased Armour defences no_tier_1_eldritch_implicit 0
    body_armour 200
    amulet 200
    default 0
    75(17–18)% increased Evasion Rating defences no_tier_6_eldritch_implicit 0
    body_armour 1000
    amulet 1000
    default 0
    75(19–20)% increased Evasion Rating defences no_tier_5_eldritch_implicit 0
    body_armour 1000
    amulet 1000
    default 0
    75(21–22)% increased Evasion Rating defences no_tier_4_eldritch_implicit 0
    body_armour 1000
    amulet 1000
    default 0
    75(23–24)% increased Evasion Rating defences no_tier_3_eldritch_implicit 0
    body_armour 1000
    amulet 1000
    default 0
    75(25–26)% increased Evasion Rating defences no_tier_2_eldritch_implicit 0
    body_armour 1000
    amulet 1000
    default 0
    75(27–28)% increased Evasion Rating defences no_tier_1_eldritch_implicit 0
    body_armour 1000
    amulet 1000
    default 0
    75While a Unique Enemy is in your Presence, (23–24)% increased Evasion Rating defences no_tier_6_eldritch_implicit 0
    body_armour 0
    amulet 0
    default 0
    75While a Unique Enemy is in your Presence, (25–26)% increased Evasion Rating defences no_tier_5_eldritch_implicit 0
    body_armour 500
    amulet 500
    default 0
    75While a Unique Enemy is in your Presence, (27–28)% increased Evasion Rating defences no_tier_4_eldritch_implicit 0
    body_armour 500
    amulet 500
    default 0
    75While a Unique Enemy is in your Presence, (29–30)% increased Evasion Rating defences no_tier_3_eldritch_implicit 0
    body_armour 500
    amulet 500
    default 0
    75While a Unique Enemy is in your Presence, (31–32)% increased Evasion Rating defences no_tier_2_eldritch_implicit 0
    body_armour 500
    amulet 500
    default 0
    75While a Unique Enemy is in your Presence, (33–34)% increased Evasion Rating defences no_tier_1_eldritch_implicit 0
    body_armour 500
    amulet 500
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (29–30)% increased Evasion Rating defences no_tier_6_eldritch_implicit 0
    body_armour 0
    amulet 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (31–32)% increased Evasion Rating defences no_tier_5_eldritch_implicit 0
    body_armour 0
    amulet 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (33–34)% increased Evasion Rating defences no_tier_4_eldritch_implicit 0
    body_armour 200
    amulet 200
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (35–36)% increased Evasion Rating defences no_tier_3_eldritch_implicit 0
    body_armour 200
    amulet 200
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (37–38)% increased Evasion Rating defences no_tier_2_eldritch_implicit 0
    body_armour 200
    amulet 200
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (39–40)% increased Evasion Rating defences no_tier_1_eldritch_implicit 0
    body_armour 200
    amulet 200
    default 0
    75(6–7)% increased maximum Energy Shield defences no_tier_6_eldritch_implicit 0
    body_armour 1000
    amulet 1000
    default 0
    75(8–9)% increased maximum Energy Shield defences no_tier_5_eldritch_implicit 0
    body_armour 1000
    amulet 1000
    default 0
    75(10–11)% increased maximum Energy Shield defences no_tier_4_eldritch_implicit 0
    body_armour 1000
    amulet 1000
    default 0
    75(12–13)% increased maximum Energy Shield defences no_tier_3_eldritch_implicit 0
    body_armour 1000
    amulet 1000
    default 0
    75(14–15)% increased maximum Energy Shield defences no_tier_2_eldritch_implicit 0
    body_armour 1000
    amulet 1000
    default 0
    75(16–17)% increased maximum Energy Shield defences no_tier_1_eldritch_implicit 0
    body_armour 1000
    amulet 1000
    default 0
    75While a Unique Enemy is in your Presence, (12–13)% increased maximum Energy Shield defences no_tier_6_eldritch_implicit 0
    body_armour 0
    amulet 0
    default 0
    75While a Unique Enemy is in your Presence, (14–15)% increased maximum Energy Shield defences no_tier_5_eldritch_implicit 0
    body_armour 500
    amulet 500
    default 0
    75While a Unique Enemy is in your Presence, (16–17)% increased maximum Energy Shield defences no_tier_4_eldritch_implicit 0
    body_armour 500
    amulet 500
    default 0
    75While a Unique Enemy is in your Presence, (18–19)% increased maximum Energy Shield defences no_tier_3_eldritch_implicit 0
    body_armour 500
    amulet 500
    default 0
    75While a Unique Enemy is in your Presence, (20–21)% increased maximum Energy Shield defences no_tier_2_eldritch_implicit 0
    body_armour 500
    amulet 500
    default 0
    75While a Unique Enemy is in your Presence, (22–23)% increased maximum Energy Shield defences no_tier_1_eldritch_implicit 0
    body_armour 500
    amulet 500
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (18–19)% increased maximum Energy Shield defences no_tier_6_eldritch_implicit 0
    body_armour 0
    amulet 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (20–21)% increased maximum Energy Shield defences no_tier_5_eldritch_implicit 0
    body_armour 0
    amulet 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (22–23)% increased maximum Energy Shield defences no_tier_4_eldritch_implicit 0
    body_armour 200
    amulet 200
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (24–25)% increased maximum Energy Shield defences no_tier_3_eldritch_implicit 0
    body_armour 200
    amulet 200
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (26–27)% increased maximum Energy Shield defences no_tier_2_eldritch_implicit 0
    body_armour 200
    amulet 200
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (28–29)% increased maximum Energy Shield defences no_tier_1_eldritch_implicit 0
    body_armour 200
    amulet 200
    default 0
    7545% reduced Reflected Damage taken no_tier_6_eldritch_implicit 0
    body_armour 700
    default 0
    7550% reduced Reflected Damage taken no_tier_5_eldritch_implicit 0
    body_armour 700
    default 0
    7555% reduced Reflected Damage taken no_tier_4_eldritch_implicit 0
    body_armour 700
    default 0
    7560% reduced Reflected Damage taken no_tier_3_eldritch_implicit 0
    body_armour 700
    default 0
    7565% reduced Reflected Damage taken no_tier_2_eldritch_implicit 0
    body_armour 700
    default 0
    7570% reduced Reflected Damage taken no_tier_1_eldritch_implicit 0
    body_armour 700
    default 0
    75While a Unique Enemy is in your Presence, 60% reduced Reflected Damage taken no_tier_6_eldritch_implicit 0
    body_armour 0
    default 0
    75While a Unique Enemy is in your Presence, 65% reduced Reflected Damage taken no_tier_5_eldritch_implicit 0
    body_armour 350
    default 0
    75While a Unique Enemy is in your Presence, 70% reduced Reflected Damage taken no_tier_4_eldritch_implicit 0
    body_armour 350
    default 0
    75While a Unique Enemy is in your Presence, 75% reduced Reflected Damage taken no_tier_3_eldritch_implicit 0
    body_armour 350
    default 0
    75While a Unique Enemy is in your Presence, 80% reduced Reflected Damage taken no_tier_2_eldritch_implicit 0
    body_armour 350
    default 0
    75While a Unique Enemy is in your Presence, 85% reduced Reflected Damage taken no_tier_1_eldritch_implicit 0
    body_armour 350
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 75% reduced Reflected Damage taken no_tier_6_eldritch_implicit 0
    body_armour 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 80% reduced Reflected Damage taken no_tier_5_eldritch_implicit 0
    body_armour 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 85% reduced Reflected Damage taken no_tier_4_eldritch_implicit 0
    body_armour 140
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 90% reduced Reflected Damage taken no_tier_3_eldritch_implicit 0
    body_armour 140
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 95% reduced Reflected Damage taken no_tier_2_eldritch_implicit 0
    body_armour 140
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 100% reduced Reflected Damage taken no_tier_1_eldritch_implicit 0
    body_armour 140
    default 0
    75Minions take 45% reduced Reflected Damage no_tier_6_eldritch_implicit 0
    body_armour 700
    default 0
    75Minions take 50% reduced Reflected Damage no_tier_5_eldritch_implicit 0
    body_armour 700
    default 0
    75Minions take 55% reduced Reflected Damage no_tier_4_eldritch_implicit 0
    body_armour 700
    default 0
    75Minions take 60% reduced Reflected Damage no_tier_3_eldritch_implicit 0
    body_armour 700
    default 0
    75Minions take 65% reduced Reflected Damage no_tier_2_eldritch_implicit 0
    body_armour 700
    default 0
    75Minions take 70% reduced Reflected Damage no_tier_1_eldritch_implicit 0
    body_armour 700
    default 0
    75While a Unique Enemy is in your Presence, Minions take 60% reduced Reflected Damage no_tier_6_eldritch_implicit 0
    body_armour 0
    default 0
    75While a Unique Enemy is in your Presence, Minions take 65% reduced Reflected Damage no_tier_5_eldritch_implicit 0
    body_armour 350
    default 0
    75While a Unique Enemy is in your Presence, Minions take 70% reduced Reflected Damage no_tier_4_eldritch_implicit 0
    body_armour 350
    default 0
    75While a Unique Enemy is in your Presence, Minions take 75% reduced Reflected Damage no_tier_3_eldritch_implicit 0
    body_armour 350
    default 0
    75While a Unique Enemy is in your Presence, Minions take 80% reduced Reflected Damage no_tier_2_eldritch_implicit 0
    body_armour 350
    default 0
    75While a Unique Enemy is in your Presence, Minions take 85% reduced Reflected Damage no_tier_1_eldritch_implicit 0
    body_armour 350
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Minions take 75% reduced Reflected Damage no_tier_6_eldritch_implicit 0
    body_armour 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Minions take 80% reduced Reflected Damage no_tier_5_eldritch_implicit 0
    body_armour 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Minions take 85% reduced Reflected Damage no_tier_4_eldritch_implicit 0
    body_armour 140
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Minions take 90% reduced Reflected Damage no_tier_3_eldritch_implicit 0
    body_armour 140
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Minions take 95% reduced Reflected Damage no_tier_2_eldritch_implicit 0
    body_armour 140
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Minions take 100% reduced Reflected Damage no_tier_1_eldritch_implicit 0
    body_armour 140
    default 0
    75Anger has (19–21)% increased Aura Effect aura no_tier_6_eldritch_implicit 0
    body_armour 300
    default 0
    75Anger has (22–24)% increased Aura Effect aura no_tier_5_eldritch_implicit 0
    body_armour 300
    default 0
    75Anger has (25–27)% increased Aura Effect aura no_tier_4_eldritch_implicit 0
    body_armour 300
    default 0
    75Anger has (28–30)% increased Aura Effect aura no_tier_3_eldritch_implicit 0
    body_armour 300
    default 0
    75Anger has (31–33)% increased Aura Effect aura no_tier_2_eldritch_implicit 0
    body_armour 300
    default 0
    75Anger has (34–36)% increased Aura Effect aura no_tier_1_eldritch_implicit 0
    body_armour 300
    default 0
    75While a Unique Enemy is in your Presence, Anger has (31–33)% increased Aura Effect no_tier_6_eldritch_implicit 0
    body_armour 0
    default 0
    75While a Unique Enemy is in your Presence, Anger has (34–36)% increased Aura Effect no_tier_5_eldritch_implicit 0
    body_armour 150
    default 0
    75While a Unique Enemy is in your Presence, Anger has (37–39)% increased Aura Effect no_tier_4_eldritch_implicit 0
    body_armour 150
    default 0
    75While a Unique Enemy is in your Presence, Anger has (40–42)% increased Aura Effect no_tier_3_eldritch_implicit 0
    body_armour 150
    default 0
    75While a Unique Enemy is in your Presence, Anger has (43–45)% increased Aura Effect no_tier_2_eldritch_implicit 0
    body_armour 150
    default 0
    75While a Unique Enemy is in your Presence, Anger has (46–48)% increased Aura Effect no_tier_1_eldritch_implicit 0
    body_armour 150
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Anger has (43–45)% increased Aura Effect no_tier_6_eldritch_implicit 0
    body_armour 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Anger has (46–48)% increased Aura Effect no_tier_5_eldritch_implicit 0
    body_armour 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Anger has (49–51)% increased Aura Effect no_tier_4_eldritch_implicit 0
    body_armour 60
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Anger has (52–54)% increased Aura Effect no_tier_3_eldritch_implicit 0
    body_armour 60
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Anger has (55–57)% increased Aura Effect no_tier_2_eldritch_implicit 0
    body_armour 60
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Anger has (58–60)% increased Aura Effect no_tier_1_eldritch_implicit 0
    body_armour 60
    default 0
    75Hatred has (19–21)% increased Aura Effect aura no_tier_6_eldritch_implicit 0
    body_armour 300
    default 0
    75Hatred has (22–24)% increased Aura Effect aura no_tier_5_eldritch_implicit 0
    body_armour 300
    default 0
    75Hatred has (25–27)% increased Aura Effect aura no_tier_4_eldritch_implicit 0
    body_armour 300
    default 0
    75Hatred has (28–30)% increased Aura Effect aura no_tier_3_eldritch_implicit 0
    body_armour 300
    default 0
    75Hatred has (31–33)% increased Aura Effect aura no_tier_2_eldritch_implicit 0
    body_armour 300
    default 0
    75Hatred has (34–36)% increased Aura Effect aura no_tier_1_eldritch_implicit 0
    body_armour 300
    default 0
    75While a Unique Enemy is in your Presence, Hatred has (31–33)% increased Aura Effect no_tier_6_eldritch_implicit 0
    body_armour 0
    default 0
    75While a Unique Enemy is in your Presence, Hatred has (34–36)% increased Aura Effect no_tier_5_eldritch_implicit 0
    body_armour 150
    default 0
    75While a Unique Enemy is in your Presence, Hatred has (37–39)% increased Aura Effect no_tier_4_eldritch_implicit 0
    body_armour 150
    default 0
    75While a Unique Enemy is in your Presence, Hatred has (40–42)% increased Aura Effect no_tier_3_eldritch_implicit 0
    body_armour 150
    default 0
    75While a Unique Enemy is in your Presence, Hatred has (43–45)% increased Aura Effect no_tier_2_eldritch_implicit 0
    body_armour 150
    default 0
    75While a Unique Enemy is in your Presence, Hatred has (46–48)% increased Aura Effect no_tier_1_eldritch_implicit 0
    body_armour 150
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Hatred has (43–45)% increased Aura Effect no_tier_6_eldritch_implicit 0
    body_armour 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Hatred has (46–48)% increased Aura Effect no_tier_5_eldritch_implicit 0
    body_armour 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Hatred has (49–51)% increased Aura Effect no_tier_4_eldritch_implicit 0
    body_armour 60
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Hatred has (52–54)% increased Aura Effect no_tier_3_eldritch_implicit 0
    body_armour 60
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Hatred has (55–57)% increased Aura Effect no_tier_2_eldritch_implicit 0
    body_armour 60
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Hatred has (58–60)% increased Aura Effect no_tier_1_eldritch_implicit 0
    body_armour 60
    default 0
    75Wrath has (19–21)% increased Aura Effect aura no_tier_6_eldritch_implicit 0
    body_armour 300
    default 0
    75Wrath has (22–24)% increased Aura Effect aura no_tier_5_eldritch_implicit 0
    body_armour 300
    default 0
    75Wrath has (25–27)% increased Aura Effect aura no_tier_4_eldritch_implicit 0
    body_armour 300
    default 0
    75Wrath has (28–30)% increased Aura Effect aura no_tier_3_eldritch_implicit 0
    body_armour 300
    default 0
    75Wrath has (31–33)% increased Aura Effect aura no_tier_2_eldritch_implicit 0
    body_armour 300
    default 0
    75Wrath has (34–36)% increased Aura Effect aura no_tier_1_eldritch_implicit 0
    body_armour 300
    default 0
    75While a Unique Enemy is in your Presence, Wrath has (31–33)% increased Aura Effect no_tier_6_eldritch_implicit 0
    body_armour 0
    default 0
    75While a Unique Enemy is in your Presence, Wrath has (34–36)% increased Aura Effect no_tier_5_eldritch_implicit 0
    body_armour 150
    default 0
    75While a Unique Enemy is in your Presence, Wrath has (37–39)% increased Aura Effect no_tier_4_eldritch_implicit 0
    body_armour 150
    default 0
    75While a Unique Enemy is in your Presence, Wrath has (40–42)% increased Aura Effect no_tier_3_eldritch_implicit 0
    body_armour 150
    default 0
    75While a Unique Enemy is in your Presence, Wrath has (43–45)% increased Aura Effect no_tier_2_eldritch_implicit 0
    body_armour 150
    default 0
    75While a Unique Enemy is in your Presence, Wrath has (46–48)% increased Aura Effect no_tier_1_eldritch_implicit 0
    body_armour 150
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Wrath has (43–45)% increased Aura Effect no_tier_6_eldritch_implicit 0
    body_armour 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Wrath has (46–48)% increased Aura Effect no_tier_5_eldritch_implicit 0
    body_armour 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Wrath has (49–51)% increased Aura Effect no_tier_4_eldritch_implicit 0
    body_armour 60
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Wrath has (52–54)% increased Aura Effect no_tier_3_eldritch_implicit 0
    body_armour 60
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Wrath has (55–57)% increased Aura Effect no_tier_2_eldritch_implicit 0
    body_armour 60
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Wrath has (58–60)% increased Aura Effect no_tier_1_eldritch_implicit 0
    body_armour 60
    default 0
    75Malevolence has (19–21)% increased Aura Effect aura no_tier_6_eldritch_implicit 0
    body_armour 300
    default 0
    75Malevolence has (22–24)% increased Aura Effect aura no_tier_5_eldritch_implicit 0
    body_armour 300
    default 0
    75Malevolence has (25–27)% increased Aura Effect aura no_tier_4_eldritch_implicit 0
    body_armour 300
    default 0
    75Malevolence has (28–30)% increased Aura Effect aura no_tier_3_eldritch_implicit 0
    body_armour 300
    default 0
    75Malevolence has (31–33)% increased Aura Effect aura no_tier_2_eldritch_implicit 0
    body_armour 300
    default 0
    75Malevolence has (34–36)% increased Aura Effect aura no_tier_1_eldritch_implicit 0
    body_armour 300
    default 0
    75While a Unique Enemy is in your Presence, Malevolence has (31–33)% increased Aura Effect no_tier_6_eldritch_implicit 0
    body_armour 0
    default 0
    75While a Unique Enemy is in your Presence, Malevolence has (34–36)% increased Aura Effect no_tier_5_eldritch_implicit 0
    body_armour 150
    default 0
    75While a Unique Enemy is in your Presence, Malevolence has (37–39)% increased Aura Effect no_tier_4_eldritch_implicit 0
    body_armour 150
    default 0
    75While a Unique Enemy is in your Presence, Malevolence has (40–42)% increased Aura Effect no_tier_3_eldritch_implicit 0
    body_armour 150
    default 0
    75While a Unique Enemy is in your Presence, Malevolence has (43–45)% increased Aura Effect no_tier_2_eldritch_implicit 0
    body_armour 150
    default 0
    75While a Unique Enemy is in your Presence, Malevolence has (46–48)% increased Aura Effect no_tier_1_eldritch_implicit 0
    body_armour 150
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Malevolence has (43–45)% increased Aura Effect no_tier_6_eldritch_implicit 0
    body_armour 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Malevolence has (46–48)% increased Aura Effect no_tier_5_eldritch_implicit 0
    body_armour 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Malevolence has (49–51)% increased Aura Effect no_tier_4_eldritch_implicit 0
    body_armour 60
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Malevolence has (52–54)% increased Aura Effect no_tier_3_eldritch_implicit 0
    body_armour 60
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Malevolence has (55–57)% increased Aura Effect no_tier_2_eldritch_implicit 0
    body_armour 60
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Malevolence has (58–60)% increased Aura Effect no_tier_1_eldritch_implicit 0
    body_armour 60
    default 0
    75Zealotry has (19–21)% increased Aura Effect aura no_tier_6_eldritch_implicit 0
    body_armour 300
    default 0
    75Zealotry has (22–24)% increased Aura Effect aura no_tier_5_eldritch_implicit 0
    body_armour 300
    default 0
    75Zealotry has (25–27)% increased Aura Effect aura no_tier_4_eldritch_implicit 0
    body_armour 300
    default 0
    75Zealotry has (28–30)% increased Aura Effect aura no_tier_3_eldritch_implicit 0
    body_armour 300
    default 0
    75Zealotry has (31–33)% increased Aura Effect aura no_tier_2_eldritch_implicit 0
    body_armour 300
    default 0
    75Zealotry has (34–36)% increased Aura Effect aura no_tier_1_eldritch_implicit 0
    body_armour 300
    default 0
    75While a Unique Enemy is in your Presence, Zealotry has (31–33)% increased Aura Effect no_tier_6_eldritch_implicit 0
    body_armour 0
    default 0
    75While a Unique Enemy is in your Presence, Zealotry has (34–36)% increased Aura Effect no_tier_5_eldritch_implicit 0
    body_armour 150
    default 0
    75While a Unique Enemy is in your Presence, Zealotry has (37–39)% increased Aura Effect no_tier_4_eldritch_implicit 0
    body_armour 150
    default 0
    75While a Unique Enemy is in your Presence, Zealotry has (40–42)% increased Aura Effect no_tier_3_eldritch_implicit 0
    body_armour 150
    default 0
    75While a Unique Enemy is in your Presence, Zealotry has (43–45)% increased Aura Effect no_tier_2_eldritch_implicit 0
    body_armour 150
    default 0
    75While a Unique Enemy is in your Presence, Zealotry has (46–48)% increased Aura Effect no_tier_1_eldritch_implicit 0
    body_armour 150
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Zealotry has (43–45)% increased Aura Effect no_tier_6_eldritch_implicit 0
    body_armour 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Zealotry has (46–48)% increased Aura Effect no_tier_5_eldritch_implicit 0
    body_armour 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Zealotry has (49–51)% increased Aura Effect no_tier_4_eldritch_implicit 0
    body_armour 60
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Zealotry has (52–54)% increased Aura Effect no_tier_3_eldritch_implicit 0
    body_armour 60
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Zealotry has (55–57)% increased Aura Effect no_tier_2_eldritch_implicit 0
    body_armour 60
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Zealotry has (58–60)% increased Aura Effect no_tier_1_eldritch_implicit 0
    body_armour 60
    default 0
    75Pride has (19–21)% increased Aura Effect aura no_tier_6_eldritch_implicit 0
    body_armour 300
    default 0
    75Pride has (22–24)% increased Aura Effect aura no_tier_5_eldritch_implicit 0
    body_armour 300
    default 0
    75Pride has (25–27)% increased Aura Effect aura no_tier_4_eldritch_implicit 0
    body_armour 300
    default 0
    75Pride has (28–30)% increased Aura Effect aura no_tier_3_eldritch_implicit 0
    body_armour 300
    default 0
    75Pride has (31–33)% increased Aura Effect aura no_tier_2_eldritch_implicit 0
    body_armour 300
    default 0
    75Pride has (34–36)% increased Aura Effect aura no_tier_1_eldritch_implicit 0
    body_armour 300
    default 0
    75While a Unique Enemy is in your Presence, Pride has (31–33)% increased Aura Effect no_tier_6_eldritch_implicit 0
    body_armour 0
    default 0
    75While a Unique Enemy is in your Presence, Pride has (34–36)% increased Aura Effect no_tier_5_eldritch_implicit 0
    body_armour 150
    default 0
    75While a Unique Enemy is in your Presence, Pride has (37–39)% increased Aura Effect no_tier_4_eldritch_implicit 0
    body_armour 150
    default 0
    75While a Unique Enemy is in your Presence, Pride has (40–42)% increased Aura Effect no_tier_3_eldritch_implicit 0
    body_armour 150
    default 0
    75While a Unique Enemy is in your Presence, Pride has (43–45)% increased Aura Effect no_tier_2_eldritch_implicit 0
    body_armour 150
    default 0
    75While a Unique Enemy is in your Presence, Pride has (46–48)% increased Aura Effect no_tier_1_eldritch_implicit 0
    body_armour 150
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Pride has (43–45)% increased Aura Effect no_tier_6_eldritch_implicit 0
    body_armour 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Pride has (46–48)% increased Aura Effect no_tier_5_eldritch_implicit 0
    body_armour 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Pride has (49–51)% increased Aura Effect no_tier_4_eldritch_implicit 0
    body_armour 60
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Pride has (52–54)% increased Aura Effect no_tier_3_eldritch_implicit 0
    body_armour 60
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Pride has (55–57)% increased Aura Effect no_tier_2_eldritch_implicit 0
    body_armour 60
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Pride has (58–60)% increased Aura Effect no_tier_1_eldritch_implicit 0
    body_armour 60
    default 0
    75Determination has (19–21)% increased Aura Effect aura no_tier_6_eldritch_implicit 0
    body_armour 300
    default 0
    75Determination has (22–24)% increased Aura Effect aura no_tier_5_eldritch_implicit 0
    body_armour 300
    default 0
    75Determination has (25–27)% increased Aura Effect aura no_tier_4_eldritch_implicit 0
    body_armour 300
    default 0
    75Determination has (28–30)% increased Aura Effect aura no_tier_3_eldritch_implicit 0
    body_armour 300
    default 0
    75Determination has (31–33)% increased Aura Effect aura no_tier_2_eldritch_implicit 0
    body_armour 300
    default 0
    75Determination has (34–36)% increased Aura Effect aura no_tier_1_eldritch_implicit 0
    body_armour 300
    default 0
    75While a Unique Enemy is in your Presence, Determination has (31–33)% increased Aura Effect no_tier_6_eldritch_implicit 0
    body_armour 0
    default 0
    75While a Unique Enemy is in your Presence, Determination has (34–36)% increased Aura Effect no_tier_5_eldritch_implicit 0
    body_armour 150
    default 0
    75While a Unique Enemy is in your Presence, Determination has (37–39)% increased Aura Effect no_tier_4_eldritch_implicit 0
    body_armour 150
    default 0
    75While a Unique Enemy is in your Presence, Determination has (40–42)% increased Aura Effect no_tier_3_eldritch_implicit 0
    body_armour 150
    default 0
    75While a Unique Enemy is in your Presence, Determination has (43–45)% increased Aura Effect no_tier_2_eldritch_implicit 0
    body_armour 150
    default 0
    75While a Unique Enemy is in your Presence, Determination has (46–48)% increased Aura Effect no_tier_1_eldritch_implicit 0
    body_armour 150
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Determination has (43–45)% increased Aura Effect no_tier_6_eldritch_implicit 0
    body_armour 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Determination has (46–48)% increased Aura Effect no_tier_5_eldritch_implicit 0
    body_armour 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Determination has (49–51)% increased Aura Effect no_tier_4_eldritch_implicit 0
    body_armour 60
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Determination has (52–54)% increased Aura Effect no_tier_3_eldritch_implicit 0
    body_armour 60
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Determination has (55–57)% increased Aura Effect no_tier_2_eldritch_implicit 0
    body_armour 60
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Determination has (58–60)% increased Aura Effect no_tier_1_eldritch_implicit 0
    body_armour 60
    default 0
    75Grace has (19–21)% increased Aura Effect aura no_tier_6_eldritch_implicit 0
    body_armour 300
    default 0
    75Grace has (22–24)% increased Aura Effect aura no_tier_5_eldritch_implicit 0
    body_armour 300
    default 0
    75Grace has (25–27)% increased Aura Effect aura no_tier_4_eldritch_implicit 0
    body_armour 300
    default 0
    75Grace has (28–30)% increased Aura Effect aura no_tier_3_eldritch_implicit 0
    body_armour 300
    default 0
    75Grace has (31–33)% increased Aura Effect aura no_tier_2_eldritch_implicit 0
    body_armour 300
    default 0
    75Grace has (34–36)% increased Aura Effect aura no_tier_1_eldritch_implicit 0
    body_armour 300
    default 0
    75While a Unique Enemy is in your Presence, Grace has (31–33)% increased Aura Effect no_tier_6_eldritch_implicit 0
    body_armour 0
    default 0
    75While a Unique Enemy is in your Presence, Grace has (34–36)% increased Aura Effect no_tier_5_eldritch_implicit 0
    body_armour 150
    default 0
    75While a Unique Enemy is in your Presence, Grace has (37–39)% increased Aura Effect no_tier_4_eldritch_implicit 0
    body_armour 150
    default 0
    75While a Unique Enemy is in your Presence, Grace has (40–42)% increased Aura Effect no_tier_3_eldritch_implicit 0
    body_armour 150
    default 0
    75While a Unique Enemy is in your Presence, Grace has (43–45)% increased Aura Effect no_tier_2_eldritch_implicit 0
    body_armour 150
    default 0
    75While a Unique Enemy is in your Presence, Grace has (46–48)% increased Aura Effect no_tier_1_eldritch_implicit 0
    body_armour 150
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Grace has (43–45)% increased Aura Effect no_tier_6_eldritch_implicit 0
    body_armour 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Grace has (46–48)% increased Aura Effect no_tier_5_eldritch_implicit 0
    body_armour 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Grace has (49–51)% increased Aura Effect no_tier_4_eldritch_implicit 0
    body_armour 60
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Grace has (52–54)% increased Aura Effect no_tier_3_eldritch_implicit 0
    body_armour 60
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Grace has (55–57)% increased Aura Effect no_tier_2_eldritch_implicit 0
    body_armour 60
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Grace has (58–60)% increased Aura Effect no_tier_1_eldritch_implicit 0
    body_armour 60
    default 0
    75Discipline has (19–21)% increased Aura Effect aura no_tier_6_eldritch_implicit 0
    body_armour 300
    default 0
    75Discipline has (22–24)% increased Aura Effect aura no_tier_5_eldritch_implicit 0
    body_armour 300
    default 0
    75Discipline has (25–27)% increased Aura Effect aura no_tier_4_eldritch_implicit 0
    body_armour 300
    default 0
    75Discipline has (28–30)% increased Aura Effect aura no_tier_3_eldritch_implicit 0
    body_armour 300
    default 0
    75Discipline has (31–33)% increased Aura Effect aura no_tier_2_eldritch_implicit 0
    body_armour 300
    default 0
    75Discipline has (34–36)% increased Aura Effect aura no_tier_1_eldritch_implicit 0
    body_armour 300
    default 0
    75While a Unique Enemy is in your Presence, Discipline has (31–33)% increased Aura Effect no_tier_6_eldritch_implicit 0
    body_armour 0
    default 0
    75While a Unique Enemy is in your Presence, Discipline has (34–36)% increased Aura Effect no_tier_5_eldritch_implicit 0
    body_armour 150
    default 0
    75While a Unique Enemy is in your Presence, Discipline has (37–39)% increased Aura Effect no_tier_4_eldritch_implicit 0
    body_armour 150
    default 0
    75While a Unique Enemy is in your Presence, Discipline has (40–42)% increased Aura Effect no_tier_3_eldritch_implicit 0
    body_armour 150
    default 0
    75While a Unique Enemy is in your Presence, Discipline has (43–45)% increased Aura Effect no_tier_2_eldritch_implicit 0
    body_armour 150
    default 0
    75While a Unique Enemy is in your Presence, Discipline has (46–48)% increased Aura Effect no_tier_1_eldritch_implicit 0
    body_armour 150
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Discipline has (43–45)% increased Aura Effect no_tier_6_eldritch_implicit 0
    body_armour 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Discipline has (46–48)% increased Aura Effect no_tier_5_eldritch_implicit 0
    body_armour 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Discipline has (49–51)% increased Aura Effect no_tier_4_eldritch_implicit 0
    body_armour 60
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Discipline has (52–54)% increased Aura Effect no_tier_3_eldritch_implicit 0
    body_armour 60
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Discipline has (55–57)% increased Aura Effect no_tier_2_eldritch_implicit 0
    body_armour 60
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Discipline has (58–60)% increased Aura Effect no_tier_1_eldritch_implicit 0
    body_armour 60
    default 0
    75Haste has (19–21)% increased Aura Effect aura no_tier_6_eldritch_implicit 0
    body_armour 300
    default 0
    75Haste has (22–24)% increased Aura Effect aura no_tier_5_eldritch_implicit 0
    body_armour 300
    default 0
    75Haste has (25–27)% increased Aura Effect aura no_tier_4_eldritch_implicit 0
    body_armour 300
    default 0
    75Haste has (28–30)% increased Aura Effect aura no_tier_3_eldritch_implicit 0
    body_armour 300
    default 0
    75Haste has (31–33)% increased Aura Effect aura no_tier_2_eldritch_implicit 0
    body_armour 300
    default 0
    75Haste has (34–36)% increased Aura Effect aura no_tier_1_eldritch_implicit 0
    body_armour 300
    default 0
    75While a Unique Enemy is in your Presence, Haste has (31–33)% increased Aura Effect no_tier_6_eldritch_implicit 0
    body_armour 0
    default 0
    75While a Unique Enemy is in your Presence, Haste has (34–36)% increased Aura Effect no_tier_5_eldritch_implicit 0
    body_armour 150
    default 0
    75While a Unique Enemy is in your Presence, Haste has (37–39)% increased Aura Effect no_tier_4_eldritch_implicit 0
    body_armour 150
    default 0
    75While a Unique Enemy is in your Presence, Haste has (40–42)% increased Aura Effect no_tier_3_eldritch_implicit 0
    body_armour 150
    default 0
    75While a Unique Enemy is in your Presence, Haste has (43–45)% increased Aura Effect no_tier_2_eldritch_implicit 0
    body_armour 150
    default 0
    75While a Unique Enemy is in your Presence, Haste has (46–48)% increased Aura Effect no_tier_1_eldritch_implicit 0
    body_armour 150
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Haste has (43–45)% increased Aura Effect no_tier_6_eldritch_implicit 0
    body_armour 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Haste has (46–48)% increased Aura Effect no_tier_5_eldritch_implicit 0
    body_armour 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Haste has (49–51)% increased Aura Effect no_tier_4_eldritch_implicit 0
    body_armour 60
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Haste has (52–54)% increased Aura Effect no_tier_3_eldritch_implicit 0
    body_armour 60
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Haste has (55–57)% increased Aura Effect no_tier_2_eldritch_implicit 0
    body_armour 60
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Haste has (58–60)% increased Aura Effect no_tier_1_eldritch_implicit 0
    body_armour 60
    default 0
    75Purity of Elements has (19–21)% increased Aura Effect aura no_tier_6_eldritch_implicit 0
    body_armour 300
    default 0
    75Purity of Elements has (22–24)% increased Aura Effect aura no_tier_5_eldritch_implicit 0
    body_armour 300
    default 0
    75Purity of Elements has (25–27)% increased Aura Effect aura no_tier_4_eldritch_implicit 0
    body_armour 300
    default 0
    75Purity of Elements has (28–30)% increased Aura Effect aura no_tier_3_eldritch_implicit 0
    body_armour 300
    default 0
    75Purity of Elements has (31–33)% increased Aura Effect aura no_tier_2_eldritch_implicit 0
    body_armour 300
    default 0
    75Purity of Elements has (34–36)% increased Aura Effect aura no_tier_1_eldritch_implicit 0
    body_armour 300
    default 0
    75While a Unique Enemy is in your Presence, Purity of Elements has (31–33)% increased Aura Effect no_tier_6_eldritch_implicit 0
    body_armour 0
    default 0
    75While a Unique Enemy is in your Presence, Purity of Elements has (34–36)% increased Aura Effect no_tier_5_eldritch_implicit 0
    body_armour 150
    default 0
    75While a Unique Enemy is in your Presence, Purity of Elements has (37–39)% increased Aura Effect no_tier_4_eldritch_implicit 0
    body_armour 150
    default 0
    75While a Unique Enemy is in your Presence, Purity of Elements has (40–42)% increased Aura Effect no_tier_3_eldritch_implicit 0
    body_armour 150
    default 0
    75While a Unique Enemy is in your Presence, Purity of Elements has (43–45)% increased Aura Effect no_tier_2_eldritch_implicit 0
    body_armour 150
    default 0
    75While a Unique Enemy is in your Presence, Purity of Elements has (46–48)% increased Aura Effect no_tier_1_eldritch_implicit 0
    body_armour 150
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Purity of Elements has (43–45)% increased Aura Effect no_tier_6_eldritch_implicit 0
    body_armour 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Purity of Elements has (46–48)% increased Aura Effect no_tier_5_eldritch_implicit 0
    body_armour 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Purity of Elements has (49–51)% increased Aura Effect no_tier_4_eldritch_implicit 0
    body_armour 60
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Purity of Elements has (52–54)% increased Aura Effect no_tier_3_eldritch_implicit 0
    body_armour 60
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Purity of Elements has (55–57)% increased Aura Effect no_tier_2_eldritch_implicit 0
    body_armour 60
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Purity of Elements has (58–60)% increased Aura Effect no_tier_1_eldritch_implicit 0
    body_armour 60
    default 0
    75Purity of Fire has (19–21)% increased Aura Effect aura no_tier_6_eldritch_implicit 0
    body_armour 300
    default 0
    75Purity of Fire has (22–24)% increased Aura Effect aura no_tier_5_eldritch_implicit 0
    body_armour 300
    default 0
    75Purity of Fire has (25–27)% increased Aura Effect aura no_tier_4_eldritch_implicit 0
    body_armour 300
    default 0
    75Purity of Fire has (28–30)% increased Aura Effect aura no_tier_3_eldritch_implicit 0
    body_armour 300
    default 0
    75Purity of Fire has (31–33)% increased Aura Effect aura no_tier_2_eldritch_implicit 0
    body_armour 300
    default 0
    75Purity of Fire has (34–36)% increased Aura Effect aura no_tier_1_eldritch_implicit 0
    body_armour 300
    default 0
    75While a Unique Enemy is in your Presence, Purity of Fire has (31–33)% increased Aura Effect no_tier_6_eldritch_implicit 0
    body_armour 0
    default 0
    75While a Unique Enemy is in your Presence, Purity of Fire has (34–36)% increased Aura Effect no_tier_5_eldritch_implicit 0
    body_armour 150
    default 0
    75While a Unique Enemy is in your Presence, Purity of Fire has (37–39)% increased Aura Effect no_tier_4_eldritch_implicit 0
    body_armour 150
    default 0
    75While a Unique Enemy is in your Presence, Purity of Fire has (40–42)% increased Aura Effect no_tier_3_eldritch_implicit 0
    body_armour 150
    default 0
    75While a Unique Enemy is in your Presence, Purity of Fire has (43–45)% increased Aura Effect no_tier_2_eldritch_implicit 0
    body_armour 150
    default 0
    75While a Unique Enemy is in your Presence, Purity of Fire has (46–48)% increased Aura Effect no_tier_1_eldritch_implicit 0
    body_armour 150
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Purity of Fire has (43–45)% increased Aura Effect no_tier_6_eldritch_implicit 0
    body_armour 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Purity of Fire has (46–48)% increased Aura Effect no_tier_5_eldritch_implicit 0
    body_armour 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Purity of Fire has (49–51)% increased Aura Effect no_tier_4_eldritch_implicit 0
    body_armour 60
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Purity of Fire has (52–54)% increased Aura Effect no_tier_3_eldritch_implicit 0
    body_armour 60
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Purity of Fire has (55–57)% increased Aura Effect no_tier_2_eldritch_implicit 0
    body_armour 60
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Purity of Fire has (58–60)% increased Aura Effect no_tier_1_eldritch_implicit 0
    body_armour 60
    default 0
    75Purity of Ice has (19–21)% increased Aura Effect aura no_tier_6_eldritch_implicit 0
    body_armour 300
    default 0
    75Purity of Ice has (22–24)% increased Aura Effect aura no_tier_5_eldritch_implicit 0
    body_armour 300
    default 0
    75Purity of Ice has (25–27)% increased Aura Effect aura no_tier_4_eldritch_implicit 0
    body_armour 300
    default 0
    75Purity of Ice has (28–30)% increased Aura Effect aura no_tier_3_eldritch_implicit 0
    body_armour 300
    default 0
    75Purity of Ice has (31–33)% increased Aura Effect aura no_tier_2_eldritch_implicit 0
    body_armour 300
    default 0
    75Purity of Ice has (34–36)% increased Aura Effect aura no_tier_1_eldritch_implicit 0
    body_armour 300
    default 0
    75While a Unique Enemy is in your Presence, Purity of Ice has (31–33)% increased Aura Effect no_tier_6_eldritch_implicit 0
    body_armour 0
    default 0
    75While a Unique Enemy is in your Presence, Purity of Ice has (34–36)% increased Aura Effect no_tier_5_eldritch_implicit 0
    body_armour 150
    default 0
    75While a Unique Enemy is in your Presence, Purity of Ice has (37–39)% increased Aura Effect no_tier_4_eldritch_implicit 0
    body_armour 150
    default 0
    75While a Unique Enemy is in your Presence, Purity of Ice has (40–42)% increased Aura Effect no_tier_3_eldritch_implicit 0
    body_armour 150
    default 0
    75While a Unique Enemy is in your Presence, Purity of Ice has (43–45)% increased Aura Effect no_tier_2_eldritch_implicit 0
    body_armour 150
    default 0
    75While a Unique Enemy is in your Presence, Purity of Ice has (46–48)% increased Aura Effect no_tier_1_eldritch_implicit 0
    body_armour 150
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Purity of Ice has (43–45)% increased Aura Effect no_tier_6_eldritch_implicit 0
    body_armour 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Purity of Ice has (46–48)% increased Aura Effect no_tier_5_eldritch_implicit 0
    body_armour 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Purity of Ice has (49–51)% increased Aura Effect no_tier_4_eldritch_implicit 0
    body_armour 60
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Purity of Ice has (52–54)% increased Aura Effect no_tier_3_eldritch_implicit 0
    body_armour 60
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Purity of Ice has (55–57)% increased Aura Effect no_tier_2_eldritch_implicit 0
    body_armour 60
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Purity of Ice has (58–60)% increased Aura Effect no_tier_1_eldritch_implicit 0
    body_armour 60
    default 0
    75Purity of Lightning has (19–21)% increased Aura Effect aura no_tier_6_eldritch_implicit 0
    body_armour 300
    default 0
    75Purity of Lightning has (22–24)% increased Aura Effect aura no_tier_5_eldritch_implicit 0
    body_armour 300
    default 0
    75Purity of Lightning has (25–27)% increased Aura Effect aura no_tier_4_eldritch_implicit 0
    body_armour 300
    default 0
    75Purity of Lightning has (28–30)% increased Aura Effect aura no_tier_3_eldritch_implicit 0
    body_armour 300
    default 0
    75Purity of Lightning has (31–33)% increased Aura Effect aura no_tier_2_eldritch_implicit 0
    body_armour 300
    default 0
    75Purity of Lightning has (34–36)% increased Aura Effect aura no_tier_1_eldritch_implicit 0
    body_armour 300
    default 0
    75While a Unique Enemy is in your Presence, Purity of Lightning has (31–33)% increased Aura Effect no_tier_6_eldritch_implicit 0
    body_armour 0
    default 0
    75While a Unique Enemy is in your Presence, Purity of Lightning has (34–36)% increased Aura Effect no_tier_5_eldritch_implicit 0
    body_armour 150
    default 0
    75While a Unique Enemy is in your Presence, Purity of Lightning has (37–39)% increased Aura Effect no_tier_4_eldritch_implicit 0
    body_armour 150
    default 0
    75While a Unique Enemy is in your Presence, Purity of Lightning has (40–42)% increased Aura Effect no_tier_3_eldritch_implicit 0
    body_armour 150
    default 0
    75While a Unique Enemy is in your Presence, Purity of Lightning has (43–45)% increased Aura Effect no_tier_2_eldritch_implicit 0
    body_armour 150
    default 0
    75While a Unique Enemy is in your Presence, Purity of Lightning has (46–48)% increased Aura Effect no_tier_1_eldritch_implicit 0
    body_armour 150
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Purity of Lightning has (43–45)% increased Aura Effect no_tier_6_eldritch_implicit 0
    body_armour 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Purity of Lightning has (46–48)% increased Aura Effect no_tier_5_eldritch_implicit 0
    body_armour 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Purity of Lightning has (49–51)% increased Aura Effect no_tier_4_eldritch_implicit 0
    body_armour 60
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Purity of Lightning has (52–54)% increased Aura Effect no_tier_3_eldritch_implicit 0
    body_armour 60
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Purity of Lightning has (55–57)% increased Aura Effect no_tier_2_eldritch_implicit 0
    body_armour 60
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Purity of Lightning has (58–60)% increased Aura Effect no_tier_1_eldritch_implicit 0
    body_armour 60
    default 0
    75Melee Hits have (6–7)% chance to Fortify attack no_tier_6_eldritch_implicit 0
    body_armour 500
    default 0
    75Melee Hits have (8–9)% chance to Fortify attack no_tier_5_eldritch_implicit 0
    body_armour 500
    default 0
    75Melee Hits have (10–11)% chance to Fortify attack no_tier_4_eldritch_implicit 0
    body_armour 500
    default 0
    75Melee Hits have (12–13)% chance to Fortify attack no_tier_3_eldritch_implicit 0
    body_armour 500
    default 0
    75Melee Hits have (14–15)% chance to Fortify attack no_tier_2_eldritch_implicit 0
    body_armour 500
    default 0
    75Melee Hits have (16–17)% chance to Fortify attack no_tier_1_eldritch_implicit 0
    body_armour 500
    default 0
    75While a Unique Enemy is in your Presence, Melee Hits have (12–13)% chance to Fortify attack no_tier_6_eldritch_implicit 0
    body_armour 0
    default 0
    75While a Unique Enemy is in your Presence, Melee Hits have (14–15)% chance to Fortify attack no_tier_5_eldritch_implicit 0
    body_armour 250
    default 0
    75While a Unique Enemy is in your Presence, Melee Hits have (16–17)% chance to Fortify attack no_tier_4_eldritch_implicit 0
    body_armour 250
    default 0
    75While a Unique Enemy is in your Presence, Melee Hits have (18–19)% chance to Fortify attack no_tier_3_eldritch_implicit 0
    body_armour 250
    default 0
    75While a Unique Enemy is in your Presence, Melee Hits have (20–21)% chance to Fortify attack no_tier_2_eldritch_implicit 0
    body_armour 250
    default 0
    75While a Unique Enemy is in your Presence, Melee Hits have (22–23)% chance to Fortify attack no_tier_1_eldritch_implicit 0
    body_armour 250
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Melee Hits have (18–19)% chance to Fortify attack no_tier_6_eldritch_implicit 0
    body_armour 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Melee Hits have (20–21)% chance to Fortify attack no_tier_5_eldritch_implicit 0
    body_armour 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Melee Hits have (22–23)% chance to Fortify attack no_tier_4_eldritch_implicit 0
    body_armour 100
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Melee Hits have (24–25)% chance to Fortify attack no_tier_3_eldritch_implicit 0
    body_armour 100
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Melee Hits have (26–27)% chance to Fortify attack no_tier_2_eldritch_implicit 0
    body_armour 100
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, Melee Hits have (28–29)% chance to Fortify attack no_tier_1_eldritch_implicit 0
    body_armour 100
    default 0
    75+(5–6)% to all Elemental Resistances elemental resistance no_tier_6_eldritch_implicit 0
    body_armour 1000
    default 0
    75+(7–8)% to all Elemental Resistances elemental resistance no_tier_5_eldritch_implicit 0
    body_armour 1000
    default 0
    75+(9–10)% to all Elemental Resistances elemental resistance no_tier_4_eldritch_implicit 0
    body_armour 1000
    default 0
    75+(11–12)% to all Elemental Resistances elemental resistance no_tier_3_eldritch_implicit 0
    body_armour 1000
    default 0
    75+(13–14)% to all Elemental Resistances elemental resistance no_tier_2_eldritch_implicit 0
    body_armour 1000
    default 0
    75+(15–16)% to all Elemental Resistances elemental resistance no_tier_1_eldritch_implicit 0
    body_armour 1000
    default 0
    75While a Unique Enemy is in your Presence, +(11–12)% to all Elemental Resistances elemental resistance no_tier_6_eldritch_implicit 0
    body_armour 0
    default 0
    75While a Unique Enemy is in your Presence, +(13–14)% to all Elemental Resistances elemental resistance no_tier_5_eldritch_implicit 0
    body_armour 500
    default 0
    75While a Unique Enemy is in your Presence, +(15–16)% to all Elemental Resistances elemental resistance no_tier_4_eldritch_implicit 0
    body_armour 500
    default 0
    75While a Unique Enemy is in your Presence, +(17–18)% to all Elemental Resistances elemental resistance no_tier_3_eldritch_implicit 0
    body_armour 500
    default 0
    75While a Unique Enemy is in your Presence, +(19–20)% to all Elemental Resistances elemental resistance no_tier_2_eldritch_implicit 0
    body_armour 500
    default 0
    75While a Unique Enemy is in your Presence, +(21–22)% to all Elemental Resistances elemental resistance no_tier_1_eldritch_implicit 0
    body_armour 500
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, +(17–18)% to all Elemental Resistances elemental resistance no_tier_6_eldritch_implicit 0
    body_armour 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, +(19–20)% to all Elemental Resistances elemental resistance no_tier_5_eldritch_implicit 0
    body_armour 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, +(21–22)% to all Elemental Resistances elemental resistance no_tier_4_eldritch_implicit 0
    body_armour 200
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, +(23–24)% to all Elemental Resistances elemental resistance no_tier_3_eldritch_implicit 0
    body_armour 200
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, +(25–26)% to all Elemental Resistances elemental resistance no_tier_2_eldritch_implicit 0
    body_armour 200
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, +(27–28)% to all Elemental Resistances elemental resistance no_tier_1_eldritch_implicit 0
    body_armour 200
    default 0
    757% increased Life Recovery rate resource life no_tier_6_eldritch_implicit 0
    body_armour 700
    default 0
    758% increased Life Recovery rate resource life no_tier_5_eldritch_implicit 0
    body_armour 700
    default 0
    759% increased Life Recovery rate resource life no_tier_4_eldritch_implicit 0
    body_armour 700
    default 0
    7510% increased Life Recovery rate resource life no_tier_3_eldritch_implicit 0
    body_armour 700
    default 0
    7511% increased Life Recovery rate resource life no_tier_2_eldritch_implicit 0
    body_armour 700
    default 0
    7512% increased Life Recovery rate resource life no_tier_1_eldritch_implicit 0
    body_armour 700
    default 0
    75While a Unique Enemy is in your Presence, 9% increased Life Recovery rate resource life no_tier_6_eldritch_implicit 0
    body_armour 0
    default 0
    75While a Unique Enemy is in your Presence, 10% increased Life Recovery rate resource life no_tier_5_eldritch_implicit 0
    body_armour 350
    default 0
    75While a Unique Enemy is in your Presence, 11% increased Life Recovery rate resource life no_tier_4_eldritch_implicit 0
    body_armour 350
    default 0
    75While a Unique Enemy is in your Presence, 12% increased Life Recovery rate resource life no_tier_3_eldritch_implicit 0
    body_armour 350
    default 0
    75While a Unique Enemy is in your Presence, 13% increased Life Recovery rate resource life no_tier_2_eldritch_implicit 0
    body_armour 350
    default 0
    75While a Unique Enemy is in your Presence, 14% increased Life Recovery rate resource life no_tier_1_eldritch_implicit 0
    body_armour 350
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 11% increased Life Recovery rate resource life no_tier_6_eldritch_implicit 0
    body_armour 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 12% increased Life Recovery rate resource life no_tier_5_eldritch_implicit 0
    body_armour 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 13% increased Life Recovery rate resource life no_tier_4_eldritch_implicit 0
    body_armour 140
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 14% increased Life Recovery rate resource life no_tier_3_eldritch_implicit 0
    body_armour 140
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 15% increased Life Recovery rate resource life no_tier_2_eldritch_implicit 0
    body_armour 140
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 16% increased Life Recovery rate resource life no_tier_1_eldritch_implicit 0
    body_armour 140
    default 0
    757% increased Mana Recovery rate resource mana no_tier_6_eldritch_implicit 0
    body_armour 700
    default 0
    758% increased Mana Recovery rate resource mana no_tier_5_eldritch_implicit 0
    body_armour 700
    default 0
    759% increased Mana Recovery rate resource mana no_tier_4_eldritch_implicit 0
    body_armour 700
    default 0
    7510% increased Mana Recovery rate resource mana no_tier_3_eldritch_implicit 0
    body_armour 700
    default 0
    7511% increased Mana Recovery rate resource mana no_tier_2_eldritch_implicit 0
    body_armour 700
    default 0
    7512% increased Mana Recovery rate resource mana no_tier_1_eldritch_implicit 0
    body_armour 700
    default 0
    75While a Unique Enemy is in your Presence, 9% increased Mana Recovery rate resource mana no_tier_6_eldritch_implicit 0
    body_armour 0
    default 0
    75While a Unique Enemy is in your Presence, 10% increased Mana Recovery rate resource mana no_tier_5_eldritch_implicit 0
    body_armour 350
    default 0
    75While a Unique Enemy is in your Presence, 11% increased Mana Recovery rate resource mana no_tier_4_eldritch_implicit 0
    body_armour 350
    default 0
    75While a Unique Enemy is in your Presence, 12% increased Mana Recovery rate resource mana no_tier_3_eldritch_implicit 0
    body_armour 350
    default 0
    75While a Unique Enemy is in your Presence, 13% increased Mana Recovery rate resource mana no_tier_2_eldritch_implicit 0
    body_armour 350
    default 0
    75While a Unique Enemy is in your Presence, 14% increased Mana Recovery rate resource mana no_tier_1_eldritch_implicit 0
    body_armour 350
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 11% increased Mana Recovery rate resource mana no_tier_6_eldritch_implicit 0
    body_armour 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 12% increased Mana Recovery rate resource mana no_tier_5_eldritch_implicit 0
    body_armour 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 13% increased Mana Recovery rate resource mana no_tier_4_eldritch_implicit 0
    body_armour 140
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 14% increased Mana Recovery rate resource mana no_tier_3_eldritch_implicit 0
    body_armour 140
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 15% increased Mana Recovery rate resource mana no_tier_2_eldritch_implicit 0
    body_armour 140
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 16% increased Mana Recovery rate resource mana no_tier_1_eldritch_implicit 0
    body_armour 140
    default 0
    757% increased Energy Shield Recovery rate defences no_tier_6_eldritch_implicit 0
    body_armour 700
    default 0
    758% increased Energy Shield Recovery rate defences no_tier_5_eldritch_implicit 0
    body_armour 700
    default 0
    759% increased Energy Shield Recovery rate defences no_tier_4_eldritch_implicit 0
    body_armour 700
    default 0
    7510% increased Energy Shield Recovery rate defences no_tier_3_eldritch_implicit 0
    body_armour 700
    default 0
    7511% increased Energy Shield Recovery rate defences no_tier_2_eldritch_implicit 0
    body_armour 700
    default 0
    7512% increased Energy Shield Recovery rate defences no_tier_1_eldritch_implicit 0
    body_armour 700
    default 0
    75While a Unique Enemy is in your Presence, 9% increased Energy Shield Recovery rate defences no_tier_6_eldritch_implicit 0
    body_armour 0
    default 0
    75While a Unique Enemy is in your Presence, 10% increased Energy Shield Recovery rate defences no_tier_5_eldritch_implicit 0
    body_armour 350
    default 0
    75While a Unique Enemy is in your Presence, 11% increased Energy Shield Recovery rate defences no_tier_4_eldritch_implicit 0
    body_armour 350
    default 0
    75While a Unique Enemy is in your Presence, 12% increased Energy Shield Recovery rate defences no_tier_3_eldritch_implicit 0
    body_armour 350
    default 0
    75While a Unique Enemy is in your Presence, 13% increased Energy Shield Recovery rate defences no_tier_2_eldritch_implicit 0
    body_armour 350
    default 0
    75While a Unique Enemy is in your Presence, 14% increased Energy Shield Recovery rate defences no_tier_1_eldritch_implicit 0
    body_armour 350
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 11% increased Energy Shield Recovery rate defences no_tier_6_eldritch_implicit 0
    body_armour 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 12% increased Energy Shield Recovery rate defences no_tier_5_eldritch_implicit 0
    body_armour 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 13% increased Energy Shield Recovery rate defences no_tier_4_eldritch_implicit 0
    body_armour 140
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 14% increased Energy Shield Recovery rate defences no_tier_3_eldritch_implicit 0
    body_armour 140
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 15% increased Energy Shield Recovery rate defences no_tier_2_eldritch_implicit 0
    body_armour 140
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 16% increased Energy Shield Recovery rate defences no_tier_1_eldritch_implicit 0
    body_armour 140
    default 0
    751% less Damage Taken per 230 Strength no_tier_6_eldritch_implicit 0
    body_armour 500
    default 0
    751% less Damage Taken per 220 Strength no_tier_5_eldritch_implicit 0
    body_armour 500
    default 0
    751% less Damage Taken per 210 Strength no_tier_4_eldritch_implicit 0
    body_armour 500
    default 0
    751% less Damage Taken per 200 Strength no_tier_3_eldritch_implicit 0
    body_armour 500
    default 0
    751% less Damage Taken per 190 Strength no_tier_2_eldritch_implicit 0
    body_armour 500
    default 0
    751% less Damage Taken per 180 Strength no_tier_1_eldritch_implicit 0
    body_armour 500
    default 0
    75While a Unique Enemy is in your Presence, 1% less Damage Taken per 210 Strength no_tier_6_eldritch_implicit 0
    body_armour 0
    default 0
    75While a Unique Enemy is in your Presence, 1% less Damage Taken per 200 Strength no_tier_5_eldritch_implicit 0
    body_armour 250
    default 0
    75While a Unique Enemy is in your Presence, 1% less Damage Taken per 190 Strength no_tier_4_eldritch_implicit 0
    body_armour 250
    default 0
    75While a Unique Enemy is in your Presence, 1% less Damage Taken per 180 Strength no_tier_3_eldritch_implicit 0
    body_armour 250
    default 0
    75While a Unique Enemy is in your Presence, 1% less Damage Taken per 170 Strength no_tier_2_eldritch_implicit 0
    body_armour 250
    default 0
    75While a Unique Enemy is in your Presence, 1% less Damage Taken per 160 Strength no_tier_1_eldritch_implicit 0
    body_armour 250
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 1% less Damage Taken per 190 Strength no_tier_6_eldritch_implicit 0
    body_armour 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 1% less Damage Taken per 180 Strength no_tier_5_eldritch_implicit 0
    body_armour 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 1% less Damage Taken per 170 Strength no_tier_4_eldritch_implicit 0
    body_armour 100
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 1% less Damage Taken per 160 Strength no_tier_3_eldritch_implicit 0
    body_armour 100
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 1% less Damage Taken per 150 Strength no_tier_2_eldritch_implicit 0
    body_armour 100
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 1% less Damage Taken per 140 Strength no_tier_1_eldritch_implicit 0
    body_armour 100
    default 0
    751% less Damage Taken per 230 Dexterity no_tier_6_eldritch_implicit 0
    body_armour 500
    default 0
    751% less Damage Taken per 220 Dexterity no_tier_5_eldritch_implicit 0
    body_armour 500
    default 0
    751% less Damage Taken per 210 Dexterity no_tier_4_eldritch_implicit 0
    body_armour 500
    default 0
    751% less Damage Taken per 200 Dexterity no_tier_3_eldritch_implicit 0
    body_armour 500
    default 0
    751% less Damage Taken per 190 Dexterity no_tier_2_eldritch_implicit 0
    body_armour 500
    default 0
    751% less Damage Taken per 180 Dexterity no_tier_1_eldritch_implicit 0
    body_armour 500
    default 0
    75While a Unique Enemy is in your Presence, 1% less Damage Taken per 210 Dexterity no_tier_6_eldritch_implicit 0
    body_armour 0
    default 0
    75While a Unique Enemy is in your Presence, 1% less Damage Taken per 200 Dexterity no_tier_5_eldritch_implicit 0
    body_armour 250
    default 0
    75While a Unique Enemy is in your Presence, 1% less Damage Taken per 190 Dexterity no_tier_4_eldritch_implicit 0
    body_armour 250
    default 0
    75While a Unique Enemy is in your Presence, 1% less Damage Taken per 180 Dexterity no_tier_3_eldritch_implicit 0
    body_armour 250
    default 0
    75While a Unique Enemy is in your Presence, 1% less Damage Taken per 170 Dexterity no_tier_2_eldritch_implicit 0
    body_armour 250
    default 0
    75While a Unique Enemy is in your Presence, 1% less Damage Taken per 160 Dexterity no_tier_1_eldritch_implicit 0
    body_armour 250
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 1% less Damage Taken per 190 Dexterity no_tier_6_eldritch_implicit 0
    body_armour 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 1% less Damage Taken per 180 Dexterity no_tier_5_eldritch_implicit 0
    body_armour 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 1% less Damage Taken per 170 Dexterity no_tier_4_eldritch_implicit 0
    body_armour 100
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 1% less Damage Taken per 160 Dexterity no_tier_3_eldritch_implicit 0
    body_armour 100
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 1% less Damage Taken per 150 Dexterity no_tier_2_eldritch_implicit 0
    body_armour 100
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 1% less Damage Taken per 140 Dexterity no_tier_1_eldritch_implicit 0
    body_armour 100
    default 0
    751% less Damage Taken per 230 Intelligence no_tier_6_eldritch_implicit 0
    body_armour 500
    default 0
    751% less Damage Taken per 220 Intelligence no_tier_5_eldritch_implicit 0
    body_armour 500
    default 0
    751% less Damage Taken per 210 Intelligence no_tier_4_eldritch_implicit 0
    body_armour 500
    default 0
    751% less Damage Taken per 200 Intelligence no_tier_3_eldritch_implicit 0
    body_armour 500
    default 0
    751% less Damage Taken per 190 Intelligence no_tier_2_eldritch_implicit 0
    body_armour 500
    default 0
    751% less Damage Taken per 180 Intelligence no_tier_1_eldritch_implicit 0
    body_armour 500
    default 0
    75While a Unique Enemy is in your Presence, 1% less Damage Taken per 210 Intelligence no_tier_6_eldritch_implicit 0
    body_armour 0
    default 0
    75While a Unique Enemy is in your Presence, 1% less Damage Taken per 200 Intelligence no_tier_5_eldritch_implicit 0
    body_armour 250
    default 0
    75While a Unique Enemy is in your Presence, 1% less Damage Taken per 190 Intelligence no_tier_4_eldritch_implicit 0
    body_armour 250
    default 0
    75While a Unique Enemy is in your Presence, 1% less Damage Taken per 180 Intelligence no_tier_3_eldritch_implicit 0
    body_armour 250
    default 0
    75While a Unique Enemy is in your Presence, 1% less Damage Taken per 170 Intelligence no_tier_2_eldritch_implicit 0
    body_armour 250
    default 0
    75While a Unique Enemy is in your Presence, 1% less Damage Taken per 160 Intelligence no_tier_1_eldritch_implicit 0
    body_armour 250
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 1% less Damage Taken per 190 Intelligence no_tier_6_eldritch_implicit 0
    body_armour 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 1% less Damage Taken per 180 Intelligence no_tier_5_eldritch_implicit 0
    body_armour 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 1% less Damage Taken per 170 Intelligence no_tier_4_eldritch_implicit 0
    body_armour 100
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 1% less Damage Taken per 160 Intelligence no_tier_3_eldritch_implicit 0
    body_armour 100
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 1% less Damage Taken per 150 Intelligence no_tier_2_eldritch_implicit 0
    body_armour 100
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, 1% less Damage Taken per 140 Intelligence no_tier_1_eldritch_implicit 0
    body_armour 100
    default 0
    75(7–8)% increased Skill Effect Duration no_tier_6_eldritch_implicit 0
    amulet 500
    default 0
    75(9–10)% increased Skill Effect Duration no_tier_5_eldritch_implicit 0
    amulet 500
    default 0
    75(11–12)% increased Skill Effect Duration no_tier_4_eldritch_implicit 0
    amulet 500
    default 0
    75(13–14)% increased Skill Effect Duration no_tier_3_eldritch_implicit 0
    amulet 500
    default 0
    75(15–16)% increased Skill Effect Duration no_tier_2_eldritch_implicit 0
    amulet 500
    default 0
    75(17–18)% increased Skill Effect Duration no_tier_1_eldritch_implicit 0
    amulet 500
    default 0
    75While a Unique Enemy is in your Presence, (13–14)% increased Skill Effect Duration no_tier_6_eldritch_implicit 0
    amulet 0
    default 0
    75While a Unique Enemy is in your Presence, (15–16)% increased Skill Effect Duration no_tier_5_eldritch_implicit 0
    amulet 250
    default 0
    75While a Unique Enemy is in your Presence, (17–18)% increased Skill Effect Duration no_tier_4_eldritch_implicit 0
    amulet 250
    default 0
    75While a Unique Enemy is in your Presence, (19–20)% increased Skill Effect Duration no_tier_3_eldritch_implicit 0
    amulet 250
    default 0
    75While a Unique Enemy is in your Presence, (21–22)% increased Skill Effect Duration no_tier_2_eldritch_implicit 0
    amulet 250
    default 0
    75While a Unique Enemy is in your Presence, (23–24)% increased Skill Effect Duration no_tier_1_eldritch_implicit 0
    amulet 250
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (19–20)% increased Skill Effect Duration no_tier_6_eldritch_implicit 0
    amulet 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (21–22)% increased Skill Effect Duration no_tier_5_eldritch_implicit 0
    amulet 0
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (23–24)% increased Skill Effect Duration no_tier_4_eldritch_implicit 0
    amulet 100
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (25–26)% increased Skill Effect Duration no_tier_3_eldritch_implicit 0
    amulet 100
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (27–28)% increased Skill Effect Duration no_tier_2_eldritch_implicit 0
    amulet 100
    default 0
    75While a Pinnacle Atlas Boss is in your Presence, (29–30)% increased Skill Effect Duration no_tier_1_eldritch_implicit 0
    amulet 100
    default 0
    The Eater of Worlds Topic /3
    NPCName
    The EnvoySpires grow upon conquered ground at the behest of The Tangle's emissary, marking troves of screaming flesh to be consumed. The destruction of the herald balks the hunger within. The Maven's claim stands... for now.
    Grasping VoidstoneThe Eater of Worlds consumed for countless
    eons to satiate the desperation of masters
    that could never be satisfied.
    Screaming InvitationFrom the heart of the Tangle, the Eater of Worlds
    reaches out for control of the Atlas.
    The Eater of Worlds Text Audio /73
    Name
    This is not a battle you can win, hatchling.
    ConsumeBossIntroRandom
    This is not a battle you can win, hatchling.
    ConsumeBossIntro2
    This is not a battle you can win, hatchling.
    ConsumeBossIntro3
    Perish!
    ConsumeBossBeamBlastRandom
    Perish!
    ConsumeBossBeamBlast2
    Perish!
    ConsumeBossBeamBlast3
    Perish!
    ConsumeBossBeamBlast4
    Perish!
    ConsumeBossBeamBlast5
    Perish!
    ConsumeBossBeamBlast6
    Succumb!
    ConsumeBossBeamBlast7
    Succumb!
    ConsumeBossBeamBlast8
    Succumb!
    ConsumeBossBeamBlast9
    Succumb!
    ConsumeBossBeamBlast10
    Succumb!
    ConsumeBossBeamBlast11
    Succumb!
    ConsumeBossBeamBlast12
    Succumb!
    ConsumeBossBeamBlast13
    Hunger!
    ConsumeBossDashSlamHungerLongRandom
    Hunger!
    ConsumeBossDashSlamHungerLong2
    Hunger!
    ConsumeBossDashSlamHungerLong3
    Hunger!
    ConsumeBossDashSlamHungerLong4
    Hunger!
    ConsumeBossDashSlamHungerLong5
    Hunger!
    ConsumeBossDashSlamHungerShortRandom
    Hunger!
    ConsumeBossDashSlamHungerShort2
    Hunger!
    ConsumeBossDashSlamHungerShort3
    Hunger!
    ConsumeBossDashSlamHungerShort4
    Hunger!
    ConsumeBossDashSlamHungerShort5
    Hunger!
    ConsumeBossDashSlamHungerShort6
    You deny us... escape from pain...
    ConsumeBossDefeatedRandom
    You deny us... escape from pain...
    ConsumeBossDefeated2
    You deny us... escape from pain...
    ConsumeBossDefeated3
    All will be devoured.
    ConsumeBossGenericAttackRandom
    All will be devoured.
    ConsumeBossGenericAttack2
    All will be devoured.
    ConsumeBossGenericAttack3
    All will be devoured.
    ConsumeBossGenericAttack4
    All will be devoured.
    ConsumeBossGenericAttack5
    All will be devoured.
    ConsumeBossGenericAttack6
    Consume!
    ConsumeBossGenericAttackTwoRandom
    Consume!
    ConsumeBossGenericAttackTwo2
    Consume!
    ConsumeBossGenericAttackTwo3
    Consume!
    ConsumeBossGenericAttackTwo4
    Consume!
    ConsumeBossGenericAttackTwo5
    Consume!
    ConsumeBossGenericAttackTwo6
    Consume!
    ConsumeBossGenericAttackTwo7
    Consume!
    ConsumeBossGenericAttackTwo8
    Consume!
    ConsumeBossGenericAttackTwo9
    Consume!
    ConsumeBossGenericAttackTwo10
    Consume!
    ConsumeBossGenericAttackTwo11
    Prison of flesh...
    ConsumeBossOtherPrisonOfFleshRandom
    Prison of flesh...
    ConsumeBossOtherPrisonOfFlesh2
    Prison of flesh...
    ConsumeBossOtherPrisonOfFlesh3
    Prison of flesh...
    ConsumeBossOtherPrisonOfFlesh4
    Prison of flesh...
    ConsumeBossOtherPrisonOfFlesh5
    Prison of flesh...
    ConsumeBossOtherPrisonOfFlesh6
    Writhing mass!
    ConsumeBossOtherWrithingMassRandom
    Writhing mass!
    ConsumeBossOtherWrithingMass2
    Writhing mass!
    ConsumeBossOtherWrithingMass3
    Writhing mass!
    ConsumeBossOtherWrithingMass4
    Writhing mass!
    ConsumeBossOtherWrithingMass5
    This realm's infinite delights belong to us now.
    ConsumeBossPlayerDeathRandom
    This realm's infinite delights belong to us now.
    ConsumeBossPlayerDeath2
    This realm's infinite delights belong to us now.
    ConsumeBossPlayerDeath3
    This realm's infinite delights belong to us now.
    ConsumeBossPlayerDeath4
    This realm's infinite delights belong to us now.
    ConsumeBossPlayerDeath5
    Devour!
    ConsumeBossSlamRandom
    Devour...
    ConsumeBossSlam2
    Devour!
    ConsumeBossSlam3
    Devour!
    ConsumeBossSlam4
    Devour...
    ConsumeBossSlam5
    Devour...
    ConsumeBossSlam6
    Devour...
    ConsumeBossSlam7
    Inescapable doom!
    ConsumeBossUltimateRandom
    Inescapable doom!
    ConsumeBossUltimate2
    Inescapable doom!
    ConsumeBossUltimate3

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