辅助宝石 /1
辅助宝石 画质 /1
物品 | Stats |
---|---|
击中生命回复(辅) | 使用被辅助的攻击时,每击中一名敌人获得(0–10)点生命 |
物品 词缀 /5
名字 | 等级 | Pre/Suf | 描述 | 比重 |
---|---|---|---|---|
1 | 已腐化 | 此物品上的技能石受到 10 级的 击中生命回复 辅助 宝石 | Sword 0 锤 0 弓 0 长杖 0 双手武器 1000 普通 0 | |
38 | WeaponTree | 此物品上的技能石受到 15 级的 击中生命回复 辅助 | 单手武器 100 盾 100 普通 0 | |
38 | WeaponTree | 此物品上的技能石受到 15 级的 击中生命回复 辅助 | 双手武器 100 普通 0 | |
38 | WeaponTree | 此物品上的技能石受到 15 级的 击中生命回复 辅助 | 单手武器 25 盾 25 普通 0 | |
38 | WeaponTree | 此物品上的技能石受到 15 级的 击中生命回复 辅助 | 双手武器 25 普通 0 |
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击中回复
击中回复 is a form of 恢复 that instantly restores an amount of 生命, 魔力 or 能量护盾 for each 击中 by the character's skills. Most instances of gain on hit require a 伤害 source of 攻击, as opposed to a 法术 or 次要伤害. The exception where it applies to a non-attack source is 希比尔的冰爪 which grants life gain on spell hit.
机制
When an enemy is hit by an appropriate skill, the attacker or caster gains an amount of life/mana/energy shield equal to combined gain on hit bonuses from all sources respectively. This applies to each enemy hit by player's skills, so a single skill that hits multiple targets can trigger more than one gain on hit effect. Unlike leech, life, mana, and energy shield gained this way are restored instantly.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.