Gema de Asistencia /1
Gema de Asistencia Calidad /1
Objeto | Stats |
---|---|
Asistencia de Vida ganada por golpe | (0–10) de vida ganada por cada enemigo golpeado con ataques asistidos |
Objeto mods /5
Nombre | Nivel | Pre/Suf | Description | Weight |
---|---|---|---|---|
1 | Corrupto | Las gemas engarzadas están asistidas por Vida ganada por golpe de nivel 10 Gema | Sword 0 Maza 0 Arcos 0 Báculos 0 Arma a dos manos 1000 Normal 0 | |
38 | WeaponTree | Las gemas engarzadas están asistidas por Vida ganada por golpe de nivel 15 | Arma a una mano 100 Escudos 100 Normal 0 | |
38 | WeaponTree | Las gemas engarzadas están asistidas por Vida ganada por golpe de nivel 15 | Arma a dos manos 100 Normal 0 | |
38 | WeaponTree | Las gemas engarzadas están asistidas por Vida ganada por golpe de nivel 15 | Arma a una mano 25 Escudos 25 Normal 0 | |
38 | WeaponTree | Las gemas engarzadas están asistidas por Vida ganada por golpe de nivel 15 | Arma a dos manos 25 Normal 0 |
Community Wiki
Gain on hit
Gain on hit is a form of recovery that instantly restores an amount of Life, Mana or energy shield for each hit by the character's skills. Most instances of gain on hit require a damage source of Attack, as opposed to a Spell or secondary damage. The exception where it applies to a non-attack source is Cybil's Paw which grants life gain on spell hit.
Mechanics
When an enemy is hit by an appropriate skill, the attacker or caster gains an amount of life/mana/energy shield equal to combined gain on hit bonuses from all sources respectively. This applies to each enemy hit by player's skills, so a single skill that hits multiple targets can trigger more than one gain on hit effect. Unlike leech, life, mana, and energy shield gained this way are restored instantly.
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