보조 젬 화질 /1
아이템Stats
명중 시 생명력 획득 보조보조 대상 공격으로 명중한 적 하나당 생명력 (0–10) 획득
아이템 속성 부여 /5
이름레벨Pre/SufDescriptionWeight
1타락장착된 젬에 10레벨 명중 시 생명력 획득 보조 효과 적용 Sword 0
철퇴 0
활 0
지팡이 0
양손 무기 1000
Normal 0
38WeaponTree장착된 젬에 15레벨 명중 시 생명력 획득 보조 효과 적용한손 무기 100
방패 100
Normal 0
38WeaponTree장착된 젬에 15레벨 명중 시 생명력 획득 보조 효과 적용양손 무기 100
Normal 0
38WeaponTree장착된 젬에 15레벨 명중 시 생명력 획득 보조 효과 적용한손 무기 25
방패 25
Normal 0
38WeaponTree장착된 젬에 15레벨 명중 시 생명력 획득 보조 효과 적용양손 무기 25
Normal 0

Community Wiki

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Gain on hit

Gain on hit is a form of recovery that instantly restores an amount of Life, Mana or energy shield for each hit by the character's skills. Most instances of gain on hit require a damage source of Attack, as opposed to a Spell or secondary damage. The exception where it applies to a non-attack source is Cybil's Paw which grants life gain on spell hit.

Mechanics

When an enemy is hit by an appropriate skill, the attacker or caster gains an amount of life/mana/energy shield equal to combined gain on hit bonuses from all sources respectively. This applies to each enemy hit by player's skills, so a single skill that hits multiple targets can trigger more than one gain on hit effect. Unlike leech, life, mana, and energy shield gained this way are restored instantly.


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