蝮吻
蝮吻
刺客护手
手套
品质: +20%
闪避值: (280-369)
能量护盾: (25.2-30)
需求 等级 58, 45 敏捷, 45 智慧
该装备的闪避值提高 (150—180)%
+(60—70) 最大生命
每个狂怒球使攻击速度加快 2%
每个狂怒球使命中值提高 6%
每个狂怒球持续时间缩短 10%
拥有最大数量的狂怒球时,攻击有 60% 的几率使敌人中毒
每个狂怒球 +5% 中毒持续伤害加成
( 中毒造成持续混沌伤害, 伤害取决于技能初始的物理和混沌伤害。中毒效果可以叠加 )
"当巨蛇不再多虑,
它变得无所畏惧。
愤恨难平,迅速杀敌:
展现气血狂怒的战技! "
- 赤血丝克玛迪虚瑞特
它变得无所畏惧。
愤恨难平,迅速杀敌:
展现气血狂怒的战技! "
- 赤血丝克玛迪虚瑞特
Snakebite
Vestigial 传奇物品 /1
| 名字 |
|---|
| 蝮吻 手套 每个狂怒球 +5% 中毒持续伤害加成 每个狂怒球 +5% 中毒持续伤害加成 |
蝮吻 Attr /5
该装备的闪避值提高 (150—180)%
| Family | DefencesPercent |
|---|---|
| Domains | 物品 (1) |
| GenerationType | 传奇 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | 防御 闪避值 |
+(60—70) 最大生命
| Family | IncreasedLife |
|---|---|
| Domains | 物品 (1) |
| GenerationType | 传奇 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | resource 生命 |
每个狂怒球使攻击速度加快 2%
| Family | AttackSpeedPerFrenzyCharge |
|---|---|
| Domains | 物品 (1) |
| GenerationType | 传奇 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | 攻击 速度 |
每个狂怒球使命中值提高 6%
| Family | AccuracyRatingPerFrenzyCharge |
|---|---|
| Domains | 物品 (1) |
| GenerationType | 传奇 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | 攻击 速度 |
每个狂怒球持续时间缩短 10%
| Family | FrenzyChargeDurationPerFrenzyCharge |
|---|---|
| Domains | 物品 (1) |
| GenerationType | 传奇 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | frenzy_charge |
拥有最大数量的狂怒球时,攻击有 60% 的几率使敌人中毒
| Family | AtMaximumFrenzyChargesPoison |
|---|---|
| Domains | 物品 (1) |
| GenerationType | 传奇 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | poison 混沌 攻击 异常状态 |
每个狂怒球 +5% 中毒持续伤害加成
| Family | PoisonDotMultiplierPerFrenzyCharge |
|---|---|
| Domains | 物品 (1) |
| GenerationType | 传奇 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | chaos_damage poison 伤害 混沌 异常状态 |
Community Wiki
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Snakebite
Mechanics
While at maximum frenzy charges, the character's attacks have a 60% chance to inflict poison.
As such, this is affected by gear and passives which increase or decrease maximum frenzy charges. Most notably, using three of the Pacifism unique jewel with no other additional charges available will reduce the maximum number of frenzy charges to zero, leading to the poison debuff being applied every attack. Alternatively, two Pacifism and modifier +(1-2) to Minimum Frenzy Charges from Redeemer item or +1 to Minimum Frenzy Charges from veiled modifier also worked.
Version history
| Version | Changes |
|---|---|
| 3.9.0 |
|
| 3.3.0 |
|
| 3.0.0 |
|
| 1.0.6 |
|
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.





















