Grandmasters: TheSpiderQueenByDemi /159 ⍟
StatValue
IsDisabled0
level100
main hand weapon type10
off hand weapon type13
shield block %33
old do not use spell block % from assumed block value230
block while dual wielding %15
shield armour +%25
spell damage +%20
attack minimum added cold damage9
attack maximum added cold damage16
maximum physical damage reduction %90
physical damage reduction rating +%164
base evasion rating53
evasion rating +%25
base maximum life122
maximum life +%24
base maximum mana126
maximum mana +%17
mana regeneration rate per minute %105
mana regeneration rate +%105
base maximum energy shield1599
maximum energy shield +%319
local energy shield392
local energy shield +%792
energy shield recharge rate per minute %1200
energy shield recharge rate +%35
base resist all elements %-26
resist all elements % per endurance charge4
base fire damage resistance %152
base cold damage resistance %156
base lightning damage resistance %125
base chaos damage resistance %-60
base movement velocity +%8
max endurance charges3
max frenzy charges3
max power charges3
base stun recovery +%79
imp variation5
main hand base weapon attack duration ms769
main hand base maximum attack distance8
main hand quality20
base attack speed +% per frenzy charge4
is player1
life per level12
mana per level6
local recharge on take crit9
physical damage reduction % per endurance charge4
life regeneration rate per minute %666
elemental damage +%8
melee physical damage +%10
maximum block %80
base shield maximum energy shield408
base cast speed +% per frenzy charge4
max viper strike orbs4
local socketed melee gem level +1
local socketed gem level +2
max fuse arrow orbs5
enemy critical strike chance +% against self 20 times value85
critical strike chance +% per power charge40
spell critical strike chance +%90
accuracy rating per level2
evasion rating per level300
base strength150
additional strength51
base intelligence335
additional intelligence532
base dexterity60
reduce enemy elemental resistance %20
additional all attributes71
base critical strike multiplier150
keystone chaos inoculation1
base actor scale +%-1
from armour movement speed +%-6
keystone elemental equilibrium1
main hand local minimum added physical damage23
main hand local maximum added physical damage90
main hand local critical strike chance620
base reservation +%-18
base aura area of effect +%20
local additional block chance %3
base number of totems allowed1
base number of traps allowed3
base number of remote mines allowed5
base maximum fire damage resistance %76
base maximum cold damage resistance %75
base maximum lightning damage resistance %76
base maximum chaos damage resistance %75
global chance to blind on hit %8
local display socketed gems get blind level18
dual wield inherent attack speed +% final10
additional block %36
monster base block %6
energy shield % gained on block5
regenerate energy shield instead of life1
curse effect on self +%-25
footstep effect variation21
additional dexterity and intelligence24
local has X sockets2
map spawn two bosses20
damage over time +%28
elemental damage % to add as chaos15
global reduce enemy block %15
dual wield inherent physical attack damage +% final20
max rampage stacks1000
damage +% per 10 rampage stacks2
movement velocity +% per 10 rampage stacks1
energy shield recovery rate +%20
pvp shield damage +% final-15
number of assigned keystones4
mana leech speed +% per equipped corrupted item1
base strength and dexterity20
base strength and intelligence30
maximum life leech rate % per minute1200
maximum mana leech rate % per minute1200
enchantment boots life regen per minute % for 4 seconds when hit120
block chance on damage taken %2
physical attack damage +% while holding a shield10
stun threshold +%20
bleed on hit with attacks %25
auras grant additional physical damage reduction % to you and your allies1
minion damage taken +% from spike traps final-90
minions have labyrinth trap degen effect +%-90
display attack with commandment of light when critically hit %100
base penetrate elemental resistances %5
minion damage taken +% from guillotine traps final-90
non curse aura effect +%20
max talisman degen stacks20
keystone elemental overload1
max frost nova stacks20
max charged attack stacks6
guardian gain life regeneration per minute % for 1 second every 10 seconds1200
enfeeble curse effect +%30
display can take character start point5
current difficulty1
guardian nearby allies share charges1
number of equipped items10
damage +% final vs non taunt target from ot-10
max fire beam stacks8
traps explode on timeout1
critical ailment dot multiplier +50
non aura vaal skills soul requirement +%100
attack ailment damage +% while holding shield10
object inherent damage +% final per frenzy charge4
local has X abyss sockets1
spell minimum added physical damage while holding a shield11
spell maximum added physical damage while holding a shield15
damage penetrates % elemental resistance if enemy not killed recently2
number of caster abyss jewels1
energy shield gain per target hit while affected by discipline28
number of equipped shaper items5
energy shield recovery rate while affected by discipline +%30
mana recovery rate +% while affected by clarity22
maximum rage50
global chance to blind on hit % vs bleeding enemies10
gratuitous violence physical damage over time +% final15
base helmet maximum energy shield437
damage taken when hit +% final per fortification-1
base max fortification20
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