Grandmasters: Vorackis /126
StatValue
IsDisabled0
Modifiermax fire beam stacks [8]
Regeneriert 200 Mana pro Sekunde
100% erhöhte maximale Lebens-Gesamtwiederherstellung pro Sekunde durch Raub
100% erhöhte maximale Mana-Gesamtwiederherstellung pro Sekunde durch Raub
100% verringerte Reservierung von Fertigkeiten
level56
main hand weapon type1
off hand weapon type13
local extra max charges17
shield block %24
block while dual wielding %15
spell damage +%19
local physical damage +%123
attack minimum added cold damage7
attack maximum added cold damage15
accuracy rating9
accuracy rating +%8
base critical strike multiplier +20
mana leech from physical attack damage permyriad1
maximum physical damage reduction %90
base physical damage reduction rating288
physical damage reduction rating +%20
base evasion rating407
local evasion rating +%9
base maximum life265
maximum life +%85
base maximum mana130
maximum mana +%33
mana regeneration rate per minute %105
mana regeneration rate +%116
base maximum energy shield82
maximum energy shield +%10
local energy shield +%102
energy shield recharge rate per minute %2000
base resist all elements %89
resist all elements % per endurance charge4
base fire damage resistance %79
base lightning damage resistance %30
base chaos damage resistance %40
base item found rarity +%-1
minion maximum life +%83
base number of spectres allowed2
base number of zombies allowed5
base movement velocity +%8
max endurance charges3
max frenzy charges3
max power charges3
base stun recovery +%17
main hand base weapon attack duration ms645
main hand base maximum attack distance7
base life gain per target3
local base physical damage reduction rating44
base attack speed +% per frenzy charge5
is player1
life per level12
mana per level4
local recharge on crit1
local recharge on take crit3
buff effect on self +%21
physical damage reduction % per endurance charge4
life regeneration rate per minute %192
minion damage +%65
maximum block %75
base shield maximum energy shield36
base cast speed +% per frenzy charge5
max viper strike orbs4
local socketed minion gem level +2
max fuse arrow orbs5
base number of skeletons allowed5
critical strike chance +% per power charge50
accuracy rating per level2
evasion rating per level300
base strength33
additional strength53
base intelligence183
additional intelligence21
base dexterity24
additional dexterity112
additional all attributes10
base critical strike multiplier150
number of additional curses allowed1
from armour movement speed +%-6
keystone elemental equilibrium1
minimum physical damage to return to melee attacker1
main hand local physical damage +%123
main hand local minimum added physical damage9
main hand local maximum added physical damage20
main hand local critical strike chance500
base reservation +%-14
base aura area of effect +%12
base number of totems allowed1
base number of traps allowed3
base number of remote mines allowed5
base maximum fire damage resistance %75
base maximum cold damage resistance %75
base maximum lightning damage resistance %75
base maximum chaos damage resistance %75
dual wield inherent attack speed +% final10
non curse aura effect +% vs enemies10
minions have non curse aura effect +% from parent skills10
light radius +%15
ground tar on take crit base area of effect radius15
ground tar on take crit duration ms4500
ground tar on take crit monvement speed pluspercent-50
melee damage +%14
footstep effect variation1
number of equipped uniques4
additional strength and intelligence20
curse effect +%6
attack and cast speed +%5
map spawn two bosses20
aura effect +%22
base curse duration +%15
unique fire damage shocks1
unique cold damage ignites1
unique lightning damage freezes1
curse area of effect +%12
minion attack speed +%20
minion cast speed +%20
minion life regeneration rate per minute %150
minion elemental resistance %16
dual wield inherent physical attack damage +% final20
max rampage stacks1000
damage +% per 10 rampage stacks2
movement velocity +% per 10 rampage stacks1
minion damage +% per 10 rampage stacks2
minion movement velocity +% per 10 rampage stacks1
damage taken when hit +% final per fortification-1
base max fortification20