Grandmasters: tormentet_ST /131 ⍟
StatValue
IsDisabled0
Modifiermax fire beam stacks [8]
100% erhöhte maximale Lebens-Gesamtwiederherstellung pro Sekunde durch Raub
100% erhöhte maximale Mana-Gesamtwiederherstellung pro Sekunde durch Raub
100% verringerte Reservierung von Fertigkeiten
level86
main hand weapon type1
off hand weapon type13
local extra max charges10
shield block %26
block while dual wielding %15
attack minimum added fire damage15
attack maximum added fire damage25
local minimum added cold damage27
local maximum added cold damage50
attack minimum added lightning damage5
attack maximum added lightning damage67
local minimum added lightning damage8
local maximum added lightning damage96
attack speed +%30
local attack speed +%20
accuracy rating15
base critical strike multiplier +41
base life gained on enemy death5
base stun threshold reduction +%13
maximum physical damage reduction %90
base evasion rating1146
local evasion rating +%146
base maximum life492
maximum life +%93
base maximum mana40
mana regeneration rate per minute %105
mana regeneration rate +%40
base maximum energy shield75
maximum energy shield +%26
energy shield recharge rate per minute %2000
base resist all elements %26
resist all elements % per endurance charge4
base fire damage resistance %163
base cold damage resistance %127
base lightning damage resistance %167
base chaos damage resistance %29
base projectile speed +%30
base movement velocity +%31
max endurance charges3
max frenzy charges3
max power charges3
base avoid chill %25
base avoid freeze %100
base avoid stun %30
base cast speed +%12
base stun recovery +%15
main hand base weapon attack duration ms588
main hand base maximum attack distance7
main hand quality12
weapon elemental damage +%61
base stun duration +%13
local base evasion rating102
base attack speed +% per frenzy charge5
is player1
life per level12
mana per level4
local recharge on crit1
local recharge on take crit3
weapon lightning damage +%50
buff effect on self +%26
physical damage reduction % per endurance charge4
life regeneration rate per minute %120
elemental damage +%148
maximum block %75
base shield evasion rating414
projectile damage +%45
base cast speed +% per frenzy charge5
max viper strike orbs4
local socketed melee gem level +2
max fuse arrow orbs5
critical strike chance +%20
critical strike chance +% per power charge50
accuracy rating per level2
evasion rating per level300
base strength194
base intelligence233
base dexterity253
additional dexterity52
base reduce enemy fire resistance %2
base reduce enemy cold resistance %2
base reduce enemy lightning resistance %2
additional all attributes1
base critical strike multiplier150
global always hit1
global cannot crit1
from armour movement speed +%-6
minimum physical damage to return to melee attacker10
keystone acrobatics1
main hand local minimum added physical damage18
main hand local maximum added physical damage41
main hand local minimum added cold damage27
main hand local maximum added cold damage50
main hand local minimum added lightning damage8
main hand local maximum added lightning damage96
main hand local attack speed +%20
main hand local critical strike chance500
keystone phase acrobatics1
keystone projectile evasion1
base reservation +%-28
base aura area of effect +%12
base number of totems allowed1
base number of traps allowed3
base number of remote mines allowed5
base maximum fire damage resistance %75
base maximum cold damage resistance %75
base maximum lightning damage resistance %75
base maximum chaos damage resistance %75
dual wield inherent attack speed +% final10
local socketed aura gem level +2
extra gore1
local six linked white sockets1
local unique tabula rasa no requirement or energy shield1
dummy stat display nothing1
number of equipped uniques2
additional strength and intelligence10
fire and lightning damage resistance %16
chance to freeze shock ignite %10
map spawn two bosses20
aura effect +%32
dual wield inherent physical attack damage +% final20
max rampage stacks1000
damage +% per 10 rampage stacks2
movement velocity +% per 10 rampage stacks1
minion damage +% per 10 rampage stacks2
minion movement velocity +% per 10 rampage stacks1
damage +% vs frozen shocked ignited enemies25
damage taken when hit +% final per fortification-1
base max fortification20
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