Der Räuber
Dämon
monster casts ethereal knives text [1]
monster throws beartraps text [1]
Monster gewähren 100% erhöhte Erfahrung
15000% erhöhte Seltenheit fallen gelassener Gegenstände
Fallen können für +4 Sekunden nach dem Wurf nicht beschädigt werden
Minen können für +4 Sekunden nach dem Wurf nicht beschädigt werden
kill traps mines and totems on death [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
The Reaver
SpectreN
Area'Befestigungen'-Karte
TagsZauberer, demon, extra_small_height, fast_movement, has_one_hand_sword, has_one_handed_melee, humanoid, light_armour, melee, non_unique_map_boss, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon, undying
Leben
399%
Ausweichen
+25%
Ailment Threshold
399%
Widerstand
40 40 40 25
Damage
140%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 7
Attack Time
1.65 Second
Damage Spread
±20%
Erfahrung
140%
Model Size
138%
Type
UndyingMapBoss
Metadata
MapUndyingBoss
Stufe
75
Leben
2,027,998
Rüstung
49,865
Ausweichen
7,536
Energieschild
0
Damage
904
Zauberschaden
1,349
Genauigkeit
381
Attack Time
1.1055
Erfahrung
90,891
Ailment Threshold
1,054,559
Chill
3,335
Shock
3,335
Brittle
18,865
Scorch
3,335
Sap
9,213
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 1435–2152
Kritische Trefferchance: 5%
Attack Time: 1.65 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]
UndyingWhirlingBlades
Attack, Melee, Movement, Travel
Wirbelnde Klingen
Base Damage: 1435–2152
Kritische Trefferchance: 5%
Attack Time: 1.65 Sek.
Ihr bewegt Euch durch Gegner hindurch und verursacht Waffenschaden. Beim Tragen zweier Waffen wird mit beiden Waffen angegriffen und der Schaden von beiden in einem einzigen Treffer verursacht. Funktioniert nur mit Dolchen, Klauen oder Einhandschwertern.
Verursacht 40% weniger Schaden
cast time overrides attack duration [1]
ignores proximity shield [1]
monster flurry [1]
MonsterEtherealKnives
Spell, Damage, Projectile, ProjectilesFromUser, Totemable, Trappable, Mineable, Multicastable, Triggerable, CanRapidFire, Physical
Ätherische Klingen
Kritische Trefferchance: 5%
Zauberzeit: 0.6 Sek.
Feuert vor dem Wirkenden in Form eines Bogens Klingen, die physischen Schaden verursachen.
Verursacht 656.2 bis 984.4 physischen Schaden
20% weniger Zaubergeschwindigkeit
Feuert 9 zusätzliche Projektile
25% erhöhte Projektilgeschwindigkeit
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-25]
MonsterBearTrapMapBoss
Spell, Duration, Mineable, Trapped, Damage, Physical, Cooldown
Bärenfalle
Kritische Trefferchance: 5%
Effektivität zusätzlichen Schadens: 150%
Zauberzeit: 1 Sek.
Abklingzeit: 8 Sek.
Wirft eine Falle, die einem einzigen Gegner Schaden zufügt und ihn für eine Dauer bewegungsunfähig macht, die von der Höhe des verursachten Schadens abhängt. Nach Ablauf dieser Dauer verbleibt eine Schwächung auf dem Gegner, die ihn verlangsamt und mit der Zeit abnimmt. Der betroffene Gegner erleidet erhöhten Schaden durch Fallen und Minen, bis die Schwächung abklingt. Modifikatoren für Zauberschaden wirken sich nicht auf den Schaden dieser Fertigkeit aus.
Verursacht bis 694.1 physischen Schaden
Falle ist +30 Sekunden aktiv
base skill is trapped [1]
ignores trap and mine cooldown limit [1]
trap variation [12]

Object Type

version 2
extends "Metadata/Monsters/Undying/Undying"

Object Type Codes

version 2
extends "Metadata/Monsters/Undying/Undying"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Undying/MapUndyingBoss"] = {
    name = "The Reaver",
    life = 3.99,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.4,
    damageSpread = 0.2,
    attackTime = 1.65,
    attackRange = 7,
    accuracy = 1,
    skillList = {
        "UndyingWhirlingBlades",
        "Melee",
        "MonsterBearTrapMapBoss",
        "MonsterEtherealKnives",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["UndyingWhirlingBlades"] = {
    name = "Whirling Blades",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Dive through enemies, dealing weapon damage. If dual wielding attacks with both weapons, dealing the damage of both in one hit. Only works with Daggers, Claws, and One-Handed Swords.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Melee] = true,
        [SkillType.Movement] = true,
        [SkillType.Travel] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.43,
    baseFlags = {
        attack = true,
        melee = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "monster_flurry",
        "cast_time_overrides_attack_duration",
        "ignores_proximity_shield",
    },
    levels = {
        [1] = {-40, 1, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MonsterBearTrapMapBoss"] = {
    name = "Bear Trap",
    hidden = true,
    color = "2",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Throws a trap that damages and immobilises a single enemy for a duration based on how much damage was dealt. After the immobilise expires, a debuff remains on the enemy for a duration, lowering their movement speed by an amount which lessens over time. The affected enemy will take increased damage from traps and mines until the debuff expires. Modifiers to spell damage do not affect this skill's damage.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Duration] = true,
        [SkillType.Mineable] = true,
        [SkillType.Trapped] = true,
        [SkillType.Damage] = true,
        [SkillType.Physical] = true,
        [SkillType.Cooldown] = true,
    },
    statDescriptionScope = "debuff_skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "secondary_minimum_base_physical_damage",
        "secondary_maximum_base_physical_damage",
        "trap_variation",
        "base_trap_duration",
        "base_skill_is_trapped",
        "is_trap",
        "ignores_trap_and_mine_cooldown_limit",
    },
    levels = {
        [1] = {0, 1, 12, 30000, critChance = 5, levelRequirement = 15, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MonsterEtherealKnives"] = {
    name = "Ethereal Knives",
    hidden = true,
    color = "2",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Fires an arc of knives outwards in front of the caster which deal physical damage.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Totemable] = true,
        [SkillType.Trappable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.Physical] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.6,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "number_of_additional_projectiles",
        "active_skill_cast_speed_+%_final",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 0, 9, -20, critChance = 5, levelRequirement = 17, statInterpolation = {3, 3, 1},  cost = { }, },
        [2] = {0.80000001192093, 1.2000000476837, -25, 0, 9, -20, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 1, 1},  cost = { }, },
        [3] = {0.80000001192093, 1.2000000476837, -25, 25, 9, -20, critChance = 5, levelRequirement = 74, statInterpolation = {3, 3, 1, 1},  cost = { }, },
    },
}
monster casts ethereal knives text [1]
IdMonsterCastsEtherealKnivesText
FamilyMonsterCastsEtherealKnives
DomainsMonster (3)
GenerationTypeEinzigartig (3)
Req. level1
Stats
  • monster casts ethereal knives text Min: 1 Max: 1 Global
  • monster throws beartraps text [1]
    IdMonsterThrowsBeartrapsText
    FamilyMonsterThrowsBeartraps
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • monster throws beartraps text Min: 1 Max: 1 Global
  • Monster gewähren 100% erhöhte Erfahrung
    15000% erhöhte Seltenheit fallen gelassener Gegenstände
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • Fallen können für +4 Sekunden nach dem Wurf nicht beschädigt werden
    Minen können für +4 Sekunden nach dem Wurf nicht beschädigt werden
    IdMonsterImplicitTrapsInvulnerable4Sec
    FamilyMonsterTrapsInvulnerable
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • mines invulnerable for duration ms Min: 4000 Max: 4000 Global
  • traps invulnerable for duration ms Min: 4000 Max: 4000 Global
  • kill traps mines and totems on death [1]
    IdMonsterKillTrapsMinesTotemsOnDeath
    FamilyMonsterKillTrapsMinesTotemsOnDeath
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • kill traps mines and totems on death Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • Der Räuber
    Dämon
    monster casts ethereal knives text [1]
    monster throws beartraps text [1]
    Monster gewähren 100% erhöhte Erfahrung
    15000% erhöhte Seltenheit fallen gelassener Gegenstände
    Fallen können für +4 Sekunden nach dem Wurf nicht beschädigt werden
    Minen können für +4 Sekunden nach dem Wurf nicht beschädigt werden
    kill traps mines and totems on death [1]
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    The Reaver
    SpectreN
    TagsZauberer, demon, extra_small_height, fast_movement, has_one_hand_sword, has_one_handed_melee, humanoid, light_armour, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon, standalone_map_boss, undying
    Leben
    399%
    Ausweichen
    +25%
    Ailment Threshold
    399%
    Widerstand
    40 40 40 25
    Damage
    140%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritischen Treffer
    +130%
    Attack Distance
    6 ~ 7
    Attack Time
    1.65 Second
    Damage Spread
    ±20%
    Erfahrung
    140%
    Model Size
    138%
    Type
    UndyingMapBoss
    Metadata
    MapUndyingBossStandalone
    Stufe
    68
    Leben
    555,992
    Rüstung
    28,790
    Ausweichen
    5,924
    Energieschild
    0
    Damage
    596
    Zauberschaden
    889
    Genauigkeit
    290
    Attack Time
    1.1055
    Erfahrung
    78,964
    Ailment Threshold
    350,275
    Chill
    1,108
    Shock
    1,108
    Brittle
    6,266
    Scorch
    1,108
    Sap
    3,060
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Standardangriff
    Base Damage: 946–1419
    Kritische Trefferchance: 5%
    Attack Time: 1.65 Sek.
    Streckt Eure Feinde mit einem mächtigen Schlag nieder.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    UndyingWhirlingBlades
    Attack, Melee, Movement, Travel
    Wirbelnde Klingen
    Base Damage: 946–1419
    Kritische Trefferchance: 5%
    Attack Time: 1.65 Sek.
    Ihr bewegt Euch durch Gegner hindurch und verursacht Waffenschaden. Beim Tragen zweier Waffen wird mit beiden Waffen angegriffen und der Schaden von beiden in einem einzigen Treffer verursacht. Funktioniert nur mit Dolchen, Klauen oder Einhandschwertern.
    Verursacht 40% weniger Schaden
    cast time overrides attack duration [1]
    ignores proximity shield [1]
    monster flurry [1]
    MonsterEtherealKnives
    Spell, Damage, Projectile, ProjectilesFromUser, Totemable, Trappable, Mineable, Multicastable, Triggerable, CanRapidFire, Physical
    Ätherische Klingen
    Kritische Trefferchance: 5%
    Zauberzeit: 0.6 Sek.
    Feuert vor dem Wirkenden in Form eines Bogens Klingen, die physischen Schaden verursachen.
    Verursacht 505.5 bis 758.2 physischen Schaden
    20% weniger Zaubergeschwindigkeit
    Feuert 9 zusätzliche Projektile
    base is projectile [1]
    monster penalty against minions damage +% final vs player minions [-25]
    MonsterBearTrapMapBoss
    Spell, Duration, Mineable, Trapped, Damage, Physical, Cooldown
    Bärenfalle
    Kritische Trefferchance: 5%
    Effektivität zusätzlichen Schadens: 150%
    Zauberzeit: 1 Sek.
    Abklingzeit: 8 Sek.
    Wirft eine Falle, die einem einzigen Gegner Schaden zufügt und ihn für eine Dauer bewegungsunfähig macht, die von der Höhe des verursachten Schadens abhängt. Nach Ablauf dieser Dauer verbleibt eine Schwächung auf dem Gegner, die ihn verlangsamt und mit der Zeit abnimmt. Der betroffene Gegner erleidet erhöhten Schaden durch Fallen und Minen, bis die Schwächung abklingt. Modifikatoren für Zauberschaden wirken sich nicht auf den Schaden dieser Fertigkeit aus.
    Verursacht bis 564.4 physischen Schaden
    Falle ist +30 Sekunden aktiv
    base skill is trapped [1]
    ignores trap and mine cooldown limit [1]
    trap variation [12]

    Object Type

    version 2
    extends "Metadata/Monsters/Undying/Undying"
    extends "Metadata/Monsters/StandaloneMapBoss"
    
    Transitionable
    {
    	
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Undying/Undying"
    extends "Metadata/Monsters/StandaloneMapBoss"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Undying/MapUndyingBossStandalone"] = {
        name = "The Reaver",
        life = 3.99,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 1.4,
        damageSpread = 0.2,
        attackTime = 1.65,
        attackRange = 7,
        accuracy = 1,
        skillList = {
            "UndyingWhirlingBlades",
            "Melee",
            "MonsterBearTrapMapBoss",
            "MonsterEtherealKnives",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["UndyingWhirlingBlades"] = {
        name = "Whirling Blades",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Dive through enemies, dealing weapon damage. If dual wielding attacks with both weapons, dealing the damage of both in one hit. Only works with Daggers, Claws, and One-Handed Swords.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Melee] = true,
            [SkillType.Movement] = true,
            [SkillType.Travel] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.43,
        baseFlags = {
            attack = true,
            melee = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_flurry",
            "cast_time_overrides_attack_duration",
            "ignores_proximity_shield",
        },
        levels = {
            [1] = {-40, 1, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MonsterBearTrapMapBoss"] = {
        name = "Bear Trap",
        hidden = true,
        color = "2",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Throws a trap that damages and immobilises a single enemy for a duration based on how much damage was dealt. After the immobilise expires, a debuff remains on the enemy for a duration, lowering their movement speed by an amount which lessens over time. The affected enemy will take increased damage from traps and mines until the debuff expires. Modifiers to spell damage do not affect this skill's damage.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Duration] = true,
            [SkillType.Mineable] = true,
            [SkillType.Trapped] = true,
            [SkillType.Damage] = true,
            [SkillType.Physical] = true,
            [SkillType.Cooldown] = true,
        },
        statDescriptionScope = "debuff_skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "secondary_minimum_base_physical_damage",
            "secondary_maximum_base_physical_damage",
            "trap_variation",
            "base_trap_duration",
            "base_skill_is_trapped",
            "is_trap",
            "ignores_trap_and_mine_cooldown_limit",
        },
        levels = {
            [1] = {0, 1, 12, 30000, critChance = 5, levelRequirement = 15, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MonsterEtherealKnives"] = {
        name = "Ethereal Knives",
        hidden = true,
        color = "2",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Fires an arc of knives outwards in front of the caster which deal physical damage.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Totemable] = true,
            [SkillType.Trappable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.Physical] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.6,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "number_of_additional_projectiles",
            "active_skill_cast_speed_+%_final",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 0, 9, -20, critChance = 5, levelRequirement = 17, statInterpolation = {3, 3, 1},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, -25, 0, 9, -20, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 1, 1},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, -25, 25, 9, -20, critChance = 5, levelRequirement = 74, statInterpolation = {3, 3, 1, 1},  cost = { }, },
        },
    }
    
    monster casts ethereal knives text [1]
    IdMonsterCastsEtherealKnivesText
    FamilyMonsterCastsEtherealKnives
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • monster casts ethereal knives text Min: 1 Max: 1 Global
  • monster throws beartraps text [1]
    IdMonsterThrowsBeartrapsText
    FamilyMonsterThrowsBeartraps
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • monster throws beartraps text Min: 1 Max: 1 Global
  • Monster gewähren 100% erhöhte Erfahrung
    15000% erhöhte Seltenheit fallen gelassener Gegenstände
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • Fallen können für +4 Sekunden nach dem Wurf nicht beschädigt werden
    Minen können für +4 Sekunden nach dem Wurf nicht beschädigt werden
    IdMonsterImplicitTrapsInvulnerable4Sec
    FamilyMonsterTrapsInvulnerable
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • mines invulnerable for duration ms Min: 4000 Max: 4000 Global
  • traps invulnerable for duration ms Min: 4000 Max: 4000 Global
  • kill traps mines and totems on death [1]
    IdMonsterKillTrapsMinesTotemsOnDeath
    FamilyMonsterKillTrapsMinesTotemsOnDeath
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • kill traps mines and totems on death Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • Der Räuber
    Dämon
    monster casts ethereal knives text [1]
    monster throws beartraps text [1]
    Monster gewähren 100% erhöhte Erfahrung
    15000% erhöhte Seltenheit fallen gelassener Gegenstände
    Fallen können für +4 Sekunden nach dem Wurf nicht beschädigt werden
    Minen können für +4 Sekunden nach dem Wurf nicht beschädigt werden
    kill traps mines and totems on death [1]
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    The Reaver
    SpectreN
    Tagsdemon, elder_map_boss, extra_small_height, fast_movement, humanoid, is_unarmed, light_armour, non_attacking, not_int, not_str, red_blood, slashing_weapon, undying
    Leben
    399%
    Ausweichen
    +25%
    Ailment Threshold
    399%
    Widerstand
    40 40 40 25
    Damage
    140%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritischen Treffer
    +130%
    Attack Distance
    6 ~ 7
    Attack Time
    1.65 Second
    Damage Spread
    ±20%
    Erfahrung
    140%
    Model Size
    138%
    Type
    UndyingMapBoss
    Metadata
    MapUndyingBossElder

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	corpse_usable = false
    }
    
    Stats
    {
    	base_cannot_be_damaged = 1
    	base_cannot_be_stunned = 1
    	cannot_be_knocked_back = 1
    	is_hidden_monster = 1
    	immune_to_curses = 1
    	immune_to_auras_from_other_entities = 1
    	set_immune_vaal_lighting_warp = 1
    }
    
    Transitionable
    {
    	
    }
    
    Preload
    {
    	preload_object = "Metadata/Monsters/ElderBosses/ElderAbsorb"
    	preload_object = "Metadata/MiscellaneousObjects/ElderPortal"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Transitionable
    {
    	on_transition = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target.epk );"
    	create_transitioned = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target_instant.epk );"
    }
    
    Animated
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/entrance.ao"
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/absorb/absorb.ao"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Undying/MapUndyingBossElder"] = {
        name = "The Reaver",
        life = 3.99,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 1.4,
        damageSpread = 0.2,
        attackTime = 1.65,
        attackRange = 7,
        accuracy = 1,
        skillList = {
        },
        modList = {
        },
    }
    
    monster casts ethereal knives text [1]
    IdMonsterCastsEtherealKnivesText
    FamilyMonsterCastsEtherealKnives
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • monster casts ethereal knives text Min: 1 Max: 1 Global
  • monster throws beartraps text [1]
    IdMonsterThrowsBeartrapsText
    FamilyMonsterThrowsBeartraps
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • monster throws beartraps text Min: 1 Max: 1 Global
  • Monster gewähren 100% erhöhte Erfahrung
    15000% erhöhte Seltenheit fallen gelassener Gegenstände
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • Fallen können für +4 Sekunden nach dem Wurf nicht beschädigt werden
    Minen können für +4 Sekunden nach dem Wurf nicht beschädigt werden
    IdMonsterImplicitTrapsInvulnerable4Sec
    FamilyMonsterTrapsInvulnerable
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • mines invulnerable for duration ms Min: 4000 Max: 4000 Global
  • traps invulnerable for duration ms Min: 4000 Max: 4000 Global
  • kill traps mines and totems on death [1]
    IdMonsterKillTrapsMinesTotemsOnDeath
    FamilyMonsterKillTrapsMinesTotemsOnDeath
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • kill traps mines and totems on death Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global