ジェムリング・バーサーカー
![](/image/settlers/demon.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconFire.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconCold.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconLightning.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconChaos.webp)
移動スピードが30%増加する
アタックスピードが20%増加する
アタックスピードが20%増加する
Gemling Berserker
Spectre | N |
---|---|
Tags | demon, has_two_hand_sword, has_two_handed_melee, humanoid, medium_movement, melee, not_int, plate_armour, red_blood, slashing_weapon, undying |
Packs |
ライフ
275%
アーマー
+100%
回避力
+50%
Ailment Threshold
275%
耐性
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconFire.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconCold.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconLightning.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconChaos.webp)
Damage
75%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 9
Attack Time
1.305 Second
Damage Spread
±20%
経験値
75%
Model Size
115%
Type
GemlingLegionnaireDuelistMap
Metadata
GemlingLegionnaireAltGemMeleeRageNecropolis
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
選択 モンスターレベル
レベル
68
ライフ
17,692
アーマー
57,580
回避力
7,109
エナジーシールド
0
Damage
280
スペルダメージ
280
命中
290
Attack Time
1.305
経験値
7,691
Ailment Threshold
17,692
Chill
56
Shock
56
Brittle
316
Scorch
56
Sap
155
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 224–336
クリティカル率: 5%
Attack Time: 1.305 秒
強力な一撃で敵を打ち倒す。
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
![](https://cdn.poedb.tw/protected/image/Art/2DArt/SkillIcons/iconbasicattack.webp)
GemlingRageVortex
Attack, Melee, Area, Multistrikeable
狂戦士化のレイジヴォーテックス
Base Damage: 224–336
クリティカル率: 5%
アタックダメージ: 60%
アタックダメージ: 60%
Attack Time: 1.305 秒
剣または斧と共に回転し周囲の敵にダメージを与える。憤怒が10以上ある場合にプレイヤーに貼り付くレイジストームを生成し、プレイヤーのアタックスピードに基づいて内部にいる敵に繰り返しダメージを与える。レイジストームは加速度的に憤怒を消費し、憤怒が無くなると止まる。
物理ダメージの80%を火ダメージに変換する
アタックダメージが40%低下する
基礎半径は1.5m
レイジストームの最大数 1
毎秒憤怒を3失う
is area damage [1]
skill can add multiple charges per action [1]
アタックダメージが40%低下する
基礎半径は1.5m
レイジストームの最大数 1
毎秒憤怒を3失う
is area damage [1]
skill can add multiple charges per action [1]
![](https://cdn.poedb.tw/protected/image/Art/2DArt/SkillIcons/RageVortex.webp)
GemlingSunder
Attack, Area, Multistrikeable, Melee, Slam, Totemable
地砕きのサンダー
Base Damage: 224–336
クリティカル率: 5%
アタックダメージ: 219.1%
アタックダメージ: 219.1%
Attack Time: 1.305 秒
地面を叩きつけ、隆起のうねりを作り、前方の範囲の敵にダメージを与える。うねりの攻撃を受けた多数の敵は衝撃波を放ち、周囲の他の敵にダメージを与える。使用するにはメイス、セプターまたはスタッフを装備するか素手状態である必要がある。
アタックダメージが119.1%上昇する
衝撃波の与えるダメージが40%低下する
波動はそれぞれの範囲内の敵最大3体から衝撃波を放つ
波動の範囲間の遅延が75%減少する
波動は6箇所の範囲にダメージを与える
base sunder wave delay ms [400]
console skill dont chase [1]
is area damage [1]
衝撃波の与えるダメージが40%低下する
波動はそれぞれの範囲内の敵最大3体から衝撃波を放つ
波動の範囲間の遅延が75%減少する
波動は6箇所の範囲にダメージを与える
base sunder wave delay ms [400]
console skill dont chase [1]
is area damage [1]
![](https://cdn.poedb.tw/protected/image/Art/2DArt/SkillIcons/ShockwaveSlam.webp)
MonsterLeapSlam
Attack, Area, Melee, Movement, Travel, Slam, Totemable
リープスラム
Base Damage: 224–336
クリティカル率: 5%
アタックダメージ: 150%
アタックダメージ: 150%
Attack Time: 1.305 秒
空中に飛び上がり、着地点にいる敵に武器でダメージを与え、敵をノックバックする。着地点にいる敵は押し出される。使用するには斧、メイス、セプター、剣またはスタッフを装備する必要がある。マルチストライクでサポートすることができない。
アタックダメージが50%上昇する
基礎半径は1.5m
cast time overrides attack duration [1]
is area damage [1]
基礎半径は1.5m
cast time overrides attack duration [1]
is area damage [1]
![](https://cdn.poedb.tw/protected/image/Art/2DArt/SkillIcons/iconleapslam.webp)
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMonster" Stats { maximum_rage = 60 rage_decay_speed_+% = -100 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMonster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/GemlingLegionnaire/GemlingLegionnaireAltGemMeleeRageNecropolis"] = { name = "Gemling Berserker", life = 2.75, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 0.75, damageSpread = 0.2, attackTime = 1.305, attackRange = 9, accuracy = 1, weaponType1 = "Two Hand Sword", skillList = { "Melee", "MonsterLeapSlam", "GemlingSunder", "GemlingRageVortex", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterLeapSlam"] = { name = "Leap Slam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Jump through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Melee] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, [SkillType.Slam] = true, [SkillType.Totemable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.4, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_area_of_effect_radius", "is_area_damage", "cast_time_overrides_attack_duration", }, levels = { [1] = {15, baseMultiplier = 1.5, levelRequirement = 2, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GemlingSunder"] = { name = "Sunder of Earthbreaking", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Slams the ground, creating a wave of churning terrain that damages enemies in a sequence of areas in front of you. A number of enemies hit by the wave will release a shockwave, damaging other enemies around them. Requires a Mace, Sceptre, Axe, Staff or Unarmed.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.Slam] = true, [SkillType.Totemable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_+%_final", "shockwave_slam_explosion_damage_+%_final", "base_sunder_wave_delay_ms", "sunder_wave_max_steps", "sunder_shockwave_limit_per_cascade", "sunder_wave_delay_+%", "is_area_damage", "console_skill_dont_chase", }, levels = { [1] = {0, -40, 400, 6, 3, -75, baseMultiplier = 2.191, levelRequirement = 12, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GemlingRageVortex"] = { name = "Rage Vortex of Berserking", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Spin with a sword or axe to deal damage in an area around you. If you have at least 10 rage, create a ragestorm attached to you that repeatedly deals attack damage to enemies inside based on your attack speed. The ragestorm consumes rage at an accelerating rate, and ends if you run out.", skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.Area] = true, [SkillType.Multistrikeable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "rage_storm_scaling_rage_hundred_times_base_cost", "active_skill_base_area_of_effect_radius", "rage_slash_maximum_vortices", "base_physical_damage_%_to_convert_to_fire", "is_area_damage", "skill_can_add_multiple_charges_per_action", }, levels = { [1] = {300, 15, 1, 80, baseMultiplier = 0.6, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
移動スピードが30%増加する
Id | MonsterImplicitFastRun5 |
---|---|
Family | MovementVelocity |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
アタックスピードが20%増加する
Id | MonsterImplicitFastAttack4 |
---|---|
Family | IncreasedAttackSpeed |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats | |
Craft Tags | attack speed |
編集
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.