Antiguo aparato centinela
Constructo
Ancient Sentry Apparatus
Spectre | Y |
---|---|
Area | La calzada, La ciudad vaal, El templo de putrefacción nivel 1, Depósito sellado, Depósito sellado |
Tags | Lanzador de hechizos, chaos_affinity, construct, ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, not_dex, not_str, puncturing_weapon, ranged |
Packs |
Vida
119%
Energy Shield From Life
50%
Ailment Threshold
119%
Resistencia
0 0 0 40
Damage
168%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 25
Attack Time
1.32 Second
Damage Spread
±20%
Experiencia
100%
Model Size
100%
Type
Fragment
Metadata
Fragment2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
54
Vida
2,986
Armadura
9,290
Evasión
2,837
Escudo de energía
1,255
Damage
305
Daño de hechizos
305
Precisión
165
Attack Time
1.32
Experiencia
6,585
Ailment Threshold
2,986
Chill
9
Shock
9
Brittle
53
Scorch
9
Sap
26
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
IncaMinionProjectileTwice
Spell, Damage, Triggerable
Tiempo de lanzamiento: 0.85 seg
Tiempo de recarga: 1.33 seg
Inflige de 42.53 a 64.27 de daño físico
Inflige de 28.35 a 42.53 de daño de caos
Las Habilidades se Repiten una Vez más
Alcance de las habilidades reducido un 40%
Velocidad de lanzamiento de hechizos aumentada un 100%
base is projectile [1]
visual hit effect chaos is green [1]
Inflige de 28.35 a 42.53 de daño de caos
Las Habilidades se Repiten una Vez más
Alcance de las habilidades reducido un 40%
Velocidad de lanzamiento de hechizos aumentada un 100%
base is projectile [1]
visual hit effect chaos is green [1]
IncaMinionProjectile
Spell, Damage, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1.33 seg
Inflige de 33.9 a 50.84 de daño físico
Inflige de 22.88 a 33.9 de daño de caos
Alcance de las habilidades reducido un 75%
Inflige un 11.91% más de daño
base is projectile [1]
visual hit effect chaos is green [1]
Inflige de 22.88 a 33.9 de daño de caos
Alcance de las habilidades reducido un 75%
Inflige un 11.91% más de daño
base is projectile [1]
visual hit effect chaos is green [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_death = "RemoveEffects();" on_spawned_dead = "RemoveEffects();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/incaminion/Fragment2"] = { name = "Ancient Sentry Apparatus", life = 1.19, energyShield = 0.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 40, damage = 1.68, damageSpread = 0.2, attackTime = 1.32, attackRange = 25, accuracy = 1, skillList = { "IncaMinionProjectile", "IncaMinionProjectileTwice", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["IncaMinionProjectile"] = { name = "IncaMinionProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.33, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_damage_+%_final", "skill_range_+%", "visual_hit_effect_chaos_is_green", "base_is_projectile", }, levels = { [1] = {0.27000001072884, 0.40000000596046, 0.40000000596046, 0.60000002384186, 60, -75, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3, 3, 3, 2}, cost = { }, }, [2] = {0.27000001072884, 0.40000000596046, 0.40000000596046, 0.60000002384186, 40, -75, critChance = 5, levelRequirement = 21, statInterpolation = {3, 3, 3, 3, 2}, cost = { }, }, [3] = {0.6700000166893, 1.0099999904633, 1.0099999904633, 1.5199999809265, 0, -75, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 3, 3, 2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["IncaMinionProjectileTwice"] = { name = "IncaMinionProjectileTwice", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.85, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_range_+%", "base_cast_speed_+%", "skill_repeat_count", "base_is_projectile", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {0.30000001192093, 0.44999998807907, 0.44999998807907, 0.68000000715256, -40, 100, 1, levelRequirement = 54, statInterpolation = {3, 3, 3, 3}, cost = { }, }, [2] = {0.27000001072884, 0.40000000596046, 0.40000000596046, 0.60000002384186, -40, 100, 1, levelRequirement = 68, statInterpolation = {3, 3, 3, 3}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.