Kahuturoa
Humanoide
Sobrepasa un 15% de la reducción del daño físico
La velocidad de acción no se puede modificar por debajo del 50% de su valor base
damage +% vs players [-15]
monster damage +% final vs monsters from ancestral rank [900]
La velocidad de acción no se puede modificar por debajo del 50% de su valor base
damage +% vs players [-15]
monster damage +% final vs monsters from ancestral rank [900]
Spectre | N |
---|---|
Tags | fast_movement, human, humanoid, not_dex, not_int, red_blood |
Vida
120%
Armadura
+100%
Ailment Threshold
120%
Resistencia
40 40 40 25
Damage
160%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
5 ~ 24
Attack Time
1.5 Second
Damage Spread
±20%
Experiencia
100%
Model Size
100%
Type
AncestralKahuturoa
Metadata
AncestralKahuturoa
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
7,720
Armadura
57,580
Evasión
4,739
Escudo de energía
0
Damage
598
Daño de hechizos
598
Precisión
290
Attack Time
1.5
Experiencia
10,255
Ailment Threshold
7,720
Chill
24
Shock
24
Brittle
138
Scorch
24
Sap
67
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
KahuturoaMelee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 478–717
Probabilidad de golpe crítico: 5%
Attack Time: 1.5 seg
Derriba a tus enemigos con un golpe poderoso.
Empuja a los enemigos con cada golpe
Distancia de empuje aumentada un 100%
action attack or cast time uses animation length [1]
base knockback speed +% [100]
Distancia de empuje aumentada un 100%
action attack or cast time uses animation length [1]
base knockback speed +% [100]
DTTKahuturoaLeapSlam
Spell, Movement
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 6 seg
action attack or cast time uses animation length [1]
leap slam minimum distance [20]
skill maximum travel distance [80]
spell maximum action distance +% [-40]
walk emerge extra distance [-18]
leap slam minimum distance [20]
skill maximum travel distance [80]
spell maximum action distance +% [-40]
walk emerge extra distance [-18]
GAKahuturoaLeapSlamImpact
Triggerable, Attack
Base Damage: 478–717
Probabilidad de golpe crítico: 5%
Daño de ataque: 125%
Daño de ataque: 125%
Attack Time: 1.5 seg
Inflige un 25% más de daño de ataque
is area damage [1]
is area damage [1]
GAKahuturoaGroundSlam
Triggerable, Attack
Base Damage: 478–717
Probabilidad de golpe crítico: 5%
Daño de ataque: 130%
Daño de ataque: 130%
Attack Time: 1.5 seg
Inflige un 30% más de daño de ataque
action attack or cast time uses animation length [1]
is area damage [1]
main hand base maximum attack distance [10]
action attack or cast time uses animation length [1]
is area damage [1]
main hand base maximum attack distance [10]
GAKahuturoaGroundSlamFinal
Triggerable, Attack
Base Damage: 478–717
Probabilidad de golpe crítico: 5%
Daño de ataque: 175%
Daño de ataque: 175%
Attack Time: 1.5 seg
Inflige un 75% más de daño de ataque
is area damage [1]
monster penalty against minions damage +% final vs player minions [-40]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-40]
EAAKahuturoaTripleSlam
Attack
Base Damage: 478–717
Probabilidad de golpe crítico: 5%
Attack Time: 1.5 seg
Tiempo de recarga: 20 seg
action attack or cast time uses animation length [1]
main hand base maximum attack distance [30]
spell maximum action distance +% [-60]
main hand base maximum attack distance [30]
spell maximum action distance +% [-60]
MeleeKahuturoaGroundSlam
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 478–717
Probabilidad de golpe crítico: 5%
Daño de ataque: 70%
Daño de ataque: 70%
Attack Time: 1.5 seg
Tiempo de recarga: 6 seg
Derriba a tus enemigos con un golpe poderoso.
Inflige un 30% menos de daño de ataque
action attack or cast time uses animation length [1]
action attack or cast time uses animation length [1]
MeleeKahuturoaTripleGroundSlam
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 478–717
Probabilidad de golpe crítico: 5%
Daño de ataque: 70%
Daño de ataque: 70%
Attack Time: 1.5 seg
Tiempo de recarga: 20 seg
Derriba a tus enemigos con un golpe poderoso.
Inflige un 30% menos de daño de ataque
action attack or cast time uses animation length [1]
action attack or cast time uses animation length [1]
GAKahuturoaForwardMelee
Triggerable, Attack
Base Damage: 478–717
Probabilidad de golpe crítico: 5%
Daño de ataque: 70%
Daño de ataque: 70%
Attack Time: 1.5 seg
Inflige un 30% menos de daño de ataque
is area damage [1]
is area damage [1]
GAKahuturoaLeapSlamWeaponSwing
Triggerable, Attack
Base Damage: 478–717
Probabilidad de golpe crítico: 5%
Daño de ataque: 150%
Daño de ataque: 150%
Attack Time: 1.5 seg
Inflige un 50% más de daño de ataque
is area damage [1]
monster penalty against minions damage +% final vs player minions [-20]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-20]
GAKahuturoaSlamCircle
Triggerable, Attack
Base Damage: 478–717
Probabilidad de golpe crítico: 5%
Daño de ataque: 150%
Daño de ataque: 150%
Attack Time: 1.5 seg
Inflige un 50% más de daño de ataque
is area damage [1]
monster penalty against minions damage +% final vs player minions [-20]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-20]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterChieftainBase"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterChieftainBase" Animated { on_leap_slam_phase02_01 = "Roll( 1, 3, { PlayTextAudio( AncestralKahuturoaCrusherRandom, Metadata/Monsters/LeagueAncestral/AncestralKahuturoa); } );" on_slam_phase01_01 = "Roll( 1, 3, { PlayTextAudio( AncestralKahuturoaNightfallRandom, Metadata/Monsters/LeagueAncestral/AncestralKahuturoa); } );" on_slam_triple_phase01_01 = "Roll( 1, 3, { PlayTextAudio( AncestralKahuturoaDieDieRandom, Metadata/Monsters/LeagueAncestral/AncestralKahuturoa); } );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAncestral/AncestralKahuturoa"] = { name = "Kahuturoa", life = 1.2, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.6, damageSpread = 0.2, attackTime = 1.5, attackRange = 24, accuracy = 1, skillList = { "GAKahuturoaLeapSlamImpact", "GAKahuturoaGroundSlam", "GAKahuturoaGroundSlamFinal", "GAKahuturoaForwardMelee", "GAKahuturoaLeapSlamWeaponSwing", "GAKahuturoaSlamCircle", "EAAKahuturoaTripleSlam", "DTTKahuturoaLeapSlam", "MeleeKahuturoaGroundSlam", "MeleeKahuturoaTripleGroundSlam", "KahuturoaMelee", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GAKahuturoaLeapSlamImpact"] = { name = "GAKahuturoaLeapSlamImpact", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 1.25, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAKahuturoaGroundSlam"] = { name = "GAKahuturoaGroundSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "main_hand_base_maximum_attack_distance", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {10, baseMultiplier = 1.3, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAKahuturoaGroundSlamFinal"] = { name = "GAKahuturoaGroundSlamFinal", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {-40, baseMultiplier = 1.75, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAKahuturoaForwardMelee"] = { name = "GAKahuturoaForwardMelee", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 0.7, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAKahuturoaLeapSlamWeaponSwing"] = { name = "GAKahuturoaLeapSlamWeaponSwing", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {-20, baseMultiplier = 1.5, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAKahuturoaSlamCircle"] = { name = "GAKahuturoaSlamCircle", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {-20, baseMultiplier = 1.5, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAAKahuturoaTripleSlam"] = { name = "EAAKahuturoaTripleSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "main_hand_base_maximum_attack_distance", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-60, 30, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTKahuturoaLeapSlam"] = { name = "DTTKahuturoaLeapSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "leap_slam_minimum_distance", "spell_maximum_action_distance_+%", "walk_emerge_extra_distance", "skill_maximum_travel_distance", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {20, -40, -18, 80, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MeleeKahuturoaGroundSlam"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {baseMultiplier = 0.7, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MeleeKahuturoaTripleGroundSlam"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {baseMultiplier = 0.7, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KahuturoaMelee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "knockback_distance_+%", "base_knockback_speed_+%", "action_attack_or_cast_time_uses_animation_length", "global_knockback", }, levels = { [1] = {100, 100, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Sobrepasa un 15% de la reducción del daño físico
Id | AncestralTrialMonsterOverwhelmRongokurai |
---|---|
Family | AncestralTrialMonster |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
La velocidad de acción no se puede modificar por debajo del 50% de su valor base
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
damage +% vs players [-15]
monster damage +% final vs monsters from ancestral rank [900]
Id | AncestralTrialChieftainBalance |
---|---|
Family | AncestralTrialMonster |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Kahuturoa
Humanoide
Sobrepasa un 15% de la reducción del daño físico
La velocidad de acción no se puede modificar por debajo del 50% de su valor base
La velocidad de acción no se puede modificar por debajo del 50% de su valor base
Spectre | N |
---|---|
Tags | fast_movement, human, humanoid, not_dex, not_int, red_blood |
Packs |
Vida
540%
Armadura
+100%
Ailment Threshold
540%
Resistencia
40 40 40 25
Damage
160%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
5 ~ 24
Attack Time
1.5 Second
Damage Spread
±20%
Experiencia
200%
Model Size
100%
Type
AncestralKahuturoaStandalone
Metadata
AncestralKahuturoaStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
34,740
Armadura
57,580
Evasión
4,739
Escudo de energía
0
Damage
598
Daño de hechizos
598
Precisión
290
Attack Time
1.5
Experiencia
20,510
Ailment Threshold
34,740
Chill
110
Shock
110
Brittle
621
Scorch
110
Sap
303
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
KahuturoaMelee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 478–717
Probabilidad de golpe crítico: 5%
Attack Time: 1.5 seg
Derriba a tus enemigos con un golpe poderoso.
Empuja a los enemigos con cada golpe
Distancia de empuje aumentada un 100%
action attack or cast time uses animation length [1]
base knockback speed +% [100]
Distancia de empuje aumentada un 100%
action attack or cast time uses animation length [1]
base knockback speed +% [100]
DTTKahuturoaLeapSlam
Spell, Movement
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 6 seg
action attack or cast time uses animation length [1]
leap slam minimum distance [20]
skill maximum travel distance [80]
spell maximum action distance +% [-40]
walk emerge extra distance [-18]
leap slam minimum distance [20]
skill maximum travel distance [80]
spell maximum action distance +% [-40]
walk emerge extra distance [-18]
GAKahuturoaLeapSlamImpact
Triggerable, Attack
Base Damage: 478–717
Probabilidad de golpe crítico: 5%
Daño de ataque: 125%
Daño de ataque: 125%
Attack Time: 1.5 seg
Inflige un 25% más de daño de ataque
is area damage [1]
is area damage [1]
GAKahuturoaGroundSlam
Triggerable, Attack
Base Damage: 478–717
Probabilidad de golpe crítico: 5%
Daño de ataque: 130%
Daño de ataque: 130%
Attack Time: 1.5 seg
Inflige un 30% más de daño de ataque
action attack or cast time uses animation length [1]
is area damage [1]
main hand base maximum attack distance [10]
action attack or cast time uses animation length [1]
is area damage [1]
main hand base maximum attack distance [10]
GAKahuturoaGroundSlamFinal
Triggerable, Attack
Base Damage: 478–717
Probabilidad de golpe crítico: 5%
Daño de ataque: 175%
Daño de ataque: 175%
Attack Time: 1.5 seg
Inflige un 75% más de daño de ataque
is area damage [1]
monster penalty against minions damage +% final vs player minions [-40]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-40]
EAAKahuturoaTripleSlam
Attack
Base Damage: 478–717
Probabilidad de golpe crítico: 5%
Attack Time: 1.5 seg
Tiempo de recarga: 20 seg
action attack or cast time uses animation length [1]
main hand base maximum attack distance [30]
spell maximum action distance +% [-60]
main hand base maximum attack distance [30]
spell maximum action distance +% [-60]
MeleeKahuturoaGroundSlam
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 478–717
Probabilidad de golpe crítico: 5%
Daño de ataque: 70%
Daño de ataque: 70%
Attack Time: 1.5 seg
Tiempo de recarga: 6 seg
Derriba a tus enemigos con un golpe poderoso.
Inflige un 30% menos de daño de ataque
action attack or cast time uses animation length [1]
action attack or cast time uses animation length [1]
MeleeKahuturoaTripleGroundSlam
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 478–717
Probabilidad de golpe crítico: 5%
Daño de ataque: 70%
Daño de ataque: 70%
Attack Time: 1.5 seg
Tiempo de recarga: 20 seg
Derriba a tus enemigos con un golpe poderoso.
Inflige un 30% menos de daño de ataque
action attack or cast time uses animation length [1]
action attack or cast time uses animation length [1]
GAKahuturoaForwardMelee
Triggerable, Attack
Base Damage: 478–717
Probabilidad de golpe crítico: 5%
Daño de ataque: 70%
Daño de ataque: 70%
Attack Time: 1.5 seg
Inflige un 30% menos de daño de ataque
is area damage [1]
is area damage [1]
GAKahuturoaLeapSlamWeaponSwing
Triggerable, Attack
Base Damage: 478–717
Probabilidad de golpe crítico: 5%
Daño de ataque: 150%
Daño de ataque: 150%
Attack Time: 1.5 seg
Inflige un 50% más de daño de ataque
is area damage [1]
monster penalty against minions damage +% final vs player minions [-20]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-20]
GAKahuturoaSlamCircle
Triggerable, Attack
Base Damage: 478–717
Probabilidad de golpe crítico: 5%
Daño de ataque: 150%
Daño de ataque: 150%
Attack Time: 1.5 seg
Inflige un 50% más de daño de ataque
is area damage [1]
monster penalty against minions damage +% final vs player minions [-20]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-20]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterChieftainBaseStandalone"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterChieftainBaseStandalone" Animated { on_leap_slam_phase02_01 = "Roll( 1, 3, { PlayTextAudio( AncestralKahuturoaCrusherRandom, Metadata/Monsters/LeagueAncestral/AncestralKahuturoa); } );" on_slam_phase01_01 = "Roll( 1, 3, { PlayTextAudio( AncestralKahuturoaNightfallRandom, Metadata/Monsters/LeagueAncestral/AncestralKahuturoa); } );" on_slam_triple_phase01_01 = "Roll( 1, 3, { PlayTextAudio( AncestralKahuturoaDieDieRandom, Metadata/Monsters/LeagueAncestral/AncestralKahuturoa); } );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAncestral/AncestralKahuturoaStandalone"] = { name = "Kahuturoa", life = 5.4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.6, damageSpread = 0.2, attackTime = 1.5, attackRange = 24, accuracy = 1, skillList = { "GAKahuturoaLeapSlamImpact", "GAKahuturoaGroundSlam", "GAKahuturoaGroundSlamFinal", "GAKahuturoaForwardMelee", "GAKahuturoaLeapSlamWeaponSwing", "GAKahuturoaSlamCircle", "EAAKahuturoaTripleSlam", "DTTKahuturoaLeapSlam", "MeleeKahuturoaGroundSlam", "MeleeKahuturoaTripleGroundSlam", "KahuturoaMelee", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GAKahuturoaLeapSlamImpact"] = { name = "GAKahuturoaLeapSlamImpact", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 1.25, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAKahuturoaGroundSlam"] = { name = "GAKahuturoaGroundSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "main_hand_base_maximum_attack_distance", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {10, baseMultiplier = 1.3, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAKahuturoaGroundSlamFinal"] = { name = "GAKahuturoaGroundSlamFinal", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {-40, baseMultiplier = 1.75, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAKahuturoaForwardMelee"] = { name = "GAKahuturoaForwardMelee", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 0.7, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAKahuturoaLeapSlamWeaponSwing"] = { name = "GAKahuturoaLeapSlamWeaponSwing", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {-20, baseMultiplier = 1.5, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAKahuturoaSlamCircle"] = { name = "GAKahuturoaSlamCircle", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {-20, baseMultiplier = 1.5, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAAKahuturoaTripleSlam"] = { name = "EAAKahuturoaTripleSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "main_hand_base_maximum_attack_distance", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-60, 30, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTKahuturoaLeapSlam"] = { name = "DTTKahuturoaLeapSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "leap_slam_minimum_distance", "spell_maximum_action_distance_+%", "walk_emerge_extra_distance", "skill_maximum_travel_distance", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {20, -40, -18, 80, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MeleeKahuturoaGroundSlam"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {baseMultiplier = 0.7, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MeleeKahuturoaTripleGroundSlam"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {baseMultiplier = 0.7, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KahuturoaMelee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "knockback_distance_+%", "base_knockback_speed_+%", "action_attack_or_cast_time_uses_animation_length", "global_knockback", }, levels = { [1] = {100, 100, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Sobrepasa un 15% de la reducción del daño físico
Id | AncestralTrialMonsterOverwhelmRongokurai |
---|---|
Family | AncestralTrialMonster |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
La velocidad de acción no se puede modificar por debajo del 50% de su valor base
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
Kahuturoa Topic /5
NPC | Nombre |
---|---|
Tawhanuku | Un niño estaba tirando rocas al mar cuando un gran pez llegó con las olas. El pez pidió ayuda, y el niño lo devolvió al agua. El pez se lo agradeció, y se ofreció a mostrarle el mundo bajo las olas. El niño aceptó y tomó su aleta. Nadaron entre enormes palacios de coral y tupidos cardúmenes de vida iridiscente. El niño observó maravillado, riendo en todo momento, hasta que comenzó a entender lo vasto que era el océano realmente. No podía soltarse hasta que terminara el viaje, pero el viaje parecía eterno. El niño ya no sonreía, y fue desdichado para siempre. |
Maata | Kahuturoa es, de entre todos nosotros, el que más tiempo lleva aquí. Está desde que Hinekora creó los Salones de los muertos. Resulta extraño decir esto, porque yo parezco mucho más mayor, pero me preocupa el efecto que están teniendo los años sobre él... |
Certeza de Kahuturoa | La confianza es tranquila y comedida. |
Efecto de remate único de Kahuturoa en caída libre | |
Tatuaje de lealtad a Kuhuturoa |
Kahuturoa Text Audio /191
Kahuturoa
Favor: 0
[DNT] Specialty: Some Position
Skill 1
Skill 1 does some stuff
Skill 2
Skill 2 does even more stuff and these things
Skill 1
Skill 1 does some stuff
Skill 2
Skill 2 does even more stuff and these things