Kahuturoa
Humanoid
Überwältigt 15% physische Schadensminderung
Aktionsgeschwindigkeit kann nicht unter 50% des Basiswerts modifiziert werden
damage +% vs players [-15]
monster damage +% final vs monsters from ancestral rank [900]
Aktionsgeschwindigkeit kann nicht unter 50% des Basiswerts modifiziert werden
damage +% vs players [-15]
monster damage +% final vs monsters from ancestral rank [900]
Spectre | N |
---|---|
Tags | fast_movement, human, humanoid, not_dex, not_int, red_blood |
Leben
120%
Rüstung
+100%
Ailment Threshold
120%
Widerstand
40 40 40 25
Damage
160%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
5 ~ 24
Attack Time
1.5 Second
Damage Spread
±20%
Erfahrung
100%
Model Size
100%
Type
AncestralKahuturoa
Metadata
AncestralKahuturoa
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
7,720
Rüstung
57,580
Ausweichen
4,739
Energieschild
0
Damage
598
Zauberschaden
598
Genauigkeit
290
Attack Time
1.5
Erfahrung
10,255
Ailment Threshold
7,720
Chill
24
Shock
24
Brittle
138
Scorch
24
Sap
67
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
KahuturoaMelee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 478–717
Kritische Trefferchance: 5%
Attack Time: 1.5 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
Stößt Gegner bei Treffer zurück
100% erhöhte Rückstoßdistanz
action attack or cast time uses animation length [1]
base knockback speed +% [100]
100% erhöhte Rückstoßdistanz
action attack or cast time uses animation length [1]
base knockback speed +% [100]
DTTKahuturoaLeapSlam
Spell, Movement
Zauberzeit: 1 Sek.
Abklingzeit: 6 Sek.
action attack or cast time uses animation length [1]
leap slam minimum distance [20]
skill maximum travel distance [80]
spell maximum action distance +% [-40]
walk emerge extra distance [-18]
leap slam minimum distance [20]
skill maximum travel distance [80]
spell maximum action distance +% [-40]
walk emerge extra distance [-18]
GAKahuturoaLeapSlamImpact
Triggerable, Attack
Base Damage: 478–717
Kritische Trefferchance: 5%
Angriffsschaden: 125%
Angriffsschaden: 125%
Attack Time: 1.5 Sek.
Verursacht 25% mehr Angriffsschaden
is area damage [1]
is area damage [1]
GAKahuturoaGroundSlam
Triggerable, Attack
Base Damage: 478–717
Kritische Trefferchance: 5%
Angriffsschaden: 130%
Angriffsschaden: 130%
Attack Time: 1.5 Sek.
Verursacht 30% mehr Angriffsschaden
action attack or cast time uses animation length [1]
is area damage [1]
main hand base maximum attack distance [10]
action attack or cast time uses animation length [1]
is area damage [1]
main hand base maximum attack distance [10]
GAKahuturoaGroundSlamFinal
Triggerable, Attack
Base Damage: 478–717
Kritische Trefferchance: 5%
Angriffsschaden: 175%
Angriffsschaden: 175%
Attack Time: 1.5 Sek.
Verursacht 75% mehr Angriffsschaden
is area damage [1]
monster penalty against minions damage +% final vs player minions [-40]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-40]
EAAKahuturoaTripleSlam
Attack
Base Damage: 478–717
Kritische Trefferchance: 5%
Attack Time: 1.5 Sek.
Abklingzeit: 20 Sek.
action attack or cast time uses animation length [1]
main hand base maximum attack distance [30]
spell maximum action distance +% [-60]
main hand base maximum attack distance [30]
spell maximum action distance +% [-60]
MeleeKahuturoaGroundSlam
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 478–717
Kritische Trefferchance: 5%
Angriffsschaden: 70%
Angriffsschaden: 70%
Attack Time: 1.5 Sek.
Abklingzeit: 6 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
Verursacht 30% weniger Angriffsschaden
action attack or cast time uses animation length [1]
action attack or cast time uses animation length [1]
MeleeKahuturoaTripleGroundSlam
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 478–717
Kritische Trefferchance: 5%
Angriffsschaden: 70%
Angriffsschaden: 70%
Attack Time: 1.5 Sek.
Abklingzeit: 20 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
Verursacht 30% weniger Angriffsschaden
action attack or cast time uses animation length [1]
action attack or cast time uses animation length [1]
GAKahuturoaForwardMelee
Triggerable, Attack
Base Damage: 478–717
Kritische Trefferchance: 5%
Angriffsschaden: 70%
Angriffsschaden: 70%
Attack Time: 1.5 Sek.
Verursacht 30% weniger Angriffsschaden
is area damage [1]
is area damage [1]
GAKahuturoaLeapSlamWeaponSwing
Triggerable, Attack
Base Damage: 478–717
Kritische Trefferchance: 5%
Angriffsschaden: 150%
Angriffsschaden: 150%
Attack Time: 1.5 Sek.
Verursacht 50% mehr Angriffsschaden
is area damage [1]
monster penalty against minions damage +% final vs player minions [-20]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-20]
GAKahuturoaSlamCircle
Triggerable, Attack
Base Damage: 478–717
Kritische Trefferchance: 5%
Angriffsschaden: 150%
Angriffsschaden: 150%
Attack Time: 1.5 Sek.
Verursacht 50% mehr Angriffsschaden
is area damage [1]
monster penalty against minions damage +% final vs player minions [-20]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-20]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterChieftainBase"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterChieftainBase" Animated { on_leap_slam_phase02_01 = "Roll( 1, 3, { PlayTextAudio( AncestralKahuturoaCrusherRandom, Metadata/Monsters/LeagueAncestral/AncestralKahuturoa); } );" on_slam_phase01_01 = "Roll( 1, 3, { PlayTextAudio( AncestralKahuturoaNightfallRandom, Metadata/Monsters/LeagueAncestral/AncestralKahuturoa); } );" on_slam_triple_phase01_01 = "Roll( 1, 3, { PlayTextAudio( AncestralKahuturoaDieDieRandom, Metadata/Monsters/LeagueAncestral/AncestralKahuturoa); } );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAncestral/AncestralKahuturoa"] = { name = "Kahuturoa", life = 1.2, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.6, damageSpread = 0.2, attackTime = 1.5, attackRange = 24, accuracy = 1, skillList = { "GAKahuturoaLeapSlamImpact", "GAKahuturoaGroundSlam", "GAKahuturoaGroundSlamFinal", "GAKahuturoaForwardMelee", "GAKahuturoaLeapSlamWeaponSwing", "GAKahuturoaSlamCircle", "EAAKahuturoaTripleSlam", "DTTKahuturoaLeapSlam", "MeleeKahuturoaGroundSlam", "MeleeKahuturoaTripleGroundSlam", "KahuturoaMelee", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GAKahuturoaLeapSlamImpact"] = { name = "GAKahuturoaLeapSlamImpact", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 1.25, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAKahuturoaGroundSlam"] = { name = "GAKahuturoaGroundSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "main_hand_base_maximum_attack_distance", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {10, baseMultiplier = 1.3, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAKahuturoaGroundSlamFinal"] = { name = "GAKahuturoaGroundSlamFinal", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {-40, baseMultiplier = 1.75, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAKahuturoaForwardMelee"] = { name = "GAKahuturoaForwardMelee", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 0.7, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAKahuturoaLeapSlamWeaponSwing"] = { name = "GAKahuturoaLeapSlamWeaponSwing", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {-20, baseMultiplier = 1.5, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAKahuturoaSlamCircle"] = { name = "GAKahuturoaSlamCircle", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {-20, baseMultiplier = 1.5, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAAKahuturoaTripleSlam"] = { name = "EAAKahuturoaTripleSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "main_hand_base_maximum_attack_distance", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-60, 30, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTKahuturoaLeapSlam"] = { name = "DTTKahuturoaLeapSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "leap_slam_minimum_distance", "spell_maximum_action_distance_+%", "walk_emerge_extra_distance", "skill_maximum_travel_distance", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {20, -40, -18, 80, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MeleeKahuturoaGroundSlam"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {baseMultiplier = 0.7, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MeleeKahuturoaTripleGroundSlam"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {baseMultiplier = 0.7, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KahuturoaMelee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "knockback_distance_+%", "base_knockback_speed_+%", "action_attack_or_cast_time_uses_animation_length", "global_knockback", }, levels = { [1] = {100, 100, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Überwältigt 15% physische Schadensminderung
Id | AncestralTrialMonsterOverwhelmRongokurai |
---|---|
Family | AncestralTrialMonster |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
Aktionsgeschwindigkeit kann nicht unter 50% des Basiswerts modifiziert werden
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
damage +% vs players [-15]
monster damage +% final vs monsters from ancestral rank [900]
Id | AncestralTrialChieftainBalance |
---|---|
Family | AncestralTrialMonster |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
Kahuturoa
Humanoid
Überwältigt 15% physische Schadensminderung
Aktionsgeschwindigkeit kann nicht unter 50% des Basiswerts modifiziert werden
Aktionsgeschwindigkeit kann nicht unter 50% des Basiswerts modifiziert werden
Spectre | N |
---|---|
Tags | fast_movement, human, humanoid, not_dex, not_int, red_blood |
Packs |
Leben
540%
Rüstung
+100%
Ailment Threshold
540%
Widerstand
40 40 40 25
Damage
160%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
5 ~ 24
Attack Time
1.5 Second
Damage Spread
±20%
Erfahrung
200%
Model Size
100%
Type
AncestralKahuturoaStandalone
Metadata
AncestralKahuturoaStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
34,740
Rüstung
57,580
Ausweichen
4,739
Energieschild
0
Damage
598
Zauberschaden
598
Genauigkeit
290
Attack Time
1.5
Erfahrung
20,510
Ailment Threshold
34,740
Chill
110
Shock
110
Brittle
621
Scorch
110
Sap
303
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
KahuturoaMelee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 478–717
Kritische Trefferchance: 5%
Attack Time: 1.5 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
Stößt Gegner bei Treffer zurück
100% erhöhte Rückstoßdistanz
action attack or cast time uses animation length [1]
base knockback speed +% [100]
100% erhöhte Rückstoßdistanz
action attack or cast time uses animation length [1]
base knockback speed +% [100]
DTTKahuturoaLeapSlam
Spell, Movement
Zauberzeit: 1 Sek.
Abklingzeit: 6 Sek.
action attack or cast time uses animation length [1]
leap slam minimum distance [20]
skill maximum travel distance [80]
spell maximum action distance +% [-40]
walk emerge extra distance [-18]
leap slam minimum distance [20]
skill maximum travel distance [80]
spell maximum action distance +% [-40]
walk emerge extra distance [-18]
GAKahuturoaLeapSlamImpact
Triggerable, Attack
Base Damage: 478–717
Kritische Trefferchance: 5%
Angriffsschaden: 125%
Angriffsschaden: 125%
Attack Time: 1.5 Sek.
Verursacht 25% mehr Angriffsschaden
is area damage [1]
is area damage [1]
GAKahuturoaGroundSlam
Triggerable, Attack
Base Damage: 478–717
Kritische Trefferchance: 5%
Angriffsschaden: 130%
Angriffsschaden: 130%
Attack Time: 1.5 Sek.
Verursacht 30% mehr Angriffsschaden
action attack or cast time uses animation length [1]
is area damage [1]
main hand base maximum attack distance [10]
action attack or cast time uses animation length [1]
is area damage [1]
main hand base maximum attack distance [10]
GAKahuturoaGroundSlamFinal
Triggerable, Attack
Base Damage: 478–717
Kritische Trefferchance: 5%
Angriffsschaden: 175%
Angriffsschaden: 175%
Attack Time: 1.5 Sek.
Verursacht 75% mehr Angriffsschaden
is area damage [1]
monster penalty against minions damage +% final vs player minions [-40]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-40]
EAAKahuturoaTripleSlam
Attack
Base Damage: 478–717
Kritische Trefferchance: 5%
Attack Time: 1.5 Sek.
Abklingzeit: 20 Sek.
action attack or cast time uses animation length [1]
main hand base maximum attack distance [30]
spell maximum action distance +% [-60]
main hand base maximum attack distance [30]
spell maximum action distance +% [-60]
MeleeKahuturoaGroundSlam
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 478–717
Kritische Trefferchance: 5%
Angriffsschaden: 70%
Angriffsschaden: 70%
Attack Time: 1.5 Sek.
Abklingzeit: 6 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
Verursacht 30% weniger Angriffsschaden
action attack or cast time uses animation length [1]
action attack or cast time uses animation length [1]
MeleeKahuturoaTripleGroundSlam
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 478–717
Kritische Trefferchance: 5%
Angriffsschaden: 70%
Angriffsschaden: 70%
Attack Time: 1.5 Sek.
Abklingzeit: 20 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
Verursacht 30% weniger Angriffsschaden
action attack or cast time uses animation length [1]
action attack or cast time uses animation length [1]
GAKahuturoaForwardMelee
Triggerable, Attack
Base Damage: 478–717
Kritische Trefferchance: 5%
Angriffsschaden: 70%
Angriffsschaden: 70%
Attack Time: 1.5 Sek.
Verursacht 30% weniger Angriffsschaden
is area damage [1]
is area damage [1]
GAKahuturoaLeapSlamWeaponSwing
Triggerable, Attack
Base Damage: 478–717
Kritische Trefferchance: 5%
Angriffsschaden: 150%
Angriffsschaden: 150%
Attack Time: 1.5 Sek.
Verursacht 50% mehr Angriffsschaden
is area damage [1]
monster penalty against minions damage +% final vs player minions [-20]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-20]
GAKahuturoaSlamCircle
Triggerable, Attack
Base Damage: 478–717
Kritische Trefferchance: 5%
Angriffsschaden: 150%
Angriffsschaden: 150%
Attack Time: 1.5 Sek.
Verursacht 50% mehr Angriffsschaden
is area damage [1]
monster penalty against minions damage +% final vs player minions [-20]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-20]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterChieftainBaseStandalone"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterChieftainBaseStandalone" Animated { on_leap_slam_phase02_01 = "Roll( 1, 3, { PlayTextAudio( AncestralKahuturoaCrusherRandom, Metadata/Monsters/LeagueAncestral/AncestralKahuturoa); } );" on_slam_phase01_01 = "Roll( 1, 3, { PlayTextAudio( AncestralKahuturoaNightfallRandom, Metadata/Monsters/LeagueAncestral/AncestralKahuturoa); } );" on_slam_triple_phase01_01 = "Roll( 1, 3, { PlayTextAudio( AncestralKahuturoaDieDieRandom, Metadata/Monsters/LeagueAncestral/AncestralKahuturoa); } );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAncestral/AncestralKahuturoaStandalone"] = { name = "Kahuturoa", life = 5.4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.6, damageSpread = 0.2, attackTime = 1.5, attackRange = 24, accuracy = 1, skillList = { "GAKahuturoaLeapSlamImpact", "GAKahuturoaGroundSlam", "GAKahuturoaGroundSlamFinal", "GAKahuturoaForwardMelee", "GAKahuturoaLeapSlamWeaponSwing", "GAKahuturoaSlamCircle", "EAAKahuturoaTripleSlam", "DTTKahuturoaLeapSlam", "MeleeKahuturoaGroundSlam", "MeleeKahuturoaTripleGroundSlam", "KahuturoaMelee", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GAKahuturoaLeapSlamImpact"] = { name = "GAKahuturoaLeapSlamImpact", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 1.25, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAKahuturoaGroundSlam"] = { name = "GAKahuturoaGroundSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "main_hand_base_maximum_attack_distance", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {10, baseMultiplier = 1.3, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAKahuturoaGroundSlamFinal"] = { name = "GAKahuturoaGroundSlamFinal", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {-40, baseMultiplier = 1.75, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAKahuturoaForwardMelee"] = { name = "GAKahuturoaForwardMelee", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 0.7, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAKahuturoaLeapSlamWeaponSwing"] = { name = "GAKahuturoaLeapSlamWeaponSwing", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {-20, baseMultiplier = 1.5, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAKahuturoaSlamCircle"] = { name = "GAKahuturoaSlamCircle", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {-20, baseMultiplier = 1.5, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAAKahuturoaTripleSlam"] = { name = "EAAKahuturoaTripleSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "main_hand_base_maximum_attack_distance", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-60, 30, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTKahuturoaLeapSlam"] = { name = "DTTKahuturoaLeapSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "leap_slam_minimum_distance", "spell_maximum_action_distance_+%", "walk_emerge_extra_distance", "skill_maximum_travel_distance", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {20, -40, -18, 80, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MeleeKahuturoaGroundSlam"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {baseMultiplier = 0.7, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MeleeKahuturoaTripleGroundSlam"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {baseMultiplier = 0.7, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KahuturoaMelee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "knockback_distance_+%", "base_knockback_speed_+%", "action_attack_or_cast_time_uses_animation_length", "global_knockback", }, levels = { [1] = {100, 100, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Überwältigt 15% physische Schadensminderung
Id | AncestralTrialMonsterOverwhelmRongokurai |
---|---|
Family | AncestralTrialMonster |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
Aktionsgeschwindigkeit kann nicht unter 50% des Basiswerts modifiziert werden
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
Sieg über Rakiata Topic /5
NPC | Name |
---|---|
Tawhanuku | Ein Kind warf Steine ins Meer, als ein großer Fisch angeschwemmt wurde. Der Fisch rief um Hilfe, und das Kind trug ihn zurück ins Wasser. Der Fisch dankte ihm und bot ihm an, ihm die Welt unter den Wellen zu zeigen. Der Junge nahm das Angebot an und hielt sich an der Flosse fest. Sie schwammen durch riesige Korallenpaläste und dichte Schwärme von schillerndem Leben. Der Junge schaute staunend und lachend zu, bis er zu begreifen begann, wie groß der Ozean wirklich war. Er konnte nicht loslassen, bis die Reise beendet war, aber die Reise schien kein Ende zu nehmen. Der Junge lächelte nicht mehr und war für immer verloren. |
Maata | Kahuturoa ist von uns allen am längsten hier, seit die Hallen der Toten zum ersten Mal von Hinekora geschmiedet wurde. Es fühlt sich seltsam an, das zu sagen, weil ich so viel älter aussehe, aber ich mache mir Sorgen, wie sich die Jahre auf ihn auswirken ... |
Kahuturoas Gewissheit | Selbstvertrauen ist Ruhe und Kontrolle. |
'Stürzender Kahuturoa'-Vollstreckereffekt | |
Stammestätowierung von Kahuturoa |
Kahuturoa Text Audio /191
Kahuturoa
Gunst: 0
[DNT] Specialty: Some Position
Skill 1
Skill 1 does some stuff
Skill 2
Skill 2 does even more stuff and these things
Skill 1
Skill 1 does some stuff
Skill 2
Skill 2 does even more stuff and these things
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.