카후투로아
인간형
물리 피해 감소의 15% 압도
동작 속도가 기본 수치 50% 밑으로 내려가지 않음
damage +% vs players [-15]
monster damage +% final vs monsters from ancestral rank [900]
동작 속도가 기본 수치 50% 밑으로 내려가지 않음
damage +% vs players [-15]
monster damage +% final vs monsters from ancestral rank [900]
Kahuturoa
Spectre | N |
---|---|
Tags | fast_movement, human, humanoid, not_dex, not_int, red_blood |
생명력
120%
방어도
+100%
Ailment Threshold
120%
저항
40 40 40 25
Damage
160%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
5 ~ 24
Attack Time
1.5 Second
Damage Spread
±20%
경험치
100%
Model Size
100%
Type
AncestralKahuturoa
Metadata
AncestralKahuturoa
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
7,720
방어도
57,580
회피
4,739
에너지 보호막
0
Damage
598
주문 피해
598
정확도
290
Attack Time
1.5
경험치
10,255
Ailment Threshold
7,720
Chill
24
Shock
24
Brittle
138
Scorch
24
Sap
67
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
KahuturoaMelee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 478–717
치명타 확률: 5%
Attack Time: 1.5 초
강력한 일격으로 적들을 쓰러트립니다.
명중 시 적을 밀어냄
밀어내기 거리 100% 증가
action attack or cast time uses animation length [1]
base knockback speed +% [100]
밀어내기 거리 100% 증가
action attack or cast time uses animation length [1]
base knockback speed +% [100]
DTTKahuturoaLeapSlam
Spell, Movement
시전 속도: 1 초
재사용 대기시간: 6 초
action attack or cast time uses animation length [1]
leap slam minimum distance [20]
skill maximum travel distance [80]
spell maximum action distance +% [-40]
walk emerge extra distance [-18]
leap slam minimum distance [20]
skill maximum travel distance [80]
spell maximum action distance +% [-40]
walk emerge extra distance [-18]
GAKahuturoaLeapSlamImpact
Triggerable, Attack
Base Damage: 478–717
치명타 확률: 5%
공격 피해: 125%
공격 피해: 125%
Attack Time: 1.5 초
주는 공격 피해 25% 증폭
is area damage [1]
is area damage [1]
GAKahuturoaGroundSlam
Triggerable, Attack
Base Damage: 478–717
치명타 확률: 5%
공격 피해: 130%
공격 피해: 130%
Attack Time: 1.5 초
주는 공격 피해 30% 증폭
action attack or cast time uses animation length [1]
is area damage [1]
main hand base maximum attack distance [10]
action attack or cast time uses animation length [1]
is area damage [1]
main hand base maximum attack distance [10]
GAKahuturoaGroundSlamFinal
Triggerable, Attack
Base Damage: 478–717
치명타 확률: 5%
공격 피해: 175%
공격 피해: 175%
Attack Time: 1.5 초
주는 공격 피해 75% 증폭
is area damage [1]
monster penalty against minions damage +% final vs player minions [-40]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-40]
EAAKahuturoaTripleSlam
Attack
Base Damage: 478–717
치명타 확률: 5%
Attack Time: 1.5 초
재사용 대기시간: 20 초
action attack or cast time uses animation length [1]
main hand base maximum attack distance [30]
spell maximum action distance +% [-60]
main hand base maximum attack distance [30]
spell maximum action distance +% [-60]
MeleeKahuturoaGroundSlam
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 478–717
치명타 확률: 5%
공격 피해: 70%
공격 피해: 70%
Attack Time: 1.5 초
재사용 대기시간: 6 초
강력한 일격으로 적들을 쓰러트립니다.
주는 공격 피해 30% 감폭
action attack or cast time uses animation length [1]
action attack or cast time uses animation length [1]
MeleeKahuturoaTripleGroundSlam
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 478–717
치명타 확률: 5%
공격 피해: 70%
공격 피해: 70%
Attack Time: 1.5 초
재사용 대기시간: 20 초
강력한 일격으로 적들을 쓰러트립니다.
주는 공격 피해 30% 감폭
action attack or cast time uses animation length [1]
action attack or cast time uses animation length [1]
GAKahuturoaForwardMelee
Triggerable, Attack
Base Damage: 478–717
치명타 확률: 5%
공격 피해: 70%
공격 피해: 70%
Attack Time: 1.5 초
주는 공격 피해 30% 감폭
is area damage [1]
is area damage [1]
GAKahuturoaLeapSlamWeaponSwing
Triggerable, Attack
Base Damage: 478–717
치명타 확률: 5%
공격 피해: 150%
공격 피해: 150%
Attack Time: 1.5 초
주는 공격 피해 50% 증폭
is area damage [1]
monster penalty against minions damage +% final vs player minions [-20]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-20]
GAKahuturoaSlamCircle
Triggerable, Attack
Base Damage: 478–717
치명타 확률: 5%
공격 피해: 150%
공격 피해: 150%
Attack Time: 1.5 초
주는 공격 피해 50% 증폭
is area damage [1]
monster penalty against minions damage +% final vs player minions [-20]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-20]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterChieftainBase"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterChieftainBase" Animated { on_leap_slam_phase02_01 = "Roll( 1, 3, { PlayTextAudio( AncestralKahuturoaCrusherRandom, Metadata/Monsters/LeagueAncestral/AncestralKahuturoa); } );" on_slam_phase01_01 = "Roll( 1, 3, { PlayTextAudio( AncestralKahuturoaNightfallRandom, Metadata/Monsters/LeagueAncestral/AncestralKahuturoa); } );" on_slam_triple_phase01_01 = "Roll( 1, 3, { PlayTextAudio( AncestralKahuturoaDieDieRandom, Metadata/Monsters/LeagueAncestral/AncestralKahuturoa); } );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAncestral/AncestralKahuturoa"] = { name = "Kahuturoa", life = 1.2, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.6, damageSpread = 0.2, attackTime = 1.5, attackRange = 24, accuracy = 1, skillList = { "GAKahuturoaLeapSlamImpact", "GAKahuturoaGroundSlam", "GAKahuturoaGroundSlamFinal", "GAKahuturoaForwardMelee", "GAKahuturoaLeapSlamWeaponSwing", "GAKahuturoaSlamCircle", "EAAKahuturoaTripleSlam", "DTTKahuturoaLeapSlam", "MeleeKahuturoaGroundSlam", "MeleeKahuturoaTripleGroundSlam", "KahuturoaMelee", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GAKahuturoaLeapSlamImpact"] = { name = "GAKahuturoaLeapSlamImpact", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 1.25, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAKahuturoaGroundSlam"] = { name = "GAKahuturoaGroundSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "main_hand_base_maximum_attack_distance", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {10, baseMultiplier = 1.3, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAKahuturoaGroundSlamFinal"] = { name = "GAKahuturoaGroundSlamFinal", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {-40, baseMultiplier = 1.75, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAKahuturoaForwardMelee"] = { name = "GAKahuturoaForwardMelee", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 0.7, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAKahuturoaLeapSlamWeaponSwing"] = { name = "GAKahuturoaLeapSlamWeaponSwing", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {-20, baseMultiplier = 1.5, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAKahuturoaSlamCircle"] = { name = "GAKahuturoaSlamCircle", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {-20, baseMultiplier = 1.5, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAAKahuturoaTripleSlam"] = { name = "EAAKahuturoaTripleSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "main_hand_base_maximum_attack_distance", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-60, 30, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTKahuturoaLeapSlam"] = { name = "DTTKahuturoaLeapSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "leap_slam_minimum_distance", "spell_maximum_action_distance_+%", "walk_emerge_extra_distance", "skill_maximum_travel_distance", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {20, -40, -18, 80, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MeleeKahuturoaGroundSlam"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {baseMultiplier = 0.7, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MeleeKahuturoaTripleGroundSlam"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {baseMultiplier = 0.7, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KahuturoaMelee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "knockback_distance_+%", "base_knockback_speed_+%", "action_attack_or_cast_time_uses_animation_length", "global_knockback", }, levels = { [1] = {100, 100, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
물리 피해 감소의 15% 압도
Id | AncestralTrialMonsterOverwhelmRongokurai |
---|---|
Family | AncestralTrialMonster |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
동작 속도가 기본 수치 50% 밑으로 내려가지 않음
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
damage +% vs players [-15]
monster damage +% final vs monsters from ancestral rank [900]
Id | AncestralTrialChieftainBalance |
---|---|
Family | AncestralTrialMonster |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
카후투로아
인간형
물리 피해 감소의 15% 압도
동작 속도가 기본 수치 50% 밑으로 내려가지 않음
동작 속도가 기본 수치 50% 밑으로 내려가지 않음
Kahuturoa
Spectre | N |
---|---|
Tags | fast_movement, human, humanoid, not_dex, not_int, red_blood |
Packs |
생명력
540%
방어도
+100%
Ailment Threshold
540%
저항
40 40 40 25
Damage
160%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
5 ~ 24
Attack Time
1.5 Second
Damage Spread
±20%
경험치
200%
Model Size
100%
Type
AncestralKahuturoaStandalone
Metadata
AncestralKahuturoaStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
34,740
방어도
57,580
회피
4,739
에너지 보호막
0
Damage
598
주문 피해
598
정확도
290
Attack Time
1.5
경험치
20,510
Ailment Threshold
34,740
Chill
110
Shock
110
Brittle
621
Scorch
110
Sap
303
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
KahuturoaMelee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 478–717
치명타 확률: 5%
Attack Time: 1.5 초
강력한 일격으로 적들을 쓰러트립니다.
명중 시 적을 밀어냄
밀어내기 거리 100% 증가
action attack or cast time uses animation length [1]
base knockback speed +% [100]
밀어내기 거리 100% 증가
action attack or cast time uses animation length [1]
base knockback speed +% [100]
DTTKahuturoaLeapSlam
Spell, Movement
시전 속도: 1 초
재사용 대기시간: 6 초
action attack or cast time uses animation length [1]
leap slam minimum distance [20]
skill maximum travel distance [80]
spell maximum action distance +% [-40]
walk emerge extra distance [-18]
leap slam minimum distance [20]
skill maximum travel distance [80]
spell maximum action distance +% [-40]
walk emerge extra distance [-18]
GAKahuturoaLeapSlamImpact
Triggerable, Attack
Base Damage: 478–717
치명타 확률: 5%
공격 피해: 125%
공격 피해: 125%
Attack Time: 1.5 초
주는 공격 피해 25% 증폭
is area damage [1]
is area damage [1]
GAKahuturoaGroundSlam
Triggerable, Attack
Base Damage: 478–717
치명타 확률: 5%
공격 피해: 130%
공격 피해: 130%
Attack Time: 1.5 초
주는 공격 피해 30% 증폭
action attack or cast time uses animation length [1]
is area damage [1]
main hand base maximum attack distance [10]
action attack or cast time uses animation length [1]
is area damage [1]
main hand base maximum attack distance [10]
GAKahuturoaGroundSlamFinal
Triggerable, Attack
Base Damage: 478–717
치명타 확률: 5%
공격 피해: 175%
공격 피해: 175%
Attack Time: 1.5 초
주는 공격 피해 75% 증폭
is area damage [1]
monster penalty against minions damage +% final vs player minions [-40]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-40]
EAAKahuturoaTripleSlam
Attack
Base Damage: 478–717
치명타 확률: 5%
Attack Time: 1.5 초
재사용 대기시간: 20 초
action attack or cast time uses animation length [1]
main hand base maximum attack distance [30]
spell maximum action distance +% [-60]
main hand base maximum attack distance [30]
spell maximum action distance +% [-60]
MeleeKahuturoaGroundSlam
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 478–717
치명타 확률: 5%
공격 피해: 70%
공격 피해: 70%
Attack Time: 1.5 초
재사용 대기시간: 6 초
강력한 일격으로 적들을 쓰러트립니다.
주는 공격 피해 30% 감폭
action attack or cast time uses animation length [1]
action attack or cast time uses animation length [1]
MeleeKahuturoaTripleGroundSlam
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 478–717
치명타 확률: 5%
공격 피해: 70%
공격 피해: 70%
Attack Time: 1.5 초
재사용 대기시간: 20 초
강력한 일격으로 적들을 쓰러트립니다.
주는 공격 피해 30% 감폭
action attack or cast time uses animation length [1]
action attack or cast time uses animation length [1]
GAKahuturoaForwardMelee
Triggerable, Attack
Base Damage: 478–717
치명타 확률: 5%
공격 피해: 70%
공격 피해: 70%
Attack Time: 1.5 초
주는 공격 피해 30% 감폭
is area damage [1]
is area damage [1]
GAKahuturoaLeapSlamWeaponSwing
Triggerable, Attack
Base Damage: 478–717
치명타 확률: 5%
공격 피해: 150%
공격 피해: 150%
Attack Time: 1.5 초
주는 공격 피해 50% 증폭
is area damage [1]
monster penalty against minions damage +% final vs player minions [-20]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-20]
GAKahuturoaSlamCircle
Triggerable, Attack
Base Damage: 478–717
치명타 확률: 5%
공격 피해: 150%
공격 피해: 150%
Attack Time: 1.5 초
주는 공격 피해 50% 증폭
is area damage [1]
monster penalty against minions damage +% final vs player minions [-20]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-20]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterChieftainBaseStandalone"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterChieftainBaseStandalone" Animated { on_leap_slam_phase02_01 = "Roll( 1, 3, { PlayTextAudio( AncestralKahuturoaCrusherRandom, Metadata/Monsters/LeagueAncestral/AncestralKahuturoa); } );" on_slam_phase01_01 = "Roll( 1, 3, { PlayTextAudio( AncestralKahuturoaNightfallRandom, Metadata/Monsters/LeagueAncestral/AncestralKahuturoa); } );" on_slam_triple_phase01_01 = "Roll( 1, 3, { PlayTextAudio( AncestralKahuturoaDieDieRandom, Metadata/Monsters/LeagueAncestral/AncestralKahuturoa); } );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAncestral/AncestralKahuturoaStandalone"] = { name = "Kahuturoa", life = 5.4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.6, damageSpread = 0.2, attackTime = 1.5, attackRange = 24, accuracy = 1, skillList = { "GAKahuturoaLeapSlamImpact", "GAKahuturoaGroundSlam", "GAKahuturoaGroundSlamFinal", "GAKahuturoaForwardMelee", "GAKahuturoaLeapSlamWeaponSwing", "GAKahuturoaSlamCircle", "EAAKahuturoaTripleSlam", "DTTKahuturoaLeapSlam", "MeleeKahuturoaGroundSlam", "MeleeKahuturoaTripleGroundSlam", "KahuturoaMelee", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GAKahuturoaLeapSlamImpact"] = { name = "GAKahuturoaLeapSlamImpact", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 1.25, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAKahuturoaGroundSlam"] = { name = "GAKahuturoaGroundSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "main_hand_base_maximum_attack_distance", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {10, baseMultiplier = 1.3, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAKahuturoaGroundSlamFinal"] = { name = "GAKahuturoaGroundSlamFinal", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {-40, baseMultiplier = 1.75, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAKahuturoaForwardMelee"] = { name = "GAKahuturoaForwardMelee", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 0.7, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAKahuturoaLeapSlamWeaponSwing"] = { name = "GAKahuturoaLeapSlamWeaponSwing", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {-20, baseMultiplier = 1.5, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAKahuturoaSlamCircle"] = { name = "GAKahuturoaSlamCircle", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {-20, baseMultiplier = 1.5, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAAKahuturoaTripleSlam"] = { name = "EAAKahuturoaTripleSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "main_hand_base_maximum_attack_distance", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-60, 30, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTKahuturoaLeapSlam"] = { name = "DTTKahuturoaLeapSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "leap_slam_minimum_distance", "spell_maximum_action_distance_+%", "walk_emerge_extra_distance", "skill_maximum_travel_distance", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {20, -40, -18, 80, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MeleeKahuturoaGroundSlam"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {baseMultiplier = 0.7, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MeleeKahuturoaTripleGroundSlam"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {baseMultiplier = 0.7, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KahuturoaMelee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "knockback_distance_+%", "base_knockback_speed_+%", "action_attack_or_cast_time_uses_animation_length", "global_knockback", }, levels = { [1] = {100, 100, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
물리 피해 감소의 15% 압도
Id | AncestralTrialMonsterOverwhelmRongokurai |
---|---|
Family | AncestralTrialMonster |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
동작 속도가 기본 수치 50% 밑으로 내려가지 않음
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
카후투로아 Topic /5
NPC | 이름 |
---|---|
타하누쿠 | 한 남자아이가 바다에 돌을 던지고 있는데, 커다란 물고기 한 마리가 휩쓸려 왔어. 물고기는 살려 달라고 했고, 아이는 물고기를 들고 가서 물속에 놓아 주었지. 물고기는 고맙다고 인사를 한 후, 아이에게 파도 아래의 세상을 구경시켜 주겠다고 했어. 아이는 여기 응해서 물고기의 지느러미를 붙잡았어. 둘은 넓디넓은 산호 궁전과 형형색색의 생물들 사이를 헤엄쳤어. 연이어 웃음을 터뜨리며 경이롭게 그 광경을 바라보던 아이는, 바다가 얼마나 광활한지 깨닫기 시작했지. 여정이 끝날 때까지 손을 놓을 수 없을 터인데, 여정은 끝이 없을 것만 같았어. 아이는 이제 웃을 수가 없었고, 영원토록 쓸쓸했어. |
마아타 | 우리 중 여기에서 가장 오래 있었던 자는 카후투로아다. 죽음의 전당은 처음 히네코라가 벼려낸 것이니까. 훨씬 더 나이 들어 보이는 내가 이런 말을 하려니 기분이 묘하지만, 그에게서 세월의 영향이 드러나는 것 같아 걱정스럽군... |
카후투로아의 확신 | 자신감은 침착과 신중함이다. |
낙하하는 카후투로아 고유 마무리 이펙트 | |
카후투로아의 충성 문신 |
카후투로아 Text Audio /191
카후투로아
호의: 0
[DNT] Specialty: Some Position
Skill 1
Skill 1 does some stuff
Skill 2
Skill 2 does even more stuff and these things
Skill 1
Skill 1 does some stuff
Skill 2
Skill 2 does even more stuff and these things
Kahuturoa