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Ofidio Nocivo(Noisome Ophidian)

SpectreY
AreaLa Barriga de la Bestia Nivel 1 La Barriga de la Bestia Nivel 2 La Cosecha
Tagsred_blood, demon, beast, not_int
Damage150%
Vida100%
Ailment Threshold100%
Daño de golpe crítico5%
TypeTaster
Attack Distance6 ~ 6
Attack Time1.5 Second
Damage Spread20%
Armadura+20%
Evasión+10%
Precisión+100%

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

TarMortarTaster
Mortero
Igual que la habilidad de mortero de monstruo, pero deja un efecto de suelo al impactar.
monster projectile variation [2]
projectile spread radius [10]
Inflige 541.4 a 812.2 de Daño Físico
spell maximum action distance +% [-50]
base skill effect duration [2000]
Velocidad de Proyectiles aumentada un 33%

is_area_damage base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 4 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
84Ofidio Nocivo359412144.71.57619195189403040000

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

TarMortarTaster
Mortero
Igual que la habilidad de mortero de monstruo, pero deja un efecto de suelo al impactar.
monster projectile variation [2]
projectile spread radius [10]
Inflige 497.5 a 746.3 de Daño Físico
spell maximum action distance +% [-50]
base skill effect duration [2000]
Velocidad de Proyectiles aumentada un 33%

is_area_damage base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 4 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
82Ofidio Nocivo321901913.21.56334173108740040000

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

TarMortarTaster
Mortero
Igual que la habilidad de mortero de monstruo, pero deja un efecto de suelo al impactar.
monster projectile variation [2]
projectile spread radius [10]
Inflige 419.5 a 629.3 de Daño Físico
spell maximum action distance +% [-50]
base skill effect duration [2000]
Velocidad de Proyectiles aumentada un 33%

is_area_damage base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 4 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
78Ofidio Nocivo2490915191.54268135947537040000

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

TarMortarTaster
Mortero
Igual que la habilidad de mortero de monstruo, pero deja un efecto de suelo al impactar.
monster projectile variation [2]
projectile spread radius [10]
Inflige 338 a 507 de Daño Físico
spell maximum action distance +% [-50]
base skill effect duration [2000]
Velocidad de Proyectiles aumentada un 33%

is_area_damage base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 4 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
73Ofidio Nocivo185061133.11.52716100186244040000

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

TarMortarTaster
Mortero
Igual que la habilidad de mortero de monstruo, pero deja un efecto de suelo al impactar.
monster projectile variation [2]
projectile spread radius [10]
Inflige 271.3 a 406.9 de Daño Físico
spell maximum action distance +% [-50]
base skill effect duration [2000]
Velocidad de Proyectiles aumentada un 33%

is_area_damage base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 4 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
68Ofidio Nocivo13460840.51.5172273525149040000

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

TarMortarTaster
Mortero
Igual que la habilidad de mortero de monstruo, pero deja un efecto de suelo al impactar.
monster projectile variation [2]
projectile spread radius [10]
Inflige 65.35 a 98.02 de Daño Físico
spell maximum action distance +% [-50]
base skill effect duration [2000]

is_area_damage base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 4 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
40Ofidio Nocivo4259189.61.53791166155400000
Flee9TargetMediumNear TargetIsEnemy
Melee45OnlyLastTarget
Melee 3
MortarWithGroundEffects15TargetNotMediumNear

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	main_hand_unarmed_type = "Dagger"
	basic_action = "Emerge"
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Render
{
     //turn_duration = 0.5
}
Resiste FuegoResiste HieloResiste RayoResiste Caos
0000
20000
40000
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Taster/Taster"] = {
    name = "Noisome Ophidian",
    life = 1,
    fireResist = 40,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.5,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    weaponType1 = "Dagger",
    skillList = {
        "Melee",
        "TarMortarTaster",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["TarMortarTaster"] = {
    name = "Mortar",
    hidden = true,
    color = 4,
    baseEffectiveness = 1.3333,
    incrementalEffectiveness = 0.032,
    description = "Like monster mortar skill, but leaves a ground effect on impact.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "projectile_spread_radius",
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "spell_maximum_action_distance_+%",
        "base_skill_effect_duration",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {2, 10, 0.8, 1.2, -50, 2000, levelRequirement = 3, statInterpolation = {1, 1, 3, 3, 1, 1},  },
        [2] = {2, 10, 0.88, 1.32, -50, 2000, 33, levelRequirement = 68, statInterpolation = {1, 1, 3, 3, 1, 1, 1},  },
    },
}
SpectreY
AreaLa Barriga de la Bestia El Núcleo Putrefacto
Tagsred_blood, demon, beast, not_int
Damage150%
Vida100%
Ailment Threshold100%
Daño de golpe crítico5%
TypeTaster
Attack Distance6 ~ 6
Attack Time1.5 Second
Damage Spread20%
Armadura+20%
Evasión+10%
Precisión+100%

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

TarMortarTaster
Mortero
Igual que la habilidad de mortero de monstruo, pero deja un efecto de suelo al impactar.
monster projectile variation [2]
projectile spread radius [10]
Inflige 541.4 a 812.2 de Daño Físico
spell maximum action distance +% [-50]
base skill effect duration [2000]
Velocidad de Proyectiles aumentada un 33%

is_area_damage base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 4 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
84Ofidio Nocivo359412144.71.57619195189403040000

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

TarMortarTaster
Mortero
Igual que la habilidad de mortero de monstruo, pero deja un efecto de suelo al impactar.
monster projectile variation [2]
projectile spread radius [10]
Inflige 497.5 a 746.3 de Daño Físico
spell maximum action distance +% [-50]
base skill effect duration [2000]
Velocidad de Proyectiles aumentada un 33%

is_area_damage base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 4 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
82Ofidio Nocivo321901913.21.56334173108740040000

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

TarMortarTaster
Mortero
Igual que la habilidad de mortero de monstruo, pero deja un efecto de suelo al impactar.
monster projectile variation [2]
projectile spread radius [10]
Inflige 419.5 a 629.3 de Daño Físico
spell maximum action distance +% [-50]
base skill effect duration [2000]
Velocidad de Proyectiles aumentada un 33%

is_area_damage base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 4 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
78Ofidio Nocivo2490915191.54268135947537040000

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

TarMortarTaster
Mortero
Igual que la habilidad de mortero de monstruo, pero deja un efecto de suelo al impactar.
monster projectile variation [2]
projectile spread radius [10]
Inflige 338 a 507 de Daño Físico
spell maximum action distance +% [-50]
base skill effect duration [2000]
Velocidad de Proyectiles aumentada un 33%

is_area_damage base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 4 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
73Ofidio Nocivo185061133.11.52716100186244040000

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

TarMortarTaster
Mortero
Igual que la habilidad de mortero de monstruo, pero deja un efecto de suelo al impactar.
monster projectile variation [2]
projectile spread radius [10]
Inflige 271.3 a 406.9 de Daño Físico
spell maximum action distance +% [-50]
base skill effect duration [2000]
Velocidad de Proyectiles aumentada un 33%

is_area_damage base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 4 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
68Ofidio Nocivo13460840.51.5172273525149040000

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

TarMortarTaster
Mortero
Igual que la habilidad de mortero de monstruo, pero deja un efecto de suelo al impactar.
monster projectile variation [2]
projectile spread radius [10]
Inflige 206.3 a 309.4 de Daño Físico
spell maximum action distance +% [-50]
base skill effect duration [2000]

is_area_damage base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 4 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
64Ofidio Nocivo11604686.31.5134657224398020000
Flee9TargetMediumNear TargetIsEnemy
Melee45OnlyLastTarget
Melee 3
MortarWithGroundEffects15TargetNotMediumNear

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	main_hand_unarmed_type = "Dagger"
	basic_action = "Emerge"
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Render
{
     //turn_duration = 0.5
}
Resiste FuegoResiste HieloResiste RayoResiste Caos
0000
20000
40000
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Taster/TasterPart2_"] = {
    name = "Noisome Ophidian",
    life = 1,
    fireResist = 40,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.5,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    weaponType1 = "Dagger",
    skillList = {
        "Melee",
        "TarMortarTaster",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["TarMortarTaster"] = {
    name = "Mortar",
    hidden = true,
    color = 4,
    baseEffectiveness = 1.3333,
    incrementalEffectiveness = 0.032,
    description = "Like monster mortar skill, but leaves a ground effect on impact.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "projectile_spread_radius",
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "spell_maximum_action_distance_+%",
        "base_skill_effect_duration",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {2, 10, 0.8, 1.2, -50, 2000, levelRequirement = 3, statInterpolation = {1, 1, 3, 3, 1, 1},  },
        [2] = {2, 10, 0.88, 1.32, -50, 2000, 33, levelRequirement = 68, statInterpolation = {1, 1, 3, 3, 1, 1, 1},  },
    },
}
SpectreY
Area
Tagsred_blood, demon, beast, not_int
Damage150%
Vida100%
Ailment Threshold100%
Daño de golpe crítico5%
TypeTaster
Attack Distance6 ~ 6
Attack Time1.5 Second
Damage Spread20%
Armadura+20%
Evasión+10%
Precisión+100%

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

TarMortarTaster
Mortero
Igual que la habilidad de mortero de monstruo, pero deja un efecto de suelo al impactar.
monster projectile variation [2]
projectile spread radius [10]
Inflige 541.4 a 812.2 de Daño Físico
spell maximum action distance +% [-50]
base skill effect duration [2000]
Velocidad de Proyectiles aumentada un 33%

is_area_damage base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 4 Second

WalkEmergeHellionArenaUpForward
walk emerge distance [600]
walk emerge height offset [270]
walk emerge extra distance [165]

walk_emerge_tilt
Tiempo de lanzamiento: 1.45 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
84Ofidio Nocivo359412144.71.57619195189403040000

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

TarMortarTaster
Mortero
Igual que la habilidad de mortero de monstruo, pero deja un efecto de suelo al impactar.
monster projectile variation [2]
projectile spread radius [10]
Inflige 497.5 a 746.3 de Daño Físico
spell maximum action distance +% [-50]
base skill effect duration [2000]
Velocidad de Proyectiles aumentada un 33%

is_area_damage base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 4 Second

WalkEmergeHellionArenaUpForward
walk emerge distance [600]
walk emerge height offset [270]
walk emerge extra distance [165]

walk_emerge_tilt
Tiempo de lanzamiento: 1.45 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
82Ofidio Nocivo321901913.21.56334173108740040000

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

TarMortarTaster
Mortero
Igual que la habilidad de mortero de monstruo, pero deja un efecto de suelo al impactar.
monster projectile variation [2]
projectile spread radius [10]
Inflige 419.5 a 629.3 de Daño Físico
spell maximum action distance +% [-50]
base skill effect duration [2000]
Velocidad de Proyectiles aumentada un 33%

is_area_damage base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 4 Second

WalkEmergeHellionArenaUpForward
walk emerge distance [600]
walk emerge height offset [270]
walk emerge extra distance [165]

walk_emerge_tilt
Tiempo de lanzamiento: 1.45 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
78Ofidio Nocivo2490915191.54268135947537040000

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

TarMortarTaster
Mortero
Igual que la habilidad de mortero de monstruo, pero deja un efecto de suelo al impactar.
monster projectile variation [2]
projectile spread radius [10]
Inflige 338 a 507 de Daño Físico
spell maximum action distance +% [-50]
base skill effect duration [2000]
Velocidad de Proyectiles aumentada un 33%

is_area_damage base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 4 Second

WalkEmergeHellionArenaUpForward
walk emerge distance [600]
walk emerge height offset [270]
walk emerge extra distance [165]

walk_emerge_tilt
Tiempo de lanzamiento: 1.45 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
73Ofidio Nocivo185061133.11.52716100186244040000

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

TarMortarTaster
Mortero
Igual que la habilidad de mortero de monstruo, pero deja un efecto de suelo al impactar.
monster projectile variation [2]
projectile spread radius [10]
Inflige 271.3 a 406.9 de Daño Físico
spell maximum action distance +% [-50]
base skill effect duration [2000]
Velocidad de Proyectiles aumentada un 33%

is_area_damage base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 4 Second

WalkEmergeHellionArenaUpForward
walk emerge distance [600]
walk emerge height offset [270]
walk emerge extra distance [165]

walk_emerge_tilt
Tiempo de lanzamiento: 1.45 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
68Ofidio Nocivo13460840.51.5172273525149040000
Flee9TargetMediumNear TargetIsEnemy
Melee45OnlyLastTarget
Melee 3
MortarWithGroundEffects15TargetNotMediumNear

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	main_hand_unarmed_type = "Dagger"
	basic_action = "Emerge"
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Render
{
     //turn_duration = 0.5
}
Resiste FuegoResiste HieloResiste RayoResiste Caos
0000
20000
40000
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Taster/TasterPart2Droolmaw"] = {
    name = "Noisome Ophidian",
    life = 1,
    fireResist = 40,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.5,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    weaponType1 = "Dagger",
    skillList = {
        "Melee",
        "TarMortarTaster",
        "WalkEmergeHellionArenaUpForward",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["TarMortarTaster"] = {
    name = "Mortar",
    hidden = true,
    color = 4,
    baseEffectiveness = 1.3333,
    incrementalEffectiveness = 0.032,
    description = "Like monster mortar skill, but leaves a ground effect on impact.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "projectile_spread_radius",
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "spell_maximum_action_distance_+%",
        "base_skill_effect_duration",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {2, 10, 0.8, 1.2, -50, 2000, levelRequirement = 3, statInterpolation = {1, 1, 3, 3, 1, 1},  },
        [2] = {2, 10, 0.88, 1.32, -50, 2000, 33, levelRequirement = 68, statInterpolation = {1, 1, 3, 3, 1, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["WalkEmergeHellionArenaUpForward"] = {
    name = "WalkEmergeHellionArenaUpForward",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1.45,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_distance",
        "walk_emerge_height_offset",
        "walk_emerge_extra_distance",
        "walk_emerge_tilt",
    },
    levels = {
        [1] = {600, 270, 165, levelRequirement = 1, statInterpolation = {1, 1, 1},  },
    },
}
SpectreN
Area
Tagsred_blood, demon, beast
Damage100%
Vida100%
Ailment Threshold100%
Daño de golpe crítico5%
TypeSynthesisTaster
Attack Distance6 ~ 6
Attack Time1.005 Second
Damage Spread20%
Precisión+100%

WalkEmergeSynthesis
walk emerge distance [300]Tiempo de lanzamiento: 0.72 Second

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

TarMortarTaster
Mortero
Igual que la habilidad de mortero de monstruo, pero deja un efecto de suelo al impactar.
monster projectile variation [2]
projectile spread radius [10]
Inflige 541.4 a 812.2 de Daño Físico
spell maximum action distance +% [-50]
base skill effect duration [2000]
Velocidad de Proyectiles aumentada un 33%

is_area_damage base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 4 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
84Ofidio Nocivo287539581.0057619162658548040000

WalkEmergeSynthesis
walk emerge distance [300]Tiempo de lanzamiento: 0.72 Second

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

TarMortarTaster
Mortero
Igual que la habilidad de mortero de monstruo, pero deja un efecto de suelo al impactar.
monster projectile variation [2]
projectile spread radius [10]
Inflige 497.5 a 746.3 de Daño Físico
spell maximum action distance +% [-50]
base skill effect duration [2000]
Velocidad de Proyectiles aumentada un 33%

is_area_damage base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 4 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
82Ofidio Nocivo25752854.61.0056334144257945040000

WalkEmergeSynthesis
walk emerge distance [300]Tiempo de lanzamiento: 0.72 Second

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

TarMortarTaster
Mortero
Igual que la habilidad de mortero de monstruo, pero deja un efecto de suelo al impactar.
monster projectile variation [2]
projectile spread radius [10]
Inflige 419.5 a 629.3 de Daño Físico
spell maximum action distance +% [-50]
base skill effect duration [2000]
Velocidad de Proyectiles aumentada un 33%

is_area_damage base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 4 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
78Ofidio Nocivo19927678.51.0054268113286852040000

WalkEmergeSynthesis
walk emerge distance [300]Tiempo de lanzamiento: 0.72 Second

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

TarMortarTaster
Mortero
Igual que la habilidad de mortero de monstruo, pero deja un efecto de suelo al impactar.
monster projectile variation [2]
projectile spread radius [10]
Inflige 338 a 507 de Daño Físico
spell maximum action distance +% [-50]
base skill effect duration [2000]
Velocidad de Proyectiles aumentada un 33%

is_area_damage base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 4 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
73Ofidio Nocivo14804506.11.005271683485676040000

WalkEmergeSynthesis
walk emerge distance [300]Tiempo de lanzamiento: 0.72 Second

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

TarMortarTaster
Mortero
Igual que la habilidad de mortero de monstruo, pero deja un efecto de suelo al impactar.
monster projectile variation [2]
projectile spread radius [10]
Inflige 271.3 a 406.9 de Daño Físico
spell maximum action distance +% [-50]
base skill effect duration [2000]
Velocidad de Proyectiles aumentada un 33%

is_area_damage base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 4 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
68Ofidio Nocivo10768375.41.005172261274681040000
Flee9TargetMediumNear TargetIsEnemy
Melee45OnlyLastTarget
Melee 3
MortarWithGroundEffects15TargetNotMediumNear

Object Type

version 2
extends "Metadata/Monsters/LeagueSynthesis/BossSpawnedMonsters/SynthesisPortalMonster"

Actor
{
	main_hand_unarmed_type = "Dagger"
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueSynthesis/BossSpawnedMonsters/SynthesisPortalMonster"
Resiste FuegoResiste HieloResiste RayoResiste Caos
0000
20000
40000
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueSynthesis/TasterSpawned"] = {
    name = "Noisome Ophidian",
    life = 1,
    fireResist = 40,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.005,
    attackRange = 6,
    accuracy = 1,
    weaponType1 = "Dagger",
    skillList = {
        "Melee",
        "TarMortarTaster",
        "WalkEmergeSynthesis",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["TarMortarTaster"] = {
    name = "Mortar",
    hidden = true,
    color = 4,
    baseEffectiveness = 1.3333,
    incrementalEffectiveness = 0.032,
    description = "Like monster mortar skill, but leaves a ground effect on impact.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "projectile_spread_radius",
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "spell_maximum_action_distance_+%",
        "base_skill_effect_duration",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {2, 10, 0.8, 1.2, -50, 2000, levelRequirement = 3, statInterpolation = {1, 1, 3, 3, 1, 1},  },
        [2] = {2, 10, 0.88, 1.32, -50, 2000, 33, levelRequirement = 68, statInterpolation = {1, 1, 3, 3, 1, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["WalkEmergeSynthesis"] = {
    name = "WalkEmergeSynthesis",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 0.72,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_distance",
    },
    levels = {
        [1] = {300, levelRequirement = 1, statInterpolation = {1},  },
    },
}