Acechador de las dunas interminables
HumanoideÁrea: Mapa de Perforación
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
La rareza de los objetos arrojados está aumentada un 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Stalker of the Endless Dunes
| Spectre | N |
|---|---|
| Area | Mapa de Perforación |
| Tags | Lanzador de hechizos, fast_movement, human, humanoid, is_unarmed, large_height, melee, metal_armour, non_unique_map_boss, not_int, not_str, physical_affinity, red_blood, slashing_weapon |
Vida
400%
Evasión
+100%
Ailment Threshold
400%
Resistencia
Damage
140%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 12
Attack Time
1.245 Second
Damage Spread
±20%
Experiencia
200%
Model Size
140%
Type
GarukhanMap
Metadata
GarukhanMap
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
81
Vida
7,066,660
Armadura
79,317
Evasión
14,724
Damage
1,280
Daño de hechizos
1,911
Precisión
960
Attack Time
0.83415
Experiencia
141,493
Minion Life
1,369,939
Minion Damage
1,073
Ailment Threshold
3,321,330
Chill
10,502
Shock
10,502
Brittle
59,415
Scorch
10,502
Sap
29,015
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 2033–3050
Probabilidad de golpe crítico: 5%
Attack Time: 1.245 seg
Derriba a tus enemigos con un golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
GarukhanComboAttack
Attack, Damage
Base Damage: 2033–3050
Probabilidad de golpe crítico: 5%
Attack Time: 1.245 seg
Tiempo de recarga: 9 seg
La duración base es de 0.3 segundos
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
GarukhanTornadoCascade
Triggerable
Tiempo de recarga: 2 seg
trigger cascade A [20]
trigger cascade behaviour variation [2]
trigger cascade ms between spikes [150]
trigger cascade number of spikes [10]
GarukhanTornadoForCascade
Spell, Triggerable
Tiempo de lanzamiento: 1 seg
Inflige de 391.5 a 478.5 de daño físico
Tus golpes no pueden aturdir a los enemigos
active skill area of effect radius +% final [-50]
cast on trigger cascade event % [100]
monster penalty against minions damage +% final vs player minions [-50]
tornado movement velocity +% [-70]
GarukhanAmbush
Attack, Cooldown
Base Damage: 2033–3050
Probabilidad de golpe crítico: 5%
Attack Time: 1.245 seg
Tiempo de recarga: 5 seg
La duración base es de 6 segundos
monster penalty against minions damage +% final vs player minions [-50]
EmptyActionSpellGarukhan
Spell
Tiempo de lanzamiento: 1.77 seg
Tiempo de recarga: 18 seg
GarukhanGrowingSandstorm
Spell, Area, Damage, Triggerable, AreaSpell
Tiempo de lanzamiento: 1 seg
Inflige 782.4 de daño físico base por segundo
La duración base es de 28 segundos
active skill area of effect radius +% final [-30]
ground maelstrom art variation [2]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
EmptyActionSpellGarukhanTornadoes
Spell
Tiempo de lanzamiento: 1.77 seg
Tiempo de recarga: 18 seg
EmptyActionSpellGarukhanMinions
Spell
Tiempo de lanzamiento: 1.77 seg
Tiempo de recarga: 10 seg
GarukhanChargedDashMedium
Attack, Movement
Base Damage: 2033–3050
Probabilidad de golpe crítico: 5%
Attack Time: 1.245 seg
Tiempo de recarga: 10 seg
Velocidad de ataque aumentada un 50%
is area damage [1]
GarukhanChargedDashFar
Attack, Movement
Base Damage: 2033–3050
Probabilidad de golpe crítico: 5%
Attack Time: 1.245 seg
Tiempo de recarga: 10 seg
Velocidad de ataque aumentada un 100%
is area damage [1]
EmptyActionSpellGarukhanMinions2
Spell
Tiempo de lanzamiento: 1.77 seg
Tiempo de recarga: 10 seg
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
actor = "Metadata/Monsters/Garukhan/Garukhan.act"
slow_animations_go_to_idle = false
basic_action = "Emerge"
}
Transitionable
{
on_transition_to_2 = "PauseAnimation();"
on_untransition_to_1 =
"
ChangeStance( stance2 );
ResumeAnimation();
"
}
StateMachine
{
define_shared_state = "emerge"
on_state_emerge_0 = "PlayAnimation( emerge_01 ); PauseAnimation();"
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
Animated
{
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act9/Garukhan/disappear/disappear.ao"
}
Render
{
//turn_duration = 0.4
}
StateMachine
{
define_state = "epk"
on_state_epk_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act9/Garukhan/invisible/invisible.epk );"
on_state_epk_0 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/act9/Garukhan/invisible/invisible.epk );"
create_state_epk_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act9/Garukhan/invisible/invisible.epk );"
create_state_emerge_0 = "PlayAnimation( emerge_01 ); PauseAnimation();"
}
Actor
{
create_stance2 = "SetStateTo( epk, 1 );"
on_change_to_stance2 = "SetStateTo( epk, 1 );"
on_change_to_default = "SetStateTo( epk, 0 );"
}
Transitionable
{
create_state_2 = "DisableRendering();"
on_transition_to_2 = "DisableRendering();"
on_untransition_to_1 = "EnableRendering();"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Garukhan/GarukhanMap"] = {
name = "Stalker of the Endless Dunes",
life = 4,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
damage = 1.4,
damageSpread = 0.2,
attackTime = 1.245,
attackRange = 12,
accuracy = 1,
skillList = {
"Melee",
"GarukhanGrowingSandstorm",
"GarukhanChargedDashMedium",
"GarukhanChargedDashFar",
"GarukhanComboAttack",
"EmptyActionSpellGarukhan",
"EmptyActionSpellGarukhanTornadoes",
"EmptyActionSpellGarukhanMinions",
"EmptyActionSpellGarukhanMinions2",
"GarukhanTornadoForCascade",
"GarukhanTornadoCascade",
"GarukhanAmbush",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GarukhanGrowingSandstorm"] = {
name = "GarukhanGrowingSandstorm",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_physical_damage_to_deal_per_minute",
"base_skill_effect_duration",
"ground_maelstrom_art_variation",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {9, 28000, 2, -50, -30, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
[2] = {9, 28000, 2, -50, -30, levelRequirement = 63, statInterpolation = {3}, cost = { }, },
[3] = {6.0300002098083, 28000, 2, -50, -30, levelRequirement = 68, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GarukhanChargedDashMedium"] = {
name = "GarukhanChargedDashMedium",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_speed_+%",
"is_area_damage",
},
levels = {
[1] = {50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GarukhanChargedDashFar"] = {
name = "GarukhanChargedDashFar",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_speed_+%",
"is_area_damage",
},
levels = {
[1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GarukhanComboAttack"] = {
name = "GarukhanComboAttack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3.286,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_skill_effect_duration",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {300, -25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionSpellGarukhan"] = {
name = "EmptyActionSpellGarukhan",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.77,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionSpellGarukhanTornadoes"] = {
name = "EmptyActionSpellGarukhanTornadoes",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.77,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionSpellGarukhanMinions"] = {
name = "EmptyActionSpellGarukhanMinions",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.77,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionSpellGarukhanMinions2"] = {
name = "EmptyActionSpellGarukhanMinions2",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.77,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GarukhanTornadoForCascade"] = {
name = "GarukhanTornadoForCascade",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"cast_on_trigger_cascade_event_%",
"tornado_movement_velocity_+%",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"active_skill_area_of_effect_radius_+%_final",
"cannot_stun",
},
levels = {
[1] = {0.89999997615814, 1.1000000238419, 100, -70, -50, -50, levelRequirement = 63, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GarukhanTornadoCascade"] = {
name = "GarukhanTornadoCascade",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.35,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"trigger_cascade_number_of_spikes",
"trigger_cascade_A",
"trigger_cascade_ms_between_spikes",
"trigger_cascade_behaviour_variation",
},
levels = {
[1] = {10, 20, 150, 2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GarukhanAmbush"] = {
name = "GarukhanAmbush",
hidden = true,
color = "2",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Cooldown] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_skill_effect_duration",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
},
levels = {
[1] = {6000, -50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
| Family | MonsterMapBoss |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats |
| Family | Nothing |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats |
| key | val |
|---|---|
| Stats.item_drop_slots | 1 |
| Stats.energy_shield_recharge_rate_per_minute_% | 2000 |
| Stats.mana_regeneration_rate_per_minute_% | 100 |
| Stats.base_maximum_mana | 200 |
| Stats.maximum_physical_damage_reduction_% | 75 |
| Stats.max_viper_strike_orbs | 4 |
| Stats.base_maximum_all_resistances_% | 75 |
| Stats.max_fuse_arrow_orbs | 5 |
| Stats.max_fire_beam_stacks | 8 |
| Stats.max_charged_attack_stacks | 10 |
| Stats.base_critical_strike_multiplier | 130 |
| Stats.critical_ailment_dot_multiplier_+ | 30 |
| Stats.max_endurance_charges | 3 |
| Stats.max_frenzy_charges | 3 |
| Stats.max_power_charges | 3 |
| Stats.base_attack_speed_+%_per_frenzy_charge | 4 |
| Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion | 11 |
| Stats.base_cast_speed_+%_per_frenzy_charge | 4 |
| Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion | 11 |
| Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion | 5 |
| Stats.object_inherent_damage_+%_final_per_frenzy_charge | 4 |
| Stats.physical_damage_reduction_%_per_endurance_charge | 4 |
| Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion | 11 |
| Stats.resist_all_elements_%_per_endurance_charge | 4 |
| Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion | 11 |
| Stats.critical_strike_chance_+%_per_power_charge | 50 |
| Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion | 150 |
| Stats.maximum_block_% | 75 |
| Stats.base_maximum_spell_block_% | 75 |
| Stats.base_number_of_totems_allowed | 1 |
| Stats.base_number_of_traps_allowed | 3 |
| Stats.base_number_of_remote_mines_allowed | 5 |
| Stats.movement_velocity_cap | 128 |
| Stats.maximum_life_leech_rate_%_per_minute | 1200 |
| Stats.maximum_mana_leech_rate_%_per_minute | 1200 |
| Stats.maximum_energy_shield_leech_rate_%_per_minute | 600 |
| Stats.monster_ignite_damage_+%_final | -72 |
| Stats.monster_bleeding_damage_+%_final | -86 |
| Stats.monster_poison_damage_+%_final | -50 |
| Stats.bleeding_moving_damage_%_of_base_override | 500 |
| Stats.max_azurite_debuff_stacks | 10 |
| Stats.impaled_debuff_base_duration_ms | 8000 |
| Stats.impaled_debuff_number_of_reflected_hits | 5 |
| Stats.ignore_skill_weapon_restrictions | 1 |
| Stats.base_total_number_of_sigils_allowed | 3 |
| Stats.maximum_life_leech_amount_per_leech_%_max_life | 10 |
| Stats.maximum_mana_leech_amount_per_leech_%_max_mana | 10 |
| Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield | 10 |
| Stats.object_inherent_melee_hit_stun_duration_+%_final | 20 |
| Stats.scale_melee_range_to_actor_scale | 1 |
| Stats.use_melee_pattern_range | 1 |
| Stats.actor_scale_+%_limit | 100 |
| Stats.damage_taken_when_hit_+%_final_per_fortification | -1 |
| Stats.base_max_fortification | 20 |
| Stats.soul_eater_maximum_stacks | 45 |
| ObjectMagicProperties.stat_description_list | Metadata/StatDescriptions/monster_stat_descriptions.txt |
| Positioned.blocking | true |
| Positioned.team | 0 |
| Positioned.serialise_collidable | true |
| BaseEvents.server_only | true |
| Actor.basic_action | Move, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup, Emerge |
| Actor.slow_animations_go_to_idle | true, false |
| Actor.actor | Metadata/Monsters/Garukhan/Garukhan.act |
| Transitionable.on_transition_to_2 | PauseAnimation(); |
| Transitionable.on_untransition_to_1 = | |
| Transitionable." | , |
| Transitionable.ChangeStance( stance2 ); | |
| Transitionable.ResumeAnimation(); | |
| StateMachine.define_shared_state | emerge |
| StateMachine.on_state_emerge_0 | PlayAnimation( emerge_01 ); PauseAnimation(); |
Acechador de las dunas interminables
HumanoideLos monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
La rareza de los objetos arrojados está aumentada un 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Stalker of the Endless Dunes
| Spectre | N |
|---|---|
| Tags | Lanzador de hechizos, fast_movement, human, humanoid, is_unarmed, large_height, melee, metal_armour, not_int, not_str, physical_affinity, red_blood, slashing_weapon, standalone_map_boss |
Vida
400%
Evasión
+100%
Ailment Threshold
400%
Resistencia
Damage
140%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 12
Attack Time
1.245 Second
Damage Spread
±20%
Experiencia
200%
Model Size
140%
Type
GarukhanMap
Metadata
GarukhanMapStandalone_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
557,385
Armadura
28,790
Evasión
9,478
Damage
596
Daño de hechizos
889
Precisión
580
Attack Time
0.83415
Experiencia
112,805
Minion Life
120,902
Minion Damage
476
Ailment Threshold
351,153
Chill
1,110
Shock
1,110
Brittle
6,282
Scorch
1,110
Sap
3,068
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 946–1419
Probabilidad de golpe crítico: 5%
Attack Time: 1.245 seg
Derriba a tus enemigos con un golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
GarukhanComboAttack
Attack, Damage
Base Damage: 946–1419
Probabilidad de golpe crítico: 5%
Attack Time: 1.245 seg
Tiempo de recarga: 9 seg
La duración base es de 0.3 segundos
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
GarukhanTornadoCascade
Triggerable
Tiempo de recarga: 2 seg
trigger cascade A [20]
trigger cascade behaviour variation [2]
trigger cascade ms between spikes [150]
trigger cascade number of spikes [10]
GarukhanTornadoForCascade
Spell, Triggerable
Tiempo de lanzamiento: 1 seg
Inflige de 228.4 a 279.2 de daño físico
Tus golpes no pueden aturdir a los enemigos
active skill area of effect radius +% final [-50]
cast on trigger cascade event % [100]
monster penalty against minions damage +% final vs player minions [-50]
tornado movement velocity +% [-70]
GarukhanAmbush
Attack, Cooldown
Base Damage: 946–1419
Probabilidad de golpe crítico: 5%
Attack Time: 1.245 seg
Tiempo de recarga: 5 seg
La duración base es de 6 segundos
monster penalty against minions damage +% final vs player minions [-50]
EmptyActionSpellGarukhan
Spell
Tiempo de lanzamiento: 1.77 seg
Tiempo de recarga: 18 seg
GarukhanGrowingSandstorm
Spell, Area, Damage, Triggerable, AreaSpell
Tiempo de lanzamiento: 1 seg
Inflige 314.3 de daño físico base por segundo
La duración base es de 28 segundos
active skill area of effect radius +% final [-30]
ground maelstrom art variation [2]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
EmptyActionSpellGarukhanTornadoes
Spell
Tiempo de lanzamiento: 1.77 seg
Tiempo de recarga: 18 seg
EmptyActionSpellGarukhanMinions
Spell
Tiempo de lanzamiento: 1.77 seg
Tiempo de recarga: 10 seg
GarukhanChargedDashMedium
Attack, Movement
Base Damage: 946–1419
Probabilidad de golpe crítico: 5%
Attack Time: 1.245 seg
Tiempo de recarga: 10 seg
Velocidad de ataque aumentada un 50%
is area damage [1]
GarukhanChargedDashFar
Attack, Movement
Base Damage: 946–1419
Probabilidad de golpe crítico: 5%
Attack Time: 1.245 seg
Tiempo de recarga: 10 seg
Velocidad de ataque aumentada un 100%
is area damage [1]
EmptyActionSpellGarukhanMinions2
Spell
Tiempo de lanzamiento: 1.77 seg
Tiempo de recarga: 10 seg
Object Type
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/StandaloneMapBoss"
Actor
{
actor = "Metadata/Monsters/Garukhan/Garukhan.act"
slow_animations_go_to_idle = false
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/StandaloneMapBoss"
Animated
{
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act9/Garukhan/disappear/disappear.ao"
}
StateMachine
{
define_state = "epk"
on_state_epk_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act9/Garukhan/invisible/invisible.epk );"
on_state_epk_0 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/act9/Garukhan/invisible/invisible.epk );"
create_state_epk_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act9/Garukhan/invisible/invisible.epk );"
}
Actor
{
create_stance2 = "SetStateTo( epk, 1 );"
on_change_to_stance2 = "SetStateTo( epk, 1 );"
on_change_to_default = "SetStateTo( epk, 0 );"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Garukhan/GarukhanMapStandalone_"] = {
name = "Stalker of the Endless Dunes",
life = 4,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
damage = 1.4,
damageSpread = 0.2,
attackTime = 1.245,
attackRange = 12,
accuracy = 1,
skillList = {
"Melee",
"GarukhanGrowingSandstorm",
"GarukhanChargedDashMedium",
"GarukhanChargedDashFar",
"GarukhanComboAttack",
"EmptyActionSpellGarukhan",
"EmptyActionSpellGarukhanTornadoes",
"EmptyActionSpellGarukhanMinions",
"EmptyActionSpellGarukhanMinions2",
"GarukhanTornadoForCascade",
"GarukhanTornadoCascade",
"GarukhanAmbush",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GarukhanGrowingSandstorm"] = {
name = "GarukhanGrowingSandstorm",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_physical_damage_to_deal_per_minute",
"base_skill_effect_duration",
"ground_maelstrom_art_variation",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {9, 28000, 2, -50, -30, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
[2] = {9, 28000, 2, -50, -30, levelRequirement = 63, statInterpolation = {3}, cost = { }, },
[3] = {6.0300002098083, 28000, 2, -50, -30, levelRequirement = 68, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GarukhanChargedDashMedium"] = {
name = "GarukhanChargedDashMedium",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_speed_+%",
"is_area_damage",
},
levels = {
[1] = {50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GarukhanChargedDashFar"] = {
name = "GarukhanChargedDashFar",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_speed_+%",
"is_area_damage",
},
levels = {
[1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GarukhanComboAttack"] = {
name = "GarukhanComboAttack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3.286,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_skill_effect_duration",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {300, -25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionSpellGarukhan"] = {
name = "EmptyActionSpellGarukhan",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.77,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionSpellGarukhanTornadoes"] = {
name = "EmptyActionSpellGarukhanTornadoes",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.77,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionSpellGarukhanMinions"] = {
name = "EmptyActionSpellGarukhanMinions",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.77,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionSpellGarukhanMinions2"] = {
name = "EmptyActionSpellGarukhanMinions2",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.77,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GarukhanTornadoForCascade"] = {
name = "GarukhanTornadoForCascade",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"cast_on_trigger_cascade_event_%",
"tornado_movement_velocity_+%",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"active_skill_area_of_effect_radius_+%_final",
"cannot_stun",
},
levels = {
[1] = {0.89999997615814, 1.1000000238419, 100, -70, -50, -50, levelRequirement = 63, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GarukhanTornadoCascade"] = {
name = "GarukhanTornadoCascade",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.35,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"trigger_cascade_number_of_spikes",
"trigger_cascade_A",
"trigger_cascade_ms_between_spikes",
"trigger_cascade_behaviour_variation",
},
levels = {
[1] = {10, 20, 150, 2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GarukhanAmbush"] = {
name = "GarukhanAmbush",
hidden = true,
color = "2",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Cooldown] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_skill_effect_duration",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
},
levels = {
[1] = {6000, -50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
| Family | MonsterMapBoss |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats |
| Family | Nothing |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats |
Acechador de las dunas interminables
HumanoideLos monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
La rareza de los objetos arrojados está aumentada un 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Stalker of the Endless Dunes
| Spectre | N |
|---|---|
| Tags | Lanzador de hechizos, fast_movement, human, humanoid, is_unarmed, melee, metal_armour, not_int, not_str, pantheon_daemon, physical_affinity, red_blood, slashing_weapon |
Vida
400%
Evasión
+100%
Ailment Threshold
400%
Resistencia
Damage
140%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 12
Attack Time
1.245 Second
Damage Spread
±20%
Experiencia
200%
Model Size
140%
Type
GarukhanMap
Metadata
GarukhanMapArchnemesis
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
557,385
Armadura
28,790
Evasión
9,478
Damage
596
Daño de hechizos
889
Precisión
580
Attack Time
0.83415
Experiencia
112,805
Minion Life
120,902
Minion Damage
476
Ailment Threshold
351,153
Chill
1,110
Shock
1,110
Brittle
6,282
Scorch
1,110
Sap
3,068
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 946–1419
Probabilidad de golpe crítico: 5%
Attack Time: 1.245 seg
Derriba a tus enemigos con un golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
GarukhanComboAttack
Attack, Damage
Base Damage: 946–1419
Probabilidad de golpe crítico: 5%
Attack Time: 1.245 seg
Tiempo de recarga: 9 seg
La duración base es de 0.3 segundos
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
GarukhanTornadoCascade
Triggerable
Tiempo de recarga: 2 seg
trigger cascade A [20]
trigger cascade behaviour variation [2]
trigger cascade ms between spikes [150]
trigger cascade number of spikes [10]
GarukhanTornadoForCascade
Spell, Triggerable
Tiempo de lanzamiento: 1 seg
Inflige de 228.4 a 279.2 de daño físico
Tus golpes no pueden aturdir a los enemigos
active skill area of effect radius +% final [-50]
cast on trigger cascade event % [100]
monster penalty against minions damage +% final vs player minions [-50]
tornado movement velocity +% [-70]
GarukhanAmbush
Attack, Cooldown
Base Damage: 946–1419
Probabilidad de golpe crítico: 5%
Attack Time: 1.245 seg
Tiempo de recarga: 5 seg
La duración base es de 6 segundos
monster penalty against minions damage +% final vs player minions [-50]
EmptyActionSpellGarukhan
Spell
Tiempo de lanzamiento: 1.77 seg
Tiempo de recarga: 18 seg
GarukhanGrowingSandstorm
Spell, Area, Damage, Triggerable, AreaSpell
Tiempo de lanzamiento: 1 seg
Inflige 314.3 de daño físico base por segundo
La duración base es de 28 segundos
active skill area of effect radius +% final [-30]
ground maelstrom art variation [2]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
EmptyActionSpellGarukhanTornadoes
Spell
Tiempo de lanzamiento: 1.77 seg
Tiempo de recarga: 18 seg
EmptyActionSpellGarukhanMinions
Spell
Tiempo de lanzamiento: 1.77 seg
Tiempo de recarga: 10 seg
GarukhanChargedDashMedium
Attack, Movement
Base Damage: 946–1419
Probabilidad de golpe crítico: 5%
Attack Time: 1.245 seg
Tiempo de recarga: 10 seg
Velocidad de ataque aumentada un 50%
is area damage [1]
GarukhanChargedDashFar
Attack, Movement
Base Damage: 946–1419
Probabilidad de golpe crítico: 5%
Attack Time: 1.245 seg
Tiempo de recarga: 10 seg
Velocidad de ataque aumentada un 100%
is area damage [1]
EmptyActionSpellGarukhanMinions2
Spell
Tiempo de lanzamiento: 1.77 seg
Tiempo de recarga: 10 seg
Object Type
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/LeagueArchnemesis/PantheonApparition"
Actor
{
slow_animations_go_to_idle = false
}Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueArchnemesis/PantheonApparition"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Garukhan/GarukhanMapArchnemesis"] = {
name = "Stalker of the Endless Dunes",
life = 4,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
damage = 1.4,
damageSpread = 0.2,
attackTime = 1.245,
attackRange = 12,
accuracy = 1,
skillList = {
"Melee",
"GarukhanGrowingSandstorm",
"GarukhanChargedDashMedium",
"GarukhanChargedDashFar",
"GarukhanComboAttack",
"EmptyActionSpellGarukhan",
"EmptyActionSpellGarukhanTornadoes",
"EmptyActionSpellGarukhanMinions",
"EmptyActionSpellGarukhanMinions2",
"GarukhanTornadoForCascade",
"GarukhanTornadoCascade",
"GarukhanAmbush",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GarukhanGrowingSandstorm"] = {
name = "GarukhanGrowingSandstorm",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_physical_damage_to_deal_per_minute",
"base_skill_effect_duration",
"ground_maelstrom_art_variation",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {9, 28000, 2, -50, -30, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
[2] = {9, 28000, 2, -50, -30, levelRequirement = 63, statInterpolation = {3}, cost = { }, },
[3] = {6.0300002098083, 28000, 2, -50, -30, levelRequirement = 68, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GarukhanChargedDashMedium"] = {
name = "GarukhanChargedDashMedium",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_speed_+%",
"is_area_damage",
},
levels = {
[1] = {50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GarukhanChargedDashFar"] = {
name = "GarukhanChargedDashFar",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_speed_+%",
"is_area_damage",
},
levels = {
[1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GarukhanComboAttack"] = {
name = "GarukhanComboAttack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3.286,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_skill_effect_duration",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {300, -25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionSpellGarukhan"] = {
name = "EmptyActionSpellGarukhan",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.77,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionSpellGarukhanTornadoes"] = {
name = "EmptyActionSpellGarukhanTornadoes",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.77,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionSpellGarukhanMinions"] = {
name = "EmptyActionSpellGarukhanMinions",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.77,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionSpellGarukhanMinions2"] = {
name = "EmptyActionSpellGarukhanMinions2",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.77,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GarukhanTornadoForCascade"] = {
name = "GarukhanTornadoForCascade",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"cast_on_trigger_cascade_event_%",
"tornado_movement_velocity_+%",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"active_skill_area_of_effect_radius_+%_final",
"cannot_stun",
},
levels = {
[1] = {0.89999997615814, 1.1000000238419, 100, -70, -50, -50, levelRequirement = 63, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GarukhanTornadoCascade"] = {
name = "GarukhanTornadoCascade",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.35,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"trigger_cascade_number_of_spikes",
"trigger_cascade_A",
"trigger_cascade_ms_between_spikes",
"trigger_cascade_behaviour_variation",
},
levels = {
[1] = {10, 20, 150, 2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GarukhanAmbush"] = {
name = "GarukhanAmbush",
hidden = true,
color = "2",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Cooldown] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_skill_effect_duration",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
},
levels = {
[1] = {6000, -50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
| Family | MonsterMapBoss |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats |
| Family | Nothing |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats |
| key | val |
|---|---|
| BaseEvents.on_construction_complete | SetCurrentAnimationSpeed( 0.0 ); |
| Positioned.blocking | false |
| Stats.immune_to_curses | 1 |
| Stats.immune_to_auras_from_other_entities | 1 |
| Stats.item_drop_slots | 0 |
| Stats.monster_no_drops_or_experience | 1 |
| Stats.monster_do_not_fracture | 1 |
| Stats.is_hidden_monster | 1 |
| Stats.base_cannot_be_damaged | 1 |
| Stats.base_cannot_be_stunned | 1 |
| Stats.cannot_be_knocked_back | 1 |
| Life.corpse_usable | false |
| Life.prevent_corpse_sinking | true |
| Life.on_death | PauseAnimation(); |
| Actor.slow_animations_go_to_idle | false, false |
| Actor.on_start_action | SetCurrentAnimationSpeed( 1.0 ); |
| Actor.on_end_action | SetCurrentAnimationSpeed( 0.0 ); |
Acechador de las dunas interminables
HumanoideLos monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
La rareza de los objetos arrojados está aumentada un 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Stalker of the Endless Dunes
| Spectre | N |
|---|---|
| Tags | elder_map_boss, fast_movement, human, humanoid, is_unarmed, large_height, metal_armour, non_attacking, not_int, not_str, red_blood, slashing_weapon |
Vida
400%
Evasión
+100%
Ailment Threshold
400%
Resistencia
Damage
140%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 12
Attack Time
1.245 Second
Damage Spread
±20%
Experiencia
200%
Model Size
140%
Type
GarukhanMap
Metadata
GarukhanMapElder
Object Type
version 2 extends "Metadata/Monsters/ElderBosses/ElderBossClone"
Object Type Codes
version 2 extends "Metadata/Monsters/ElderBosses/ElderBossClone"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Garukhan/GarukhanMapElder"] = {
name = "Stalker of the Endless Dunes",
life = 4,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
damage = 1.4,
damageSpread = 0.2,
attackTime = 1.245,
attackRange = 12,
accuracy = 1,
skillList = {
},
modList = {
},
}
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
| Family | MonsterMapBoss |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats |
| Family | Nothing |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.