[UNUSED] Bone Armour
Level: 20
Cooldown Time: 3.00 sec
Cast Time: Instant
Requires Level 70, (155–8) Int
Applies a buff to you and each of your minions, which will take some of the damage from enemy hits before being depleted. The buff also grants immunity to bleeding. Shares a cooldown with other Guard skills.
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Level Effect /1
Implicit
% of Damage from Hits is taken from the Buff before Life or Energy Shield\nBuff can take 2209 Damage
LevelRequires LevelIntExperience
2070155
Attribute /8

[UNUSED] Bone Armour

KeyValue
CostiLvl 1: Normal: 1xScroll of Wisdom
DropLevel 70
BaseType [UNUSED] Bone Armour
Class Skill Gems
TargetTypesAny
TypeSpell, Buff, Instant, Duration, Triggerable, Guard, Minion, Cooldown
ItemTypeMetadata/Items/Gems/SkillGemBoneArmour
Referencepoe.ninja, Community Wiki
[UNUSED] Bone Armour
Level: 20
Cooldown Time: 3.00 sec
Cast Time: Instant
Requires Level 70, (155–8) Int
Applies a buff to you and each of your minions, which will take some of the damage from enemy hits before being depleted. The buff also grants immunity to bleeding. Shares a cooldown with other Guard skills.
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Supported By /9
  • Active Type: Spell, Buff, Instant, Duration, Triggerable, Guard, Minion, Cooldown
  • More Duration Support
    Supports any skill with a duration.
    Less Duration Support
    Supports any skill that has a duration.
    Cast when Damage Taken Support
    Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
    Cast when Stunned Support
    Each supported spell skill will have a chance to be triggered when you are stunned. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
    Swift Affliction Support
    Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
    Efficacy Support
    Supports any skill that deals damage or has a duration.
    Arcane Surge Support
    Each supported spell will track how much mana you spend on it, granting a buff when the total mana spent reaches a threshold. Cannot support skills used by totems, traps, mines or skills with a reservation.
    Awakened Swift Affliction Support
    Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
    Second Wind Support
    Supports skills with cooldowns. Cannot support triggered skills.