Veiled Unique /10
+22% Chance to Block Attack Damage while wielding a Staff
(60—90)% increased Unveiled Modifier magnitudes
veiled mod seed [2,60000]
veiled mod type [6]



+(10—20) to Maximum Charges
Recharges 5 Charges when you Consume an Ignited corpse
(175—200)% increased Charges per use
Enemies Ignited by you during Effect take (7—10)% increased Damage
Recover (1—3)% of Life when you Kill an Enemy during Effect
[One random modifier]

+(25—40) to maximum Life
+(30—40)% to Cold Resistance
Chill nearby Enemies when you Focus, causing 30% reduced Action Speed
Focus has (30—50)% increased Cooldown Recovery Rate
(50—70)% increased Damage with Hits and Ailments against Chilled Enemies
grant focus skill [1]
veiled mod seed [1,30000]
veiled mod type [2]
(Chill reduces Enemy Action Speed for 2 seconds)
(Ailments that deal Damage are Bleeding, Ignited, and Poisoned)

+25% to Global Critical Strike Multiplier
Attacks with this Weapon deal Double Damage
veiled mod seed [2,60000]
veiled mod type [3]


+25% to Global Critical Strike Multiplier
veiled mod seed [2,60000]
veiled mod type [3]






Gain (10—15)% of Physical Damage as Extra Chaos Damage
+(10—20) to Dexterity and Intelligence
(7—14)% increased Attack Speed
Minions deal (30—50)% increased Damage
(5—10) to (12—24) Added Physical Damage with Bow Attacks
Bow Attacks Sacrifice a random Damageable Minion to fire (1—3) additional Arrow

6% increased Movement Speed
(60—80)% increased Physical Damage
(25—35)% increased Critical Strike Chance
50% chance to inflict Bleeding on Critical Strike with Attacks
Enemies you inflict Bleeding on grant (60—100)% increased Flask Charges
Adds (100—120) to (150—165) Physical Damage against Bleeding Enemies
50% chance to Maim Enemies on Critical Strike with Attacks
veiled mod seed [1,30000]
veiled mod type [2]
(Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is 200% higher while moving)
(Maimed enemies have 30% reduced Movement Speed)

Socketed Gems have 25% increased Reservation Efficiency
Trigger Level 15 Feast of Flesh every 5 seconds
(180—220)% increased Energy Shield
10% chance for Energy Shield Recharge to start when you use a Skill
veiled mod seed [1,30000]
veiled mod type [2]
(Spend Energy Shield before Mana for Skill Mana Costs. Energy Shield protects Mana instead of Life. 50% less Energy Shield Recharge Rate)

Trigger Level 20 Bone Offering, Flesh Offering, Spirit Offering every 5 seconds in sequence
Offering Skills Triggered this way also affect you
Offering Skills Triggered this way also affect you
(100—130)% increased Energy Shield
(6—10)% increased maximum Life
veiled mod seed [2,60000]
veiled mod type [3]


Has 1 Socket
+5 to Level of Socketed Aura Gems
Socketed Gems have 20% reduced Reservation Efficiency
+(15—25) to all Attributes
Regenerate 15 Life per second for each Uncorrupted Item Equipped
-2 to Total Mana Cost of Skills for each Corrupted Item Equipped
veiled mod seed [1,30000]
veiled mod type [2]
(Attributes are Strength, Dexterity, and Intelligence)

Focus
Cooldown Time: 8.00 sec
Cast Time: Instant
Focus your power, granting yourself the Focused buff.
Using Supported Skills is Instant
Base duration is 4 seconds
Buff expiry rate cannot be modified
This Skill's Cooldown does not recover during its effect
This Skill's Duration cannot be modified
Level Effect /1
| Implicit |
|---|
| CooldownTime: 8000 Base duration is 4 seconds Using Supported Skills is Instant This Skill's Duration cannot be modified Buff expiry rate cannot be modified This Skill's Cooldown does not recover during its effect |
| Level | Requires Level | Experience |
|---|---|---|
| 1 | 1 |
Attribute /6
Focus
| Name | Show Full Descriptions |
|---|---|
| Cost | iLvl 1: Normal: 3x |
| Acronym | Ignite |
| BaseType | Focus |
| TargetTypes | Any |
| Type | Buff, Spell, Instant, Cooldown |
| ActiveSkillsCode | focus |
Crucible Weapon /1
| Weight | Desc |
|---|---|
| 1000 (T1, T2, T3, T4, T5) | Socketed Gems are Supported by Level 30 Elemental Focus |
Supported By /2
Arcane Surge Support
Each supported spell will track how much mana you spend on it, granting a buff when the total mana spent reaches a threshold. Cannot support skills used by totems, traps, mines or skills with a reservation.
Second Wind Support
Supports skills with cooldowns.
Cannot support triggered skills.
Cluster Jewel mods /6
| Name | Level | Pre/Suf | Description | Weight |
|---|---|---|---|---|
| Notable | 1 | Prefix | 1 Added Passive Skill is Vital Focus Life Damage | affliction_channelling_skill_damage 1811 default 0 |
| Notable | 68 | Prefix | 1 Added Passive Skill is Unrestrained Focus Speed | affliction_channelling_skill_damage 340 default 0 |
| Notable | 50 | Prefix | 1 Added Passive Skill is Unwavering Focus Mana Damage | affliction_channelling_skill_damage 906 default 0 |
| Notable | 75 | Prefix | 1 Added Passive Skill is Enduring Focus Damage | affliction_channelling_skill_damage 113 default 0 |
| Notable | 50 | Prefix | 1 Added Passive Skill is Precise Focus Damage Critical | affliction_channelling_skill_damage 906 default 0 |
| Notable | 1 | Prefix | 1 Added Passive Skill is Stoic Focus Damage | affliction_channelling_skill_damage 1811 affliction_chance_to_block 750 default 0 |
Veiled mods /19
| Name | Level | Pre/Suf | Description | Weight |
|---|---|---|---|---|
| of the Order | 60 | Suffix | Your Critical Strike Chance is Lucky while Focused Focus has (5—8)% increased Cooldown Recovery Rate grant focus skill [1] Critical | belt 1000 default 0 |
| Chosen | 60 | Prefix | (30—32)% increased Evasion Rating while Focused grant focus skill [1] Defences Evasion | helmet 1000 boots 1000 default 0 |
| Chosen | 60 | Prefix | (13—15)% additional Physical Damage Reduction while Focused grant focus skill [1] Physical | helmet 1500 gloves 1500 default 0 |
| of the Order | 60 | Suffix | Focus has (5—8)% increased Cooldown Recovery Rate Shock nearby Enemies for 4 Seconds when you Focus grant focus skill [1] Elemental Lightning Ailment | ring 1000 default 0 |
| of the Order | 60 | Suffix | 1.5% of Evasion Rating is Regenerated as Life per second while Focused grant focus skill [1] Life | body_armour 1000 default 0 |
| of the Order | 60 | Suffix | Recover (37—40)% of Mana and Energy Shield when you Focus grant focus skill [1] Mana Defences Energy Shield | body_armour 1000 default 0 |
| of the Order | 60 | Suffix | (36—40)% chance to deal Double Damage while Focused grant focus skill [1] Damage | two_hand_weapon 1000 default 0 |
| of the Order | 60 | Suffix | (18—20)% chance to deal Double Damage while Focused grant focus skill [1] Damage | one_hand_weapon 1000 shield 1000 default 0 |
| of the Order | 60 | Suffix | (45—50)% increased Attack and Cast Speed while Focused grant focus skill [1] Attack Caster Speed | gloves 2000 default 0 |
| of the Order | 60 | Suffix | (36—40)% increased Duration of Ailments you inflict while Focused grant focus skill [1] Ailment | helmet 1000 default 0 |
| of the Order | 60 | Suffix | Focus has (5—8)% increased Cooldown Recovery Rate You are Immune to Ailments while Focused grant focus skill [1] Ailment | boots 2000 default 0 |
| of the Order | 60 | Suffix | Focus has (31—35)% increased Cooldown Recovery Rate | boots 2000 default 0 |
| of the Order | 60 | Suffix | You have Vaal Pact while Focused 15% of Damage Leeched as Life while Focused grant focus skill [1] Life | amulet 3000 default 0 |
| of the Order | 60 | Suffix | +10 to maximum Fortification while Focused grant focus skill [1] | body_armour 1000 default 0 |
| of the Order | 60 | Suffix | Trigger Socketed Spells when you Focus, with a 0.25 second Cooldown Focus has (5—8)% increased Cooldown Recovery Rate grant focus skill [1] Caster Gem | helmet 1000 default 0 |
| of the Order | 60 | Suffix | (18—22)% of Damage is taken from Mana before Life while Focused grant focus skill [1] Life Mana | body_armour 1000 default 0 |
| of the Order | 60 | Suffix | Focus has (5—8)% increased Cooldown Recovery Rate Minions Recover 100% of their Life when you Focus grant focus skill [1] Life Minion | gloves 2000 default 0 |
| of the Order | 60 | Suffix | You have Vaal Pact while Focused grant focus skill [1] Life | ring 0 default 0 |
| of the Order | 60 | Suffix | Focus has (5—8)% increased Cooldown Recovery Rate Non-Aura Skills Cost no Mana or Life while Focused grant focus skill [1] Mana | amulet 0 default 0 |
Crafting Bench /35
| Mod | Require | ItemClasses | Unlock |
|---|---|---|---|
| Your Critical Strike Chance is Lucky while Focused grant focus skill [1] | 9x | Belt | Maze Map |
| (16—18)% increased Evasion Rating while Focused grant focus skill [1] | 4x | Helmet · Boots | Waste Pool Map |
| (19—22)% increased Evasion Rating while Focused grant focus skill [1] | 2x | Helmet · Boots | Waste Pool Map |
| (23—25)% increased Evasion Rating while Focused grant focus skill [1] | 4x | Helmet · Boots | Waste Pool Map |
| 8% additional Physical Damage Reduction while Focused grant focus skill [1] | 4x | Helmet · Gloves | Waste Pool Map |
| (9—10)% additional Physical Damage Reduction while Focused grant focus skill [1] | 2x | Helmet · Gloves | Waste Pool Map |
| (11—12)% additional Physical Damage Reduction while Focused grant focus skill [1] | 4x | Helmet · Gloves | Waste Pool Map |
| Shock nearby Enemies for 2 Seconds when you Focus grant focus skill [1] | 4x | Ring | Overgrown Shrine Map |
| Shock nearby Enemies for 3 Seconds when you Focus grant focus skill [1] | 2x | Ring | Overgrown Shrine Map |
| Shock nearby Enemies for 4 Seconds when you Focus grant focus skill [1] | 2x | Ring | Overgrown Shrine Map |
| 1% of Evasion Rating is Regenerated as Life per second while Focused grant focus skill [1] | 3x | Body Armour | Waste Pool Map |
| Recover (23—25)% of Mana and Energy Shield when you Focus grant focus skill [1] | 6x | Body Armour | Pit Map |
| Recover (26—28)% of Mana and Energy Shield when you Focus grant focus skill [1] | 2x | Body Armour | Pit Map |
| Recover (29—31)% of Mana and Energy Shield when you Focus grant focus skill [1] | 4x | Body Armour | Pit Map |
| (16—20)% chance to deal Double Damage while Focused grant focus skill [1] | 4x | Two Hand Melee · Two Hand Ranged | Ghetto Map |
| (21—25)% chance to deal Double Damage while Focused grant focus skill [1] | 8x | Two Hand Melee · Two Hand Ranged | Ghetto Map |
| (26—30)% chance to deal Double Damage while Focused grant focus skill [1] | 8x | Two Hand Melee · Two Hand Ranged | Ghetto Map |
| (7—9)% chance to deal Double Damage while Focused grant focus skill [1] | 4x | One Hand Melee · One Hand Ranged · Shield | Ghetto Map |
| (10—12)% chance to deal Double Damage while Focused grant focus skill [1] | 8x | One Hand Melee · One Hand Ranged · Shield | Ghetto Map |
| (13—15)% chance to deal Double Damage while Focused grant focus skill [1] | 8x | One Hand Melee · One Hand Ranged · Shield | Ghetto Map |
| (22—25)% increased Attack and Cast Speed while Focused grant focus skill [1] | 6x | Gloves | Lighthouse Map |
| (26—30)% increased Attack and Cast Speed while Focused grant focus skill [1] | 3x | Gloves | Lighthouse Map |
| (31—36)% increased Attack and Cast Speed while Focused grant focus skill [1] | 2x | Gloves | Lighthouse Map |
| (16—20)% increased Duration of Ailments you inflict while Focused grant focus skill [1] | 4x | Helmet | Overgrown Shrine Map |
| (21—25)% increased Duration of Ailments you inflict while Focused grant focus skill [1] | 4x | Helmet | Overgrown Shrine Map |
| (26—30)% increased Duration of Ailments you inflict while Focused grant focus skill [1] | 4x | Helmet | Overgrown Shrine Map |
| You are Immune to Ailments while Focused grant focus skill [1] | 3x | Boots | Overgrown Shrine Map |
| You have Vaal Pact while Focused 10% of Damage Leeched as Life while Focused grant focus skill [1] | 3x | Amulet | Lava Lake Map |
| +5 to maximum Fortification while Focused grant focus skill [1] | 4x | Body Armour | Waste Pool Map |
| +6 to maximum Fortification while Focused grant focus skill [1] | 2x | Body Armour | Waste Pool Map |
| +7 to maximum Fortification while Focused grant focus skill [1] | 2x | Body Armour | Waste Pool Map |
| Trigger Socketed Spells when you Focus, with a 0.25 second Cooldown grant focus skill [1] | 3x | Helmet | The Refinery |
| (11—15)% of Damage is taken from Mana before Life while Focused grant focus skill [1] | 3x | Body Armour | Lookout Map |
| Minions Recover 100% of their Life when you Focus grant focus skill [1] | 3x | Gloves | Acid Caverns Map |
| Focus has (21—25)% increased Cooldown Recovery Rate | 3x | Boots | Arcade Map |
Unique /1
+(25—40) to maximum Life
+(30—40)% to Cold Resistance
Chill nearby Enemies when you Focus, causing 30% reduced Action Speed
Focus has (30—50)% increased Cooldown Recovery Rate
(50—70)% increased Damage with Hits and Ailments against Chilled Enemies
grant focus skill [1]
veiled mod seed [1,30000]
veiled mod type [2]
(Chill reduces Enemy Action Speed for 2 seconds)
(Ailments that deal Damage are Bleeding, Ignited, and Poisoned)

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Focus
Focus is a skill granted by certain Veiled item modifiers. Players cannot use the Focus skill unless they have a modifier related to the Focus skill equipped.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.








