Veiled Unique /10
+22% Chance to Block Attack Damage while wielding a Staff
(60—90)% increased Unveiled Modifier magnitudes
veiled mod seed [2,60000]
veiled mod type [6]



+(10—20) to Maximum Charges
Recharges 5 Charges when you Consume an Ignited corpse
(175—200)% increased Charges per use
Enemies Ignited by you during Effect take (7—10)% increased Damage
Recover (1—3)% of Life when you Kill an Enemy during Effect
[One random modifier]

+(25—40) to maximum Life
+(30—40)% to Cold Resistance
Chill nearby Enemies when you Focus, causing 30% reduced Action Speed
Focus has (30—50)% increased Cooldown Recovery Rate
(50—70)% increased Damage with Hits and Ailments against Chilled Enemies
grant focus skill [1]
veiled mod seed [1,30000]
veiled mod type [2]
(Chill reduces Enemy Action Speed for 2 seconds)
(Ailments that deal Damage are Bleeding, Ignited, and Poisoned)

+25% to Global Critical Strike Multiplier
Attacks with this Weapon deal Double Damage
veiled mod seed [2,60000]
veiled mod type [3]


+25% to Global Critical Strike Multiplier
veiled mod seed [2,60000]
veiled mod type [3]






Gain (10—15)% of Physical Damage as Extra Chaos Damage
+(10—20) to Dexterity and Intelligence
(7—14)% increased Attack Speed
Minions deal (30—50)% increased Damage
(5—10) to (12—24) Added Physical Damage with Bow Attacks
Bow Attacks Sacrifice a random Damageable Minion to fire (1—3) additional Arrow

6% increased Movement Speed
(60—80)% increased Physical Damage
(25—35)% increased Critical Strike Chance
50% chance to inflict Bleeding on Critical Strike with Attacks
Enemies you inflict Bleeding on grant (60—100)% increased Flask Charges
Adds (100—120) to (150—165) Physical Damage against Bleeding Enemies
50% chance to Maim Enemies on Critical Strike with Attacks
veiled mod seed [1,30000]
veiled mod type [2]
(Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is 200% higher while moving)
(Maimed enemies have 30% reduced Movement Speed)

Socketed Gems have 25% increased Reservation Efficiency
Trigger Level 15 Feast of Flesh every 5 seconds
(180—220)% increased Energy Shield
10% chance for Energy Shield Recharge to start when you use a Skill
veiled mod seed [1,30000]
veiled mod type [2]
(Spend Energy Shield before Mana for Skill Mana Costs. Energy Shield protects Mana instead of Life. 50% less Energy Shield Recharge Rate)

Trigger Level 20 Bone Offering, Flesh Offering, Spirit Offering every 5 seconds in sequence
Offering Skills Triggered this way also affect you
Offering Skills Triggered this way also affect you
(100—130)% increased Energy Shield
(6—10)% increased maximum Life
veiled mod seed [2,60000]
veiled mod type [3]


Has 1 Socket
+5 to Level of Socketed Aura Gems
Socketed Gems have 20% reduced Reservation Efficiency
+(15—25) to all Attributes
Regenerate 15 Life per second for each Uncorrupted Item Equipped
-2 to Total Mana Cost of Skills for each Corrupted Item Equipped
veiled mod seed [1,30000]
veiled mod type [2]
(Attributes are Strength, Dexterity, and Intelligence)

Focus
Cooldown Time: 8.00 sec
Cast Time: Instant
Focus your power, granting yourself the Focused buff.
Using Supported Skills is Instant
Base duration is 4 seconds
Buff expiry rate cannot be modified
This Skill's Cooldown does not recover during its effect
This Skill's Duration cannot be modified
Level Effect /1
| Implicit |
|---|
| CooldownTime: 8000 |
| Base duration is 4 seconds |
| Using Supported Skills is Instant |
| This Skill's Duration cannot be modified |
| Buff expiry rate cannot be modified |
| This Skill's Cooldown does not recover during its effect |
| Level | Requires Level | Experience |
|---|---|---|
| 1 | 1 |
Attribute /4
Focus
| Name | Show Full Descriptions |
|---|---|
| BaseType | Focus |
| TargetTypes | Any |
| Type | Buff, Spell, Instant, Cooldown |
| ActiveSkillsCode | focus |
Crucible Weapon /1
| Weight | Desc |
|---|---|
| 1000 (T1, T2, T3, T4, T5) | Socketed Gems are Supported by Level 30 Elemental Focus |
Supported By /12
Empower Support
Supports any skill gem. Once this gem reaches level 2 or above, will raise the level of supported gems. Cannot support skills that don't come from gems.
Awakened Empower Support
Supports any skill gem. Once this gem reaches level 2 or above, will raise the level of supported gems. Cannot support skills that don't come from gems.
Lifetap Support
Supports any non-blessing skill. Minions cannot gain the Lifetap buff.
Transfusion Support
Supports non-blessing spells.
Enhance Support
Supports any skill gem. Once this gem reaches level 2 or above, will raise the quality of supported gems. Cannot support skills that don't come from gems.
Awakened Enhance Support
Supports any skill gem. Once this gem reaches level 2 or above, will raise the quality of supported gems. Cannot support skills that don't come from gems.
Second Wind Support
Supports skills with cooldowns.
Cannot support triggered skills.
Enlighten Support
Supports any skill gem. Once this gem reaches level 2 or above, will apply a cost & reservation multiplier to supported gems. Cannot support skills that don't come from gems.
Arcane Surge Support
Each supported spell will track how much mana you spend on it, granting a buff when the total mana spent reaches a threshold. Cannot support skills used by totems, traps, mines or skills with a reservation.
Awakened Enlighten Support
Supports any skill gem. Once this gem reaches level 2 or above, will apply a cost & reservation multiplier to supported gems. Cannot support skills that don't come from gems.
Cooldown Recovery Support
Supports skills that have a cooldown. Cannot modify the skills of minions.
Eclipse Support
Supports any skill gem.
Cannot support skills that don't come from gems.
Cluster Jewel mods /6
| Name | Level | Pre/Suf | Description | Weight |
|---|---|---|---|---|
| Notable | 1 | Prefix | 1 Added Passive Skill is Vital Focus Life Damage | affliction_channelling_skill_damage 1811 default 0 |
| Notable | 68 | Prefix | 1 Added Passive Skill is Unrestrained Focus Speed | affliction_channelling_skill_damage 340 default 0 |
| Notable | 50 | Prefix | 1 Added Passive Skill is Unwavering Focus Mana Damage | affliction_channelling_skill_damage 906 default 0 |
| Notable | 75 | Prefix | 1 Added Passive Skill is Enduring Focus Damage | affliction_channelling_skill_damage 113 default 0 |
| Notable | 50 | Prefix | 1 Added Passive Skill is Precise Focus Damage Critical | affliction_channelling_skill_damage 906 default 0 |
| Notable | 1 | Prefix | 1 Added Passive Skill is Stoic Focus Damage | affliction_channelling_skill_damage 1811 affliction_chance_to_block 750 default 0 |
Veiled mods /19
| Name | Level | Pre/Suf | Description | Weight |
|---|---|---|---|---|
| of the Order | 60 | Suffix | Your Critical Strike Chance is Lucky while Focused Focus has (5—8)% increased Cooldown Recovery Rate grant focus skill [1] Critical | belt 1000 default 0 |
| Chosen | 60 | Prefix | (30—32)% increased Evasion Rating while Focused grant focus skill [1] Defences Evasion | helmet 1000 boots 1000 default 0 |
| Chosen | 60 | Prefix | (13—15)% additional Physical Damage Reduction while Focused grant focus skill [1] Physical | helmet 1500 gloves 1500 default 0 |
| of the Order | 60 | Suffix | Focus has (5—8)% increased Cooldown Recovery Rate Shock nearby Enemies for 4 Seconds when you Focus grant focus skill [1] Elemental Lightning Ailment | ring 1000 default 0 |
| of the Order | 60 | Suffix | 1.5% of Evasion Rating is Regenerated as Life per second while Focused grant focus skill [1] Life | body_armour 1000 default 0 |
| of the Order | 60 | Suffix | Recover (37—40)% of Mana and Energy Shield when you Focus grant focus skill [1] Mana Defences Energy Shield | body_armour 1000 default 0 |
| of the Order | 60 | Suffix | (36—40)% chance to deal Double Damage while Focused grant focus skill [1] Damage | two_hand_weapon 1000 default 0 |
| of the Order | 60 | Suffix | (18—20)% chance to deal Double Damage while Focused grant focus skill [1] Damage | one_hand_weapon 1000 shield 1000 default 0 |
| of the Order | 60 | Suffix | (45—50)% increased Attack and Cast Speed while Focused grant focus skill [1] Attack Caster Speed | gloves 2000 default 0 |
| of the Order | 60 | Suffix | (36—40)% increased Duration of Ailments you inflict while Focused grant focus skill [1] Ailment | helmet 1000 default 0 |
| of the Order | 60 | Suffix | Focus has (5—8)% increased Cooldown Recovery Rate You are Immune to Ailments while Focused grant focus skill [1] Ailment | boots 2000 default 0 |
| of the Order | 60 | Suffix | Focus has (31—35)% increased Cooldown Recovery Rate | boots 2000 default 0 |
| of the Order | 60 | Suffix | You have Vaal Pact while Focused 15% of Damage Leeched as Life while Focused grant focus skill [1] Life | amulet 3000 default 0 |
| of the Order | 60 | Suffix | +10 to maximum Fortification while Focused grant focus skill [1] | body_armour 1000 default 0 |
| of the Order | 60 | Suffix | Trigger Socketed Spells when you Focus, with a 0.25 second Cooldown Focus has (5—8)% increased Cooldown Recovery Rate grant focus skill [1] Caster Gem | helmet 1000 default 0 |
| of the Order | 60 | Suffix | (18—22)% of Damage is taken from Mana before Life while Focused grant focus skill [1] Life Mana | body_armour 1000 default 0 |
| of the Order | 60 | Suffix | Focus has (5—8)% increased Cooldown Recovery Rate Minions Recover 100% of their Life when you Focus grant focus skill [1] Life Minion | gloves 2000 default 0 |
| of the Order | 60 | Suffix | You have Vaal Pact while Focused grant focus skill [1] Life | ring 0 default 0 |
| of the Order | 60 | Suffix | Focus has (5—8)% increased Cooldown Recovery Rate Non-Aura Skills Cost no Mana or Life while Focused grant focus skill [1] Mana | amulet 0 default 0 |
Crafting Bench /35
| Mod | Require | ItemClasses | Unlock |
|---|---|---|---|
| Your Critical Strike Chance is Lucky while Focused grant focus skill [1] | 9x | Belt | Factory Map |
| (16—18)% increased Evasion Rating while Focused grant focus skill [1] | 4x | Helmet · Boots | Grave Trough Map |
| (19—22)% increased Evasion Rating while Focused grant focus skill [1] | 2x | Helmet · Boots | Grave Trough Map |
| (23—25)% increased Evasion Rating while Focused grant focus skill [1] | 4x | Helmet · Boots | Grave Trough Map |
| 8% additional Physical Damage Reduction while Focused grant focus skill [1] | 4x | Helmet · Gloves | Grave Trough Map |
| (9—10)% additional Physical Damage Reduction while Focused grant focus skill [1] | 2x | Helmet · Gloves | Grave Trough Map |
| (11—12)% additional Physical Damage Reduction while Focused grant focus skill [1] | 4x | Helmet · Gloves | Grave Trough Map |
| Shock nearby Enemies for 2 Seconds when you Focus grant focus skill [1] | 4x | Ring | Atoll Map |
| Shock nearby Enemies for 3 Seconds when you Focus grant focus skill [1] | 2x | Ring | Atoll Map |
| Shock nearby Enemies for 4 Seconds when you Focus grant focus skill [1] | 2x | Ring | Atoll Map |
| 1% of Evasion Rating is Regenerated as Life per second while Focused grant focus skill [1] | 3x | Body Armour | Grave Trough Map |
| Recover (23—25)% of Mana and Energy Shield when you Focus grant focus skill [1] | 6x | Body Armour | Fields Map |
| Recover (26—28)% of Mana and Energy Shield when you Focus grant focus skill [1] | 2x | Body Armour | Fields Map |
| Recover (29—31)% of Mana and Energy Shield when you Focus grant focus skill [1] | 4x | Body Armour | Fields Map |
| (16—20)% chance to deal Double Damage while Focused grant focus skill [1] | 4x | Two Hand Melee · Two Hand Ranged | Maze Map |
| (21—25)% chance to deal Double Damage while Focused grant focus skill [1] | 8x | Two Hand Melee · Two Hand Ranged | Maze Map |
| (26—30)% chance to deal Double Damage while Focused grant focus skill [1] | 8x | Two Hand Melee · Two Hand Ranged | Maze Map |
| (7—9)% chance to deal Double Damage while Focused grant focus skill [1] | 4x | One Hand Melee · One Hand Ranged · Shield | Maze Map |
| (10—12)% chance to deal Double Damage while Focused grant focus skill [1] | 8x | One Hand Melee · One Hand Ranged · Shield | Maze Map |
| (13—15)% chance to deal Double Damage while Focused grant focus skill [1] | 8x | One Hand Melee · One Hand Ranged · Shield | Maze Map |
| (22—25)% increased Attack and Cast Speed while Focused grant focus skill [1] | 6x | Gloves | Moon Temple Map |
| (26—30)% increased Attack and Cast Speed while Focused grant focus skill [1] | 3x | Gloves | Moon Temple Map |
| (31—36)% increased Attack and Cast Speed while Focused grant focus skill [1] | 2x | Gloves | Moon Temple Map |
| (16—20)% increased Duration of Ailments you inflict while Focused grant focus skill [1] | 4x | Helmet | Atoll Map |
| (21—25)% increased Duration of Ailments you inflict while Focused grant focus skill [1] | 4x | Helmet | Atoll Map |
| (26—30)% increased Duration of Ailments you inflict while Focused grant focus skill [1] | 4x | Helmet | Atoll Map |
| You are Immune to Ailments while Focused grant focus skill [1] | 3x | Boots | Atoll Map |
| You have Vaal Pact while Focused 10% of Damage Leeched as Life while Focused grant focus skill [1] | 3x | Amulet | Lava Lake Map |
| +5 to maximum Fortification while Focused grant focus skill [1] | 4x | Body Armour | Grave Trough Map |
| +6 to maximum Fortification while Focused grant focus skill [1] | 2x | Body Armour | Grave Trough Map |
| +7 to maximum Fortification while Focused grant focus skill [1] | 2x | Body Armour | Grave Trough Map |
| Trigger Socketed Spells when you Focus, with a 0.25 second Cooldown grant focus skill [1] | 3x | Helmet | The Refinery |
| (11—15)% of Damage is taken from Mana before Life while Focused grant focus skill [1] | 3x | Body Armour | Racecourse Map |
| Minions Recover 100% of their Life when you Focus grant focus skill [1] | 3x | Gloves | Haunted Mansion Map |
| Focus has (21—25)% increased Cooldown Recovery Rate | 3x | Boots | Reef Map |
Unique /1
+(25—40) to maximum Life
+(30—40)% to Cold Resistance
Chill nearby Enemies when you Focus, causing 30% reduced Action Speed
Focus has (30—50)% increased Cooldown Recovery Rate
(50—70)% increased Damage with Hits and Ailments against Chilled Enemies
grant focus skill [1]
veiled mod seed [1,30000]
veiled mod type [2]
(Chill reduces Enemy Action Speed for 2 seconds)
(Ailments that deal Damage are Bleeding, Ignited, and Poisoned)

Community Wiki
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Focus
Focus is a skill granted by certain Veiled item modifiers. Players cannot use the Focus skill unless they have a modifier related to the Focus skill equipped.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.








