Saintly Chainmail
Body Armour
Armour: 401–461
Energy Shield: 96–110
Movement Speed: -5%
Requires Level 70, 99 Str, 115 Int
Saintly Chainmail BodyStrInt17 /9
| Name | Show Full Descriptions |
|---|---|
| Cost | iLvl 1: Normal: 3x |
| DropLevel | 70 |
| BaseType | Saintly Chainmail |
| Class | Body Armours |
| Flags | CanHaveInfluence, CanBeCorrupted, CanBeDoubleCorrupted, CanHaveIncubators, CanHaveAspects, CanHaveVeiledMods, CanBeSkinnTransferred, CanScourge |
| Type | Metadata/Items/Armours/BodyArmours/BodyStrInt17 |
| Tags | str_int_armour, top_tier_base_item_type, body_armour, armour |
| Icon | Art/2DItems/Armours/BodyArmours/BodyStrInt3C |
| Reference | Community Wiki |
| key | val |
|---|---|
| Base.base_level | 1 |
| Base.tag | default, armour, body_armour |
| Mods.stat_description_list | Metadata/StatDescriptions/stat_descriptions.txt |
| Mods.mod_stat_description_list | Metadata/StatDescriptions/advanced_mod_stat_descriptions.txt |
| Mods.enable_rarity | normal, magic, rare, unique |
| Mods.inventory_type | BodyArmour |
| Quality.max_quality | 20 |
| Sockets.socket_info | 1:1:100 2:1:90 3:2:80 4:25:30 5:9999:20 6:9999:5, 1:1:50 2:1:120 3:2:100 4:25:30 5:35:5 6:50:1 |
Unique /2
(220–240)% increased Armour and Energy Shield
+(80–90) to maximum Life
(0.8–1)% of Attack Damage Leeched as Life
Gain (10–20)% of Elemental Damage as Extra Chaos Damage
25% of Elemental Damage from Hits taken as Chaos Damage
(20–30)% increased Light Radius
Light Radius is based on Energy Shield instead of Life
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
Trigger Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy
10% chance to Trigger Level 18 Animate Guardian's Weapon when Animated Weapon Kills an Enemy
(150–190)% increased Armour and Energy Shield
+(60–90) to maximum Life
Animated Guardian deals 5% increased Damage per Animated Weapon
Animated and Manifested Minions' Melee Strikes deal Splash
Damage to surrounding targets
Damage to surrounding targets
Animated and Manifested Minions' Melee Strikes deal 50% less Splash Damage
You cannot have Non-Animated, Non-Manifested Minions
animate guardian and weapon track on kill [2]
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.

