Delve /38
Forge Weapon Effect
Adds the Forge Weapon Effect to any equipped weapon.
Forge Portrait Frame
Adds the Forge Portrait Frame to this character.
Dreadforge Portrait Frame
Adds the Dreadforge Portrait Frame to this character.
Dreadforge Helmet
Changes the appearance of any equipped helmet to the Dreadforge Helmet.
Dreadforge Boots
Changes the appearance of any equipped boots to the Dreadforge Boots.
Dreadforge Gloves
Changes the appearance of any equipped gloves to the Dreadforge Gloves.
Dreadforge Body Armour
Changes the appearance of any equipped body armour to the Dreadforge Body Armour.
Stalker Weapon Effect
Adds the Stalker Weapon Effect to any equipped weapon.
Stalker Wings
Adds the Stalker Wings Back Attachment to any equipped body armour.
Stalker Portrait Frame
Adds the Stalker Portrait Frame to this character.
Shadowstalker Portrait Frame
Adds the Shadowstalker Portrait Frame to this character.
Shadowstalker Helmet
Changes the appearance of any equipped helmet to the Shadowstalker Helmet.
Shadowstalker Boots
Changes the appearance of any equipped boots to the Shadowstalker Boots.
Shadowstalker Gloves
Changes the appearance of any equipped gloves to the Shadowstalker Gloves.
Shadowstalker Body Armour
Changes the appearance of any equipped body armour to the Shadowstalker Body Armour.
Pickaxe
Changes the appearance of any equipped Two Hand Sword, Axe, Mace or Staff to the PickAxe.
Delve Portal Effect
This character's portals use the Delve Portal Effect.
Azurite Back Attachment
Adds the Azurite Back Attachment to any equipped body armour.
Delve Brimmed Hat
Changes the appearance of any equipped helmet to the Delve Brimmed Hat.
Stalker Wings Upgrade 1
Adds the Stalker Wings Upgrade 1 back attachment to any equipped body armour.
Stalker Wings Upgrade 2
Adds the Stalker Wings Upgrade 2 back attachment to any equipped body armour.
Stalker Wings Upgrade 3
Adds the Stalker Wings Upgrade 3 back attachment to any equipped body armour.
Azurite Footprints Effect
Adds Azurite Footprints to any equipped pair of boots.
Shadowstalker Elemental Hit Effect
Your Elemental Hit becomes a Shadowstalker Effect.
Sulphite Portal Effect
This character's portals use the Sulphite Portal Effect.
Forge Lion Pet
Summons your pet
Canary Pet
Summons your pet
Azurite Bucket
Creates an object in your hideout
Azurite Chunk
Creates an object in your hideout
Azurite Vein
Creates an object in your hideout
Azurite Mine Cart
Creates an object in your hideout
Mining Equipment
Creates an object in your hideout
Mining Machinery
Creates an object in your hideout
Sulphite Light
Creates an object in your hideout
Sulphite Vein
Creates an object in your hideout
Sulphur Stack
Creates an object in your hideout
The Crawler
Creates an object in your hideout
Coursing Azurite
Creates an object in your hideout
Delve Atlas Tree Modifiers /8
Mastery: Delve
Voltaxic Sulphite Veins and Chests found in your Maps contains Doomed Spirits
Mastery: Delve
Quantity: 10
Your Maps have +8% chance to contain Niko
Mastery: Delve
Your Maps have +20% chance to contain Niko
Mastery: Delve
Quantity: 6
Voltaxic Sulphite Veins and Chests in your Maps contain 3% increased Sulphite
Mastery: Delve
Sulphite Veins and Chests in your Maps have 10% chance to also contain an equal amount of Azurite
Mastery: Delve
Your White Tier Maps grant 200 additional Voltaxic Sulphite on Completion
Your Yellow Tier Maps grant 350 additional Voltaxic Sulphite on Completion
Your Red Tier Maps grant 500 additional Voltaxic Sulphite on Completion
Mastery: Delve
You gain +1% to all maximum Elemental Resistances for each Voltaxic Sulphite Vein or Chest found in your Maps
When you interact with Voltaxic Sulphite Veins or Chests in your Maps gain Sulphite Intoxication for each Voltaxic Sulphite Vein or Chest found
You gain 15% increased Movement Speed for each Voltaxic Sulphite Vein or Chest found in your Maps
(Each stack of Sulphite Intoxication grants 35% increased Damage, 15% increased Movement Speed and +1% to all maximum Elemental Resistances. Sulphite Intoxication lasts 60 seconds)
(Maximum Resistances cannot be raised above 90%)
Mastery: Delve
Voltaxic Sulphite Veins and Chests in your Maps have 5% chance to contain double Sulphite
Voltaxic Sulphite Veins and Chests in your Maps are guarded by Sulphite-hoarding Monsters
Delve Stash Tab /33
Scorched Fossil
Stack Size: 1 / 20
More Fire modifiers
No Cold modifiers
Frigid Fossil
Stack Size: 1 / 20
More Cold modifiers
No Fire modifiers
Metallic Fossil
Stack Size: 1 / 20
More Lightning modifiers
No Physical modifiers
Jagged Fossil
Stack Size: 1 / 20
More Physical modifiers
No Chaos modifiers
Aberrant Fossil
Stack Size: 1 / 20
More Chaos modifiers
No Lightning modifiers
Pristine Fossil
Stack Size: 1 / 20
More Life modifiers
No Defence modifiers
Dense Fossil
Stack Size: 1 / 20
More Defence modifiers
No Life Modifiers
Corroded Fossil
Stack Size: 1 / 20
More Physical Ailment or Chaos Ailment modifiers
No Elemental modifiers
Prismatic Fossil
Stack Size: 1 / 20
More Elemental modifiers
No Physical Ailment or Chaos Ailment modifiers
Aetheric Fossil
Stack Size: 1 / 20
More Caster modifiers
Fewer Attack modifiers
Serrated Fossil
Stack Size: 1 / 20
More Attack modifiers
Fewer Caster modifiers
Lucent Fossil
Stack Size: 1 / 20
More Mana modifiers
No Speed modifiers
Shuddering Fossil
Stack Size: 1 / 20
More Speed modifiers
No Mana modifiers
Bound Fossil
Stack Size: 1 / 20
More Minion, Aura or Curse modifiers
Opulent Fossil
Stack Size: 1 / 20
More Drop modifiers
No Tagless modifiers
Deft Fossil
Stack Size: 1 / 20
More Critical modifiers
No Attribute modifiers
Fundamental Fossil
Stack Size: 1 / 20
More Attribute modifiers
No Critical modifiers
Faceted Fossil
Stack Size: 1 / 10
More Gem modifiers
Bloodstained Fossil
Stack Size: 1 / 10
Does not apply to: Contracts, Blueprints, Heist Equipment
Corrupted
Has a Corrupted implicit modifier
Hollow Fossil
Stack Size: 1 / 10
Applies to: Weapons, Body Armour, Helmets, Gloves, Boots
Has an Abyssal socket
Fractured Fossil
Stack Size: 1 / 10
Creates a split copy
Cannot be used to split Influenced,
Enchanted, Fractured, or Synthesised items
Glyphic Fossil
Stack Size: 1 / 10
Applies to: Weapons, Body Armour, Shields, Helmets, Gloves, Boots, Amulets, Belts, Rings, Quivers
Has a Corrupt Essence modifier
Tangled Fossil
Stack Size: 1 / 10
Makes a random modifier type much more likely and prevents
another random modifier type
Effects revealed once resonator is fully socketed
Sanctified Fossil
Stack Size: 1 / 10
Numeric modifier values are lucky
High Level modifiers are more common
Gilded Fossil
Stack Size: 1 / 10
Item is overvalued by vendors
Primitive Alchemical Resonator
Stack Size: 1 / 10
Upgrades a normal item to a rare item
Potent Alchemical Resonator
Stack Size: 1 / 10
Upgrades a normal item to a rare item
Powerful Alchemical Resonator
Stack Size: 1 / 10
Upgrades a normal item to a rare item
Prime Alchemical Resonator
Stack Size: 1 / 10
Upgrades a normal item to a rare item
Primitive Chaotic Resonator
Stack Size: 1 / 10
Reforges a rare item with new random modifiers
Potent Chaotic Resonator
Stack Size: 1 / 10
Reforges a rare item with new random modifiers
Powerful Chaotic Resonator
Stack Size: 1 / 10
Reforges a rare item with new random modifiers
Prime Chaotic Resonator
Stack Size: 1 / 10
Reforges a rare item with new random modifiers
Delve Doodad Category /11
Azurite Bucket
Creates an object in your hideout
Azurite Chunk
Creates an object in your hideout
Azurite Vein
Creates an object in your hideout
Azurite Mine Cart
Creates an object in your hideout
Mining Equipment
Creates an object in your hideout
Mining Machinery
Creates an object in your hideout
Sulphite Light
Creates an object in your hideout
Sulphite Vein
Creates an object in your hideout
Sulphur Stack
Creates an object in your hideout
The Crawler
Creates an object in your hideout
Coursing Azurite
Creates an object in your hideout
Monsters mods /5
NameLevelPre/SufDescriptionWeight
1Uniquemonster ignores delve darkness mechanic [1]
1UniqueMonsters grant 500% increased Experience
% increased Rarity of Items Dropped
delve monster life +% final [0]
resource life
1UniqueMonsters grant 333% increased Experience
% increased Rarity of Items Dropped
delve monster life +% final [0]
resource life
1Unique10% increased Damage
Monsters grant 1500% increased Experience
% increased Rarity of Items Dropped
delve monster life +% final [10]
resource life
1Unique20% increased Damage
Monsters grant 3000% increased Experience
% increased Rarity of Items Dropped
delve monster life +% final [20]
resource life
Trinket mods /3
NameLevelPre/SufDescriptionWeight
of Superstition40Suffix1% chance to receive additional Delve items when opening a Reward Chest in a Heist dropdefault 100
of Superstition50Suffix2% chance to receive additional Delve items when opening a Reward Chest in a Heist dropdefault 75
of Superstition70Suffix3% chance to receive additional Delve items when opening a Reward Chest in a Heist dropdefault 50
Misc mods /5
NameLevelDomainPre/SufDescriptionWeight
1MapDeviceUniqueMap owner gains 20% more Sulphite
map delve league [1]
1MapDeviceUniqueMap owner gains 40% more Sulphite
map delve league [1]
1MapDeviceUniqueMap owner gains 60% more Sulphite
map delve league [1]
1MapDeviceUniqueMap owner gains 100% more Sulphite
map delve league [1]
1MapDeviceUniqueMap owner gains 150% more Sulphite
map delve league [1]
Item /1
Alone in the Darkness
Stack Size: 1 / 5
Delve Item
Sulphite and Delves The Help Panel

Sulphite and Delves The Help Panel

Sulphite and Delves

Once you have broken the seal in Highgate and gained access to the mines below, you will begin to encounter veins of Voltaxic Sulphite throughout the world. When you interact with these Voltaxic Sulphite veins, a character called Niko will appear to mine it out of the ground for you. Niko operates a mine that was previously abandoned by the Eternal Empire, and wants your help obtaining enough Sulphite to help illuminate the mine. Once you have some Sulphite, you can visit his mine. There are three points of interest at the mine: Niko himself, the Subterranean Chart, and the Generator.

Dangerous monsters and valuable treasures await you in the dark depths of the Azurite Mine.

The Mine

To access the mine itself, you need to use the Subterranean Chart device and select the point within the mine you wish to visit. Once there, you will appear next to a mobile machine called Crawler, which is powered by the Voltaxic Sulphite you have collected throughout the world. Use Crawler to select which adjacent area within the mine you would like to explore, and it will start moving in that direction. Be aware that this consumes some amount of Voltaxic Sulphite. Along the way to your destination you will encounter monsters and other paths into the dark depths of the mine, and at your destination you may find a difficult fight! Be careful when straying too far from Crawler, because the darkness in this mine is no ordinary darkness!

The Darkness

The darkness in this mine obscures your vision, but it also deals you damage. The damage grows the longer you stay in the darkness, so while short visits into the darkness might be OK, you won't be able to stay in there for long periods. The monsters within the mine are also empowered by the darkness, and will take massively reduced damage while they dwell within it. Some of the monsters will even use the darkness as a weapon, shutting down nearby lights. But don't worry, you can create some weapons of your own!

Darkness is its own type of damage with its own resistance. You can gain more Darkness Resistance at the Generator.
It's a good idea to stay in the Crawler's light while moving to a new location.

Flares and Dynamite

With the Azurite you find in the mine you can craft and upgrade flares and dynamite. Flares are portable light sources that can be thrown to specific locations and last for a short while. You won't get very far through the mine by just throwing flares -- you need Crawler's help for that -- but you can use them to explore areas near your pre-lit paths for valuable treasures. Dynamite won't provide any light, but can be used to harm enemies and open up new paths. You'll encounter Fractured Walls throughout the mine that can be destroyed with a well-placed stick of dynamite. Both of these items can be upgraded at the Generator, improving their effectiveness as well as the amount of each that you can carry. It's worth carrying a few on your character when you want to go treasure-hunting in the dark.

Resonators and Fossils

While it's fun to explore and slay monsters, the main reason you'll want to explore the Azurite Mine is for the Resonators. Resonators are special crafting items with sockets. They act like Chaos Orbs and come in several different sizes. To use one, you need to find Fossils to socket into them. It's the Fossils that set Resonators apart from their currency counterparts. Each Fossil socketed into a Resonator in some way influences what the outcome will be when that Resonator is used on an item. See below for an example.

Keep on the lookout for Resonators and Fossils. They're powerful crafting tools.

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