Anpassungsfähiger Stock
Stab
Physischer Schaden: 78-144
Kritische Trefferchance: 8.3%
Angriffe pro Sekunde: 1.25
Waffenreichweite: 1.3 Meter
Erfordert Stufe 70, 117 Str, 117 Int
+1 zum Maximum an Energie- und Widerstands-Ladungen
Eventuality Rod
Anpassungsfähiger Stock WarstaffE3 /9
NameVollständige Beschreibung zeigen
DropLevel 70
BaseType Eventuality Rod
BaseType Anpassungsfähiger Stock
Class Kriegsstäbe
FlagsCanHaveInfluence, CanBeCorrupted, CanBeDoubleCorrupted, CanHaveIncubators, CanHaveAspects, CanHaveVeiledMods, CanBeSkinnTransferred, CanScourge
TypeMetadata/Items/Weapons/TwoHandWeapons/Staves/WarstaffE3
Tagsnot_for_sale, experimental_base, staff, attack_staff, two_hand_weapon, twohand, weapon
IconArt/2DItems/Weapons/TwoHandWeapons/Staves/HeistWarStaff
ReferenceCommunity Wiki
+1 zum Maximum an Energie- und Widerstands-Ladungen
FamilyMaximumPowerandEnduranceCharges
DomainsGegenstand (1)
GenerationTypeeinzigartig (3)
Req. level1
Stats
  • maximum power and endurance charges + Min: 1 Max: 1 Global
  • keyval
    Base.base_level1
    Base.tagdefault, weapon, twohand, staff, attack_staff, two_hand_weapon
    Mods.stat_description_listMetadata/StatDescriptions/stat_descriptions.txt
    Mods.mod_stat_description_listMetadata/StatDescriptions/advanced_mod_stat_descriptions.txt
    Mods.enable_raritynormal, magic, rare, unique
    Mods.inventory_typeWeapon
    AttributeRequirements.strength_requirement100
    AttributeRequirements.dexterity_requirement0
    AttributeRequirements.intelligence_requirement0
    Weapon.minimum_attack_distance0
    Weapon.maximum_attack_distance3
    Weapon.minimum_damage5
    Weapon.maximum_damage10
    Weapon.weapon_speed833
    Weapon.critical_chance500
    Weapon.accuracy_rating20
    Weapon.weapon_classWarstaff
    Quality.max_quality20
    Sockets.socket_info1:1:50 2:1:120 3:2:100 4:9999:30 5:9999:20 6:9999:5, 1:1:50 2:1:120 3:2:100 4:25:30 5:35:5 6:50:1

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    Eventuality Rod

    Eventuality Rod is a warstaff base type.

    Unique versions

    There are currently no unique items for this base item type.

    Item acquisition

    Experimented base types can be obtained from the Curio Display in the final reward rooms of Blueprint: Laboratory or Blueprint: Prohibited Library Grand Heists.


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