ブライト Tower /3
Icon | 名前 | Detail | Result |
---|---|---|---|
冷却タワー Mk I | ダメージ: 低 周囲の敵を冷却しダメージを与える 同じタイプのブライトモンスターに効果がない | コスト: 100 範囲: 35 | |
冷却タワー Mk II | ダメージ増加 冷却効果増加 より多くの敵を対象とする | コスト: 150 範囲: 35 | |
冷却タワー Mk III | ダメージ増加 冷却効果増加 より多くの敵を対象とする | コスト: 300 範囲: 35 |
冷却タワー Mk I
コンストラクト
blight tower damage +% final vs cold monster [-99]
Chilling Tower Mk I
Spectre | N |
---|---|
Tags | construct, immobile, is_unarmed, medium_height, mud_blood, stone_armour |
ライフ
100%
Ailment Threshold
100%
耐性
0 0 0 0
Damage
100%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±20%
経験値
100%
Model Size
100%
Type
BlightTower
Metadata
BlightTowerChillingRank1
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
6,433
アーマー
28,790
回避力
4,739
エナジーシールド
0
Damage
374
スペルダメージ
374
命中
290
Attack Time
1.5
経験値
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
BlightTowerChillingBeams
Spell, Duration, Mineable, Area, Trapped, Cold, DamageOverTime, DegenOnlySpellDamage, NonHitChill, ElementalStatus, AreaSpell, Cooldown
サイフォニングトラップ
キャストタイム: 1 秒
クールダウン時間: 4 秒
持続時間中周囲の多数の敵にデバフを与えるビームを放つトラップを投げる。ビームは敵に冷却のデバフを与え、冷気継続ダメージを与える。ビームは使用者にも放たれ、デバフのビームが放たれている敵の数に応じてライフとマナの自動回復を付与する。
冷却中はアクションスピードが30%減少する
基礎持続時間は4秒
毎秒772.2の基礎冷気ダメージを与える
最寄りの敵+9体にビームを適用する
基礎持続時間は4秒
毎秒772.2の基礎冷気ダメージを与える
最寄りの敵+9体にビームを適用する
BlightTowerChillingBeams_buff1
Spell, Duration, Mineable, Area, Trapped, Cold, DamageOverTime, DegenOnlySpellDamage, NonHitChill, ElementalStatus, AreaSpell, Cooldown
サイフォニングトラップ
キャストタイム: 1 秒
クールダウン時間: 4 秒
持続時間中周囲の多数の敵にデバフを与えるビームを放つトラップを投げる。ビームは敵に冷却のデバフを与え、冷気継続ダメージを与える。ビームは使用者にも放たれ、デバフのビームが放たれている敵の数に応じてライフとマナの自動回復を付与する。
冷却中はアクションスピードが30%減少する
基礎持続時間は5秒
毎秒772.2の基礎冷気ダメージを与える
最寄りの敵+11体にビームを適用する
基礎持続時間は5秒
毎秒772.2の基礎冷気ダメージを与える
最寄りの敵+11体にビームを適用する
BlightTowerChillingBeams_buff2
Spell, Duration, Mineable, Area, Trapped, Cold, DamageOverTime, DegenOnlySpellDamage, NonHitChill, ElementalStatus, AreaSpell, Cooldown
サイフォニングトラップ
キャストタイム: 1 秒
クールダウン時間: 4 秒
持続時間中周囲の多数の敵にデバフを与えるビームを放つトラップを投げる。ビームは敵に冷却のデバフを与え、冷気継続ダメージを与える。ビームは使用者にも放たれ、デバフのビームが放たれている敵の数に応じてライフとマナの自動回復を付与する。
冷却中はアクションスピードが30%減少する
基礎持続時間は7秒
毎秒772.2の基礎冷気ダメージを与える
最寄りの敵+13体にビームを適用する
基礎持続時間は7秒
毎秒772.2の基礎冷気ダメージを与える
最寄りの敵+13体にビームを適用する
BlightTowerChillingBeams_buff3
Spell, Duration, Mineable, Area, Trapped, Cold, DamageOverTime, DegenOnlySpellDamage, NonHitChill, ElementalStatus, AreaSpell, Cooldown
サイフォニングトラップ
キャストタイム: 1 秒
クールダウン時間: 4 秒
持続時間中周囲の多数の敵にデバフを与えるビームを放つトラップを投げる。ビームは敵に冷却のデバフを与え、冷気継続ダメージを与える。ビームは使用者にも放たれ、デバフのビームが放たれている敵の数に応じてライフとマナの自動回復を付与する。
冷却中はアクションスピードが30%減少する
基礎持続時間は7秒
毎秒772.2の基礎冷気ダメージを与える
最寄りの敵+16体にビームを適用する
基礎持続時間は7秒
毎秒772.2の基礎冷気ダメージを与える
最寄りの敵+16体にビームを適用する
Object Type
version 2 extends "Metadata/Monsters/LeagueBlight/Towers/BlightTowerColdBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueBlight/Towers/BlightTowerColdBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBlight/BlightTowerChillingRank1"] = { name = "Chilling Tower Mk I", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "BlightTowerChillingBeams", "BlightTowerChillingBeams_buff1", "BlightTowerChillingBeams_buff2", "BlightTowerChillingBeams_buff3", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["BlightTowerChillingBeams"] = { name = "Siphoning Trap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Throws a trap that applies debuff beams to a number of nearby enemies for a duration. The beams chill enemies and deal cold damage over time. A beam is also applied to you, granting life and mana regeneration based on the number of debuff beams affecting enemies.", skillTypes = { [SkillType.Spell] = true, [SkillType.Duration] = true, [SkillType.Mineable] = true, [SkillType.Area] = true, [SkillType.Trapped] = true, [SkillType.Cold] = true, [SkillType.DamageOverTime] = true, [SkillType.DegenOnlySpellDamage] = true, [SkillType.NonHitChill] = true, [SkillType.ElementalStatus] = true, [SkillType.AreaSpell] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "debuff_skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_cold_damage_to_deal_per_minute", "base_skill_effect_duration", "ice_siphon_trap_max_beam_targets", "action_speed_+%_while_chilled", }, levels = { [1] = {1, 4000, 9, -30, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BlightTowerChillingBeams_buff1"] = { name = "Siphoning Trap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Throws a trap that applies debuff beams to a number of nearby enemies for a duration. The beams chill enemies and deal cold damage over time. A beam is also applied to you, granting life and mana regeneration based on the number of debuff beams affecting enemies.", skillTypes = { [SkillType.Spell] = true, [SkillType.Duration] = true, [SkillType.Mineable] = true, [SkillType.Area] = true, [SkillType.Trapped] = true, [SkillType.Cold] = true, [SkillType.DamageOverTime] = true, [SkillType.DegenOnlySpellDamage] = true, [SkillType.NonHitChill] = true, [SkillType.ElementalStatus] = true, [SkillType.AreaSpell] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "debuff_skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_cold_damage_to_deal_per_minute", "base_skill_effect_duration", "ice_siphon_trap_max_beam_targets", "action_speed_+%_while_chilled", }, levels = { [1] = {1, 5000, 11, -30, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BlightTowerChillingBeams_buff2"] = { name = "Siphoning Trap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Throws a trap that applies debuff beams to a number of nearby enemies for a duration. The beams chill enemies and deal cold damage over time. A beam is also applied to you, granting life and mana regeneration based on the number of debuff beams affecting enemies.", skillTypes = { [SkillType.Spell] = true, [SkillType.Duration] = true, [SkillType.Mineable] = true, [SkillType.Area] = true, [SkillType.Trapped] = true, [SkillType.Cold] = true, [SkillType.DamageOverTime] = true, [SkillType.DegenOnlySpellDamage] = true, [SkillType.NonHitChill] = true, [SkillType.ElementalStatus] = true, [SkillType.AreaSpell] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "debuff_skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_cold_damage_to_deal_per_minute", "base_skill_effect_duration", "ice_siphon_trap_max_beam_targets", "action_speed_+%_while_chilled", }, levels = { [1] = {1, 7000, 13, -30, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BlightTowerChillingBeams_buff3"] = { name = "Siphoning Trap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Throws a trap that applies debuff beams to a number of nearby enemies for a duration. The beams chill enemies and deal cold damage over time. A beam is also applied to you, granting life and mana regeneration based on the number of debuff beams affecting enemies.", skillTypes = { [SkillType.Spell] = true, [SkillType.Duration] = true, [SkillType.Mineable] = true, [SkillType.Area] = true, [SkillType.Trapped] = true, [SkillType.Cold] = true, [SkillType.DamageOverTime] = true, [SkillType.DegenOnlySpellDamage] = true, [SkillType.NonHitChill] = true, [SkillType.ElementalStatus] = true, [SkillType.AreaSpell] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "debuff_skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_cold_damage_to_deal_per_minute", "base_skill_effect_duration", "ice_siphon_trap_max_beam_targets", "action_speed_+%_while_chilled", }, levels = { [1] = {1, 7000, 16, -30, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, }
blight tower damage +% final vs cold monster [-99]
Id | BlightLessDamageAgainstColdType_ |
---|---|
Family | BlightLessDamageAgainstType |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |