容赦なき霜、ハースト
悪魔
display monster mod nemesis test [0]
monster no beyond portal [1]
アクションスピードは基礎値の50%よりも低く修正されることがない
ドロップするアイテムの数量が300%増加する
ドロップするアイテムのレアリティが800%増加する
monster additional quantity of dropped items in cruel +% [500]
monster additional quantity of dropped items in merciless +% [1000]
monster additional rarity of dropped items in cruel +% [750]
monster additional rarity of dropped items in merciless +% [1500]
display monster uses far shot text [0]
monster reverse point blank damage -% at minimum range [30]
monster penalty against minions damage +% final vs player minions [-30]
monster is beyond boss [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster no beyond portal [1]
アクションスピードは基礎値の50%よりも低く修正されることがない
ドロップするアイテムの数量が300%増加する
ドロップするアイテムのレアリティが800%増加する
monster additional quantity of dropped items in cruel +% [500]
monster additional quantity of dropped items in merciless +% [1000]
monster additional rarity of dropped items in cruel +% [750]
monster additional rarity of dropped items in merciless +% [1500]
display monster uses far shot text [0]
monster reverse point blank damage -% at minimum range [30]
monster penalty against minions damage +% final vs player minions [-30]
monster is beyond boss [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Haast, Unrelenting Frost
Spectre | N |
---|---|
Tags | beyond_demon, キャスター, cleaving_weapon, cold_affinity, demon, fast_movement, flesh_armour, has_two_hand_axe, has_two_handed_melee, large_height, melee, not_int, not_str, physical_affinity, ranged, red_blood |
Packs |
ライフ
200%
回避力
+20%
Ailment Threshold
200%
耐性
40 40 40 25
Damage
200%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 9
Attack Time
1.35 Second
Damage Spread
±20%
経験値
200%
Model Size
140%
Type
BeyondDemon3
Metadata
BeyondDemon3-3
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
12,867
アーマー
28,790
回避力
5,687
エナジーシールド
0
Damage
747
スペルダメージ
747
命中
290
Attack Time
1.35
経験値
20,510
Ailment Threshold
12,867
Chill
41
Shock
41
Brittle
230
Scorch
41
Sap
112
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
BeyondDemonIceSpear
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, CanRapidFire
アイススピアー
クリティカル率: 7%
キャストタイム: 1.17 秒
氷の破片を連続して発射する。短い距離を移動後、これらの氷の破片は第二形態に変化し、投射物の速度が早くなり、全ての敵を貫通するようになる。
1198から1796の冷気ダメージを与える
追加の投射物を4個放つ
キャストスピードが25%増加する
敵に対する凍結持続時間が50%減少する
第二形態はクリティカル率が600%増加する
active skill chill duration +% final [50]
base is projectile [1]
追加の投射物を4個放つ
キャストスピードが25%増加する
敵に対する凍結持続時間が50%減少する
第二形態はクリティカル率が600%増加する
active skill chill duration +% final [50]
base is projectile [1]
BeyondDemonIceSpearSpiral
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, CanRapidFire
アイススピアー
クリティカル率: 7%
キャストタイム: 0.85 秒
氷の破片を連続して発射する。短い距離を移動後、これらの氷の破片は第二形態に変化し、投射物の速度が早くなり、全ての敵を貫通するようになる。
684.3から1027の冷気ダメージを与える
螺旋状に投射物を32個放つ
敵に対する凍結持続時間が50%減少する
第二形態はクリティカル率が600%増加する
active skill chill duration +% final [50]
base is projectile [1]
projectile spiral nova time ms [2000]
螺旋状に投射物を32個放つ
敵に対する凍結持続時間が50%減少する
第二形態はクリティカル率が600%増加する
active skill chill duration +% final [50]
base is projectile [1]
projectile spiral nova time ms [2000]
BeyondDemonVaalColdSnap
Spell, Damage, Area, Trappable, Totemable, Mineable, Duration, Vaal, Cold, ChillingArea, AreaSpell
ヴァールコールドスナップ
クリティカル率: 4%
キャストタイム: 0.85 秒
クールダウン時間: 10 秒
氷の結晶が使用者の周囲の地面から連続して吹き出し、敵にダメージを与え、地面を冷却する。
348.7から523の冷気ダメージを与える
基礎持続時間は5秒
常に敵を凍結させる
is area damage [1]
基礎持続時間は5秒
常に敵を凍結させる
is area damage [1]
BeyondDemonGlacialCascade
Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, Physical, CanRapidFire, AreaSpell
グレイシャルカスケード
クリティカル率: 6%
追加ダメージ効率: 80%
キャストタイム: 0.8 秒
つららが連続して地面から出現し、それぞれ範囲内の敵にダメージを与える。
262.9から315.5の物理ダメージを与える
142から289.2の冷気ダメージを与える
キャストスピードが40%増加する
バーストの回数が+11回される
active skill area of effect radius +% final [13]
is area damage [1]
142から289.2の冷気ダメージを与える
キャストスピードが40%増加する
バーストの回数が+11回される
active skill area of effect radius +% final [13]
is area damage [1]
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 598–897
クリティカル率: 5%
Attack Time: 1.35 秒
強力な一撃で敵を打ち倒す。
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
Object Type
version 2 extends "Metadata/Monsters/BeyondDemons/BeyondDemonBoss" Stats { set_mana_regeneration_rate_per_minute_% = 800 }
Object Type Codes
version 2 extends "Metadata/Monsters/BeyondDemons/BeyondDemonBoss"
-- src\Data\Spectres.lua minions["Metadata/Monsters/BeyondDemons/BeyondDemon3-3"] = { name = "Haast, Unrelenting Frost", life = 2, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.2, attackTime = 1.35, attackRange = 9, accuracy = 1, weaponType1 = "Two Hand Axe", skillList = { "Melee", "BeyondDemonVaalColdSnap", "BeyondDemonIceSpear", "BeyondDemonIceSpearSpiral", "BeyondDemonGlacialCascade", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BeyondDemonVaalColdSnap"] = { name = "Vaal Cold Snap", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "A sequence of ice crystals erupts from the ground around the caster, damaging enemies and leaving the ground chilled.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Duration] = true, [SkillType.Vaal] = true, [SkillType.Cold] = true, [SkillType.ChillingArea] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.85, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_skill_effect_duration", "base_chance_to_freeze_%", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 5000, 100, critChance = 4, levelRequirement = 4, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BeyondDemonIceSpear"] = { name = "Ice Spear", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Launches shards of ice in rapid succession. After travelling a short distance they change to a second form, which moves much faster and pierces through enemies.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cold] = true, [SkillType.CanRapidFire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.17, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "number_of_additional_projectiles", "base_cast_speed_+%", "active_skill_chill_duration_+%_final", "ice_spear_second_form_critical_strike_chance_+%", "freeze_duration_+%", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 0, 0, 50, 600, -50, critChance = 7, levelRequirement = 4, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 2, 10, 50, 600, -50, critChance = 7, levelRequirement = 25, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 2, 15, 50, 600, -50, critChance = 7, levelRequirement = 37, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 2, 20, 50, 600, -50, critChance = 7, levelRequirement = 50, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [5] = {0.80000001192093, 1.2000000476837, 4, 25, 50, 600, -50, critChance = 7, levelRequirement = 66, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [6] = {0.80000001192093, 1.2000000476837, 4, 30, 50, 600, -50, critChance = 7, levelRequirement = 71, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [7] = {0.80000001192093, 1.2000000476837, 4, 35, 50, 600, -50, critChance = 7, levelRequirement = 76, statInterpolation = {3, 3, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BeyondDemonIceSpearSpiral"] = { name = "Ice Spear", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Launches shards of ice in rapid succession. After travelling a short distance they change to a second form, which moves much faster and pierces through enemies.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cold] = true, [SkillType.CanRapidFire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.85, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_number_of_projectiles_in_spiral_nova", "projectile_spiral_nova_time_ms", "projectile_spiral_nova_angle", "active_skill_chill_duration_+%_final", "ice_spear_second_form_critical_strike_chance_+%", "freeze_duration_+%", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 8, 1000, 360, 50, 600, -50, critChance = 7, levelRequirement = 4, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 16, 1000, 360, 50, 600, -50, critChance = 7, levelRequirement = 20, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 32, 2000, 720, 50, 600, -50, critChance = 7, levelRequirement = 42, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 40, 2000, 720, 50, 600, -50, critChance = 7, levelRequirement = 69, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [5] = {0.80000001192093, 1.2000000476837, 48, 2000, 720, 50, 600, -50, critChance = 7, levelRequirement = 75, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BeyondDemonGlacialCascade"] = { name = "Glacial Cascade", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Icicles emerge from the ground in a series of small bursts, each damaging enemies caught in the area.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cold] = true, [SkillType.Physical] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.8, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "upheaval_number_of_spikes", "base_cast_speed_+%", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.5, 0.60000002384186, 0.27000001072884, 0.55000001192093, 6, 0, -34, levelRequirement = 4, statInterpolation = {3, 3, 3, 3, 1, 1, 1}, cost = { }, }, [2] = {0.5, 0.60000002384186, 0.27000001072884, 0.55000001192093, 8, 20, -11, critChance = 6, levelRequirement = 36, statInterpolation = {3, 3, 3, 3, 1, 1, 1}, cost = { }, }, [3] = {0.5, 0.60000002384186, 0.27000001072884, 0.55000001192093, 11, 40, 13, critChance = 6, levelRequirement = 56, statInterpolation = {3, 3, 3, 3, 1, 1, 1}, cost = { }, }, }, }
display monster mod nemesis test [0]
Id | MonsterFrostCallDaemon |
---|---|
Family | Daemon |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
monster no beyond portal [1]
Id | CannotSpawnBeyondPortals |
---|---|
Family | CannotSpawnBeyondPortals |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
アクションスピードは基礎値の50%よりも低く修正されることがない
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
ドロップするアイテムの数量が300%増加する
ドロップするアイテムのレアリティが800%増加する
Id | MonsterInvasionBoss |
---|---|
Family | MonsterInvasionBoss |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
monster additional quantity of dropped items in cruel +% [500]
monster additional quantity of dropped items in merciless +% [1000]
monster additional rarity of dropped items in cruel +% [750]
monster additional rarity of dropped items in merciless +% [1500]
Id | MonsterInvasionMercilessDrops2 |
---|---|
Family | MonsterMercilessDrops |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
display monster uses far shot text [0]
monster reverse point blank damage -% at minimum range [30]
Id | MonsterFarShotPenaltyOnly |
---|---|
Family | FarShot |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage |
monster penalty against minions damage +% final vs player minions [-30]
Id | MonsterDamageVersusPlayerMinions30 |
---|---|
Family | MonsterDamageVersusMinions |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage |
monster is beyond boss [1]
Id | IsBeyondBoss |
---|---|
Family | MonsterIsBeyondBoss |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityActBoss |
---|---|
Family | Nothing |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.