Cría de anidadora
Nestback Hatchling
SpectreN
Tagsbeast, extra_extra_small_height, fast_movement, flesh_armour, insect_blood, is_unarmed, melee, not_int, not_str, physical_affinity, puncturing_weapon, spider
100%Vida
+50%Evasión
100%Ailment Threshold
0 40 0 0Resistencia
30%Damage
100%Precisión
+5%Daño de golpe crítico
+130%Multiplicador de Golpe Crítico
6 ~ 7Attack Distance
1.755 SecondAttack Time
±20%Damage Spread
50%Experiencia
30%Model Size
HarvestPlagueSpiderSpawnlingType
35,295Vida
16,265Armadura
12,180Evasión
0Escudo de energía
286Damage
538Precisión
1.755Attack Time
6,625Experiencia
35,295Ailment Threshold
112Chill
112Shock
631Brittle
112Scorch
308Sap
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 229–343
Daño de golpe crítico: 5%
Attack Time: 1.755 Second
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

iconbasicattack
28,562Vida
14,425Armadura
11,412Evasión
0Escudo de energía
255Damage
499Precisión
1.755Attack Time
6,503Experiencia
28,562Ailment Threshold
90Chill
90Shock
511Brittle
90Scorch
250Sap
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 204–306
Daño de golpe crítico: 5%
Attack Time: 1.755 Second
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

iconbasicattack
18,238Vida
11,328Armadura
10,001Evasión
0Escudo de energía
203Damage
428Precisión
1.755Attack Time
6,189Experiencia
18,238Ailment Threshold
58Chill
58Shock
326Brittle
58Scorch
159Sap
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 162–243
Daño de golpe crítico: 5%
Attack Time: 1.755 Second
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

iconbasicattack
10,852Vida
8,348Armadura
8,450Evasión
0Escudo de energía
151Damage
352Precisión
1.755Attack Time
5,694Experiencia
10,852Ailment Threshold
34Chill
34Shock
194Brittle
34Scorch
95Sap
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 121–181
Daño de golpe crítico: 5%
Attack Time: 1.755 Second
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

iconbasicattack
6,433Vida
6,127Armadura
7,109Evasión
0Escudo de energía
112Damage
290Precisión
1.755Attack Time
5,128Experiencia
6,433Ailment Threshold
20Chill
20Shock
115Brittle
20Scorch
56Sap
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 90–134
Daño de golpe crítico: 5%
Attack Time: 1.755 Second
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

iconbasicattack
Melee90OnlyLastTarget TargetNear
Melee30OnlyLastTarget
Melee 3

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	basic_action = "Emerge"
}

Life
{
	corpse_sink_delay_ms = 1400
}

Stats
{
	damage_hit_effect_index = 3
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHarvest/Green/HarvestPlagueSpiderT2Spawnling"] = {
    name = "Nestback Hatchling",
    life = 1,
    fireResist = 0,
    coldResist = 40,
    lightningResist = 0,
    chaosResist = 0,
    damage = 0.3,
    damageSpread = 0.2,
    attackTime = 1.755,
    attackRange = 7,
    accuracy = 1,
    skillList = {
        "Melee",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = ,  cost = { }, },
    },
}
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