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DemonioÁrea: InvasionBoss
monster dropped item quantity +% [300]
monster dropped item rarity +% [800]
monster no map drops [1]
Las trampas no pueden ser dañadas durante +4 segundos después de ser lanzadas
Las minas no pueden ser dañadas durante +4 segundos después de ser lanzadas
monster is invasion boss [1]
kill traps mines and totems on death [1]
monster dropped item rarity +% [800]
monster no map drops [1]
Las trampas no pueden ser dañadas durante +4 segundos después de ser lanzadas
Las minas no pueden ser dañadas durante +4 segundos después de ser lanzadas
monster is invasion boss [1]
kill traps mines and totems on death [1]
level 33 or lower damage +% final [-20]
level 33 or lower life +% final [-20]
level 33 or lower life +% final [-20]
The Book Burner
| Spectre | |
|---|---|
| Area | InvasionBoss |
| End Game | Vida máxima aumentada un 50% |
| Tags | Lanzador de hechizos, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, invasion_boss, large_height, lightning_affinity, not_int, physical_affinity, ranged, red_blood, undying, very_fast_movement |
| Packs |
Vida
220%
Armadura
+25%
Evasión
+30%
Ailment Threshold
220%
Resistencia
Damage
194%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 8
Attack Time
1.245 Second
Damage Spread
±20%
Experiencia
200%
Model Size
150%
Type
CityStalkerBossInvasion
Metadata
CityStalkerMaleBossInvasion
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
14,153
Armadura
35,988
Evasión
6,161
Damage
725
Daño de hechizos
725
Precisión
580
Attack Time
1.245
Experiencia
20,510
Minion Life
3,070
Minion Damage
579
Ailment Threshold
14,153
Chill
45
Shock
45
Brittle
253
Scorch
45
Sap
124
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
BookSparkInvasion
Spell, Projectile, ProjectilesFromUser, Damage, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire
Chispa
Tiempo de lanzamiento: 0.65 seg
Tiempo de recarga: 1.5 seg
Lanza chispas impredecibles que se mueven al azar hasta que golpean a un enemigo o expiran.
La duración base es de 10 segundos
Dispara 2 proyectiles adicionales
Velocidad de proyectiles reducida un 80%
always pierce [1]
base is projectile [1]
monster projectile variation [1]
spell maximum base physical damage [193.6]
spell minimum base physical damage [129.1]
BookProjectileInvasion
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 580—870
Probabilidad de golpe crítico: 5%
Attack Time: 1.245 seg
Inflige un 10% más de daño físico
Velocidad de proyectiles aumentada un 30%
base is projectile [1]
monster projectile variation [7]
spell maximum action distance +% [-30]
BookMultiProjectileInvasion
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 580—870
Probabilidad de golpe crítico: 5%
Attack Time: 1.245 seg
Inflige un 10% más de daño físico
Dispara 4 proyectiles adicionales
Velocidad de proyectiles aumentada un 30%
base is projectile [1]
monster projectile variation [7]
spell maximum action distance +% [-30]
MonsterLightningWarpInvasion
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Triggerable, Movement, Lightning, AreaSpell, Travel, Multicastable, CanRapidFire
Teletransporte de rayo
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Te teletransporta a una ubicación objetivo después de una duración, que se basa en la distancia y tu velocidad de movimiento. Cuando se produce el teletransporte, inflige daño de rayo alrededor de las áreas de inicio y de destino. Si vuelves a lanzar la habilidad, los múltiples teletransportes se ponen en cola para llevarse a cabo en secuencia.
base skill show average damage instead of dps [1]
is area damage [1]
spell maximum base lightning damage [1332]
spell minimum base lightning damage [444.2]
MonsterBearTrapInvasion
Spell, Duration, Mineable, Trapped, Damage, Physical, Cooldown
Trampa de osos
Probabilidad de golpe crítico: 5%
Efectividad del daño agregado: 150%
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 8 seg
Lanza una trampa que daña e inmoviliza a un solo enemigo durante un tiempo que se calcula en función de la cantidad de daño infligido. Cuando finaliza la inmovilización, el enemigo obtiene un efecto nocivo temporal que reduce su velocidad de movimiento en una cantidad que decrece con el paso del tiempo. El enemigo afectado recibirá daño aumentado de las trampas y las minas hasta que expire el efecto nocivo. Los modificadores de daño de hechizos no afectan al daño de esta habilidad.
base skill is trapped [1]
base trap duration [30000]
ignores trap and mine cooldown limit [1]
secondary maximum base physical damage [456.8]
secondary minimum base physical damage [0]
trap variation [12]
Object Type
version 2 extends "Metadata/Monsters/CityStalkers/CityStalker"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Undying/CityStalkerMaleBossInvasion"] = {
fireResist = 30,
coldResist = 30,
lightningResist = 30,
chaosResist = 20,
name = "The Book Burner",
life = 2.2,
damage = 1.94,
damageSpread = 0.2,
attackTime = 1.245,
attackRange = 8,
accuracy = 1,
skillList = {
"BookSparkInvasion",
"MonsterLightningWarpInvasion",
"BookProjectileInvasion",
"BookMultiProjectileInvasion",
"MonsterBearTrapInvasion",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["BookSparkInvasion"] = {
name = "Spark",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Launches unpredictable sparks that move randomly until they hit an enemy or expire.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Duration] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Lightning] = true,
[SkillType.CanRapidFire] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.65,
baseFlags = {
spell = true,
projectile = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_skill_effect_duration",
"monster_projectile_variation",
"base_projectile_speed_+%",
"base_is_projectile",
"always_pierce",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 10000, 1, -80, levelRequirement = 4, statInterpolation = {3, 3}, cost = { }, },
[2] = {0.80000001192093, 1.2000000476837, 2, 10000, 1, -80, levelRequirement = 52, statInterpolation = {3, 3, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MonsterLightningWarpInvasion"] = {
name = "Lightning Warp",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Waits for a duration before teleporting to a targeted destination, with the duration based on the distance and your movement speed. When the teleport occurs, lightning damage is dealt to the area around both where the player was and where they teleported to. Casting again will queue up multiple teleportations to occur in sequence.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Duration] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Triggerable] = true,
[SkillType.Movement] = true,
[SkillType.Lightning] = true,
[SkillType.AreaSpell] = true,
[SkillType.Travel] = true,
[SkillType.Multicastable] = true,
[SkillType.CanRapidFire] = true,
},
statDescriptionScope = "variable_duration_skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"base_skill_show_average_damage_instead_of_dps",
"is_area_damage",
},
levels = {
[1] = {0.5, 1.5, critChance = 5, levelRequirement = 2, statInterpolation = {3, 3}, cost = { }, },
[2] = {0.5, 1.5, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3}, cost = { }, },
[3] = {0.5, 1.5, critChance = 5, levelRequirement = 10, statInterpolation = {3, 3}, cost = { }, },
[4] = {0.5, 1.5, critChance = 5, levelRequirement = 20, statInterpolation = {3, 3}, cost = { }, },
[5] = {0.5, 1.5, critChance = 5, levelRequirement = 24, statInterpolation = {3, 3}, cost = { }, },
[6] = {0.5, 1.5, critChance = 5, levelRequirement = 28, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BookProjectileInvasion"] = {
name = "BookProjectileInvasion",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"spell_maximum_action_distance_+%",
"base_projectile_speed_+%",
"active_skill_physical_damage_+%_final",
"base_is_projectile",
},
levels = {
[1] = {7, -30, 30, 10, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BookMultiProjectileInvasion"] = {
name = "BookMultiProjectileInvasion",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"spell_maximum_action_distance_+%",
"base_projectile_speed_+%",
"number_of_additional_projectiles",
"active_skill_physical_damage_+%_final",
"base_is_projectile",
},
levels = {
[1] = {7, -30, 30, 4, 10, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MonsterBearTrapInvasion"] = {
name = "Bear Trap",
hidden = true,
color = "2",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Throws a trap that damages and immobilises a single enemy for a duration based on how much damage was dealt. After the immobilise expires, a debuff remains on the enemy for a duration, lowering their movement speed by an amount which lessens over time. The affected enemy will take increased damage from traps and mines until the debuff expires. Modifiers to spell damage do not affect this skill's damage.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Duration] = true,
[SkillType.Mineable] = true,
[SkillType.Trapped] = true,
[SkillType.Damage] = true,
[SkillType.Physical] = true,
[SkillType.Cooldown] = true,
},
statDescriptionScope = "debuff_skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"secondary_minimum_base_physical_damage",
"secondary_maximum_base_physical_damage",
"base_trap_duration",
"trap_variation",
"base_skill_is_trapped",
"ignores_trap_and_mine_cooldown_limit",
"is_trap",
},
levels = {
[1] = {0, 0.69999998807907, 30000, 12, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3}, cost = { }, },
[2] = {0, 1, 30000, 12, critChance = 5, levelRequirement = 39, statInterpolation = {3, 3}, cost = { }, },
},
}
monster dropped item quantity +% [300]
monster dropped item rarity +% [800]
| Family | MonsterInvasionBoss |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats |
| Family | MonsterAura |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 4 (Effective: 3) |
| Stats | |
| Craft Tags | Velocidad |
Aura de lentitud
Radio: 40
Los enemigos están ralentizados
El efecto beneficioso otorga velocidad de movimiento reducida un 25%
Slow Aura
monster no map drops [1]
| Family | MonsterNoMapDrops |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats |
Las trampas no pueden ser dañadas durante +4 segundos después de ser lanzadas
Las minas no pueden ser dañadas durante +4 segundos después de ser lanzadas
| Family | MonsterTrapsInvulnerable |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats |
monster is invasion boss [1]
| Family | MonsterIsInvasionBoss |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats |
kill traps mines and totems on death [1]
| Family | MonsterKillTrapsMinesTotemsOnDeath |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats |
level 33 or lower damage +% final [-20]
level 33 or lower life +% final [-20]
| Family | MoreLifeBelowLevelThreshold |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | resource Vida Daño |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.




















