ผู้เบิกทางแก่หมู่ธาตุ
อันเดด
ด่าน: InvasionBoss
เพิ่มจำนวนของ ไอเทม ที่ดรอป 300%
เพิ่มระดับความหายากของ ไอเทม ที่ดรอป 800%
เพิ่มโอกาสคริติคอล ของตัวละคร 300%
ตัวคูณคริติคอล ของตัวละคร +65%
เพิ่มความเร็วในการร่าย 35%
เพิ่มความเสียหาย เวท 20%
เพิ่มความเร็วในการโจมตี 35%
เพิ่มความเร็วในการร่าย 35%
เพิ่มความเร็วในการเคลื่อนที่ 75%
monster no map drops [1]
monster is invasion boss [1]
level 33 or lower damage +% final [-20]
level 33 or lower life +% final [-20]
เพิ่มระดับความหายากของ ไอเทม ที่ดรอป 800%
เพิ่มโอกาสคริติคอล ของตัวละคร 300%
ตัวคูณคริติคอล ของตัวละคร +65%
เพิ่มความเร็วในการร่าย 35%
เพิ่มความเสียหาย เวท 20%
เพิ่มความเร็วในการโจมตี 35%
เพิ่มความเร็วในการร่าย 35%
เพิ่มความเร็วในการเคลื่อนที่ 75%
monster no map drops [1]
monster is invasion boss [1]
level 33 or lower damage +% final [-20]
level 33 or lower life +% final [-20]
Harbinger of Elements
Spectre | N |
---|---|
Area | InvasionBoss |
End Game | เพิ่มพลังชีวิตสูงสุด 50% |
Tags | bone_armour, bones, นักเวท, cold_affinity, fire_affinity, invasion_boss, is_unarmed, lightning_affinity, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Packs |
พลังชีวิต
200%
Energy Shield From Life
100%
Ailment Threshold
200%
ค่าต้านทาน
30 30 30 20
Damage
106%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 46
Attack Time
1.605 Second
Damage Spread
±20%
ค่าประสบการณ์
200%
Model Size
130%
Type
SkeletonCasterBossInvasion
Metadata
SkeletonElementalBossInvasion
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
12,867
ค่าเกราะ
28,790
การหลบหลีก
4,739
โล่พลังงาน
6,127
Damage
396
ความเสียหายเวท
396
ความแม่นยำ
290
Attack Time
1.605
ค่าประสบการณ์
20,510
Ailment Threshold
12,867
Chill
41
Shock
41
Brittle
230
Scorch
41
Sap
112
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SkeletonProjectileFireInvasion
Spell, Damage, Multicastable, Projectile, ProjectilesFromUser, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1.95 วินาที
สร้างความเสียหาย ไฟ 248.8 ถึง 373.2
ยิงกระสุน เพิ่มเติม 6 ลูก
เพิ่มความเร็วในการร่าย 37%
base is projectile [2]
projectile uses contact position [1]
spell maximum action distance +% [-60]
use scaled contact offset [1]
ยิงกระสุน เพิ่มเติม 6 ลูก
เพิ่มความเร็วในการร่าย 37%
base is projectile [2]
projectile uses contact position [1]
spell maximum action distance +% [-60]
use scaled contact offset [1]
SkeletonProjectileColdInvasion
Spell, Damage, Multicastable, Projectile, ProjectilesFromUser, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1.95 วินาที
สร้างความเสียหาย น้ำแข็ง 248.8 ถึง 373.2
ยิงกระสุน เพิ่มเติม 6 ลูก
เพิ่มความเร็วในการร่าย 37%
base is projectile [1]
spell maximum action distance +% [-60]
ยิงกระสุน เพิ่มเติม 6 ลูก
เพิ่มความเร็วในการร่าย 37%
base is projectile [1]
spell maximum action distance +% [-60]
SkeletonProjectileLightningInvasion
Spell, Damage, Multicastable, Projectile, ProjectilesFromUser, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1.95 วินาที
สร้างความเสียหาย สายฟ้า 155.5 ถึง 466.5
ยิงกระสุน เพิ่มเติม 6 ลูก
เพิ่มความเร็วในการร่าย 37%
base is projectile [1]
spell maximum action distance +% [-60]
ยิงกระสุน เพิ่มเติม 6 ลูก
เพิ่มความเร็วในการร่าย 37%
base is projectile [1]
spell maximum action distance +% [-60]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" basic_action = "Revive" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_death = "DetachAllContainingText( glowhand );" on_spawned_dead = "DetachAllContainingText( glowhand );" } Render { //turn_duration = 0.35 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Skeletons/SkeletonElementalBossInvasion"] = { name = "Harbinger of Elements", life = 2, energyShield = 1, fireResist = 30, coldResist = 30, lightningResist = 30, chaosResist = 20, damage = 1.06, damageSpread = 0.2, attackTime = 1.605, attackRange = 46, accuracy = 1, skillList = { "SkeletonProjectileFireInvasion", "SkeletonProjectileColdInvasion", "SkeletonProjectileLightningInvasion", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SkeletonProjectileFireInvasion"] = { name = "SkeletonProjectileFireInvasion", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Multicastable] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.95, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "number_of_additional_projectiles", "base_cast_speed_+%", "spell_maximum_action_distance_+%", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 0, 10, -60, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 0, 11, -60, critChance = 5, levelRequirement = 7, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 0, 12, -60, critChance = 5, levelRequirement = 10, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 0, 13, -60, critChance = 5, levelRequirement = 15, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [5] = {0.80000001192093, 1.2000000476837, 0, 14, -60, critChance = 5, levelRequirement = 19, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [6] = {0.80000001192093, 1.2000000476837, 0, 15, -60, critChance = 5, levelRequirement = 20, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [7] = {0.80000001192093, 1.2000000476837, 0, 16, -60, critChance = 5, levelRequirement = 25, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [8] = {0.80000001192093, 1.2000000476837, 2, 17, -60, critChance = 5, levelRequirement = 28, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [9] = {0.80000001192093, 1.2000000476837, 2, 18, -60, critChance = 5, levelRequirement = 29, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [10] = {0.80000001192093, 1.2000000476837, 2, 19, -60, critChance = 5, levelRequirement = 30, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [11] = {0.80000001192093, 1.2000000476837, 2, 20, -60, critChance = 5, levelRequirement = 33, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [12] = {0.80000001192093, 1.2000000476837, 2, 21, -60, critChance = 5, levelRequirement = 34, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [13] = {0.80000001192093, 1.2000000476837, 2, 22, -60, critChance = 5, levelRequirement = 37, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [14] = {0.80000001192093, 1.2000000476837, 2, 23, -60, critChance = 5, levelRequirement = 39, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [15] = {0.80000001192093, 1.2000000476837, 2, 24, -60, critChance = 5, levelRequirement = 43, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [16] = {0.80000001192093, 1.2000000476837, 2, 25, -60, critChance = 5, levelRequirement = 44, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [17] = {0.80000001192093, 1.2000000476837, 4, 26, -60, critChance = 5, levelRequirement = 47, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [18] = {0.80000001192093, 1.2000000476837, 4, 27, -60, critChance = 5, levelRequirement = 48, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [19] = {0.80000001192093, 1.2000000476837, 4, 28, -60, critChance = 5, levelRequirement = 51, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [20] = {0.80000001192093, 1.2000000476837, 4, 29, -60, critChance = 5, levelRequirement = 58, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [21] = {0.80000001192093, 1.2000000476837, 4, 30, -60, critChance = 5, levelRequirement = 61, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [22] = {0.80000001192093, 1.2000000476837, 4, 31, -60, critChance = 5, levelRequirement = 62, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [23] = {0.80000001192093, 1.2000000476837, 4, 32, -60, critChance = 5, levelRequirement = 63, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [24] = {0.80000001192093, 1.2000000476837, 4, 33, -60, critChance = 5, levelRequirement = 64, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [25] = {0.80000001192093, 1.2000000476837, 4, 34, -60, critChance = 5, levelRequirement = 65, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [26] = {0.80000001192093, 1.2000000476837, 4, 35, -60, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [27] = {0.80000001192093, 1.2000000476837, 6, 36, -60, critChance = 5, levelRequirement = 67, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [28] = {0.80000001192093, 1.2000000476837, 6, 37, -60, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [29] = {0.80000001192093, 1.2000000476837, 6, 38, -60, critChance = 5, levelRequirement = 69, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [30] = {0.80000001192093, 1.2000000476837, 6, 39, -60, critChance = 5, levelRequirement = 70, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [31] = {0.80000001192093, 1.2000000476837, 6, 40, -60, critChance = 5, levelRequirement = 71, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [32] = {0.80000001192093, 1.2000000476837, 6, 41, -60, critChance = 5, levelRequirement = 72, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [33] = {0.80000001192093, 1.2000000476837, 8, 42, -60, critChance = 5, levelRequirement = 73, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [34] = {0.80000001192093, 1.2000000476837, 8, 43, -60, critChance = 5, levelRequirement = 74, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [35] = {0.80000001192093, 1.2000000476837, 8, 44, -60, critChance = 5, levelRequirement = 75, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [36] = {0.80000001192093, 1.2000000476837, 8, 45, -60, critChance = 5, levelRequirement = 76, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [37] = {0.80000001192093, 1.2000000476837, 10, 46, -60, critChance = 5, levelRequirement = 77, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [38] = {0.80000001192093, 1.2000000476837, 10, 47, -60, critChance = 5, levelRequirement = 78, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [39] = {0.80000001192093, 1.2000000476837, 10, 48, -60, critChance = 5, levelRequirement = 79, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [40] = {0.80000001192093, 1.2000000476837, 10, 49, -60, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [41] = {0.80000001192093, 1.2000000476837, 10, 50, -60, critChance = 5, levelRequirement = 81, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [42] = {0.80000001192093, 1.2000000476837, 10, 51, -60, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SkeletonProjectileColdInvasion"] = { name = "SkeletonProjectileColdInvasion", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Multicastable] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.95, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "number_of_additional_projectiles", "base_cast_speed_+%", "spell_maximum_action_distance_+%", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 0, 10, -60, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 0, 11, -60, critChance = 5, levelRequirement = 7, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 0, 12, -60, critChance = 5, levelRequirement = 10, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 0, 13, -60, critChance = 5, levelRequirement = 15, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [5] = {0.80000001192093, 1.2000000476837, 0, 14, -60, critChance = 5, levelRequirement = 19, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [6] = {0.80000001192093, 1.2000000476837, 0, 15, -60, critChance = 5, levelRequirement = 20, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [7] = {0.80000001192093, 1.2000000476837, 0, 16, -60, critChance = 5, levelRequirement = 25, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [8] = {0.80000001192093, 1.2000000476837, 2, 17, -60, critChance = 5, levelRequirement = 28, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [9] = {0.80000001192093, 1.2000000476837, 2, 18, -60, critChance = 5, levelRequirement = 29, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [10] = {0.80000001192093, 1.2000000476837, 2, 19, -60, critChance = 5, levelRequirement = 30, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [11] = {0.80000001192093, 1.2000000476837, 2, 20, -60, critChance = 5, levelRequirement = 33, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [12] = {0.80000001192093, 1.2000000476837, 2, 21, -60, critChance = 5, levelRequirement = 34, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [13] = {0.80000001192093, 1.2000000476837, 2, 22, -60, critChance = 5, levelRequirement = 37, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [14] = {0.80000001192093, 1.2000000476837, 2, 23, -60, critChance = 5, levelRequirement = 39, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [15] = {0.80000001192093, 1.2000000476837, 2, 24, -60, critChance = 5, levelRequirement = 43, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [16] = {0.80000001192093, 1.2000000476837, 2, 25, -60, critChance = 5, levelRequirement = 44, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [17] = {0.80000001192093, 1.2000000476837, 4, 26, -60, critChance = 5, levelRequirement = 47, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [18] = {0.80000001192093, 1.2000000476837, 4, 27, -60, critChance = 5, levelRequirement = 48, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [19] = {0.80000001192093, 1.2000000476837, 4, 28, -60, critChance = 5, levelRequirement = 51, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [20] = {0.80000001192093, 1.2000000476837, 4, 29, -60, critChance = 5, levelRequirement = 58, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [21] = {0.80000001192093, 1.2000000476837, 4, 30, -60, critChance = 5, levelRequirement = 61, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [22] = {0.80000001192093, 1.2000000476837, 4, 31, -60, critChance = 5, levelRequirement = 62, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [23] = {0.80000001192093, 1.2000000476837, 4, 32, -60, critChance = 5, levelRequirement = 63, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [24] = {0.80000001192093, 1.2000000476837, 4, 33, -60, critChance = 5, levelRequirement = 64, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [25] = {0.80000001192093, 1.2000000476837, 4, 34, -60, critChance = 5, levelRequirement = 65, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [26] = {0.80000001192093, 1.2000000476837, 4, 35, -60, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [27] = {0.80000001192093, 1.2000000476837, 6, 36, -60, critChance = 5, levelRequirement = 67, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [28] = {0.80000001192093, 1.2000000476837, 6, 37, -60, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [29] = {0.80000001192093, 1.2000000476837, 6, 38, -60, critChance = 5, levelRequirement = 69, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [30] = {0.80000001192093, 1.2000000476837, 6, 39, -60, critChance = 5, levelRequirement = 70, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [31] = {0.80000001192093, 1.2000000476837, 6, 40, -60, critChance = 5, levelRequirement = 71, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [32] = {0.80000001192093, 1.2000000476837, 6, 41, -60, critChance = 5, levelRequirement = 72, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [33] = {0.80000001192093, 1.2000000476837, 8, 42, -60, critChance = 5, levelRequirement = 73, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [34] = {0.80000001192093, 1.2000000476837, 8, 43, -60, critChance = 5, levelRequirement = 74, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [35] = {0.80000001192093, 1.2000000476837, 8, 44, -60, critChance = 5, levelRequirement = 75, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [36] = {0.80000001192093, 1.2000000476837, 8, 45, -60, critChance = 5, levelRequirement = 76, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [37] = {0.80000001192093, 1.2000000476837, 10, 46, -60, critChance = 5, levelRequirement = 77, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [38] = {0.80000001192093, 1.2000000476837, 10, 47, -60, critChance = 5, levelRequirement = 78, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [39] = {0.80000001192093, 1.2000000476837, 10, 48, -60, critChance = 5, levelRequirement = 79, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [40] = {0.80000001192093, 1.2000000476837, 10, 49, -60, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [41] = {0.80000001192093, 1.2000000476837, 10, 50, -60, critChance = 5, levelRequirement = 81, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [42] = {0.80000001192093, 1.2000000476837, 10, 51, -60, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SkeletonProjectileLightningInvasion"] = { name = "SkeletonProjectileLightningInvasion", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Multicastable] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.95, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "number_of_additional_projectiles", "base_cast_speed_+%", "spell_maximum_action_distance_+%", "base_is_projectile", }, levels = { [1] = {0.5, 1.5, 0, 10, -60, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [2] = {0.5, 1.5, 0, 11, -60, critChance = 5, levelRequirement = 7, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [3] = {0.5, 1.5, 0, 12, -60, critChance = 5, levelRequirement = 10, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [4] = {0.5, 1.5, 0, 13, -60, critChance = 5, levelRequirement = 15, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [5] = {0.5, 1.5, 0, 14, -60, critChance = 5, levelRequirement = 19, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [6] = {0.5, 1.5, 0, 15, -60, critChance = 5, levelRequirement = 20, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [7] = {0.5, 1.5, 0, 16, -60, critChance = 5, levelRequirement = 25, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [8] = {0.5, 1.5, 2, 17, -60, critChance = 5, levelRequirement = 28, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [9] = {0.5, 1.5, 2, 18, -60, critChance = 5, levelRequirement = 29, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [10] = {0.5, 1.5, 2, 19, -60, critChance = 5, levelRequirement = 30, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [11] = {0.5, 1.5, 2, 20, -60, critChance = 5, levelRequirement = 31, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [12] = {0.5, 1.5, 2, 21, -60, critChance = 5, levelRequirement = 34, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [13] = {0.5, 1.5, 2, 22, -60, critChance = 5, levelRequirement = 37, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [14] = {0.5, 1.5, 2, 23, -60, critChance = 5, levelRequirement = 39, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [15] = {0.5, 1.5, 2, 24, -60, critChance = 5, levelRequirement = 43, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [16] = {0.5, 1.5, 2, 25, -60, critChance = 5, levelRequirement = 44, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [17] = {0.5, 1.5, 4, 26, -60, critChance = 5, levelRequirement = 47, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [18] = {0.5, 1.5, 4, 27, -60, critChance = 5, levelRequirement = 48, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [19] = {0.5, 1.5, 4, 28, -60, critChance = 5, levelRequirement = 51, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [20] = {0.5, 1.5, 4, 29, -60, critChance = 5, levelRequirement = 52, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [21] = {0.5, 1.5, 4, 30, -60, critChance = 5, levelRequirement = 58, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [22] = {0.5, 1.5, 4, 31, -60, critChance = 5, levelRequirement = 62, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [23] = {0.5, 1.5, 4, 32, -60, critChance = 5, levelRequirement = 63, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [24] = {0.5, 1.5, 4, 33, -60, critChance = 5, levelRequirement = 64, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [25] = {0.5, 1.5, 4, 34, -60, critChance = 5, levelRequirement = 65, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [26] = {0.5, 1.5, 4, 35, -60, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [27] = {0.5, 1.5, 6, 36, -60, critChance = 5, levelRequirement = 67, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [28] = {0.5, 1.5, 6, 37, -60, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [29] = {0.5, 1.5, 6, 38, -60, critChance = 5, levelRequirement = 69, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [30] = {0.5, 1.5, 6, 39, -60, critChance = 5, levelRequirement = 70, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [31] = {0.5, 1.5, 6, 40, -60, critChance = 5, levelRequirement = 71, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [32] = {0.5, 1.5, 6, 41, -60, critChance = 5, levelRequirement = 72, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [33] = {0.5, 1.5, 8, 42, -60, critChance = 5, levelRequirement = 73, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [34] = {0.5, 1.5, 8, 43, -60, critChance = 5, levelRequirement = 74, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [35] = {0.5, 1.5, 8, 44, -60, critChance = 5, levelRequirement = 75, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [36] = {0.5, 1.5, 8, 45, -60, critChance = 5, levelRequirement = 76, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [37] = {0.5, 1.5, 10, 46, -60, critChance = 5, levelRequirement = 77, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [38] = {0.5, 1.5, 10, 47, -60, critChance = 5, levelRequirement = 78, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [39] = {0.5, 1.5, 10, 48, -60, critChance = 5, levelRequirement = 79, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [40] = {0.5, 1.5, 10, 49, -60, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [41] = {0.5, 1.5, 10, 50, -60, critChance = 5, levelRequirement = 81, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [42] = {0.5, 1.5, 10, 51, -60, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1, 1}, cost = { }, }, }, }
เพิ่มจำนวนของ ไอเทม ที่ดรอป 300%
เพิ่มระดับความหายากของ ไอเทม ที่ดรอป 800%
Id | MonsterInvasionBoss |
---|---|
Family | MonsterInvasionBoss |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |
เพิ่มโอกาสคริติคอล ของตัวละคร 300%
ตัวคูณคริติคอล ของตัวละคร +65%
Id | MonsterImplicitCriticals1 |
---|---|
Family | MonsterCriticalStrikes |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage critical |
เพิ่มความเร็วในการร่าย 35%
Id | MonsterImplicitFastCast1 |
---|---|
Family | IncreasedCastSpeed |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster speed |
เพิ่มความเสียหาย เวท 20%
Id | MonsterImplicitSpellDamage |
---|---|
Family | MonsterSpellDamage |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster_damage damage caster |
เพิ่มความเร็วในการโจมตี 35%
เพิ่มความเร็วในการร่าย 35%
เพิ่มความเร็วในการเคลื่อนที่ 75%
Id | MonsterImplicitAuraSpeed1 |
---|---|
Family | MonsterAura |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 4 (Effective: 3) |
Stats | |
Craft Tags | speed |
ออร่าความเร็ว
รัศมี: 45
เพื่อนเคลื่อนที่และโจมตีเร็วขึ้น
เพิ่มความเร็วในการโจมตี 35%
เพิ่มความเร็วในการร่าย 35%
บัฟมอบม็อด: เพิ่มความเร็วในการเคลื่อนที่ 75%
เพิ่มความเร็วในการร่าย 35%
บัฟมอบม็อด: เพิ่มความเร็วในการเคลื่อนที่ 75%
Speed Aura
monster no map drops [1]
Id | MonsterNoMapDrops |
---|---|
Family | MonsterNoMapDrops |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |
monster is invasion boss [1]
Id | IsInvasionBoss |
---|---|
Family | MonsterIsInvasionBoss |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |
level 33 or lower damage +% final [-20]
level 33 or lower life +% final [-20]
Id | MonsterLifeAndDamageLessBelowLevel33 |
---|---|
Family | MoreLifeBelowLevelThreshold |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats | |
Craft Tags | resource life damage |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.