Screecher
สัตว์ร้าย
ด่าน: อุโมงค์
Spectre | Y |
---|---|
Area | อุโมงค์ |
Tags | beast, นักเวท, flesh_armour, flying, is_unarmed, lightning_affinity, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
Packs |
พลังชีวิต
110%
การหลบหลีก
+20%
Ailment Threshold
110%
ค่าต้านทาน
0 0 40 0
Damage
173%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 9
Attack Time
1.5 Second
Damage Spread
±20%
ค่าประสบการณ์
110%
Model Size
100%
Type
MineBat
Metadata
MineBat3
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
62
พลังชีวิต
4,621
ค่าเกราะ
17,838
การหลบหลีก
4,591
โล่พลังงาน
0
Damage
476
ความเสียหายเวท
476
ความแม่นยำ
229
Attack Time
1.5
ค่าประสบการณ์
9,659
Ailment Threshold
4,621
Chill
15
Shock
15
Brittle
83
Scorch
15
Sap
40
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
BatScreech
Spell, Multicastable, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1 วินาที
คูลดาวน์: 4 วินาที
สร้างความเสียหาย สายฟ้า 248 ถึง 371.9
is area damage [1]
is area damage [1]
BatScreechGeometrySpell
Spell, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1 วินาที
คูลดาวน์: 4 วินาที
สร้างความเสียหาย สายฟ้า 284.6 ถึง 426.8
มีโอกาสสร้างสถานะ ช็อค ต่อศัตรู 20%
is area damage [1]
มีโอกาสสร้างสถานะ ช็อค ต่อศัตรู 20%
is area damage [1]
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 381–572
โอกาสคริติคอล: 5%
Attack Time: 1.5 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" } Stats { set_mana_regeneration_rate_per_minute_% = 750 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 0.3 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/MineBat/MineBat3"] = { name = "Screecher", life = 1.1, fireResist = 0, coldResist = 0, lightningResist = 40, chaosResist = 0, damage = 1.73, damageSpread = 0.2, attackTime = 1.5, attackRange = 9, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "BatScreech", "BatScreechGeometrySpell", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BatScreech"] = { name = "BatScreech", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, }, [2] = {2.2000000476837, 3.2999999523163, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BatScreechGeometrySpell"] = { name = "BatScreechGeometrySpell", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_chance_to_shock_%", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, }, [2] = {2.2000000476837, 3.2999999523163, 20, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, }, }