南方

南方
戰士手套
手套
品質: +20%
護甲: (110.4-123.6)
能量護盾: (22.8-25.2)
需求 等級 51, 40 力量, 40 智慧
攻擊附加 (60–72)(88–100) 冰冷傷害
增加 (12–16)% 最大生命
+(40–50)% 冰冷抗性
增加 100% 敵人冰凍持續時間
你的攻擊或法術命中時只能撃殺被冰凍的敵人
南行千里,徒見凜冽冰原疆域,
下掘三尺,唯有迷途旅者遺軀。
Southbound
南方 Attr /7
名字顯示物品素質
市集市集
關鍵字擊中, 擊殺, 持續時間, 抗性, 冰凍
IconArt/2DItems/Armours/Gloves/Northbound
Icon
Release Version軍團與風暴
BaseType戰士手套
Referencepoe.ninja, Community Wiki
攻擊附加 (60–72)(88–100) 冰冷傷害
FamilyColdDamage
Domains物品 (1)
GenerationType傳奇 (3)
Req. level1
Stats
  • attack maximum added cold damage Min: 88 Max: 100 全域
  • attack minimum added cold damage Min: 60 Max: 72 全域
  • Craft Tagselemental_damage damage elemental cold attack
    +(40–50)% 冰冷抗性
    FamilyColdResistance
    Domains物品 (1)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • base cold damage resistance % Min: 40 Max: 50 全域
  • Craft Tagselemental cold resistance
    增加 (12–16)% 最大生命
    FamilyMaximumLifeIncreasePercent
    Domains物品 (1)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • maximum life +% Min: 12 Max: 16 全域
  • Craft Tagsresource life
    增加 100% 敵人冰凍持續時間
    FamilyChillAndFreezeDuration
    Domains物品 (1)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • chill duration +% Min: 0 Max: 0 全域
  • freeze duration +% Min: 100 Max: 100 全域
  • Craft Tagselemental cold ailment
    你的攻擊或法術命中時只能撃殺被冰凍的敵人
    FamilyCanOnlyKillFrozenEnemies
    Domains物品 (1)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • hits can only kill frozen enemies Min: 1 Max: 1 全域
  • Patchnotes /9
    Title描述
    Ancestor
  • 新增一個新的攻擊火焰傷害天賦群位於野蠻人出身點的西南方向。熔岩之力核心天賦點被移到這個天賦群。此天賦群還有兩個核心天賦,餘燼落定,提供"若你最近 2 秒沒有移動則附近的敵人被餘燼纏身",震盪之力核心天賦則提供"眩暈以近戰火焰傷害的額外 50% 判定"和"造成眩暈的近戰擊中造成的點燃傷害總增 20%"。
  • 新增一個新的點燃和流血天賦群位於野蠻人出生點的西南方向。燒灼核心天賦天賦提供流血的敵人無法對你造成流血,被點燃的敵人無法把你點燃。斬敵者天賦群位置稍微下調為了給這個新的天賦群騰地方。
  • 新增了一個新的攻擊技能火焰傷害天賦群位於決鬥者出生點的西南方向。振奮火焰核心天賦提供"攻擊技能 +10%火焰持續傷害加成"和"當你點燃一個沒有被點燃的敵人回復 2%生命"。起源和旗手天賦點被移到了熔岩之力的老位置,為了給這個新的天賦群空出地方。
  • Crucible
  • 遊俠天賦初始點的東南方向新增一個新的天賦群:努力不懈,提供近期使用印記技能則獲得 10% 的攻擊速度和 10% 的移動速度
  • 遊俠天賦初始點的東南方向新增一個新的天賦群:獵人專家,提供印記效果增加 20%。
  • 決鬥西南方向新增一個新的天賦點:死亡邊緣,提供低血時每秒再生 4% 生命。
  • 決鬥的東南方向新增一個新的天賦群:劍舞,給予如果近期切換過姿態則獲得猛攻。
  • 決鬥天賦初始點的西南方向新增一個新的天賦群:劍術精通,提供姿態技能的魔力保留效應增加 50%。
  • Kalandra
  • 南方:不再有增加 50% 冰霜之捷傷害,現在有攻擊附加 (60–72) 至 (88–100) 冰冷傷害(原 30-36 至 44-50)和增加 100% 敵人冰凍持續時間(原 25%)。
  • 20210729 版本 3.15.0
  • 新天賦群——自然療法:增加在遊俠的出發位置東南方。它可以使藥劑生效時間延長20%,藥劑對你的效果提高10%,並且你使用藥劑時移除癱瘓和緩速狀態。
  • 20210422 版本 3.14.0
  • 在聖堂武僧出發位置東南方新增了冷酷無情和飽經征戰兩個天賦群。冷酷無情的效果是若你近期內使敵人眩暈,則每秒再生1%的生命,並使物理傷害提高25%。飽經征戰的效果是持續物理傷害加成+10%,最大生命+20,物理傷害提高20%。
  • 在聖堂武僧出發位置西南方新增了百戰百勝天賦群。它的效果是你擊中滿血的敵人時碾壓敵人4秒,並使物理傷害提高40%。
  • 20191218 版本 3.9.0
  • 在遊俠東南方新增天賦群:看守塔。該天賦群可以給攻擊圖騰提供加成,並讓你可以召喚額外的砲塔圖騰。
  • 鐵木天賦群被移到決鬥者南方,並得到擴充,現在包含兩個額外核心天賦:圓牢和監視。
  • 權貴攻擊天賦群移動到距離遊俠更近的地方(原在決鬥者南方)。
  • 20190912 版本 3.8.0
  • 下列物品現在都影響所有特定類型的法術,而不再只影響它們插槽內的:塔林的顫慄之語、熾炎之使、北方/東方/西方/南方雷霆聖杖、初惡枝枒、舍吉的手柄、蠶食之闇。
  • 20180605 版本 3.3.0
  • 扭曲之罐:使用藥劑時產生的蠕蟲現在只要被擊中就會直接消滅。這個效果將覆蓋任何試圖影響牠們死亡與否的效果,例如傳奇手套「南方」的效果。
  • 20170309 版本 2.6.0
  • 「東/西/北/南方雷霆聖杖」:增加插槽中閃電技能寶石等級上修至 +2。
  • 「南方」:現在增加 50% 冰霜之捷傷害。
  • { "w": 2, "h": 2, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvQXJtb3Vycy9HbG92ZXMvTm9ydGhib3VuZCIsInciOjIsImgiOjIsInNjYWxlIjoxfV0/7b4cbc713d/Northbound.png", "league": "Affliction", "name": "Southbound", "typeLine": "Soldier Gloves", "baseType": "Soldier Gloves", "rarity": "Unique", "ilvl": 58, "properties": [ { "name": "Armour", "values": [ [ "92", 0 ] ], "displayMode": 0, "type": 16 }, { "name": "Energy Shield", "values": [ [ "19", 0 ] ], "displayMode": 0, "type": 18 } ], "requirements": [ { "name": "Level", "values": [ [ "51", 0 ] ], "displayMode": 0, "type": 62 }, { "name": "Str", "values": [ [ "40", 0 ] ], "displayMode": 1, "type": 63 }, { "name": "Int", "values": [ [ "40", 0 ] ], "displayMode": 1, "type": 65 } ], "explicitMods": [ "Adds 63 to 89 Cold Damage to Attacks", "14% increased maximum Life", "+49% to Cold Resistance", "100% increased Freeze Duration on Enemies", "Your Hits can only Kill Frozen Enemies" ], "flavourText": [ "Far south, the winter crawls under the skin.\r", "Below the snow, adrift wanderers sleep." ], "frameType": 3, "extended": { "base_defence_percentile": 0, "ar": 110, "ar_aug": true, "es": 23, "es_aug": true, "mods": { "explicit": [ { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_2740359895", "min": 1, "max": 1 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_4067062424", "min": 60, "max": 72 }, { "hash": "explicit.stat_4067062424", "min": 88, "max": 100 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_4220027924", "min": 40, "max": 50 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_983749596", "min": 12, "max": 16 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_3485067555", "min": 0, "max": 0 }, { "hash": "explicit.stat_1073942215", "min": 100, "max": 100 } ] } ] }, "hashes": { "explicit": [ [ "explicit.stat_4067062424", [ 1 ] ], [ "explicit.stat_983749596", [ 3 ] ], [ "explicit.stat_4220027924", [ 2 ] ], [ "explicit.stat_1073942215", [ 4 ] ], [ "explicit.stat_2740359895", [ 0 ] ] ] }, "text": "Item Class: Gloves
    Rarity: Unique
    Southbound
    Soldier Gloves
    --------
    Armour: 92
    Energy Shield: 19
    --------
    Requirements:
    Level: 51
    Str: 40
    Int: 40
    --------
    Sockets: B
    --------
    Item Level: 58
    --------
    Adds 63 to 89 Cold Damage to Attacks
    14% increased maximum Life
    +49% to Cold Resistance
    100% increased Freeze Duration on Enemies
    Your Hits can only Kill Frozen Enemies
    --------
    Far south, the winter crawls under the skin.
    Below the snow, adrift wanderers sleep.
    --------
    Note: ~price 10 alch
    " } }
    不朽 /1 ⍟
    名字Version不朽
    南方
    2.6.0攻擊附加 (30-36) 至 (44-50) 冰冷傷害
    +(40-50)% 冰冷抗性
    增加 (12-16)% 最大生命
    你的攻擊或法術命中時只能撃殺被冰凍的敵人
    增加 25% 敵人冰凍持續時間

    Community Wiki

    Edit

    Mechanics

    The modifier Your Hits can only Kill Frozen enemies means any damage applied by a hit (attack, spell, or secondary damage) will not reduce a monster's life below 1. Damage over time effects such as ignite or poison will still kill monsters. The modifier also allows enemies to survive the effects of Culling Strike.

    Southbound is the only item that can potentially prevent individual entities from getting on kill effects from hits. This effect is currently limited to characters and Animate Guardian.

    Solo

    Splash: Players using splash damage and skills that target multiple enemies near each other, can do more solo damage per second, than if the enemy was alone. Because southbound can prevent enemies from dying, it will increase the amount of time lower life enemies are alive near higher life enemies, allowing players to take advantage of the damage benefits more often.

    • For example, with ancestral call and melee splash support, a single strike against an enemies surrounded by 2 enemies results in 3 hits total to 1 enemy per attack.

    Vaal souls - Vaal skills with very short times of soul gain prevention can almost always be up against large groups of enemies with some patience and southbound gloves. Use the vaal skill on a large group of enemies, but don't kill them immediately by using the strategy listed above. Once the short soul gain prevention time is over kill all enemies with a non-vaal skill and you will always gain back the souls you used for the vaal skill.

    • Example: Vaal Ground Slam has a base soul gain prevention time of 1 second. This can be reduced further by Vaal Skills have % reduced Soul Gain Prevention Duration. Therefore making the character have to wait less than 1 second after using the vaal skill to kill the enemies and still gain all souls from the kills. Any non-vaal skill that does damage over time can be used to kill the enemies and gain souls. Cold Snap does damage over time and has a chance to grant frenzy charges for enemies that die inside it's range.

    Party

    Benefits

    Southbound can give unique benefits to parties. By having only 1 character in the party capable of killing all enemies, that 1 person can get all the on kill effects, without the rest of the party having to invest in the same modifiers for those effects to benefit the party. Some examples include:

    • Item drops - High item quantity and rarity calculate the character who kills only.
    • Buffs - Some buffs are specifically granted to the person who made the kill. For Example:
      • Aura Buffs from kills will calculate the character who kills only. Some examples include Breathstealer, Headhunter, and Inspired Learning.
      • Souleater - One player can get all of the kills for maximum soul eater buffs on an individual character while in a party. Note: Souleater prevents the party from getting vaal souls.
    • Explosions - If one character has a high investment in damage from enemy corpses exploding, that individual will cause more damage to packs of monsters if they get all the kills.

    Downsides

    Having only 1 player get all the kills may cause lag to the party.

    Version history

    VersionChanges
    3.19.0
  • '''A Divine Orb can be used to obtain the new values of modifiers, but cannot be used to gain new modifiers:'''
  • No longer grants 50% increased Herald of Ice Damage.
  • Now has adds 60-72 to 88-100 Cold Damage to Attacks (previously 30-36 to 44-50)
  • Now has 100% increased Freeze Duration on Enemies (previously 25%).
  • 2.6.0 '''The following changes cannot be obtained by rerolling the item's mods with a Divine Orb''':
  • Now has 50% Increased Herald of Ice Damage.
  • 2.0.0
  • Introduced to the game.

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