來自品質的額外效果:
等級效果 /40
| 固定 |
|---|
| 增加 200% 敵人暈眩時間 |
| 減少 25% 敵人暈眩門檻 |
| 不能閃避 |
| 此攻擊可以竭盡有如它不是瓦爾技能 |
| 等級 | 需求等級 | 力量 | 基本傷害 | # 米範圍 | 對越靠近的敵人,造成至多 40% 更多擊中傷害 | 經驗值 |
|---|---|---|---|---|---|---|
| 1 | 1 | 0 | 218.5%, 218.5%, 218.5% | 0 | 40, 1 | 70 |
| 2 | 2 | 0 | 228.8%, 228.8%, 228.8% | 0 | 40, 1 | 308 |
| 3 | 4 | 16 | 239.5%, 239.5%, 239.5% | 0.1 | 41, 1 | 1,554 |
| 4 | 7 | 22 | 250.8%, 250.8%, 250.8% | 0.1 | 41, 1 | 6,667 |
| 5 | 11 | 31 | 262.6%, 262.6%, 262.6% | 0.2 | 42, 1 | 26,047 |
| 6 | 16 | 41 | 274.9%, 274.9%, 274.9% | 0.2 | 42, 1 | 49,725 |
| 7 | 20 | 50 | 287.8%, 287.8%, 287.8% | 0.3 | 43, 1 | 95,714 |
| 8 | 24 | 58 | 301.4%, 301.4%, 301.4% | 0.3 | 43, 1 | 169,595 |
| 9 | 28 | 67 | 315.5%, 315.5%, 315.5% | 0.4 | 44, 1 | 283,759 |
| 10 | 32 | 75 | 330.3%, 330.3%, 330.3% | 0.4 | 44, 1 | 453,996 |
| 11 | 36 | 83 | 345.9%, 345.9%, 345.9% | 0.5 | 45, 1 | 703,128 |
| 12 | 40 | 92 | 362.1%, 362.1%, 362.1% | 0.5 | 45, 1 | 1,061,223 |
| 13 | 44 | 100 | 379.2%, 379.2%, 379.2% | 0.6 | 46, 1 | 2,065,870 |
| 14 | 48 | 109 | 397%, 397%, 397% | 0.6 | 46, 1 | 2,507,110 |
| 15 | 52 | 117 | 415.6%, 415.6%, 415.6% | 0.7 | 47, 1 | 5,798,936 |
| 16 | 56 | 125 | 435.2%, 435.2%, 435.2% | 0.7 | 47, 1 | 15,083,919 |
| 17 | 60 | 134 | 455.6%, 455.6%, 455.6% | 0.8 | 48, 1 | 27,792,735 |
| 18 | 64 | 142 | 477%, 477%, 477% | 0.8 | 48, 1 | 43,869,739 |
| 19 | 67 | 148 | 499.4%, 499.4%, 499.4% | 0.9 | 49, 1 | 242,081,556 |
| 20 | 70 | 155 | 522.9%, 522.9%, 522.9% | 0.9 | 49, 1 | |
| 21 | 72 | 547.5%, 547.5%, 547.5% | 1 | 50, 1 | ||
| 22 | 74 | 573.2%, 573.2%, 573.2% | 1 | 50, 1 | ||
| 23 | 76 | 600.2%, 600.2%, 600.2% | 1.1 | 51, 1 | ||
| 24 | 78 | 628.4%, 628.4%, 628.4% | 1.1 | 51, 1 | ||
| 25 | 80 | 657.9%, 657.9%, 657.9% | 1.2 | 52, 1 | ||
| 26 | 82 | 688.8%, 688.8%, 688.8% | 1.2 | 52, 1 | ||
| 27 | 84 | 721.2%, 721.2%, 721.2% | 1.3 | 53, 1 | ||
| 28 | 86 | 755.1%, 755.1%, 755.1% | 1.3 | 53, 1 | ||
| 29 | 88 | 790.6%, 790.6%, 790.6% | 1.4 | 54, 1 | ||
| 30 | 90 | 827.8%, 827.8%, 827.8% | 1.4 | 54, 1 | ||
| 31 | 91 | 887%, 887%, 887% | 1.4 | 54, 1 | ||
| 32 | 92 | 907.9%, 907.9%, 907.9% | 1.5 | 55, 1 | ||
| 33 | 93 | 929.2%, 929.2%, 929.2% | 1.5 | 55, 1 | ||
| 34 | 94 | 951%, 951%, 951% | 1.5 | 55, 1 | ||
| 35 | 95 | 973.4%, 973.4%, 973.4% | 1.5 | 55, 1 | ||
| 36 | 96 | 996.3%, 996.3%, 996.3% | 1.6 | 56, 1 | ||
| 37 | 97 | 1019.7%, 1019.7%, 1019.7% | 1.6 | 56, 1 | ||
| 38 | 98 | 1043.6%, 1043.6%, 1043.6% | 1.6 | 56, 1 | ||
| 39 | 99 | 1068.2%, 1068.2%, 1068.2% | 1.6 | 56, 1 | ||
| 40 | 100 | 1093.3%, 1093.3%, 1093.3% | 1.7 | 57, 1 |
屬性 /10
瓦爾.裂地之擊
Version history /11
| Version | Changes |
|---|---|
| 3.25.0 | * 瓦爾.裂地之擊:現在在寶石1級有218%的傷害效用(以前是190%),在寶石20級增加到522%(以前是375%)。 |
| 3.23.0 | * 瓦爾.裂地之擊:品質不再給予提高 0-10% 範圍和 0-20% 敵人的眩暈持續時間,現在給予此技能對更近的敵人造成的傷害總增 0-20%。 |
| 3.15.0 | |
| 3.14.0 | |
| 3.11.0 | |
| 3.7.0 | |
| 3.5.0c | |
| 3.5.0 | |
| 3.3.0 | |
| 3.0.0 | |
| 2.1.0 |
來自品質的額外效果:
被輔助 /127
Skills Tutorial /6
等級效果 /2
| 固定 |
|---|
| CooldownTime: 2750 |
| 減少 25% 敵人暈眩門檻 |
| 對越靠近的敵人,造成至多 +20% 更多擊中傷害 |
| 等級 | 需求等級 | 基本傷害 | 造成100%更多傷害 | 經驗值 |
|---|---|---|---|---|
| 1 | 1 | 175%, 175%, 175% | 100 | |
| 2 | 68 | 175%, 175%, 175% |
屬性 /5
裂地之擊
熔火冥獄 武器 /2
| 比重 | Desc |
|---|---|
| 500 (T5) | 大地震擊或裂地之擊對位中毒敵人造成中毒,增加 400% 傷害 |
| 1000 (T5) | 大地震擊或裂地之擊對位中毒敵人造成中毒,增加 600% 傷害 |
被輔助 /130
Community Wiki
Vaal Ground Slam
- For the non-Vaal counterpart, see Ground Slam.
Vaal Ground Slam is a vaal melee attack that slams the ground, creating a wave that travels in all directions, knocking enemies back and stunning them.
Skill Functions and Interactions
Soul Gain Prevention - Vaal Ground Slam has a 1 second soul gain prevention time. Vaal Ground Slam and Vaal Burning Arrow share the lowest soul gain prevention timer for vaal skills.
Exerted - Vaal Ground Slam is currently the only vaal skill that can be exerted by warcries.
Interactions:
Southbound gloves have the potential to prevent your hits from killing enemies, keeping them alive on 1 life. This allows the character to wait until the soul gain prevention time is over to kill enemies and gain all souls from all kills. The base duration is 1 second and this can be reduced further by Vaal Skills have % reduced Soul Gain Prevention Duration. After the soul gain prevention timer has expired, the enemy can be killed by any non-vaal skill that can do damage over time and the character will gain all souls for all kills if they have room to store those kills. If the kill size outnumbers the souls per use in every situation, this combination can be repeated over and over again. In other words in areas where you regularly kill 15 enemies or more at the same time, vaal ground slam will always have enough souls to be used on every pack of enemies.
Version history
| Version | Changes |
|---|---|
| 3.15.0 |
|
| 3.14.0 |
|
| 3.11.0 |
|
| 3.7.0 |
|
| 2.1.0 |
|
| 1.1.0d |
|
| 1.1.0 |
|
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.






















































































































































