瓦尔:裂地之击
等级: (1–20)
每次施放所需灵魂: 15
可储存 4
阻灵术: 1 秒
攻击速度: 90% 基础
攻击伤害: (190–375)% 基础
伤害效用: (190–375)%
AoE Radius: 39
需求 等级 (1–70), (10–155) 力量
猛击地面,制造出一道向四面八方扩散的冲击波,对敌人造成伤害并使其晕眩。敌人距离越近则冲击波伤害越高。需要斧类、锤类、短杖、长杖、徒手发动。
敌人晕眩门槛降低 25%
范围 +(0–0.9)
敌人被晕眩时间延长 200%
无法闪避
对较近的目标造成的击中伤害总增最多 (40–49)%
该攻击可以如同非瓦尔技能一样被增助
已腐化

品质额外效果:
对较近的目标造成的击中伤害总增最多 +(0–20)%
将其放置于物品上同样颜色的插槽来获得这项技能。点击右键从插槽中移除。
Vaal Ground Slam
等级效果 /40
固定
敌人被晕眩时间延长 200%
敌人晕眩门槛降低 25%
无法闪避
该攻击可以如同非瓦尔技能一样被增助
(眩晕门槛决定了多少伤害可以眩晕目标)
等级需求等级力量基本伤害范围 # 米对较近的目标造成的击中伤害总增最多 40%经验值
1110190%040, 170
2212199.7%040, 1308
3416209.5%0.141, 11,554
4722219.2%0.141, 16,667
51131228.9%0.242, 126,047
61641238.7%0.242, 149,725
72050248.4%0.343, 195,714
82458258.2%0.343, 1169,595
92867267.9%0.444, 1283,759
103275277.6%0.444, 1453,996
113683287.4%0.545, 1703,128
124092297.1%0.545, 11,061,223
1344100306.8%0.646, 12,065,870
1448109316.6%0.646, 12,507,110
1552117326.3%0.747, 15,798,936
1656125336.1%0.747, 115,083,919
1760134345.8%0.848, 127,792,735
1864142355.5%0.848, 143,869,739
1967148365.3%0.949, 1242,081,556
2070155375%0.949, 1
2172384.7%150, 1
2274394.5%150, 1
2376404.2%1.151, 1
2478413.9%1.151, 1
2580423.7%1.252, 1
2682433.4%1.252, 1
2784443.2%1.353, 1
2886452.9%1.353, 1
2988462.6%1.454, 1
3090472.4%1.454, 1
3191477.2%1.454, 1
3292482.1%1.555, 1
3393487%1.555, 1
3494491.8%1.555, 1
3595496.7%1.555, 1
3696501.6%1.656, 1
3797506.4%1.656, 1
3898511.3%1.656, 1
3999516.2%1.656, 1
40100521.1%1.757, 1
Attribute /7

瓦尔:裂地之击

KeyValue
BaseType 瓦尔:裂地之击
Class 技能宝石
武器单手斧, 单手锤, 长杖, 双手斧, 双手锤, 短杖, , 战杖
TargetTypes地面, 敌人
Type攻击, 范围, 近战, 瓦尔, Slam, 图腾技能
ItemTypeMetadata/Items/Gems/SkillGemVaalGroundSlam
Referencepoe.ninja, Community Wiki
瓦尔:裂地之击 怪物 /8 ⍟
名字词缀幽魂
饮血者山卓monster base type attack cast speed +% and damage -% final [33]
你的击中无法被闪避
无法造成暴击
低血时每秒回复 1% 生命
生命每秒再生 1.33%
Y
饮血者山卓monster base type attack cast speed +% and damage -% final [33]
你的击中无法被闪避
无法造成暴击
低血时每秒回复 1% 生命
生命每秒再生 1.33%
生命上限提高 100%
效果区域扩大 100%
角色体型增大 80%
Y
野蛮人残影Y
狂战者Y
狂战者怪物提供的经验值提高 100%
monster dropped item rarity +% [15000]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
红刃狂战之魔50% 的物理伤害转换为火焰伤害Y
双手剑士凯席尔斯移动速度加快 30%
50% 的物理伤害转换为火焰伤害
20% 攻击伤害格挡率
被格挡的击中对你造成 10% 伤害
Y
造物之象移动速度加快 30%
怪物提供的经验值提高 100%
monster dropped item rarity +% [15000]
50% 的物理伤害转换为火焰伤害
20% 攻击伤害格挡率
被格挡的击中对你造成 10% 伤害
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
商城 /4 ⍟
裂地之击:赤血
将技能【裂地之击】的特效加上大量的血腥效果。
裂地之击:众星
将裂地之击变为众星效果。
裂地之击:湮灭
将裂地之击变为湮灭效果
裂地之击:黑灭寂渊
将湮灭裂地之击变为黑曜效果
被辅助 /100 ⍟
图示名字
附加火焰伤害(辅)
快速攻击(辅)
附加冰霜伤害(辅)
额外命中(辅)
增大范围(辅)
附加闪电伤害(辅)
提高暴击几率(辅)
提高暴击伤害(辅)
击退(辅)
生命偷取(辅)
魔力偷取(辅)
附加混沌伤害(辅)
击晕(辅)
近战物理伤害(辅)
物品稀有度增幅(辅)
集中效应(辅)
寒冰转烈焰(辅)
几率点燃(辅)
武器元素伤害(辅)
血怒(辅)
击中生命回复(辅)
元素扩散(辅)
终结(辅)
满血伤害(辅)
几率逃跑(辅)
致盲(辅)
火焰穿透(辅)
冰霜穿透(辅)
闪电穿透(辅)
元素穿透(辅)
暴击获得暴击球(辅)
增加燃烧伤害(辅)
蛊咒(辅)
暴击时施放(辅)
近战击败时施放(辅)
近战击晕获得耐力球(辅)
减少格挡几率(辅)
物理转闪电(辅)
护体(辅)
霜咬(辅)
急冻(辅)
闪电支配(辅)
毒化(辅)
虚空操纵(辅)
精准破坏(辅)
极速腐化(辅)
元素集中(辅)
点燃扩散(辅)
几率流血(辅)
低阶毒化(辅)
致命异常状态(辅)
腐蚀(辅)
效能(辅)
猛毒(辅)
瘫痪(辅)
献祭(辅)
异常爆发(辅)
残暴(辅)
无情(辅)
动量(辅)
召唤幻影(辅)
凋零之触(辅)
彻骨(辅)
能量偷取(辅)
近战(辅)
震波(辅)
尖刺战杖
粉碎(辅)
怒火(辅)
夜刃(辅)
附加火焰伤害(强辅)
残暴(强辅)
增加燃烧伤害(强辅)
武器元素伤害(强辅)
火焰穿透(强辅)
近战物理伤害(强辅)
附加冰霜伤害(强辅)
暴击时施放(强辅)
冰霜穿透(强辅)
致命异常状态(强辅)
极速腐化(强辅)
虚空操纵(强辅)
附加混沌伤害(强辅)
附加闪电伤害(强辅)
精准破坏(强辅)
蛊咒【强辅】
元素集中(强辅)
增大范围(强辅)
闪电穿透(强辅)
异常爆发(强辅)
三位一体(辅)
血气(辅)
凌厉(辅)
裂地之灵(辅)
过载(辅)
棱光魔爆(辅)
吞噬(辅)
凌虐(辅)
精准炽炎(辅)
无常(辅)
裂地之击
等级: (1–2)
冷却时间: 2.75 秒
需求 等级 (1–68)
猛击地面,制造一道向前的冲击波,对敌人造成伤害,并有较高的几率击晕敌人。敌人距离越近则冲击波伤害越高。需要斧类、锤类、短杖、长杖、徒手发动。
伤害总增 (0–100)%
敌人晕眩门槛降低 25%
对较近的目标造成的击中伤害总增最多 +20%
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [10]
is area damage [1]
Ground Slam
裂地之击 /6 ⍟
一种近战类范围效果攻击技能,使用你的主手武器造成一波范围伤害。与你距离较近的敌人所受伤害较高。裂地之击也可以提高晕眩敌人的几率。
名字显示物品素质
残暴(辅)大幅增加裂地之击的物理伤害,但你无法造成混沌或元素伤害。配合强力物理伤害武器使用本辅助技能。
几率流血(辅)增加裂地之击造成流血的几率。流血造成物理持续伤害,对移动目标伤害更高。本辅助技能还会小幅增加裂地之击的基础物理伤害。
增大范围(辅)增加裂地之击的作用范围,使其能够一次性影响更多目标。
瘫痪(辅)使裂地之击有一定机率在命中后使敌人瘫痪。瘫痪的敌人移动速度降低,承受更多物理伤害。本辅助技能还会增加裂地之击的物理伤害。
近战物理伤害(辅)提高裂地之击的近战物理伤害。同时增加伤害引发的流血和中毒状态造成的伤害。
多重打击(辅)使裂地之击额外重复两次,同时大幅提升攻击速度。
等级效果 /2
固定
敌人晕眩门槛降低 25%
对较近的目标造成的击中伤害总增最多 +20%
(眩晕门槛决定了多少伤害可以眩晕目标)
等级需求等级基本伤害伤害总增 100%经验值
11175%100
268175%
Attribute /7

裂地之击

KeyValue
CostiLvl 1: 普通: 3x护甲片 · 普通: 10000x金币
关键字投射物, Chain, 护甲, 闪避值
BaseType 裂地之击
武器单手斧, 单手锤, 长杖, 双手斧, 双手锤, 短杖, , 战杖
TargetTypes地面, 敌人
Type攻击, 范围, 攻击可重复, 近战, Slam, 图腾技能
ActiveSkillsCodedistance_scaled_ground_slam
古神熔炉 武器 /2
比重Desc
500 (T5)残烬或裂地之击对未中毒敌人造成的中毒伤害提高 400%
1000 (T5)残烬或裂地之击对未中毒敌人造成的中毒伤害提高 600%

Community Wiki

Edit

Vaal Ground Slam

Vaal Ground Slam is a vaal melee attack that slams the ground, creating a wave that travels in all directions, knocking enemies back and stunning them.

Skill Functions and Interactions

Soul Gain Prevention - Vaal Ground Slam has a 1 second soul gain prevention time. Vaal Ground Slam and Vaal Burning Arrow share the lowest soul gain prevention timer for vaal skills.

Exerted - Vaal Ground Slam is currently the only vaal skill that can be exerted by warcries.

Interactions:

Southbound gloves have the potential to prevent your hits from killing enemies, keeping them alive on 1 life. This allows the character to wait until the soul gain prevention time is over to kill enemies and gain all souls from all kills. The base duration is 1 second and this can be reduced further by Vaal Skills have % reduced Soul Gain Prevention Duration. After the soul gain prevention timer has expired, the enemy can be killed by any non-vaal skill that can do damage over time and the character will gain all souls for all kills if they have room to store those kills. If the kill size outnumbers the souls per use in every situation, this combination can be repeated over and over again. In other words in areas where you regularly kill 15 enemies or more at the same time, vaal ground slam will always have enough souls to be used on every pack of enemies.

Version history

VersionChanges
3.15.0
  • Now deals 375% of Base Damage, and has 375% Effectiveness of Added Damage at gem level 20 (previously 400%).
  • No longer always Stuns Enemies.
  • Now has 25% reduced Enemy Stun Threshold.
  • 3.14.0
  • The following changes are applied to Vaal Ground Slam
  • This Attack can now be Exerted as though it was not a Vaal Skill.
  • Now deals 250% of base Attack Damage at gem level 1 (previously 190%) and 400% of base Attack Damage at gem level 20 (previously 300%).
  • Now stores up to 4 uses (previously 3).
  • Now has a Soul Gain Prevention duration of 1 second (previously 2).
  • Vaal Skill Gems can now only be obtained from a set of specific methods such as Corrupting Gems, Vaal Side Areas, Divination Cards (that specifically grant Vaal Skill Gems) and the Lapidary Lens in the Temple of Atzoatl.
  • 3.11.0
  • No longer has added attack physical damage.
  • Now has an added damage effectiveness of 190% at gem level 1 (from 185%), up to 300% at gem level 20 (from 227%).
  • Base attack speed is now 90% to match Ground Slam (from 100%).
  • 3.7.0
  • Now adds 2 to 3 physical damage to attacks at gem level 1, up to 75 to 113 at gem level 20.
  • Now gains 1% increased area of effect per 2% gem quality.
  • 2.1.0
  • Vaal Ground Slam now requires 50% more souls per use, and can only store three uses. The area of effect radius bonus has been reduced from 30% to 20%.
  • 1.1.0d
  • Vaal Skill soul counts were initially balanced for Merciless difficulty, where there are more monsters. We want them to be easier to use in Normal and Cruel difficulty. We have halved the number of souls required for each skill. In Cruel difficulty, skills require 50% more souls to uses. In Merciless difficulty, they require 100% more (which is the same as before the patch).
  • 1.1.0
  • Introduced to the game.

  • Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.