品质额外效果:
等级效果 /40
固定 |
---|
敌人被晕眩时间延长 200% 敌人晕眩门槛降低 25% 无法闪避 该攻击可以如同非瓦尔技能一样被增助 (眩晕门槛决定了多少伤害可以眩晕目标) |
等级 | 需求等级 | 力量 | 基本伤害 | 范围 # 米 | 对较近的目标造成的击中伤害总增最多 40% | 经验值 | |
---|---|---|---|---|---|---|---|
1 | 1 | 10 | 218.5% | 0 | 40, 1 | 70 | |
2 | 2 | 12 | 228.8% | 0 | 40, 1 | 308 | |
3 | 4 | 16 | 239.5% | 0.1 | 41, 1 | 1,554 | |
4 | 7 | 22 | 250.8% | 0.1 | 41, 1 | 6,667 | |
5 | 11 | 31 | 262.6% | 0.2 | 42, 1 | 26,047 | |
6 | 16 | 41 | 274.9% | 0.2 | 42, 1 | 49,725 | |
7 | 20 | 50 | 287.8% | 0.3 | 43, 1 | 95,714 | |
8 | 24 | 58 | 301.4% | 0.3 | 43, 1 | 169,595 | |
9 | 28 | 67 | 315.5% | 0.4 | 44, 1 | 283,759 | |
10 | 32 | 75 | 330.3% | 0.4 | 44, 1 | 453,996 | |
11 | 36 | 83 | 345.9% | 0.5 | 45, 1 | 703,128 | |
12 | 40 | 92 | 362.1% | 0.5 | 45, 1 | 1,061,223 | |
13 | 44 | 100 | 379.2% | 0.6 | 46, 1 | 2,065,870 | |
14 | 48 | 109 | 397% | 0.6 | 46, 1 | 2,507,110 | |
15 | 52 | 117 | 415.6% | 0.7 | 47, 1 | 5,798,936 | |
16 | 56 | 125 | 435.2% | 0.7 | 47, 1 | 15,083,919 | |
17 | 60 | 134 | 455.6% | 0.8 | 48, 1 | 27,792,735 | |
18 | 64 | 142 | 477% | 0.8 | 48, 1 | 43,869,739 | |
19 | 67 | 148 | 499.4% | 0.9 | 49, 1 | 242,081,556 | |
20 | 70 | 155 | 522.9% | 0.9 | 49, 1 | ||
21 | 72 | 547.5% | 1 | 50, 1 | |||
22 | 74 | 573.2% | 1 | 50, 1 | |||
23 | 76 | 600.2% | 1.1 | 51, 1 | |||
24 | 78 | 628.4% | 1.1 | 51, 1 | |||
25 | 80 | 657.9% | 1.2 | 52, 1 | |||
26 | 82 | 688.8% | 1.2 | 52, 1 | |||
27 | 84 | 721.2% | 1.3 | 53, 1 | |||
28 | 86 | 755.1% | 1.3 | 53, 1 | |||
29 | 88 | 790.6% | 1.4 | 54, 1 | |||
30 | 90 | 827.8% | 1.4 | 54, 1 | |||
31 | 91 | 887% | 1.4 | 54, 1 | |||
32 | 92 | 907.9% | 1.5 | 55, 1 | |||
33 | 93 | 929.2% | 1.5 | 55, 1 | |||
34 | 94 | 951% | 1.5 | 55, 1 | |||
35 | 95 | 973.4% | 1.5 | 55, 1 | |||
36 | 96 | 996.3% | 1.6 | 56, 1 | |||
37 | 97 | 1019.7% | 1.6 | 56, 1 | |||
38 | 98 | 1043.6% | 1.6 | 56, 1 | |||
39 | 99 | 1068.2% | 1.6 | 56, 1 | |||
40 | 100 | 1093.3% | 1.7 | 57, 1 |
Attribute /8
瓦尔:裂地之击
品质额外效果:
商城 /4
被辅助 /102
敌人晕眩门槛降低 25%
对较近的目标造成的击中伤害总增最多 +20%
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [10]
is area damage [1]
裂地之击 /6
一种近战类范围效果攻击技能,使用你的主手武器造成一波范围伤害。与你距离较近的敌人所受伤害较高。裂地之击也可以提高晕眩敌人的几率。等级效果 /2
固定 |
---|
敌人晕眩门槛降低 25% 对较近的目标造成的击中伤害总增最多 +20% (眩晕门槛决定了多少伤害可以眩晕目标) |
等级 | 需求等级 | 基本伤害 | 伤害总增 100% | 经验值 | |
---|---|---|---|---|---|
1 | 1 | 175% | 100 | ||
2 | 68 | 175% |
Attribute /7
裂地之击
古神熔炉 武器 /2
比重 | Desc |
---|---|
500 (T5) | 残烬或裂地之击对未中毒敌人造成的中毒伤害提高 400% |
1000 (T5) | 残烬或裂地之击对未中毒敌人造成的中毒伤害提高 600% |
被辅助 /105
瓦尔:裂地之击 怪物 /8
名字 | 词缀 | 幽魂 |
---|---|---|
饮血者山卓 | monster base type attack cast speed +% and damage -% final [33] 你的击中无法被闪避 无法造成暴击 低血时每秒回复 1% 生命 生命每秒回复 1.33% | Y |
饮血者山卓 | monster base type attack cast speed +% and damage -% final [33] 你的击中无法被闪避 无法造成暴击 低血时每秒回复 1% 生命 生命每秒回复 1.33% 生命上限提高 100% 效果区域扩大 100% 角色体型增大 80% | Y |
野蛮人残影 | Y | |
狂战者 | Y | |
狂战者 | 怪物提供的经验值提高 100% 掉落的物品稀有度提高 15000% cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
红刃狂战之魔 | 50% 的物理伤害转换为火焰伤害 | Y |
双手剑士凯席尔斯 | 移动速度加快 30% 50% 的物理伤害转换为火焰伤害 20% 攻击伤害格挡率 被格挡的击中对你造成 10% 伤害 | Y |
造物之象 | 移动速度加快 30% 怪物提供的经验值提高 100% 掉落的物品稀有度提高 15000% 50% 的物理伤害转换为火焰伤害 20% 攻击伤害格挡率 被格挡的击中对你造成 10% 伤害 cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
Community Wiki
Vaal Ground Slam
- For the non-Vaal counterpart, see Ground Slam.
Vaal Ground Slam is a vaal melee attack that slams the ground, creating a wave that travels in all directions, knocking enemies back and stunning them.
Skill Functions and Interactions
Soul Gain Prevention - Vaal Ground Slam has a 1 second soul gain prevention time. Vaal Ground Slam and Vaal Burning Arrow share the lowest soul gain prevention timer for vaal skills.
Exerted - Vaal Ground Slam is currently the only vaal skill that can be exerted by warcries.
Interactions:
Southbound gloves have the potential to prevent your hits from killing enemies, keeping them alive on 1 life. This allows the character to wait until the soul gain prevention time is over to kill enemies and gain all souls from all kills. The base duration is 1 second and this can be reduced further by Vaal Skills have % reduced Soul Gain Prevention Duration. After the soul gain prevention timer has expired, the enemy can be killed by any non-vaal skill that can do damage over time and the character will gain all souls for all kills if they have room to store those kills. If the kill size outnumbers the souls per use in every situation, this combination can be repeated over and over again. In other words in areas where you regularly kill 15 enemies or more at the same time, vaal ground slam will always have enough souls to be used on every pack of enemies.
Version history
Version | Changes |
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3.15.0 |
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3.14.0 |
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3.11.0 |
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3.7.0 |
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2.1.0 |
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1.1.0d |
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1.1.0 |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.