裂地之击
攻击, 效果区域, 猛击, 近战
等级: 1–20
魔力消耗: 6
施放间隔: 1 秒
攻击速度: 90% 基础
伤害效用: 115–150%
范围: 35需求 等级 1猛击地面,制造一道向前的冲击波,对敌人造成伤害,并有较高的几率击晕敌人。敌人距离越近则冲击波伤害越高。需要斧类、锤类、短杖、长杖、徒手发动。造成 (115–150)% 基础攻击伤害
敌人晕眩门槛降低 25%
+(0–6) 范围
对近身目标造成的总伤害最多额外提高 (40–49)%
品质额外效果:
敌人被晕眩时间延长 (0–20)%
效果区域扩大 (0–10)%将其放置于物品上同样颜色的插槽来获得这项技能。点击右键从插槽中移除。
等级: 1–20
魔力消耗: 6
施放间隔: 1 秒
攻击速度: 90% 基础
伤害效用: 115–150%
范围: 35需求 等级 1猛击地面,制造一道向前的冲击波,对敌人造成伤害,并有较高的几率击晕敌人。敌人距离越近则冲击波伤害越高。需要斧类、锤类、短杖、长杖、徒手发动。造成 (115–150)% 基础攻击伤害
敌人晕眩门槛降低 25%
+(0–6) 范围
对近身目标造成的总伤害最多额外提高 (40–49)%
敌人被晕眩时间延长 (0–20)%
效果区域扩大 (0–10)%将其放置于物品上同样颜色的插槽来获得这项技能。点击右键从插槽中移除。


Ground Slam
裂地之击
![]() | Ground Slam |
---|---|
BaseType | 裂地之击 |
Class | 主动技能宝石 |
瓦尔 | ![]() |
花费 | ![]() |
武器 | 单手斧, 单手锤, 长杖, 双手斧, 双手锤, 短杖, 空手, 战杖 |
TargetTypes | 地面, 敌人 |
Type | 攻击, 范围, 攻击可重复, 近战, SlamSkill |
IsActiveSkill | 1 |
DefaultTxt | skill_stat_descriptions |
GrantedEffectsID | 7217 |
品质宝石 /3
品质宝石 /3
类型 | Stats | Weight |
---|---|---|
精良的 | 敌人被晕眩时间延长 (0–20)% 效果区域扩大 (0–10)% | 50 |
异常 | 攻击速度提高 (0–10)% | 100 |
分歧 | 效果区域扩大 (0–60)% 角度缩小 (0–40)% | 50 |
Ground Slam 传奇 /1
Ground Slam 传奇 /1
固定 |
---|
is_area_damage [1] console_skill_dont_chase [1] |
魔力消耗: 6 |
敌人晕眩门槛降低 25% |
等级效果 /40
等级效果 /40
等级 | 需求等级 | 力量 | 基本伤害 | # 范围 | 对近身目标造成的总伤害最多额外提高 40% | 经验值 |
---|---|---|---|---|---|---|
1 | 1 | 10 | 115% | 0 | 40 | 70 |
2 | 2 | 12 | 116.8% | 0 | 40 | 308 |
3 | 4 | 16 | 118.7% | 1 | 41 | 1,554 |
4 | 7 | 22 | 120.5% | 1 | 41 | 6,667 |
5 | 11 | 31 | 122.4% | 1 | 42 | 26,047 |
6 | 16 | 41 | 124.2% | 2 | 42 | 49,725 |
7 | 20 | 50 | 126.1% | 2 | 43 | 95,714 |
8 | 24 | 58 | 127.9% | 2 | 43 | 169,595 |
9 | 28 | 67 | 129.7% | 3 | 44 | 283,759 |
10 | 32 | 75 | 131.6% | 3 | 44 | 453,996 |
11 | 36 | 83 | 133.4% | 3 | 45 | 703,128 |
12 | 40 | 92 | 135.3% | 4 | 45 | 1,061,223 |
13 | 44 | 100 | 137.1% | 4 | 46 | 2,065,870 |
14 | 48 | 109 | 138.9% | 4 | 46 | 2,507,110 |
15 | 52 | 117 | 140.8% | 5 | 47 | 5,798,936 |
16 | 56 | 125 | 142.6% | 5 | 47 | 15,083,919 |
17 | 60 | 134 | 144.5% | 5 | 48 | 27,792,735 |
18 | 64 | 142 | 146.3% | 6 | 48 | 43,869,739 |
19 | 67 | 148 | 148.2% | 6 | 49 | 242,081,556 |
20 | 70 | 155 | 150% | 6 | 49 | |
21 | 72 | 151.8% | 7 | 50 | ||
22 | 74 | 153.7% | 7 | 50 | ||
23 | 76 | 155.5% | 7 | 51 | ||
24 | 78 | 157.4% | 8 | 51 | ||
25 | 80 | 159.2% | 8 | 52 | ||
26 | 82 | 161.1% | 8 | 52 | ||
27 | 84 | 162.9% | 9 | 53 | ||
28 | 86 | 164.7% | 9 | 53 | ||
29 | 88 | 166.6% | 9 | 54 | ||
30 | 90 | 168.4% | 10 | 54 | ||
31 | 91 | 169.3% | 10 | 54 | ||
32 | 92 | 170.3% | 10 | 55 | ||
33 | 93 | 171.2% | 10 | 55 | ||
34 | 94 | 172.1% | 10 | 55 | ||
35 | 95 | 173% | 10 | 55 | ||
36 | 96 | 173.9% | 11 | 55 | ||
37 | 97 | 174.9% | 11 | 55 | ||
38 | 98 | 175.8% | 11 | 56 | ||
39 | 99 | 176.7% | 11 | 56 | ||
40 | 100 | 176.8% | 11 | 56 |
迷宫 附魔 helmet /6
迷宫 附魔 helmet /6
等级 | 词缀 | 掉落率 |
---|---|---|
无情帝王试炼 | 【裂地之击】的伤害提高 25% | 头部(16.67%) |
终极帝王试炼 | 【裂地之击】的伤害提高 40% | 头部(16.67%) |
无情帝王试炼 | 【裂地之击】范围扩大 16% | 头部(16.67%) |
终极帝王试炼 | 【裂地之击】范围扩大 24% | 头部(16.67%) |
无情帝王试炼 | 【裂地之击】的角度扩大 16% | 头部(16.67%) |
终极帝王试炼 | 【裂地之击】的角度扩大 24% | 头部(16.67%) |
商城 /1
商城 /1
图示 | 名字 |
---|---|
![]() | 裂地之击.赤血 堆叠数量: 1 / 20将技能【裂地之击】的特效加上大量的血腥效果. |
被辅助 /94
被辅助 /94
Support Gem | ActiveType |
---|---|
![]() | 击中, 攻击 |
![]() | 攻击, Type56 |
![]() | 攻击, 击中 |
![]() | 攻击, Type56 |
![]() | 范围, 创造召唤物, Type53 |
![]() | 攻击, 击中 |
![]() | 击中, 攻击 |
![]() | 击中, 攻击 |
![]() | 击中, 攻击 |
![]() | 击中, 攻击 |
![]() | 攻击 |
![]() | 击中, 攻击 |
![]() | 击中, 攻击 |
![]() | 近战 |
![]() | 击中, 攻击, 持续伤害 |
![]() | 范围, 创造召唤物, Type53 |
![]() | 击中, 攻击 |
![]() | 击中, 攻击 |
![]() | 攻击, Type56 |
![]() | 近战 |
![]() | 攻击, Type56 |
![]() | 击中, 攻击, 造成元素状态 |
![]() | 击中, 攻击 |
![]() | 攻击 |
![]() | 攻击, 击中 |
![]() | 击中, 攻击 |
![]() | 击中, 攻击 |
![]() | 击中, 攻击 |
![]() | 击中, 攻击 |
![]() | 击中, 攻击 |
![]() | 攻击可重复 |
![]() | 击中, 攻击 |
![]() | 击中, 攻击, 造成燃烧 |
![]() | 攻击, 击中 |
![]() | 攻击 |
![]() | 近战 |
![]() | 近战 |
![]() | 击中, 攻击 |
![]() | 击中, 攻击 |
![]() | 近战 |
![]() | 击中, 攻击 |
![]() | 击中, 攻击, 持续伤害 |
![]() | 击中, 攻击 |
![]() | 击中, 攻击 |
![]() | 击中, 攻击, 持续伤害 |
![]() | 击中, 攻击, Type59 |
![]() | 持续时间, Type55, 击中, 攻击 |
![]() | 击中, 攻击, 造成燃烧, NonHitChill |
![]() | 击中, 攻击 |
![]() | 攻击 |
![]() | 击中, 攻击 |
![]() | 击中, 攻击 |
![]() | 击中, 攻击 |
![]() | 击中, 攻击, Type59, 持续时间, Type55, 持续伤害 |
![]() | 击中, 攻击 |
![]() | 攻击, 瘫痪 |
![]() | 击中, 攻击 |
![]() | 击中, 攻击, 造成元素状态 |
![]() | 击中, 攻击 |
![]() | 近战 |
![]() | 击中, 攻击 |
![]() | 攻击, 击中, 创造召唤物 |
![]() | 攻击 |
![]() | 攻击, 击中, NonHitChill, 冰缓范围 |
![]() | 击中, 攻击 |
![]() | 近战 |
![]() | 近战 |
![]() | 攻击 |
![]() | 近战 |
![]() | 近战 |
![]() | 攻击 |
![]() | 击中, 攻击 |
![]() | 击中, 攻击 |
![]() | 击中, 攻击, 造成燃烧 |
![]() | 攻击, Type56 |
![]() | 击中, 攻击 |
![]() | 近战 |
![]() | 攻击可重复 |
![]() | 攻击, 击中 |
![]() | 攻击 |
![]() | 击中, 攻击 |
![]() | 击中, 攻击 |
![]() | 持续时间, Type55, 击中, 攻击 |
![]() | 击中, 攻击, 持续伤害 |
![]() | 击中, 攻击 |
![]() | 攻击, 击中 |
![]() | 击中, 攻击, Type59 |
![]() | 攻击, 击中 |
![]() | 击中, 攻击, 造成燃烧, NonHitChill |
![]() | 范围, 创造召唤物, Type53 |
![]() | 击中, 攻击 |
![]() | 击中, 攻击, 造成元素状态 |
![]() | SlamSkill |
![]() | 击中, 攻击 |
Ground Slam 怪物 /45
Ground Slam 怪物 /45
名字 | 词缀 | 幽魂 |
---|---|---|
普莫迪斯 | 额外生命 base_actor_scale_+% [20] monster_base_type_attack_cast_speed_+%_and_damage_-%_final [33] 施放震荡波 monster_no_map_drops [1] | Y |
丛林巨兽 | monster_base_type_attack_cast_speed_+%_and_damage_-%_final [33] | Y |
森林野兽 | monster_base_type_attack_cast_speed_+%_and_damage_-%_final [33] | Y |
狂野地狱犬 | 死亡时产生燃烧地面 monster_ground_fire_on_death_base_area_of_effect_radius [16] monster_ground_effect_on_death_base_duration_ms [6000] | Y |
附壳巨蟹 | monster_base_type_attack_cast_speed_+%_and_damage_-%_final [11] additional_item_drop_slots_when_deleted_on_death [0] monster_inherent_experience_granted_+%_final_if_deleted_on_death [100] base_actor_scale_+% [30] | Y |
禁忌祭者苏醒 | 亡灵生物 额外冰霜伤害 使用裂地之击 monster_no_drops_or_experience [1] | Y |
太阳先知雷古勒斯 | 额外火焰伤害 | Y |
曙光阿罗瑞斯 | 额外火焰伤害 | Y |
寇尔 | cannot_be_stunned_while_stunned [1] cannot_be_stunned_for_ms_after_stun_finished [2000] | Y |
残酷之灵 | monster_dropped_item_quantity_+% [4000] monster_dropped_item_rarity_+% [1000] level [0] grant_actor_scale_+%_to_aura_owner_on_death [1] grant_attack_speed_+%_to_aura_owner_on_death [3] grant_cast_speed_+%_to_aura_owner_on_death [3] grant_damage_reduction_%_to_aura_owner_on_death [1] soul_is_consumed_on_death [1] cannot_be_stunned_while_stunned [1] cannot_be_stunned_for_ms_after_stun_finished [2000] | Y |
创造物: 毁灭 | monster_base_type_attack_cast_speed_+%_and_damage_-%_final [11] | Y |
偶像化圣人 | monster_base_type_attack_cast_speed_+%_and_damage_-%_final [11] | Y |
重锤石灵 | monster_base_type_attack_cast_speed_+%_and_damage_-%_final [11] | Y |
凝结之血 | monster_base_type_attack_cast_speed_+%_and_damage_-%_final [11] 快速移动 monster_no_map_drops [1] | Y |
凝结之泥 | monster_base_type_attack_cast_speed_+%_and_damage_-%_final [11] 快速移动 monster_no_map_drops [1] | Y |
监狱看守者 | monster_slain_experience_+% [100] monster_dropped_item_quantity_+% [1500] monster_dropped_item_rarity_+% [2000] unique_boss_curse_effect_on_self_+%_final [-33] cannot_be_taunted_when_taunted_ms [0] cannot_be_stunned_while_stunned [1] cannot_be_stunned_for_ms_after_stun_finished [2000] | Y |
血祸 | monster_slain_experience_+% [100] monster_dropped_item_quantity_+% [1500] monster_dropped_item_rarity_+% [2000] unique_boss_curse_effect_on_self_+%_final [-33] cannot_be_taunted_when_taunted_ms [0] cannot_be_stunned_while_stunned [1] cannot_be_stunned_for_ms_after_stun_finished [2000] | Y |
饮血者山卓 | monster_base_type_attack_cast_speed_+%_and_damage_-%_final [33] monster_dropped_item_rarity_+% [500] global_always_hit [1] global_cannot_crit [1] life_regeneration_rate_per_minute_%_when_on_low_life [60] 生命回复 unique_boss_curse_effect_on_self_+%_final [0] | Y |
野蛮人残影 | monster_dropped_item_rarity_+% [500] unique_boss_curse_effect_on_self_+%_final [-10] | Y |
召唤之爪 | global_always_hit [1] | Y |
腐血之息 | monster_base_type_attack_cast_speed_+%_and_damage_-%_final [11] monster_dropped_item_quantity_+% [300] monster_dropped_item_rarity_+% [800] 生命回复 monster_no_map_drops [1] monster_is_invasion_boss [1] | Y |
巴曼斯之血 | monster_no_beyond_portal [1] chance_to_poison_on_melee_hit_% [100] monster_no_map_drops [1] | Y |
疮痕巨人 | Y | |
疮痕巨兵 | Y | |
疮痕巴哈姆特 | Y | |
下水道巨人 | 额外冰霜伤害 | Y |
巨矿工 | Y | |
空洞勇士 | cannot_be_taunted_when_taunted_ms [0] unique_boss_curse_effect_on_self_+%_final [-33] monster_slain_experience_+% [100] monster_dropped_item_quantity_+% [1500] monster_dropped_item_rarity_+% [2000] cannot_be_stunned_while_stunned [1] cannot_be_stunned_for_ms_after_stun_finished [2000] | Y |
红刃裂颅 | monster_dropped_item_rarity_+% [500] unique_boss_curse_effect_on_self_+%_final [0] 造成火焰伤害 monster_no_map_drops [1] monster_dropped_item_quantity_+% [400] monster_dropped_item_rarity_+% [200] 格挡攻击 base_block_%_damage_taken [10] cannot_have_affliction_mods [1] | Y |
红刃裂颅 | monster_dropped_item_rarity_+% [500] unique_boss_curse_effect_on_self_+%_final [0] 造成火焰伤害 monster_dropped_item_quantity_+% [500] monster_dropped_item_rarity_+% [600] | Y |
卡鲁之灵 | Y | |
乌尔尼多之宠 | monster_base_type_attack_cast_speed_+%_and_damage_-%_final [11] monster_dropped_item_quantity_+% [100] monster_dropped_item_rarity_+% [300] monster_beyond_portal_chance_+%_final [-66] monster_no_map_drops [1] | Y |
乌尔尼多之宠 | monster_base_type_attack_cast_speed_+%_and_damage_-%_final [11] monster_reverse_point_blank_damage_-%_at_minimum_range [60] projectile_damage_+% [20] 远射 monster_dropped_item_quantity_+% [100] monster_dropped_item_rarity_+% [300] monster_beyond_portal_chance_+%_final [-66] | Y |
乌尔尼多之宠 | monster_base_type_attack_cast_speed_+%_and_damage_-%_final [11] monster_reverse_point_blank_damage_-%_at_minimum_range [60] projectile_damage_+% [20] 远射 monster_no_drops_or_experience [1] cannot_be_used_as_minion [1] monster_beyond_portal_chance_+%_final [-66] monster_no_map_drops [1] | N |
截载者‧乌尔尼多 | monster_slain_experience_+% [100] monster_dropped_item_quantity_+% [1500] monster_dropped_item_rarity_+% [2000] unique_boss_curse_effect_on_self_+%_final [-33] cannot_be_stunned_while_stunned [1] cannot_be_stunned_for_ms_after_stun_finished [2000] | Y |
乌尔尼多之宠 | monster_base_type_attack_cast_speed_+%_and_damage_-%_final [11] monster_dropped_item_quantity_+% [100] monster_dropped_item_rarity_+% [300] cannot_be_used_as_minion [1] monster_beyond_portal_chance_+%_final [-66] monster_no_map_drops [1] | N |
沙之巨人 | monster_no_drops_or_experience [1] cannot_have_affliction_mods [1] | Y |
沙之巨人 | Y | |
苍空反刍鸟 | monster_base_type_attack_cast_speed_+%_and_damage_-%_final [11] monster_reverse_point_blank_damage_-%_at_minimum_range [60] projectile_damage_+% [20] 远射 monster_slain_experience_+% [0] monster_dropped_item_quantity_+% [0] monster_dropped_item_rarity_+% [750] monster_no_map_drops [0] | Y |
疮痕巨人 | monster_slain_experience_+% [0] monster_dropped_item_quantity_+% [0] monster_dropped_item_rarity_+% [300] monster_no_map_drops [1] | Y |
沙之巨人 | monster_slain_experience_+% [0] monster_dropped_item_quantity_+% [0] monster_dropped_item_rarity_+% [300] monster_no_map_drops [1] cannot_be_used_as_minion [1] | N |
沙丘泰坦 | monster_ignores_delve_darkness_mechanic [1] monster_slain_experience_+% [0] monster_dropped_item_quantity_+% [125] monster_dropped_item_rarity_+% [750] monster_no_map_drops [1] cannot_be_used_as_minion [1] monster_beyond_portal_chance_+%_final [-66] | N |
沙丘泰坦 | monster_ignores_delve_darkness_mechanic [1] monster_slain_experience_+% [0] monster_dropped_item_quantity_+% [125] monster_dropped_item_rarity_+% [750] monster_no_map_drops [1] cannot_be_used_as_minion [1] monster_beyond_portal_chance_+%_final [-66] cannot_gain_charges [1] | N |
沙之巨人 | monster_no_drops_or_experience [1] | Y |
菌潮巨人 | 复原物理防御塔 monster_slain_experience_+% [0] monster_dropped_item_quantity_+% [0] monster_dropped_item_rarity_+% [0] monster_no_map_drops [0] cannot_be_knocked_back [1] immune_to_petrification [1] unaffected_by_temporal_tower [1] | Y |