狂舞德爾維希
狂舞德爾維希 Attr /7
Version history /12
| Version | Changes |
|---|---|
| 3.25.0 | * The Dancing Dervish殘暴巨劍不再有幻化之刃德爾維希會禁用所有武器槽。它現在有“不能在幻化時使用”,這意味著你現在可以在顯化後交換武器,並且仍然使用你的第二個武器套裝。 |
| 3.17.2 | |
| 3.17.1 | |
| 3.17.0 | * The Dancing Dervish:它給予的技能現在叫“幻化之刃德爾維希”,能召喚出兩把副本。已有的殺孽戒刀會受此改動,同時不再有“幻化之刃德爾維希始終會召喚一個狂舞德爾維希的副本”。雙人舞不再可以獲得。 The Dancing Dervish無法在頭目戰中維持它的召喚物,因為在頭目戰中很難暴怒,並且刷圖時啟動緩慢。 The Dancing Dervish可以在你近戰擊中時獲得暴怒並且提高了它的召喚物行為邏輯 |
| 3.11.0 | |
| 3.7.1d | |
| 3.5.1 | |
| 3.4.3d | |
| 3.2.0b | |
| 3.2.0 | |
| 3.1.0 | |
| 3.0.0 |
增加 60% 全域命中值
| Family | IncreasedAccuracy |
|---|---|
| Domains | 物品 (1) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | 攻擊 |
增加 (130—160)% 物理傷害
| Family | LocalPhysicalDamagePercent |
|---|---|
| Domains | 物品 (1) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats | |
| Adds Tags | has_attack_mod |
| Craft Tags | physical_damage 傷害 物理 攻擊 |
增加 (25—30)% 攻擊速度
| Family | IncreasedAttackSpeed |
|---|---|
| Domains | 物品 (1) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats | |
| Adds Tags | has_attack_mod |
| Craft Tags | 攻擊 速度 |
增加 5% 移動速度
| Family | MovementVelocity |
|---|---|
| Domains | 物品 (1) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | 速度 |
近戰擊中是為暴怒擊殺
暴怒
| Family | SimulatedRampage |
|---|---|
| Domains | 物品 (1) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
暴怒時觸發等級 15 的幻化狂舞德爾維希
幻化時無法使用
幻化狂舞德爾維希在暴怒結束時死亡
| Family | DisplayManifestWeapon |
|---|---|
| Domains | 物品 (1) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | 召喚物 |
Community Wiki
The Dancing Dervish
The Dancing Dervish is a unique Reaver Sword.
Modifiers
The Dancing Dervish grants level 15 Manifest Dancing Dervish. Manifest Dancing Dervish will be supported by any applicable support gems socketed into The Dancing Dervish; it is not necessary to have the sockets be linked together. The manifested sword does not deactivate when swapping to different weapons, however, the weaponslots remain disabled while it's active.
While The Dancing Dervish is manifested, the player character is considered unarmed and is affected by Onslaught, therefore effects such as Facebreaker's, Doryani's Fist's, or Hollow Palm Technique's unarmed damage bonus will take effect. As soon as Rampage ends, the manifested weapon will vanish and the character reequips the weapon reenabling the weaponslots. The Minion itself has a lot of damage reduction while it's active and will not die that easily. A little bit of minion life regeneration suffices to keep it alive and healthy.
Version history
| Version | Changes |
|---|---|
| 3.17.0 |
|
| 3.11.0 |
|
| 3.1.0 |
|
| 3.0.0 |
|
| 2.6.0 |
|
| 2.3.0 |
|
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.





















