El derviche bailarín
Velocidad de ataque aumentada un (25–30)%
Velocidad de movimiento aumentada un 5%
Activa Manifestar Derviches bailarines de nivel 15 cuando entras en Desenfreno
El Derviche Bailarín Manifestado deshabilita ambos espacios para armas
El Derviche Bailarín Manifestado muere cuando expira Desenfreno
Los golpes cuerpo a cuerpo cuentan como asesinatos de desenfreno
Desenfreno
(Ganas bonificaciones de Desenfreno al matar a múltiples enemigos en rápida sucesión)
mantente siempre al compás.
Balancéense juntos, sepárense,
Y bailen con la sublime muerte.
El derviche bailarín Attr /9
Nombre | Mostrar descripciones completas |
---|---|
El Mercado | El Mercado |
Acronym | Hit, Kill, Cuerpo a cuerpo, Activación, Rampage |
Related | El dúo bailarín |
Icon | Art/2DItems/Weapons/TwoHandWeapons/TwoHandSwords/Rhysblade |
Icon | |
Release Version | Profecía |
BaseType | Espada saqueadora |
Skill | Manifestar derviches bailarines Desenfreno |
Reference | poe.ninja, Community Wiki |
Precisión global aumentada un 60%
Family | IncreasedAccuracy |
---|---|
Domains | Objeto (1) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | attack |
Daño físico aumentado un (130–160)%
Family | LocalPhysicalDamagePercent |
---|---|
Domains | Objeto (1) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Adds Tags | has_attack_mod |
Craft Tags | physical_damage damage physical attack |
Velocidad de ataque aumentada un (25–30)%
Family | IncreasedAttackSpeed |
---|---|
Domains | Objeto (1) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Adds Tags | has_attack_mod |
Craft Tags | attack speed |
Velocidad de movimiento aumentada un 5%
Family | MovementVelocity |
---|---|
Domains | Objeto (1) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
Los golpes cuerpo a cuerpo cuentan como asesinatos de desenfreno
Desenfreno
Family | SimulatedRampage |
---|---|
Domains | Objeto (1) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Activa Manifestar Derviches bailarines de nivel 15 cuando entras en Desenfreno
El Derviche Bailarín Manifestado deshabilita ambos espacios para armas
El Derviche Bailarín Manifestado muere cuando expira Desenfreno
Family | DisplayManifestWeapon |
---|---|
Domains | Objeto (1) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | minion |
100% de probabilidad de que se active este hechizo cuando entras en Desenfreno
Los esbirros tienen velocidad de ataque aumentada un 25%
Los esbirros infligen daño de ataques aumentado un 110%
25% de probabilidad de ganar una muerte de desenfreno cuando los esbirros golpean a un enemigo raro o único
disable weapons [1]
infinite minion duration [1]
Rarity: Unique
The Dancing Dervish
Reaver Sword
--------
Two Handed Sword
Physical Damage: 159-267 (augmented)
Critical Strike Chance: 5.00%
Attacks per Second: 1.90 (augmented)
Weapon Range: 1.3 metres
--------
Requirements:
Level: 59
Str: 82
Dex: 119
--------
Sockets: R R
--------
Item Level: 68
--------
60% increased Global Accuracy Rating (implicit)
--------
157% increased Physical Damage
27% increased Attack Speed
5% increased Movement Speed
Triggers Level 15 Manifest Dancing Dervishes on Rampage
Manifested Dancing Dervishes disables both weapon slots
Manifested Dancing Dervishes die when Rampage ends
Melee Hits count as Rampage Kills\nRampage
--------
Take your partners by the hand,
Keep your steps in time.
Swing together, spin apart,
And dance with death sublime.
--------
Note: ~b/o 1 alch
" } }
Objeto
Community Wiki
The Dancing Dervish
The Dancing Dervish is a unique Reaver Sword.
Modifiers
The Dancing Dervish grants level 15 Manifest Dancing Dervish. Manifest Dancing Dervish will be supported by any applicable support gems socketed into The Dancing Dervish; it is not necessary to have the sockets be linked together. The manifested sword does not deactivate when swapping to different weapons, however, the weaponslots remain disabled while it's active.
While The Dancing Dervish is manifested, the player character is considered unarmed and is affected by Onslaught, therefore effects such as Facebreaker's, Doryani's Fist's, or Hollow Palm Technique's unarmed damage bonus will take effect. As soon as Rampage ends, the manifested weapon will vanish and the character reequips the weapon reenabling the weaponslots. The Minion itself has a lot of damage reduction while it's active and will not die that easily. A little bit of minion life regeneration suffices to keep it alive and healthy.
Version history
Version | Changes |
---|---|
3.17.0 |
|
3.11.0 |
|
3.1.0 |
|
3.0.0 |
|
2.6.0 |
|
2.3.0 |
|
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.