Item mods /5
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of Splintering | 70 | Suffix | Bow Attacks fire an additional Arrow attack | bow 1000 default 0 |
of Many | 86 | Suffix | Bow Attacks fire 2 additional Arrows attack | bow 100 default 0 |
of Splintering | 70 | Suffix | Bow Attacks fire an additional Arrow attack | quiver 250 default 0 |
75 | Corrupted | Bow Attacks fire an additional Arrow attack | quiver 200 bow 200 default 0 | |
68 | ScourgeUpside | Bow Attacks fire an additional Arrow attack | bow 50 quiver 5 default 0 |
Enchantment Modifier /7
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
Enchantment Blast Rain Additional Blast 1 | 66 | Enchantment | Blast Rain fires an additional Arrow attack | helmet 0 default 0 |
Enchantment Blast Rain Additional Blast 2 | 75 | Enchantment | Blast Rain fires an additional Arrow attack | helmet 100 default 0 |
Enchantment Toxic Rain Num Of Additional Projectiles 1 | 75 | Enchantment | Toxic Rain fires 1 additional Arrow attack | helmet 100 default 0 |
Enchantment Artillery Ballista Additional Arrows 1 | 66 | Enchantment | Artillery Ballista fires an additional Arrow attack | helmet 100 default 0 |
Enchantment Artillery Ballista Additional Arrows 2 | 75 | Enchantment | Artillery Ballista fires 2 additional Arrows attack | helmet 100 default 0 |
Enchantment Shrapnel Ballista Additional Arrows 1 | 75 | Enchantment | Shrapnel Ballista fires an additional Arrow attack | helmet 100 default 0 |
Enchantment Storm Rain Additional Arrow 1 | 75 | Enchantment | Storm Rain fires an additional Arrow attack | helmet 100 default 0 |
Misc mods /1
Name | Level | Domain | Pre/Suf | Description | Weight |
---|---|---|---|---|---|
1 | Jewel | Unique | 1% increased Projectile Damage per 5 Dexterity from Allocated Passives in Radius Split Arrow fires an additional arrow with 50 Dexterity from Passives in Radius local jewel effect base radius [1200] damage |
Unique /4
Icon | Name |
---|---|
![]() | (30–50)% increased Critical Strike Chance (90–105)% increased Physical Damage 10% increased Attack Speed +50% to Global Critical Strike Multiplier Bow Attacks fire 2 additional Arrows |
![]() | (30–50)% increased Critical Strike Chance Adds (6–12) to (20–25) Physical Damage (90–105)% increased Physical Damage 10% increased Attack Speed +50% to Global Critical Strike Multiplier Bow Attacks fire 3 additional Arrows |
![]() | +(15–25)% to Global Critical Strike Multiplier Grants Level 30 Dash Skill Adds (80–100) to (200–225) Physical Damage Bow Attacks fire 2 additional Arrows if you haven't Cast Dash recently (20–30)% increased Attack Speed if you haven't Cast Dash recently (100–160)% increased Evasion Rating if you've Cast Dash recently (20–30)% increased Movement Speed if you've Cast Dash recently Iron Reflexes Travel Skills other than Dash are Disabled (Recently refers to the past 4 seconds) (Converts all Evasion Rating to Armour. Dexterity provides no bonus to Evasion Rating) |
![]() | (120–160)% increased Physical Damage (16–20)% increased Attack Speed Lose all Frenzy Charges on reaching Maximum Frenzy Charges to make the next Bow Attack you perform fire that many additional Arrows +(30–50)% Global Critical Strike Multiplier while you have a Frenzy Charge (20–40)% chance to gain a Frenzy Charge for each Enemy you hit with a Critical Strike |
Passive /1
Icon | Name |
---|---|
Bow Attacks fire an additional Arrow |
Edit
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.