ウトゥーラ
人型
resist life leech % [50]
damage +% vs players [-15]
monster damage +% final vs monsters from ancestral rank [900]
damage +% vs players [-15]
monster damage +% final vs monsters from ancestral rank [900]
Utula
Spectre | N |
---|---|
Tags | fast_movement, human, humanoid, not_int, red_blood |
ライフ
120%
アーマー
+75%
回避力
+10%
Ailment Threshold
120%
耐性
40 40 40 25
Damage
120%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
5 ~ 19
Attack Time
1.5 Second
Damage Spread
±20%
経験値
100%
Model Size
100%
Type
AncestralUtula
Metadata
AncestralUtula
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
7,720
アーマー
50,383
回避力
5,213
エナジーシールド
0
Damage
448
スペルダメージ
448
命中
290
Attack Time
1.5
経験値
10,255
Ailment Threshold
7,720
Chill
24
Shock
24
Brittle
138
Scorch
24
Sap
67
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 359–538
クリティカル率: 5%
Attack Time: 1.5 秒
強力な一撃で敵を打ち倒す。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
UtulaTableCharge
Attack, Melee, MeleeSingleTarget, Movement, Travel
テーブルチャージ
Base Damage: 359–538
クリティカル率: 5%
Attack Time: 1.5 秒
クールダウン時間: 10 秒
敵に向かって突進し、盾を叩きつけて攻撃し、敵をノックバックおよびスタンさせる。道を塞いでいる敵は、横に押しのけられる。ダメージとスタンは、移動距離に比例する。
ヒット時に敵をノックバックする
移動スピードが21%増加する
action attack or cast time uses animation length [1]
ignores proximity shield [1]
is area damage [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
移動スピードが21%増加する
action attack or cast time uses animation length [1]
ignores proximity shield [1]
is area damage [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
UtulaFireSwing
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 359–538
クリティカル率: 5%
アタックダメージ: 130%
Attack Time: 1.5 秒
クールダウン時間: 10 秒
強力な一撃で敵を打ち倒す。
アタックダメージが30%上昇する
物理ダメージの40%を火ダメージに変換する
action attack or cast time uses animation length [1]
main hand base maximum attack distance [30]
物理ダメージの40%を火ダメージに変換する
action attack or cast time uses animation length [1]
main hand base maximum attack distance [30]
GAEchoingQuake
Triggerable, Attack
Base Damage: 359–538
クリティカル率: 5%
アタックダメージ: 150%
Attack Time: 1.5 秒
クールダウン時間: 15 秒
アタックダメージが50%上昇する
action attack or cast time uses animation length [1]
is area damage [1]
action attack or cast time uses animation length [1]
is area damage [1]
GAUtulaChargeEnd
Triggerable, Attack
Base Damage: 359–538
クリティカル率: 5%
アタックダメージ: 160%
Attack Time: 1.5 秒
アタックダメージが60%上昇する
is area damage [1]
is area damage [1]
MPSUtulaFireball
Spell, Projectile, ProjectilesFromUser, Triggerable
キャストタイム: 1 秒
775.8から1164の火ダメージを与える
追加の投射物を2個放つ
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [242]
projectile ballistic angle from reference event [1]
projectile uses contact position [1]
use scaled contact offset [1]
追加の投射物を2個放つ
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [242]
projectile ballistic angle from reference event [1]
projectile uses contact position [1]
use scaled contact offset [1]
GAUtulaXSlamLacerate
Triggerable, Attack
Base Damage: 359–538
クリティカル率: 5%
アタックダメージ: 200%
Attack Time: 1.5 秒
アタックダメージが100%上昇する
物理ダメージの50%を火ダメージに変換する
is area damage [1]
物理ダメージの50%を火ダメージに変換する
is area damage [1]
CGEUtulaDegen
Spell, Area, Damage, Triggerable, Duration, AreaSpell
キャストタイム: 1 秒
ライフ回復レートが50%減少する
毎秒40.4の基礎火ダメージを与える
毎秒40.4の基礎物理ダメージを与える
基礎持続時間は10秒
active skill area of effect radius +% final [-50]
monster penalty against minions damage +% final vs player minions [-40]
毎秒40.4の基礎火ダメージを与える
毎秒40.4の基礎物理ダメージを与える
基礎持続時間は10秒
active skill area of effect radius +% final [-50]
monster penalty against minions damage +% final vs player minions [-40]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterChieftainBase"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterChieftainBase" Animated { on_spin_attack_01 = "Roll( 1, 3, { PlayTextAudio( AncestralUtulaHarvestRandom, Metadata/Monsters/LeagueAncestral/AncestralUtula); } );" on_attack_03 = "Roll( 1, 3, { PlayTextAudio( AncestralUtulaBonecrunchRandom, Metadata/Monsters/LeagueAncestral/AncestralUtula); } );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAncestral/AncestralUtula"] = { name = "Utula", life = 1.2, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.2, damageSpread = 0.2, attackTime = 1.5, attackRange = 19, accuracy = 1, weaponType1 = "One Hand Axe", weaponType2 = "One Hand Axe", skillList = { "UtulaTableCharge", "MeleeAtAnimationSpeedUnique", "MPSUtulaFireball", "CGEUtulaDegen", "GAEchoingQuake", "GAUtulaChargeEnd", "GAUtulaXSlamLacerate", "UtulaFireSwing", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["UtulaTableCharge"] = { name = "Table Charge", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled.", skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_movement_velocity_+%", "ignores_proximity_shield", "is_area_damage", "skill_cannot_be_interrupted", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", "global_knockback", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {21, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSUtulaFireball"] = { name = "MPSUtulaFireball", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_projectile_variation", "number_of_additional_projectiles", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", "projectile_ballistic_angle_from_reference_event", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 242, 2, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGEUtulaDegen"] = { name = "CGEUtulaDegen", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "base_physical_damage_to_deal_per_minute", "life_recovery_rate_+%", "base_skill_effect_duration", "active_skill_area_of_effect_radius_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", }, levels = { [1] = {2.5, 2.5, -50, 10000, -50, -40, levelRequirement = 0, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAEchoingQuake"] = { name = "GAEchoingQuake", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {baseMultiplier = 1.5, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAUtulaChargeEnd"] = { name = "GAUtulaChargeEnd", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 1.6, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAUtulaXSlamLacerate"] = { name = "GAUtulaXSlamLacerate", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_fire", "is_area_damage", }, levels = { [1] = {0, 50, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["UtulaFireSwing"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "main_hand_base_maximum_attack_distance", "skill_physical_damage_%_to_convert_to_fire", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0, 30, 40, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, }, }
resist life leech % [50]
Id | AmcestralTrialMonsterLeechResistanceKitava |
---|---|
Family | AncestralTrialMonster |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
damage +% vs players [-15]
monster damage +% final vs monsters from ancestral rank [900]
Id | AncestralTrialChieftainBalance |
---|---|
Family | AncestralTrialMonster |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
ウトゥーラ
人型
resist life leech % [50]
Utula
Spectre | N |
---|---|
Tags | fast_movement, human, humanoid, not_int, red_blood |
Packs |
ライフ
540%
アーマー
+75%
回避力
+10%
Ailment Threshold
540%
耐性
40 40 40 25
Damage
120%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
5 ~ 19
Attack Time
1.5 Second
Damage Spread
±20%
経験値
200%
Model Size
100%
Type
AncestralUtulaStandalone
Metadata
AncestralUtulaStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
34,740
アーマー
50,383
回避力
5,213
エナジーシールド
0
Damage
448
スペルダメージ
448
命中
290
Attack Time
1.5
経験値
20,510
Ailment Threshold
34,740
Chill
110
Shock
110
Brittle
621
Scorch
110
Sap
303
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 359–538
クリティカル率: 5%
Attack Time: 1.5 秒
強力な一撃で敵を打ち倒す。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
UtulaTableCharge
Attack, Melee, MeleeSingleTarget, Movement, Travel
テーブルチャージ
Base Damage: 359–538
クリティカル率: 5%
Attack Time: 1.5 秒
クールダウン時間: 10 秒
敵に向かって突進し、盾を叩きつけて攻撃し、敵をノックバックおよびスタンさせる。道を塞いでいる敵は、横に押しのけられる。ダメージとスタンは、移動距離に比例する。
ヒット時に敵をノックバックする
移動スピードが21%増加する
action attack or cast time uses animation length [1]
ignores proximity shield [1]
is area damage [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
移動スピードが21%増加する
action attack or cast time uses animation length [1]
ignores proximity shield [1]
is area damage [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
UtulaFireSwing
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 359–538
クリティカル率: 5%
アタックダメージ: 130%
Attack Time: 1.5 秒
クールダウン時間: 10 秒
強力な一撃で敵を打ち倒す。
アタックダメージが30%上昇する
物理ダメージの40%を火ダメージに変換する
action attack or cast time uses animation length [1]
main hand base maximum attack distance [30]
物理ダメージの40%を火ダメージに変換する
action attack or cast time uses animation length [1]
main hand base maximum attack distance [30]
GAEchoingQuake
Triggerable, Attack
Base Damage: 359–538
クリティカル率: 5%
アタックダメージ: 150%
Attack Time: 1.5 秒
クールダウン時間: 15 秒
アタックダメージが50%上昇する
action attack or cast time uses animation length [1]
is area damage [1]
action attack or cast time uses animation length [1]
is area damage [1]
GAUtulaChargeEnd
Triggerable, Attack
Base Damage: 359–538
クリティカル率: 5%
アタックダメージ: 160%
Attack Time: 1.5 秒
アタックダメージが60%上昇する
is area damage [1]
is area damage [1]
MPSUtulaFireball
Spell, Projectile, ProjectilesFromUser, Triggerable
キャストタイム: 1 秒
775.8から1164の火ダメージを与える
追加の投射物を2個放つ
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [242]
projectile ballistic angle from reference event [1]
projectile uses contact position [1]
use scaled contact offset [1]
追加の投射物を2個放つ
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [242]
projectile ballistic angle from reference event [1]
projectile uses contact position [1]
use scaled contact offset [1]
GAUtulaXSlamLacerate
Triggerable, Attack
Base Damage: 359–538
クリティカル率: 5%
アタックダメージ: 200%
Attack Time: 1.5 秒
アタックダメージが100%上昇する
物理ダメージの50%を火ダメージに変換する
is area damage [1]
物理ダメージの50%を火ダメージに変換する
is area damage [1]
CGEUtulaDegen
Spell, Area, Damage, Triggerable, Duration, AreaSpell
キャストタイム: 1 秒
ライフ回復レートが50%減少する
毎秒40.4の基礎火ダメージを与える
毎秒40.4の基礎物理ダメージを与える
基礎持続時間は10秒
active skill area of effect radius +% final [-50]
monster penalty against minions damage +% final vs player minions [-40]
毎秒40.4の基礎火ダメージを与える
毎秒40.4の基礎物理ダメージを与える
基礎持続時間は10秒
active skill area of effect radius +% final [-50]
monster penalty against minions damage +% final vs player minions [-40]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterChieftainBaseStandalone"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterChieftainBaseStandalone" Animated { on_spin_attack_01 = "Roll( 1, 3, { PlayTextAudio( AncestralUtulaHarvestRandom, Metadata/Monsters/LeagueAncestral/AncestralUtula); } );" on_attack_03 = "Roll( 1, 3, { PlayTextAudio( AncestralUtulaBonecrunchRandom, Metadata/Monsters/LeagueAncestral/AncestralUtula); } );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAncestral/AncestralUtulaStandalone"] = { name = "Utula", life = 5.4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.2, damageSpread = 0.2, attackTime = 1.5, attackRange = 19, accuracy = 1, weaponType1 = "One Hand Axe", weaponType2 = "One Hand Axe", skillList = { "UtulaTableCharge", "MeleeAtAnimationSpeedUnique", "MPSUtulaFireball", "CGEUtulaDegen", "GAEchoingQuake", "GAUtulaChargeEnd", "GAUtulaXSlamLacerate", "UtulaFireSwing", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["UtulaTableCharge"] = { name = "Table Charge", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled.", skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_movement_velocity_+%", "ignores_proximity_shield", "is_area_damage", "skill_cannot_be_interrupted", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", "global_knockback", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {21, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSUtulaFireball"] = { name = "MPSUtulaFireball", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_projectile_variation", "number_of_additional_projectiles", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", "projectile_ballistic_angle_from_reference_event", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 242, 2, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGEUtulaDegen"] = { name = "CGEUtulaDegen", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "base_physical_damage_to_deal_per_minute", "life_recovery_rate_+%", "base_skill_effect_duration", "active_skill_area_of_effect_radius_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", }, levels = { [1] = {2.5, 2.5, -50, 10000, -50, -40, levelRequirement = 0, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAEchoingQuake"] = { name = "GAEchoingQuake", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {baseMultiplier = 1.5, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAUtulaChargeEnd"] = { name = "GAUtulaChargeEnd", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 1.6, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAUtulaXSlamLacerate"] = { name = "GAUtulaXSlamLacerate", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_fire", "is_area_damage", }, levels = { [1] = {0, 50, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["UtulaFireSwing"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "main_hand_base_maximum_attack_distance", "skill_physical_damage_%_to_convert_to_fire", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0, 30, 40, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, }, }
resist life leech % [50]
Id | AmcestralTrialMonsterLeechResistanceKitava |
---|---|
Family | AncestralTrialMonster |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
ウトゥーラ Topic /15
NPC | 名前 |
---|---|
ラニ | 自分よりも大きなもののために人生を捧げたと言える者はあまりいないわ。あなたはどう? ウトゥーラなら言えると思うわ。私が彼に出会った日から、彼が自分の仲間のため以外に何かをしている所をみたことがないわ。 彼は頭もいいし、逃げることだってできた。振り返らずに船に乗ってナーマカヌイへ行くことだってできた。でも彼は私達の自由の使者としてここにいる。私がこの怪我で死んだとしても、ウトゥーラのほんの一部しかカルイの道の名誉に貢献していないわ。 |
ラニ | ウトゥーラが私達に吐いた嘘を未だ把握しきれていないけれど、これだけはわかっているわ。ウトゥーラはあなたが最後の一撃でテンプラーの力を破壊した瞬間、それを感じていた。私にこう言ったの。 「我らの王がやってくる。とてもとても腹を空かせて。ご馳走を用意しなければ!」 そして仲間を連れて立ち去った。 どこへ行ったかって?オリアス広場よ。道を聞く必要はないわ。叫び声の方へ向かえばいい。 |
ラニ | 裏切り者を先祖の所に送ってやったのね。面白い会話になりそうだわ。私は{ハトゥンゴ}ではないけれど、ウトゥーラが先祖の食卓につける前に長い試練と苦悩の道のりを歩かねばならないことは分かるわ。 そしてウトゥーラの旅が続くように、あなたの旅も続く。まっすぐキタヴァの顎門へと。 神の考えが分かるとは言わないけれど、物語は知っているわ。キタヴァは辛抱強い。キタヴァはヒネコラの領域の最も暗き穴の底で待ち続けた。空腹という名の疫病が広まるまで待ち続け、己の部族が百倍まで数を戻した所で最後に一度だけ現れ、晩餐を終わらせにやって来るの。オリアスは前菜に過ぎない。キタヴァはこの世界を全て食べようとしているのだから。 あなたは伝説を殺すことができる英雄だと証明してみせた。神も殺せるかしら。 |
ヴァイレンタ | ウトゥーラは誠実さと誇りを持って行動しているように見えますが、あらゆる兆候が彼が必死な時代から生まれた必死な男であることを示しています。追い詰められた獣が噛みつき引っ掻くように、追い詰められた男は生存を言い訳に騙し、盗み、殺します。理解できることですし、軽く見ていれば危険なことでもあります。 |
ヴァイレンタ | 言ったでしょう。それだけよ。 |
バノン | ウトゥーラとキタヴァの教団についてはラニが教えてくれた。ウトゥーラが何を企てているかを理解するには十分にな。自分の神を蘇らせるために他の神を滅ぼすってことだ。そしてイノセンスからかき集めた断片によると、そのキタヴァって奴は...優しいタイプじゃないみたいだな。 頼む、ウトゥーラを見つけて止めてくれ。イノセンスを再び神の座に返り咲かせたくて言ってるんじゃねえ。オリアスが俺の故郷だからだ。いくつか道を間違っちまったが、ウトゥーラの思い描いているような目に合うほどじゃねえ。 |
バノン | 大神官は死んだが奴の崇拝していたものは残っている。あの人間から生まれた化け物を倒したことが快挙であるのは間違いないが、その主を血の川から釣り上げることは止められなかったんだ。 くそ...悪いな、「士気を高める」ってやつがずっと苦手だったんだ。厳しい現実から目を背けても仕方ないって思っちまってな。多分そのせいで隊長に昇格できなかったんだ。 だが、この辺りを少し突き回してウトゥーラの隠していた品を見つけたんだ。結構溜め込んでいたみたいだ...ほら、持っていくといい。神を狩るとなったら、使えるものは使わないとな。 |
アコヤ | キタヴァが悪行のため岩に縛られた時、彼は脱出してヒネコラの領域の全ての魂を食らってやると誓った。それはとても昔の話だが、ウトゥーラがここで受け入れられた今、奴の燃える言葉は私を警戒させる。私は伝統的で変わらぬ「道」を信じているが、ウトゥーラはそれを全て破壊したがっている。私は奴がキタヴァの誓いを果たそうとしているのではないかと恐れている。奴がどれだけ間違っているか、思い知らせてやらねばならぬ。 |
タウハヌク | ある豊作の夏、欲張りな農夫が藁を積み上げていた。ラマコの光とヴァラコの雨が等しく降り注いだ。農夫はそれがいつまでも続くと考え、見える限りの作物を収穫し、家の傍に集めた。雨が止み大地が乾いた時、彼の暖炉から飛んだ火花が全て燃やしてしまった。 |
カフトゥロア | ウトゥーラの考えは正しい。何故我々カルイが他者の言うことを聞かねばならぬ?我々はこんなにも強い、だが我々は大人しく従っている。私が死者の殿堂を出て不名誉な者たちの間で永遠に飲んで騒ぎたいのなら、そうしてはいけない理由があるか?圧政を倒すのだ! |
マアタ | ウトゥーラは儂が生涯をかけて……そして死して尚抗ってきたもの全てを信じている。奴は暴力、堕落、そして混沌の精神を持つ。儂はカルイは秩序、調和、そして平和を得るべきだと考えている。美しい森を燃やしてしまえばそこで暮らすことはできない。ウトゥーラがここに居場所を与えられた理由はわかるが、間違った一歩を進んでしまったと思っている。 |
キロアヴァ | あいつは妙なムカシトカゲさ。この極楽が監獄かなんかだと思っていやがる。俺は再び全盛期の姿になれて嬉しいがね。あのやべえ虫みたいな目になっちまったことに怒ってるのかもな。 |
ナヴァリ | ウトゥーラの肉体を殺した時、お主は奴の精神と変貌した肉体を分離させた。それにより奴の浄化された魂はこの死者の殿堂の我々の下へ送られた。奴は我らからすれば英雄である故、それに関してお主には非常に感謝している。奴はテンプラーたちに対してカルイの復讐を成し、オリアスで奴隷にされていた我らの民を解放する反乱を導いた。奴はここで我らの最も偉大なる戦士と競い合う権利を得たのだ。 |
ウトゥーラの飢え | キタヴァが生ける者全てを喰らった時、世界は神の腹で終焉を迎える。 |
ウトゥーラの忠誠のタトゥー |
ウトゥーラ Text Audio /206
ウトゥーラ
好意: 0
[DNT] Specialty: Some Position
Skill 1
Skill 1 does some stuff
Skill 2
Skill 2 does even more stuff and these things
Skill 1
Skill 1 does some stuff
Skill 2
Skill 2 does even more stuff and these things
Utula
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.