Agitador de Muerte
Demonio
Área: InvasionBoss
Género: Simios
Grupo: Aves
Familia: Las Arenas
monster base type attack cast speed +% and damage -% final [11]
La cantidad de objetos arrojados está aumentada un 300%
La rareza de los objetos arrojados está aumentada un 800%
monster no map drops [1]
monster is invasion boss [1]
stance movement speed +% final [100]
level 33 or lower damage +% final [-20]
level 33 or lower life +% final [-20]
La cantidad de objetos arrojados está aumentada un 300%
La rareza de los objetos arrojados está aumentada un 800%
monster no map drops [1]
monster is invasion boss [1]
stance movement speed +% final [100]
level 33 or lower damage +% final [-20]
level 33 or lower life +% final [-20]
Deathflutter
Spectre | N |
---|---|
Area | InvasionBoss |
End Game | Vida máxima aumentada un 50% |
Tags | animal_claw_weapon, avian_beast, beast, Lanzador de hechizos, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, invasion_boss, large_height, melee, not_str, physical_affinity, red_blood, slow_movement |
Packs |
Vida
288%
Energy Shield From Life
50%
Evasión
+20%
Ailment Threshold
288%
Resistencia
30 30 30 20
Damage
192%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
4 ~ 11
Attack Time
1.11 Second
Damage Spread
±20%
Experiencia
160%
Model Size
130%
Type
KiwethBossInvasion
Metadata
KiwethBossInvasion
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
18,528
Armadura
28,790
Evasión
5,687
Escudo de energía
3,064
Damage
717
Daño de hechizos
717
Precisión
290
Attack Time
1.11
Experiencia
16,408
Ailment Threshold
18,528
Chill
59
Shock
59
Brittle
331
Scorch
59
Sap
162
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 574–861
Probabilidad de golpe crítico: 5%
Attack Time: 1.11 seg
Derriba a tus enemigos con un golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
BirdmanConsumeCorpseInvasion
Spell
Tiempo de lanzamiento: 2.67 seg
BirdmanBloodProjectileInvasion
Attack, RangedAttack, Projectile, ProjectilesFromUser, Triggerable
Base Damage: 574–861
Probabilidad de golpe crítico: 5%
Attack Time: 1.11 seg
Inflige un 10% más de daño
Velocidad de ataque aumentada un 100%
active skill area of effect radius +% final [20]
base is projectile [1]
Velocidad de ataque aumentada un 100%
active skill area of effect radius +% final [20]
base is projectile [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { main_hand_unarmed_type = "One_Hand_Mace" basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_defeat = "RemoveEffects( );" on_spawned_dead = "RemoveEffects( );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Kiweth/KiwethBossInvasion"] = { name = "Deathflutter", life = 2.88, energyShield = 0.5, fireResist = 30, coldResist = 30, lightningResist = 30, chaosResist = 20, damage = 1.92, damageSpread = 0.2, attackTime = 1.11, attackRange = 11, accuracy = 1, skillList = { "Melee", "BirdmanConsumeCorpseInvasion", "BirdmanBloodProjectileInvasion", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BirdmanConsumeCorpseInvasion"] = { name = "BirdmanConsumeCorpseInvasion", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.67, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BirdmanBloodProjectileInvasion"] = { name = "BirdmanBloodProjectileInvasion", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", "attack_speed_+%", "active_skill_damage_+%_final", "base_is_projectile", }, levels = { [1] = {-30, 100, 10, levelRequirement = 3, statInterpolation = {1}, cost = { }, }, [2] = {-20, 100, 10, levelRequirement = 17, statInterpolation = {1}, cost = { }, }, [3] = {-10, 100, 10, levelRequirement = 41, statInterpolation = {1}, cost = { }, }, [4] = {100, 10, levelRequirement = 44, statInterpolation = {}, cost = { }, }, [5] = {10, 100, 10, levelRequirement = 52, statInterpolation = {1}, cost = { }, }, [6] = {20, 100, 10, levelRequirement = 66, statInterpolation = {1}, cost = { }, }, [7] = {25, 100, 10, levelRequirement = 72, statInterpolation = {1}, cost = { }, }, [8] = {30, 100, 10, levelRequirement = 76, statInterpolation = {1}, cost = { }, }, }, }
monster base type attack cast speed +% and damage -% final [11]
Id | MonsterSpeedAndDamageFixupSmall |
---|---|
Family | MonsterSpeedAndDamageFixup |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster_damage damage attack caster speed |
La cantidad de objetos arrojados está aumentada un 300%
La rareza de los objetos arrojados está aumentada un 800%
Id | MonsterInvasionBoss |
---|---|
Family | MonsterInvasionBoss |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
monster no map drops [1]
Id | MonsterNoMapDrops |
---|---|
Family | MonsterNoMapDrops |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
monster is invasion boss [1]
Id | IsInvasionBoss |
---|---|
Family | MonsterIsInvasionBoss |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Id | Nothing |
---|---|
Family | Nothing |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
stance movement speed +% final [100]
Id | StanceKiwethRun |
---|---|
Family | Stance |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
level 33 or lower damage +% final [-20]
level 33 or lower life +% final [-20]
Id | MonsterLifeAndDamageLessBelowLevel33 |
---|---|
Family | MoreLifeBelowLevelThreshold |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | resource life damage |