等級效果 /40
| 固定 | 
|---|
| 魔像使你增加 40% 暴擊率 召喚魔像上限 1 | 
| 等級 | 需要等級 | 智慧 | 敏捷 | 消耗 | 基本傷害 | 增加 #% 角色體型 | 魔像賦予 +132 命中值 | Minion Level | 經驗值 | 
|---|---|---|---|---|---|---|---|---|---|
| 1 | 34 | 35 | 50 | 30 | 100%, 100% | 132 | 2 | 252,595 | |
| 2 | 36 | 37 | 53 | 32 | 100%, 100% | 1 | 144 | 4 | 314,394 | 
| 3 | 38 | 38 | 55 | 34 | 100%, 100% | 1 | 156 | 6 | 388,734 | 
| 4 | 40 | 40 | 58 | 36 | 100%, 100% | 2 | 168 | 8 | 477,437 | 
| 5 | 42 | 42 | 61 | 38 | 100%, 100% | 2 | 180 | 10 | 583,786 | 
| 6 | 44 | 44 | 63 | 40 | 100%, 100% | 3 | 196 | 12 | 710,359 | 
| 7 | 46 | 46 | 66 | 42 | 100%, 100% | 3 | 208 | 14 | 1,355,511 | 
| 8 | 48 | 48 | 69 | 44 | 100%, 100% | 4 | 224 | 16 | 1,138,877 | 
| 9 | 50 | 49 | 71 | 44 | 100%, 100% | 4 | 240 | 18 | 1,368,233 | 
| 10 | 52 | 51 | 74 | 46 | 100%, 100% | 5 | 256 | 20 | 1,638,338 | 
| 11 | 54 | 53 | 76 | 48 | 100%, 100% | 5 | 272 | 22 | 1,956,648 | 
| 12 | 56 | 55 | 79 | 48 | 100%, 100% | 6 | 288 | 24 | 3,655,184 | 
| 13 | 58 | 57 | 82 | 50 | 100%, 100% | 6 | 304 | 26 | 3,017,327 | 
| 14 | 60 | 59 | 84 | 50 | 100%, 100% | 7 | 324 | 28 | 3,576,232 | 
| 15 | 62 | 60 | 87 | 52 | 100%, 100% | 7 | 340 | 30 | 9,164,731 | 
| 16 | 64 | 62 | 90 | 52 | 100%, 100% | 8 | 360 | 32 | 17,861,428 | 
| 17 | 66 | 64 | 92 | 52 | 100%, 100% | 8 | 380 | 34 | 46,032,386 | 
| 18 | 68 | 66 | 95 | 52 | 100%, 100% | 9 | 400 | 36 | 87,248,039 | 
| 19 | 69 | 67 | 96 | 54 | 100%, 100% | 9 | 412 | 38 | 157,972,052 | 
| 20 | 70 | 68 | 98 | 54 | 100%, 100% | 10 | 420 | 40 | |
| 21 | 72 | 56 | 100%, 100% | 10 | 440 | 42 | |||
| 22 | 74 | 56 | 100%, 100% | 11 | 464 | 44 | |||
| 23 | 76 | 58 | 100%, 100% | 11 | 484 | 46 | |||
| 24 | 78 | 58 | 100%, 100% | 12 | 508 | 48 | |||
| 25 | 80 | 60 | 100%, 100% | 12 | 532 | 50 | |||
| 26 | 82 | 60 | 100%, 100% | 13 | 556 | 52 | |||
| 27 | 84 | 60 | 100%, 100% | 13 | 580 | 54 | |||
| 28 | 86 | 60 | 100%, 100% | 14 | 604 | 56 | |||
| 29 | 88 | 62 | 100%, 100% | 14 | 628 | 58 | |||
| 30 | 90 | 62 | 100%, 100% | 15 | 656 | 60 | |||
| 31 | 91 | 62 | 100%, 100% | 15 | 668 | 62 | |||
| 32 | 92 | 63 | 100%, 100% | 15 | 680 | 64 | |||
| 33 | 93 | 63 | 100%, 100% | 15 | 692 | 66 | |||
| 34 | 94 | 63 | 100%, 100% | 16 | 704 | 68 | |||
| 35 | 95 | 63 | 100%, 100% | 16 | 716 | 70 | |||
| 36 | 96 | 64 | 100%, 100% | 16 | 728 | 72 | |||
| 37 | 97 | 64 | 100%, 100% | 16 | 740 | 74 | |||
| 38 | 98 | 64 | 100%, 100% | 17 | 752 | 76 | |||
| 39 | 99 | 64 | 100%, 100% | 17 | 764 | 78 | |||
| 40 | 100 | 64 | 100%, 100% | 17 | 776 | 80 | 
屬性 /10
召喚寒冰魔像
Patchnotes /7
| Title | 描述 | 
|---|---|
| Affliction | |
| Kalandra | |
| Necropolis | |
| 20210729 版本 3.15.0 | |
| 20180306 版本 3.2.0 | |
| 20160316 版本 2.2.0 | |
| 20150715 版本 2.0.0 | 
            召喚寒冰魔像
        
    等級: (1–20)
消耗: (30–54) 魔力
冷卻時間: 6.00 秒
施放時間: 1.00 秒
需要 等級 (34–70), (50–98) 敏捷, (35–68) 智慧
召喚寒冰魔像,啟動時會使你增加暴擊率和命中。寒冰魔像會施放寒冰彈幕並在近戰攻擊時附加額外的冰旋斬。
增加 (0–10)% 角色體型
召喚魔像上限 1
魔像使你增加 40% 暴擊率
魔像賦予 +(132–420) 命中值
base display minion actor level [34,70]
display minion monster type [6]
infinite minion duration [1]
來自品質的額外效果:
增加 (0–20)% 增益效果
        
            將其放置於物品上同樣顏色的插槽來獲得這項技能。點擊右鍵從插槽中取出。
        
        
            Summon Ice Golem
        
     
             
        被輔助 /25
增加範圍輔助
輔助任何範圍效果的技能。
陷阱輔助
輔助法術或使用弓和法杖的攻擊。不再使用技能而是投擲陷阱,當敵人靠近時陷阱會觸發技能。陷阱不能使用引導時施放技能。
快速施放輔助
輔助非立刻施放的法術技能。
集中效應輔助
輔助任何範圍效果的技能,不管技能是否造成傷害。
召喚物傷害輔助
輔助製造召喚物的技能。
召喚物速度輔助
輔助製造召喚物的技能。
召喚物生命輔助
輔助製造召喚物的技能。
法術圖騰輔助
輔助非觸發型的法術技能。不再使用技能而是召喚一個圖騰使用技能。
連鎖爆破地雷輔助
輔助法術或使用弓和法杖的攻擊。不再使用技能而是投擲地雷,當你引爆時施放技能。地雷不能使用引導時施放技能。
施放迴響輔助
輔助法術技能,使它們施放時重複施放第二次。不能輔助瓦爾技能、圖騰技能、引導施放技能、觸發技能、立即技能、復仇技能、閃現技能或保留技能。
元素軍隊輔助
輔助製造召喚物的技能。
受傷時施放輔助
當受到一定程度的傷害時會觸發所有輔助的寶石。不能輔助圖騰、陷阱和地雷技能。瓦爾技能、引導時施放技能和保留技能無法被觸發。
暈眩時施放輔助
當你被暈眩時有機率觸發所有輔助寶石。不能輔助圖騰、陷阱和地雷技能。瓦爾技能、引導時施放技能和保留技能無法被觸發。
秘能波動輔助
當被輔助的法術消耗一定的魔力會獲得增益效果。不能輔助圖騰、陷阱、地雷或有保留的技能。
召喚幻影輔助
輔助能擊中敵人或創造召喚物的技能。當技能或召喚物擊殺敵人,或擊中稀有、傳奇敵人時,它們有機會召喚幻影,幻影會使用穿透的投射物法術造成物理傷害。
豢養狂熱輔助
輔助製造召喚物的技能。
掠奪者輔助
輔助製造召喚物的技能。
肉盾輔助
輔助製造召喚物的技能。
高能地雷輔助
輔助法術或使用弓和法杖的攻擊。不再使用技能而是投擲地雷,當你引爆時施放技能。地雷不能使用引導時施放技能。
煉獄軍團輔助
輔助製造召喚物的技能。
覺醒.增加範圍效果輔助
輔助任何範圍效果的技能。
覺醒.召喚物傷害輔助
輔助製造召喚物的技能。
覺醒.施放迴響輔助
輔助法術技能,使它們施放時重複施放第二次。不能輔助瓦爾技能、圖騰技能、引導施放技能、觸發技能、立即技能、復仇技能、閃現技能或保留技能。
恢復輔助
輔助有冷卻時間的技能。
不能輔助觸發型技能。
鮮肉輔助
輔助製造召喚物的技能。
            寒冰魔像
        
     創造物
創造物 
  
  
 
monster no drops or experience [1]
每秒回復 1% 生命
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
        cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
            Ice Golem
        
    | 幽魂 | N | 
|---|---|
| 標籤 | 法術, cold_affinity, construct, fast_movement, hard_armour, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, ranged, slashing_weapon, water | 
生命
582%
生命轉為護盾
100%
異常狀態臨界值
582%
抗性
 40
40
 70
70
 40
40
 20
20傷害
306%
命中
340%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 6
攻擊間隔
0.85 秒
傷害分佈
±20%
經驗值
150%
Model Size
95%
類型
IceGolemSummoned
Metadata
IceElementalSummoned
IsSummoned
Y
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
0
護甲值
28,790
閃避值
4,739
能量護盾
35,659
傷害
1,143
法術傷害
1,143
命中
1,276
攻擊間隔
0.85
經驗值
15,383
Minion Life
0
Minion Energy Shield
7,735
Minion Damage
913
異常狀態臨界值
37,442
冰緩
118
感電
118
易碎
670
焦灼
118
殘喘
327
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
Melee
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 914–1372
暴擊率: 5%
攻擊間隔: 0.85 秒
用強大的攻擊擊倒敵人。
skill can fire arrows [1]
skill can fire wand projectiles [1]

IceElementalIceCyclone
攻擊, 範圍, 近戰, 位移
旋風斬
基本傷害: 914–1372
暴擊率: 5%
攻擊間隔: 0.85 秒
冷卻時間: 6 秒
對周圍敵人造成傷害,接而進行一連串的旋轉攻擊,邊向目標地點前進邊攻擊路徑上的敵人。不能被多重打擊或殘暴輔助。
+4 秒基礎持續時間
75% 更多移動速度
cyclone extra distance [40]
cyclone places ground ice [1]
is area damage [1]

IceElementalSpearSummoned
投射物, 玩家投射物, 法術, 陷阱技能, 圖騰技能, 可觸發
冰元素尖矛
附加傷害效用: 150%
施放時間: 1 秒
冷卻時間: 4 秒
造成 499.5 至 749.2 冰冷傷害
base is projectile [1]
monster reverse point blank damage -% at minimum range [25]
IceElementalSpearSummonedDeathNova
投射物, 玩家投射物, 法術, 陷阱技能, 圖騰技能, 可觸發
冰元素尖矛
附加傷害效用: 150%
施放時間: 1 秒
造成 999 至 1498 冰冷傷害
發射 13 個額外投射物
以環狀型式發射投射物
base is projectile [1]
monster reverse point blank damage -% at minimum range [25]
DeathExplodeIceElementalSummoned
法術, 可觸發
施放時間: 1.33 秒
造成 1205 至 1808 冰冷傷害
is area damage [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
BaseEvents { }
Actor
{
	basic_action = "Emerge"
}
Life
{
	corpse_usable = false
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
Render
{
     //turn_duration = 0.5
	fade_arrows = true
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/IceElemental/IceElementalSummoned"] = {
    name = "Ice Golem",
    life = 5.82,
    energyShield = 1,
    fireResist = 40,
    coldResist = 70,
    lightningResist = 40,
    chaosResist = 20,
    damage = 3.06,
    damageSpread = 0.2,
    attackTime = 0.85,
    attackRange = 6,
    accuracy = 3.4,
    skillList = {
        "Melee",
        "IceElementalIceCyclone",
        "DeathExplodeIceElementalSummoned",
        "IceElementalSpearSummoned",
        "IceElementalSpearSummonedDeathNova",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["IceElementalIceCyclone"] = {
    name = "Cyclone",
    hidden = true,
    color = "2",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Damage enemies around you, then perform a spinning series of attacks as you travel to a target location. Cannot be supported by Ruthless or Multistrike.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.Melee] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        melee = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "cyclone_movement_speed_+%_final",
        "cyclone_extra_distance",
        "base_skill_effect_duration",
        "is_area_damage",
        "cyclone_places_ground_ice",
    },
    levels = {
        [1] = {75, 40, 4000, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DeathExplodeIceElementalSummoned"] = {
    name = "DeathExplodeIceElementalSummoned",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.33,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 3, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["IceElementalSpearSummoned"] = {
    name = "Ice Elemental Spear",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "monster_reverse_point_blank_damage_-%_at_minimum_range",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 25, levelRequirement = 3, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["IceElementalSpearSummonedDeathNova"] = {
    name = "Ice Elemental Spear",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "monster_reverse_point_blank_damage_-%_at_minimum_range",
        "number_of_additional_projectiles",
        "base_is_projectile",
        "projectiles_nova",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 25, 13, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
 monster no drops or experience [1]
| Family | MonsterNoDropsOrExperience | 
|---|---|
| Domains | 怪物 (3) | 
| GenerationType | 傳奇 (3) | 
| Req. level | 1 | 
| Stats | 
每秒回復 1% 生命
| Family | LifeRegenerationRatePercentage | 
|---|---|
| Domains | 怪物 (3) | 
| GenerationType | 傳奇 (3) | 
| Req. level | 1 | 
| Stats | |
| Craft Tags | resource life | 
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
   | Family | Nothing | 
|---|---|
| Domains | 怪物 (3) | 
| GenerationType | 傳奇 (3) | 
| Req. level | 1 | 
| Stats | 
召喚寒冰魔像 怪物 /3
| 名字 | 詞綴 | 幽魂 | 
|---|---|---|
| 奧蒂瑪.索爾 | monster base type attack cast speed +% and damage -% final [33] | Y | 
| 奧蒂瑪.索爾 | monster base type attack cast speed +% and damage -% final [33] 增加 100% 最大生命 增加 100% 範圍效果 增加 80% 角色體型 | Y | 
| 珍涅優蘇 | 50% 物理傷害轉換為冰冷傷害 chance to apply suppression on hit % [20] display monster uses suppressing fire text [1] 同時最多可以放置 16 個額外陷阱 怪物增加 100% 經驗值 增加 15000% 物品掉落稀有度 cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y | 
Community Wiki
        Edit
        
        
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
    
Summon Ice Golem
Summon Ice Golem is a minion spell, summoning a Golem that grants the player increased Critical Strike Chance and Accuracy while active. The Ice Golem can use a barrage of icy spikes and a chilling spinning dash that leaves chilled ground in addition to its melee attack.
Abilities
- Shard Slice: Regular melee attack, 100% physical, supported by melee supports.
- Snowman Roll: Attack skill similar to Whirling Blades that leaves chilled ground, 100% physical, supported by melee supports.
- Icicle Barrage: Projectile spell that fires a hail of low damage projectiles, 100% cold, unlimited range but used only in close quarters, supported with spell/projectile supports.
Version history
| Version | Changes | 
|---|---|
| 3.19.0 |  | 
| 3.16.0 |  | 
| 3.15.0 |  | 
| 2.2.0 |  | 
| 2.0.0 |  | 
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.




































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