增加和減少施放速度同時影響此技能的發動頻率
每秒造成 (13.7–261.2) 基礎冰冷傷害
可以對敵人附著 1 個額外烙印
法術傷害同時影響此技能的持續傷害效果
每層減益效果 20% 更多傷害
最多 20 層
可以被分離持續 6 秒
可以被附著持續 2 秒
基礎減益效果持續時間 1 秒
來自品質的額外效果:
等級效果 /40
固定 |
---|
可以被分離持續 6 秒 基礎減益效果持續時間 1 秒 附著時,每 0.25 秒啟動 每層減益效果 20% 更多傷害 最多 20 層 可以對敵人附著 1 個額外烙印 可以被附著持續 2 秒 增加和減少施放速度同時影響此技能的發動頻率 法術傷害同時影響此技能的持續傷害效果 |
等級 | 需求等級 | 智慧 | 消耗 | 每秒造成 13.7 基礎冰冷傷害 | 經驗值 |
---|---|---|---|---|---|
1 | 12 | 33 | 6 | 13.7 | 15,249 |
2 | 15 | 39 | 6 | 16.9 | 41,517 |
3 | 19 | 48 | 7 | 22 | 81,983 |
4 | 23 | 56 | 8 | 28.1 | 147,968 |
5 | 27 | 64 | 9 | 35.4 | 250,557 |
6 | 31 | 73 | 9 | 44 | 405,086 |
7 | 35 | 81 | 10 | 54.1 | 447,718 |
8 | 38 | 88 | 11 | 62.9 | 615,318 |
9 | 41 | 94 | 11 | 72.8 | 834,639 |
10 | 44 | 100 | 12 | 83.9 | 1,570,760 |
11 | 47 | 106 | 12 | 96.5 | 1,633,987 |
12 | 50 | 113 | 13 | 110.7 | 2,151,030 |
13 | 53 | 119 | 13 | 126.6 | 2,812,189 |
14 | 56 | 125 | 14 | 144.5 | 5,099,360 |
15 | 59 | 132 | 14 | 164.6 | 9,400,731 |
16 | 62 | 138 | 15 | 187.1 | 15,273,366 |
17 | 64 | 142 | 15 | 203.6 | 26,286,582 |
18 | 66 | 146 | 16 | 221.4 | 62,890,590 |
19 | 68 | 151 | 16 | 240.5 | 212,046,017 |
20 | 70 | 155 | 16 | 261.2 | |
21 | 72 | 17 | 283.4 | ||
22 | 74 | 17 | 307.4 | ||
23 | 76 | 18 | 333.2 | ||
24 | 78 | 18 | 360.9 | ||
25 | 80 | 18 | 390.8 | ||
26 | 82 | 19 | 422.9 | ||
27 | 84 | 19 | 457.5 | ||
28 | 86 | 19 | 494.6 | ||
29 | 88 | 20 | 534.5 | ||
30 | 90 | 20 | 577.5 | ||
31 | 91 | 20 | 600.1 | ||
32 | 92 | 20 | 623.6 | ||
33 | 93 | 21 | 647.9 | ||
34 | 94 | 21 | 673.1 | ||
35 | 95 | 21 | 699.2 | ||
36 | 96 | 21 | 726.3 | ||
37 | 97 | 21 | 754.4 | ||
38 | 98 | 22 | 783.4 | ||
39 | 99 | 22 | 813.5 | ||
40 | 100 | 22 | 844.8 |
屬性 /10
冬潮烙印
熔火冥獄 武器 /1
比重 | Desc |
---|---|
1000 (T5) | 被冬潮烙印或奧術烙印烙印的敵人死亡時爆炸,造成等同它們最大生命四分之一的混沌傷害 |
Patchnotes /6
Title | 描述 |
---|---|
Affliction | |
20211028 版本 3.16.0 | |
20210729 版本 3.15.0 | |
20210309 版本 3.13.1E | |
20200717 版本 3.11.1b | |
20200623 版本 3.11.0 |
branded_enemy_explode_for_25%_life_as_chaos_on_death_chance_%
Code | base damage taken +% |
---|---|
IsPublic | 1 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | Percentage |
Code | branded enemy explode for 25% life as chaos on death chance % |
---|---|
IsPublic | 0 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | Percentage |
商城道具 /1 ⍟
帝王迷宮 附魔 helmet /6 ⍟
等級 | 名字 | 詞綴 | 比重 |
---|---|---|---|
無情帝王迷宮 | Enchantment Winter Brand Damage 1 | 冬潮烙印增加 25% 傷害 | 100 |
永恆帝王迷宮 | Enchantment Winter Brand Damage 2 | 冬潮烙印增加 40% 傷害 | 100 |
無情帝王迷宮 | Enchantment Winter Brand Stages 1 | 冬潮烙印 +2 最大疊層 | 100 |
永恆帝王迷宮 | Enchantment Winter Brand Stages 2 | 冬潮烙印 +4 最大疊層 | 100 |
無情帝王迷宮 | Enchantment Winter Brand Chill Efffect 1 | 冬潮烙印增加 25% 冰緩效果 | 100 |
永恆帝王迷宮 | Enchantment Winter Brand Chill Efffect 2 | 冬潮烙印增加 40% 冰緩效果 | 100 |
被輔助 /36 ⍟
圖示 | 名字 |
---|---|
增加範圍輔助 輔助任何範圍效果的技能。 | |
陷阱輔助 輔助法術或使用弓和法杖的攻擊。不再使用技能而是投擲陷阱,當敵人靠近時陷阱會觸發技能。陷阱不能使用引導時施放技能。 | |
物品稀有度增幅輔助 輔助任何可以擊殺敵人的技能。 | |
快速施放輔助 輔助非立刻施放的法術技能。 | |
集中效應輔助 輔助任何範圍效果的技能,不管技能是否造成傷害。 | |
持續時間延長輔助 輔助任何有期間的技能。 | |
元素擴散輔助 輔助任何可擊中敵人的技能,或造成元素異常狀態。 | |
鋼鐵意志輔助 輔助法術技能,力量可以增加近戰物理傷害和法術傷害。 | |
法術圖騰輔助 輔助非觸發型的法術技能。不再使用技能而是召喚一個圖騰使用技能。 | |
連鎖爆破地雷輔助 輔助法術或使用弓和法杖的攻擊。不再使用技能而是投擲地雷,當你引爆時施放技能。地雷不能使用引導時施放技能。 | |
施放迴響輔助 輔助法術技能,使它們施放時重複。不能輔助瓦爾技能、圖騰技能、引導施放技能、觸發技能、立即技能、閃現技能或保留技能。 | |
持續時間縮短輔助 輔助任何有期間的技能。 | |
死亡時施放輔助 當你死亡時觸發所有輔助寶石。不能輔助圖騰、陷阱和地雷技能。瓦爾技能、引導時施放技能和保留技能無法被觸發。 | |
受傷時施放輔助 當受到一定程度的傷害時會觸發所有輔助的寶石。不能輔助圖騰、陷阱和地雷技能。瓦爾技能、引導時施放技能和保留技能無法被觸發。 | |
暈眩時施放輔助 當你被暈眩時有機率觸發所有輔助寶石。不能輔助圖騰、陷阱和地雷技能。瓦爾技能、引導時施放技能和保留技能無法被觸發。 | |
急凍輔助 輔助任何可造成傷害的技能。 | |
虛空操縱輔助 輔助任何可造成傷害的技能。 | |
精準破壞輔助 輔助造成傷害的攻擊和法術技能。 | |
極速苦痛輔助 輔助任何有期間的技能,或可以擊中敵人造成異常狀態。 | |
元素集中輔助 輔助任何可擊中或燃燒敵人,或造成元素異常狀態的技能。 | |
效能輔助 輔助任何造成傷害或期間的技能。 | |
無邊異能輔助 輔助任何可擊中敵人或造成異常狀態的技能。 | |
殘虐輔助 輔助任何可造成傷害的技能。 | |
秘能波動輔助 當被輔助的法術消耗一定的魔力會獲得增益效果。不能輔助圖騰、陷阱、地雷或有保留的技能。 | |
寒冰刺骨輔助 輔助任何可冰緩敵人或製造冰緩區域的技能。 | |
強化輔助 輔助你對自己施放的法術技能。無法輔助觸發型技能、瓦爾技能、立即施放技能、引導施放技能、有保留的技能或被圖騰、陷阱或地雷使用的技能。 | |
高能地雷輔助 輔助法術或使用弓和法杖的攻擊。不再使用技能而是投擲地雷,當你引爆時施放技能。地雷不能使用引導時施放技能。 | |
覺醒.殘虐輔助 輔助任何可造成傷害的技能。 | |
覺醒.極速苦痛輔助 輔助任何有期間的技能,或可以擊中敵人造成異常狀態。 | |
覺醒.虛空操縱輔助 輔助任何可造成傷害的技能。 | |
覺醒.精準破壞輔助 輔助造成傷害的攻擊和法術技能。 | |
覺醒.元素集中輔助 輔助任何可擊中或燃燒敵人,或造成元素異常狀態的技能。 | |
覺醒.增加範圍效果輔助 輔助任何範圍效果的技能。 | |
覺醒.施放迴響輔助 輔助法術技能,使它們施放時重複。不能輔助瓦爾技能、圖騰技能、引導施放技能、觸發技能、立即技能、閃現技能或保留技能。 | |
覺醒.無邊異能輔助 輔助任何可擊中敵人或造成異常狀態的技能。 | |
迅速烙印輔助 輔助製造烙印的技能。 |
冬潮烙印 傳奇 /1 ⍟
Community Wiki
Wintertide Brand
Wintertide Brand is a spell that creates a brand at the target position. While attached, the brands deals cold damage over time to the attached target and chills them. When the enemies it attached to die or the attached duration end, it creates an area of effect that applies the total amount of DoT that it has dealt to the enemy it attached to to the surrounding enemies.
Skill functions and interactions
Cold DOT: The skill has two debuffs.
While a Wintertide Brand is attached to an enemy, it has the "Wintertide" debuff, which deals cold damage over time and chills. Multiple instances of this debuff stack when there are multiple brands attached to the enemy. This debuff has no duration.
When a Wintertide Brand is removed, it removes its "Wintertide" debuff from the enemy it detached from, and applies "Wintertide's End" debuff to each enemy in range (may include the previously-branded enemy if that's still alive). It also deals cold damage over time (value copied from the removed "Wintertide" debuff) and chills. It lasts for a a base duration of 1 second. This debuff cannot stack, and only the strongest instance will apply at a time.
The "Wintertide" and "Wintertide's End" debuffs can both deal damage to an enemy at the same time (e.g. if an enemy is having a brand attached while receiving "Wintertide's End" from a removed brand).
Area: Wintertide Brand does not create any AoE ground dot, it just puts individual "Wintertide's End" debuffs on each enemy in the area when removed. Because of this, modifier to AoE damage will not affect the skill, and modifier to AoE will affect the area the brand can put its "Wintertide's End" debuff on.
Activation: While attached, the brand gains stages every time it activates, which increase its damage. The activation rate (and hence the stage-gaining rate) can be modified by modifier to brand activation frequency such as cast speed, or Swiftbrand Support or Brandsurge.
- By default, with a 0.25s activation frequency, a brand need to be attached for 5s minimum to reach the final stage of 20.
Stages: Stages are a property of the brand. Each brand has its own stages that only affect its debuffs. If multiple brands are attached to the same enemy, they don't share their stages in anyway.
Hit: Wintertide Brand does not hit in anyway, so for example it cannot be supported by Hextouch Support, it cannot trigger Elemental Equilibrium, and its damage cannot be reflected.
Chill: Wintertide Brand has built-in chill, and this chill is not prevented when the skill is supported by Elemental Focus Support.
Duration: Modifiers to skill effect duration and brand's duration will affect the following properties of the skill: total attached duration, total detached duration, and "Wintertide's End" debuff duration.
- In general, an increased attached duration will allow the brand to reach a higher stage (up to the max stage, in which case it allows the brand to stay in max stage longer). Since higher stage means higher DOT damage, scaling duration is an effective way to scale the skill's damage.
Version history
Version | Changes |
---|---|
3.16.0 |
|
3.15.0 |
|
3.11.0 |
|
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