MirageVillageShippingSanctumArchnemesisExpeditionDetonatorUltimatumAltarRitualRuneHeistSumgglersCacheHarvestPortalAfflictionInitiatorBlightCoreLegionInitiatorBetrayalSymbolCatarinaDelveMineralVeinIncursionCraftingBenchBestiaryRareMonsterAbyssBreachEssenceStrongboxShrine
Portal
Cast Time: 2.50 sec
Requires Level 10, 0 Str, 0 Dex, 0 Int
Creates a portal to the current area's town.

Additional Effects From Quality:
(0—60)% increased Cast Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Genus
Level Effect /10
LevelRequires LevelStrIntDexBase DamageExperience
110000100%, 100%, 100%
210000100%, 100%, 100%
310000100%, 100%, 100%
410000100%, 100%, 100%
510000100%, 100%, 100%
610000100%, 100%, 100%
710000100%, 100%, 100%
810000100%, 100%, 100%
910000100%, 100%, 100%
1010000100%, 100%, 100%
Attribute /10

Portal

NameShow Full Descriptions
CostiLvl 1: Normal: 1xCurrencyUpgradeToMagicOrb of Transmutation
IdPortal
DropLevel 10
BaseType Portal
Class Skill Gems
TargetTypesAny
TypeSpell, Trappable, Totemable, Mineable, Triggerable, TotemCastsAlone
ItemTypeMetadata/Items/Gems/SkillGemPortal
ActiveSkillsCodetown_portal
Referencepoe.ninja, Community Wiki
Version history /30
VersionChanges
3.28.0
  • Interacting with the Map Device now opens the Atlas screen. Clicking locations on the Atlas will allow you to use a Map (and any fragments) to open portals to that specific location.
  • Blight Scarab of Blooming no longer adds additional non-Boss waves of monsters to each Blight Portal.
  • Blight Scarab of the Blightheart no longer doubles the number of waves spawned in Blight encounters. It now guarantees each portal has 2 additional waves, with chances for a 3rd and 4th wave to occur.
  • Hivebrain Glands now directly open portals to a Hive Colony, rather than being used alongside a Map to add an entrance to a Hive Colony within that area.
  • Portal: No longer has its casting interrupted by self-damage.
  • This change does not affect the number of Scrolls of Wisdom or Portal Scrolls that drop. Non-Unique Equipment items are approximately 6% less common as a result of this change. These changes do not affect Ruthless.
  • Enabled The Red Queen's Portal microtransaction for use in Path of Exile.
  • Enabled The Red Queen's Portal microtransaction for use in Path of Exile.
  • 3.27.0
  • Characters are now required to have entered Highgate in Act 9 in order to open Safehouses at Jun, or enter Safehouse portals at a Map Device.
  • The "Portal Access" option is now accessible when using a controller within the hideout stash.
  • Fixed a bug in the Cold River Map that could prevent players from re-entering the area if their portal was placed on the arena stairs.
  • 3.26.0
  • In the Atlas you will encounter Threads of Consciousness, a strange thread-like substance that appears near the tears. By using a powerful gauntlet of his own making, Eagon is able to create a link to these memory threads and open portals to them. Working with Eagon, you must step through and find Zana, or whatever remains of her.
  • Beyond Scarab of Haemophilia now has Beyond Portals in Area have 50% increased Merging Radius (previously 30%).
  • Fixed a bug where Kingsmarch Atlas Runner rescue portals were sometimes opened at Isla.
  • Beyond Scarab of Haemophilia now has Beyond Portals in Area have 50% increased Merging Radius (previously 30%).
  • 3.25.0
  • The Beyond Scarab of the Invasion now also causes Rare Monsters slain in Area to create additional Beyond Portals (previously just Unique).
  • 3.24.0
  • Added a new Atlas Notable Passive to the Fiendish Opulence Beyond Cluster, Demonic Power, which causes you to gain Demonic Power on defeating a Beyond Boss in your Maps. The entrance Passive in this cluster provides 4% chance for your Maps to attract Beyond Demons, and causes Beyond Portals to have 4% increased Merging Radius. The 3 small Passives prior to Demonic Power each cause Beyond Portals in your Maps to have 8% increased Merging Radius.
  • 3.22.0
  • Added a new Atlas Keystone Passive, Endless Tide, which grants "Beyond Portals in your Maps cannot spawn Unique Bosses" and "Beyond Portals in your Maps have 50% less Merging Radius".
  • Fixed a bug where Apparitions from Apparition Portal Effects would not move with the small Map Device if it was relocated.
  • Fixed a bug where the clickable area of the Lunar Paladin Portal microtransaction did not match its visuals.
  • 3.19.0
    • Beyond portals now spawn Scourge demons instead of the old Beyond bandits. Demons are still divided into three factions, and only one faction will spawn in any single instance.
  • The base chance for a Beyond portal to spawn when you kill a monster is now fixed at 15%. This means that multiple sources of the Beyond mechanic no longer stack.
  • Spawning a Beyond boss no longer requires killing many Beyond demons close together. Instead, once a substantial number of Beyond demons have spawned in the instance, each pack spawned grants a stacking chance for the next pack in that area to be replaced by a boss. Only one Beyond boss can spawn per instance. Once a boss has spawned, Beyond portals will no longer spawn in that instance.
  • Sextant modifiers that grant Beyond portal chance now grant increased Beyond monster pack size instead of a chance for an additional Beyond monster to spawn.
  • The Torn Veil Notable no longer grants "Powerful Beyond Demons require 1 fewer Portal to summon in your Maps". Instead, it now grants "Beyond Portals in your Maps have 30% increased chance to spawn a Unique Boss". The small nodes in the cluster that previously granted "Beyond Portals in your Maps have 5% chance to spawn an additional Beyond Demon" now instead grant "Slaying Enemies in your Maps has a 15% increased chance to spawn a Beyond Portal".
    • Problem: Due to a technical limitation, Vaal Breach is not able to be obtained through corrupting Portal Gems.
    3.18.0
    * Added options to the hideout decorations user interface that control who is able to access your hideout Portals: All party members, friends, friends or guildmates, or only you.
    3.17.0
  • Fixed a bug where the Champion's Arrival Portal Effect microtransaction had an excessively long close animation.
  • 3.16.0
  • Monsters spawned in Expedition encounters now have 35% less chance to spawn Beyond Portals on Death.
  • Introduced Guild Hideouts: Guild Hideouts feature a Map Device and Crafting Bench that can be used by all Guild Members. When in a party with fellow Guild Members, the party can all access the party leader's Map Portals from the Guild Hideout.
    • If a Hideout closes with portals still open, it no longer prevents access to the Map. Instead, whenever a player joins a Hideout or Guild Hideout, any previously opened portals are reopened if the destination Map still exists.
  • Map Portals to empty Map instances will not expire so long as the Map owner remains in either their Hideout or Guild Hideout.
  • Loot accumulated from killing Monsters in Breach Domains now drops upon reaching the Boss Arena Portal, instead of dropping throughout the encounter.
  • Trials of Ascendancy can no longer spawn in White Maps, and the ability to consume an Offering to the Goddess in the Map Device to open portals to a random Trial of Ascendancy has been removed.
  • 3.15.0
  • The new challenge leagues include a set of 40 new challenges. When you complete 12 challenges, you will receive the Expedition Footprints. When you reach 24 challenges, you will receive the Expedition Weapon Effect. At 36 challenges completed you'll receive Expedition Portal Effect. These microtransactions are only obtainable in this league.
  • 3.14.0
  • The new challenge leagues include a set of 40 new challenges. When you complete 12 challenges, you will receive the Ultimatum Helmet. When you reach 24 challenges, you will receive the Ultimatum Pet. At 36 challenges completed you'll receive the Ultimatum Portal Effect. These microtransactions are only obtainable in this league.
    • Unfortunately the version of Harvest that was active during the Ritual league was far too rewarding. Various adjustments have been made to Harvest crafting, and the chance to encounter a portal to The Sacred Grove has been increased. We have published a development manifesto that goes into more detail about the changes and the reasoning behind them.
    • Consuming an Offering to the Goddess in the Map Device now opens portals to a random Trial of Ascendancy for the Eternal Labyrinth. Trials opened in this way will not award an Offering to the Goddess upon completion.
  • Torn Veil now grants 50% increased Beyond Portal Merging Radius (previously 100%).
  • Fixed a visual bug where the Crucible Portal Effect wouldn't appear correctly in the All at Sea Hideout.
  • 3.13.0
  • Opening the portals to the Temple of Atzoatl or to a Syndicate Safehouse in your hideout after you've acquried a Map Device now creates those portals at your Map Device.
    • Harvest has been added to the core game and has been vastly reworked. It no longer contains a garden-building component, nor a permanent garden of your own. Instead, you now have a chance to discover a portal to an established Sacred Grove in maps, which contains several different harvestable plots.
  • You are now warned, when changing your Hideout while you have map portals open, that doing so will destroy those portals.
  • 3.12.0
  • The new challenge leagues include a set of 40 new challenges. When you complete 12 challenges, you will receive the Nenet's Hood, Huck's Helmet and Vinderi's Helmet Effects. When you reach 24 challenges, you will receive the Heist Cat Pet. At 36 challenges completed you'll receive the Heist Portal Effect. These microtransactions are only obtainable in this league.
  • Improved signalling for advancing the Atlas questline step in which Zana opens a portal after the map boss is slain.
  • 3.11.0
  • In the Harvest Challenge League, you'll meet Oshabi, an Azmeri Mystic who has enlisted your help in exploring the mysterious powers of the Sacred Grove. In each area of Wraeclast, you'll discover a seed cache and will be able to travel through Oshabi's portal to the Sacred Grove to plant those seeds. Fully grown seed crops unearth dangerous monsters when harvested. 
  • The new challenge leagues include a set of 40 new challenges. When you complete 12 challenges, you will receive the Harvest Footprints. When you reach 24 challenges, you will receive the Harvest Cloak. At 36 challenges completed you'll receive the Harvest Portal. These microtransactions are only obtainable in this league.
  • Added an option to prevent other players from using your Map Device portals in your hideout.
  • Fixed a bug where, very rarely, party members would create a new instance of your hideout when using the Visit Hideout button, and would thus close any open map portals in the existing hideout instance.
  • 3.10.0
  • Added an option to have your portal appearance randomly selected from all owned portal microtransactions. This applies not only to your portal to town but to your Map Device. In fact, you can have all 6 Map Device portals randomly selected, or have it randomly select one appearance for all six portals!
  • Beyond (Costs 5 Chaos Orbs): Chance for monsters to open a Beyond portal when slain.
  • 3.9.0
  • The new challenge leagues include a set of 40 new challenges. When you complete 12 challenges, you will receive the Metamorph Footprints effect. When you reach 24 challenges, you will receive the Metamorph Weapon effect. At 36 challenge completed you'll receive the Metamorph Portal effect. These microtransactions are only obtainable in this league.
  • Beyond (Costs 5 Chaos Orbs): Chance for monsters to open a Beyond portal when slain.
  • 3.8.0
  • The new challenge leagues include a set of 40 new challenges. When you complete 12 challenges, you will receive the Blight Helmet. When you reach 24 challenges, you will receive the Blight Portal effect. At 36 challenge completed you'll receive the Blight Wings. These microtransactions are only obtainable in this league.
  • Fixed a bug where the Wild and Wild Gold portal effects didn't play audio when using the Map Device.
  • Fixed a bug where you would fail to create a portal with Cast on Death if you were frozen at the point you died.
  • 3.7.0
  • Fixed a bug where, if a map instance crashed, it would delete the portals. Now the portals will remain until you attempt to enter, at which point you will get an error message and the portals will close.
  • Fixed a bug where the Sunstone Portal's clickbox didn't match its visual.
  • Fixed a bug where, if a map instance crashed, it would delete the portals. Now the portals will remain until you attempt to enter, at which point you will get an error message and the portals will close.
  • Fixed a bug where the Sunstone Portal's clickbox didn't match its visual.
  • 3.5.0
  • The Springs map has been replaced by the Fungal Hollow map. Existing Springs maps will now open portals to Fungal Hollow.
  • The Acid Lakes map has been replaced by the Acid Caverns map. Existing Acid Lakes maps will now open portals to Acid Caverns.
  • The Tribunal map has been replaced by the Crater map. Existing Tribunal maps will now open portals to Crater.
  • The Gorge map has been replaced by the Glacier map. Existing Gorge maps will now open portals to Glacier.
  • The Torture Chamber map has been replaced by the Primordial Blocks map. Existing Torture Chambers maps will now open portals to the Lunaris Temple. Kidding! It'll open a portal to Primordial Blocks.
  • 3.4.0
  • The new challenge leagues include a set of 40 new challenges. When you complete 12 challenges, you will receive the Canary pet. When you reach 24 challenges, you will receive the Azurite Back Attachment. At 36 challenge completed you'll receive the Delve Portal Effect. These microtransactions are only obtainable in this league.
  • Fixed a bug where the location names above party members' portals would not update as they opened new portals in other locations.
  • 3.3.0
  • Each time you encounter Alva in the wilderness, she can open a time portal, allowing you to visit the Temple of Atzoatl during its construction. Your brief visit can be extended by laying waste to its inhabitants. These visits allow Alva to learn its location in the present day, and allow you to influence its contents and reap its rewards.
  • The new challenge leagues include a set of 40 new challenges. When you complete 12 challenges, you will receive the Incursion Bandana. At 24, you will receive the Incursion Cloak. When you complete your 36th challenge, you will receive the Incursion Portal Effect. These microtransactions are only obtainable in this league.
  • 3.2.0
  • The new challenge leagues include a set of 40 new challenges. When you complete 12 challenges, you will receive the Bestiary Helmet. At 24, you will receive the Bestiary Wings. When you complete your 36th challenge, you will receive the Bestiary Portal Effect. These microtransactions are only obtainable in this league.
  • The Portal phase is now significantly shorter but more difficult, spawning more minions in a shorter period of time and using more skills. The minions spawned during this phase target the Shaper more aggressively.
  • The boss encounter in the Desert Spring map now has two unique scorpion enemies during the pursuit phase of the encounter. This phase also now has amphoras for players to bust open. Defeating the boss now enables portals into and out of the boss room.
  • 3.1.0
  • The Abyss League includes a set of 40 new challenges. When you complete 12 challenges, you receive the Abyss Helmet skin. At 24, you receive the Abyss Wings. When you complete your 36th challenge, you receive the Abyss Portal effect. These microtransactions are exclusively available in the Abyss League.
  • Added a tutorial element for using Portal scrolls, and improved the Waypoint tutorial.
  • Characters which have entered the portal to Oriath at the end of Act 4 can no longer join Low Level Duelling queues.
  • 3.0.0
  • The Shaper now prevents players from opening portals while fighting him. Zana has 50% more life during the Shaper encounter. The grace period when re-entering the Shaper encounter mid-fight has been reduced to 3 seconds.
  • Temple: The portals in the boss room no longer have massive hitboxes that extend far beyond the portals themselves.
  • The exit portal in Piety's boss room in Lunaris Temple Level 2 now stay active until you have engaged Piety.
  • 2.6.0
  • The new challenge leagues include a set of 40 new challenges. When you complete 12 challenges, you will receive the Legacy Footprints Effect. At 24, you will receive the Legacy Weapon Effect. When you complete your 36th challenge, you will receive the Legacy Portal Effect. These microtransactions are only obtainable in this league.
  • 2.5.0
  • The new challenge leagues include a set of 40 new challenges. When you complete 12 challenges, you will receive the Breach Footprints Effect. At 24, you will receive the Breach Portal Effect. When you complete your 36th challenge, you will receive the Demonic Wings Back Attachment. These microtransactions are only obtainable in this league.
  • 2.4.0
  • The new challenge leagues include a set of 40 new challenges. When you complete 12 challenges, you receive the Essence Footprints Effect. At 24, you receive the Essence Back Attachment. When you complete your 36th challenge, you receive the Essence Portal Effect. These microtransactions are only obtainable in this league.
  • Fixed a case where players with slow load times could fail Zana's limited portals mission during the load screen while in a party.
  • 2.2.0
  • It will also open a portal back to the start of the trial so you can resume your exploration.
  • Dying in the Labyrinth ends the run for you. You must survive all the way through in one attempt If you leave the Labyrinth (for example, via a portal to town), then you cannot return to that run. You must start the Labyrinth again.
  • The new challenge leagues include a set of 40 new challenges. When you complete 12 challenges, you receive the Perandus Footprints Effect. At 24, you receive the Perandus Weapon Effect. When you complete your 36th challenge, you receive the Perandus Portal Effect. These microtransactions are only obtainable in this league.
  • Level 6: Beyond, 5 Chaos Orbs, 15% chance for monsters to spawn a Beyond portal, 20% increased map item quantity
  • Fixed a bug where it was too easy to select the end portal in corrupted side areas.
  • 2.1.0
  • If you use five third-tier Talismans at a Stone Circle, you summon a portal to an area where you can fight Rigwald, the Wolven King. He is possessed by a special fourth-tier Talisman that has two random Talisman properties.
  • More options have been added for abandoning Master Missions. The "Abandon Mission" talk option is now available even if you haven't received the mission. You can now also talk to other Masters in your hideout and they too will have an "Abandon Mission" option if any daily portal is open.
  • Zana's limited-portal missions have been changed. Upon speaking to Zana, the quest tracker on the right says "Don't die or leave Zana's Map". This reminder will stay with you inside the map. Zana will now open one portal per player in the area OR per player in your party, whichever is greater. If you leave Zana's map, you cannot re-enter it, even if there are still portals up. If you die or leave Zana's map, you fail the mission. Entering map subareas doesn't count as leaving the mission.
  • Portal
    Cast Time: 2.50 sec
    Requires Level 10, 0 Str, 0 Dex, 0 Int
    Creates a portal to the current area's town.
    base deal no damage [1]

    Additional Effects From Quality:
    (0—60)% increased Cast Speed
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Supported By /24
  • Active Type: Spell, Trappable, Totemable, Mineable, Triggerable, TotemCastsAlone
  • Totem
    Spell Totem Support
    Supports spell skills that are not triggered. Instead of casting that spell, you will summon a totem that casts the spell for you.
    CastOnMeleeKill
    Cast on Melee Kill Support
    Must support both a melee attack skill and a spell skill to work. The attack skill will trigger a spell when it kills an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
    Empower
    Empower Support
    Supports any skill gem. Once this gem reaches level 2 or above, will raise the level of supported gems. Cannot support skills that don't come from gems.
    CastOnDmgTaken
    Cast when Damage Taken Support
    Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
    EmpowerPlus
    Awakened Empower Support
    Supports any skill gem. Once this gem reaches level 2 or above, will raise the level of supported gems. Cannot support skills that don't come from gems.
    LifeTap
    Lifetap Support
    Supports any non-blessing skill. Minions cannot gain the Lifetap buff.
    TransfusionSupport
    Transfusion Support
    Supports non-blessing spells.
    Trap
    Trap Support
    Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a trap that will use the skill for you when an enemy walks near it. Traps cannot use channelling skills.
    CastOnCrit
    Cast On Critical Strike Support
    Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
    CastOnDeath
    Cast on Death Support
    Each supported spell skill will be triggered when you die. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
    enhance
    Enhance Support
    Supports any skill gem. Once this gem reaches level 2 or above, will raise the quality of supported gems. Cannot support skills that don't come from gems.
    CastOnCritPlus
    Awakened Cast On Critical Strike Support
    Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
    enhanceplus
    Awakened Enhance Support
    Supports any skill gem. Once this gem reaches level 2 or above, will raise the quality of supported gems. Cannot support skills that don't come from gems.
    CastonWardBreak
    Cast on Ward Break Support
    Each supported spell skill will be triggered when your Ward breaks. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
    FasterCast
    Faster Casting Support
    Supports non-instant spell skills.
    RemoteMine
    Blastchain Mine Support
    Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
    CastOnStun
    Cast when Stunned Support
    Each supported spell skill will have a chance to be triggered when you are stunned. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
    Enlighten
    Enlighten Support
    Supports any skill gem. Once this gem reaches level 2 or above, will apply a cost & reservation multiplier to supported gems. Cannot support skills that don't come from gems.
    CastWhileChanneling
    Cast while Channelling Support
    Must support both a channelling skill and a non-channelling spell skill to work. The channelling skill will trigger a spell periodically while channelling. Cannot support skills used by totems, traps, or mines. Vaal skills and skills with a reservation cannot be triggered.
    ArcaneSurge
    Arcane Surge Support
    Each supported spell will track how much mana you spend on it, granting a buff when the total mana spent reaches a threshold. Cannot support skills used by totems, traps, mines or skills with a reservation.
    AltRemoteMineSupportGem
    High-Impact Mine Support
    Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
    CastWhileChannelingPlus
    Awakened Cast While Channelling Support
    Must support both a channelling skill and a non-channelling spell skill to work. The channelling skill will trigger a spell periodically while channelling. Cannot support skills used by totems, traps, or mines. Vaal skills and skills with a reservation cannot be triggered.
    Enlightenplus
    Awakened Enlighten Support
    Supports any skill gem. Once this gem reaches level 2 or above, will apply a cost & reservation multiplier to supported gems. Cannot support skills that don't come from gems.
    Eclipse
    Eclipse Support
    Supports any skill gem. Cannot support skills that don't come from gems.
    Portal
    Portal MicrotransactionBossPortalTheBlackStar /4
    NameShow Full Descriptions
    CategoryPortal
    Path of Exile 11
    Path of Exile 20
    MetadataMetadata/Items/MicrotransactionItemEffects/MicrotransactionBossPortalTheBlackStar
    Portal
    Portal MicrotransactionBossPortalTheSearingExarch /4
    NameShow Full Descriptions
    CategoryPortal
    Path of Exile 11
    Path of Exile 20
    MetadataMetadata/Items/MicrotransactionItemEffects/MicrotransactionBossPortalTheSearingExarch
    Portal
    Portal MicrotransactionBossPortalTheInfiniteHunger /4
    NameShow Full Descriptions
    CategoryPortal
    Path of Exile 11
    Path of Exile 20
    MetadataMetadata/Items/MicrotransactionItemEffects/MicrotransactionBossPortalTheInfiniteHunger
    Portal
    Portal MicrotransactionBossPortalTheEaterofWorlds /4
    NameShow Full Descriptions
    CategoryPortal
    Path of Exile 11
    Path of Exile 20
    MetadataMetadata/Items/MicrotransactionItemEffects/MicrotransactionBossPortalTheEaterofWorlds
    Acquisition /1
    SourceIngredientOffer
    The RealmPortal

    Community Wiki

    Edit

    Portal

    A portal is an entity that allows instant travel to and from the town in the act where it is created or the previous town if the current town is unvisited. The standard blue portal appearance can be changed by purchasing a Portal Effect.

    Portals created by players

    Player-created portals can be used to travel to town unlimited times by any party members. However, it will disappear once the creator uses it from the town-side. Other party members can use the town-side portal unlimited times. Portals will automatically disappear after the instance they are linked to has expired. The expiration time for instances is 8 minutes for normal instances and 15 minutes for "hub" instances (instances that lead to more than one instance, eg. Mud Flats which leads to Fetid Pool and Submerged Passage). A portal will not expire as long as the instance it is linked to is prevented from expiring (eg. a player stays in it).

    Portals created by a Map Device

    Portals work differently when created by a Map Device and the corresponding portal inside the Maps. See Map Device for more information.


    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.