Portal
Level: 1
Cast Time: 2.50 sec
Requires Level 10, Str, Dex, Int
Creates a portal to the current area's town.

Additional Effects From Quality:
(0–60)% increased Cast Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Genus
Level Effect /10
LevelRequires LevelStrIntDexExperience
110
210
310
410
510
610
710
810
910
1010
Attribute /9

Portal

KeyValue
CostiLvl 1: Normal: 1xOrb of Transmutation
DropLevel 10
BaseType Portal
Class Skill Gems
TargetTypesAny
TypeSpell, Trappable, Totemable, Mineable, Triggerable, TotemCastsAlone
ItemTypeMetadata/Items/Gems/SkillGemPortal
ActiveSkillsCodetown_portal
Referencepoe.ninja, Community Wiki
Portal
Level: 1
Cast Time: 2.50 sec
Requires Level 10, Str, Dex, Int
Creates a portal to the current area's town.
base deal no damage [1]

Additional Effects From Quality:
(0–60)% increased Cast Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Supported By /9
  • Active Type: Spell, Trappable, Totemable, Mineable, Triggerable, TotemCastsAlone
  • Trap Support
    Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a trap that will use the skill for you when an enemy walks near it. Traps cannot use channelling skills.
    Faster Casting Support
    Supports non-instant spell skills.
    Spell Totem Support
    Supports spell skills that are not triggered. Instead of casting that spell, you will summon a totem that casts the spell for you.
    Blastchain Mine Support
    Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
    Cast on Death Support
    Each supported spell skill will be triggered when you die. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
    Cast when Damage Taken Support
    Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
    Cast when Stunned Support
    Each supported spell skill will have a chance to be triggered when you are stunned. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
    Arcane Surge Support
    Each supported spell will track how much mana you spend on it, granting a buff when the total mana spent reaches a threshold. Cannot support skills used by totems, traps, mines or skills with a reservation.
    High-Impact Mine Support
    Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
    Portal
    Portal
    Portal
    Portal
    Acquisition /1
    SourceIngredientOffer
    The RealmMetadata/Items/MicrotransactionItemEffects/MicrotransactionBossPortalTheBlackStar

    Community Wiki

    Edit

    Portal

    A portal is an entity that allows instant travel to and from the town in the act where it is created or the previous town if the current town is unvisited. The standard blue portal appearance can be changed by purchasing a Portal Effect.

    Portals created by players

    Player-created portals can be used to travel to town unlimited times by any party members. However, it will disappear once the creator uses it from the town-side. Other party members can use the town-side portal unlimited times. Portals will automatically disappear after the instance they are linked to has expired. The expiration time for instances is 8 minutes for normal instances and 15 minutes for "hub" instances (instances that lead to more than one instance, eg. Mud Flats which leads to Fetid Pool and Submerged Passage). A portal will not expire as long as the instance it is linked to is prevented from expiring (eg. a player stays in it).

    Portals created by a Map Device

    Portals work differently when created by a Map Device and the corresponding portal inside the Maps. See Map Device for more information.


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