Skill Gem Quality /1

Skill Gem Quality /1

ItemTypeStatsWeight
SweepDivergent (0–2)% chance to deal Triple Damage100
Item mods /6

Item mods /6

NameLevelPre/SufDescriptionWeight
45ScourgeUpside3% chance to deal Triple Damage damageone_hand_weapon 500
default 0
68ScourgeUpside4% chance to deal Triple Damage damageone_hand_weapon 500
default 0
68ScourgeUpside5% chance to deal Triple Damage damageone_hand_weapon 500
default 0
45ScourgeUpside5% chance to deal Triple Damage damagetwo_hand_weapon 250
default 0
68ScourgeUpside6% chance to deal Triple Damage damagetwo_hand_weapon 250
default 0
68ScourgeUpside7% chance to deal Triple Damage damagetwo_hand_weapon 250
default 0
Unique /3

Unique /3

NameShow Full Descriptions
SkeletonSwordThe Iron Mass Gladius
40% increased Global Accuracy Rating
(140–175)% increased Physical Damage
(14–18)% increased Attack Speed
Unholy Might
(20–25)% chance to inflict Withered for 2 seconds on Hit with this Weapon
Summoned Skeleton Warriors wield a copy of this Weapon while in your Main Hand
Summoned Skeleton Warriors deal Triple Damage with this
Weapon if you've Hit with this Weapon Recently
has unholy might [1]
(Unholy Might grants 30% of Physical Damage as extra Chaos Damage)
(Withered applies 6% increased Chaos Damage Taken, and can be inflicted up to 15 times)
(Recently refers to the past 4 seconds)
AltChargeStrArn's Anguish Cloth Belt
(15–25)% increased Stun and Block Recovery
+(600–700) to Armour
(12–15)% increased maximum Life
+(40–60)% to Fire Resistance
+1 to Maximum Endurance Charges
Maximum Brutal Charges is equal to Maximum Endurance Charges
Modifiers to Minimum Endurance Charges instead apply to Minimum Brutal Charges
Gain Brutal Charges instead of Endurance Charges
(Players have 3% chance to deal Triple Damage and 10% increased Stun Threshold per Brutal Charge)
IntrepidusDoloremThe Annihilating Light Quarterstaff
+18% Chance to Block Attack Damage while wielding a Staff
(60–70)% reduced Elemental Resistances
Deal Triple Damage with Elemental Skills

Community Wiki

Wiki Edit

Triple damage

Triple damage is an effect that causes a hit to deal triple its damage.

Mechanics

  • Chance to deal triple damage is additive.
  • Additional % chance exceeding 100% has no effect. For example, The Annihilating Light with any additional source of triple damage will have no further effect.
  • The damage increase is applied after all other modifiers.
  • Triple damage is currently hit-only and does not apply to Ailment damage or Damage over time.
  • Triple damage overrides double damage

Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.