投射物贯穿所有目标
每秒造成 (180.9–2642.5) 基础混沌伤害
基础持续时间为 0.6 秒
法术伤害的词缀效果同样套用于持续伤害
法术伤害的 4% 转化为能量护盾偷取
品质额外效果:
等级效果 /40
固定 |
---|
法术伤害的 4% 转化为能量护盾偷取 基础持续时间为 0.6 秒 法术伤害的词缀效果同样套用于持续伤害 投射物贯穿所有目标 (被偷取的能量护盾会持续恢复。可以同时进行多次偷取,次数有上限) |
等级 | 需求等级 | 智慧 | 消耗 | 每秒造成 180.9 基础混沌伤害 | 造成 21 - 31 混沌伤害 | 经验值 |
---|---|---|---|---|---|---|
1 | 28 | 67 | 14 | 180.9 | 21, 31 | 199,345 |
2 | 31 | 73 | 15 | 223.9 | 26, 43 | 285,815 |
3 | 34 | 79 | 16 | 276.7 | 38, 54 | 401,344 |
4 | 37 | 85 | 17 | 338.7 | 47, 74 | 554,379 |
5 | 40 | 92 | 18 | 414.2 | 66, 99 | 477,437 |
6 | 42 | 96 | 18 | 472.6 | 77, 115 | 583,786 |
7 | 44 | 100 | 19 | 538.2 | 98, 142 | 710,359 |
8 | 46 | 104 | 19 | 611.9 | 113, 165 | 1,355,511 |
9 | 48 | 109 | 20 | 694.5 | 131, 202 | 1,138,877 |
10 | 50 | 113 | 20 | 790.8 | 165, 248 | 1,368,233 |
11 | 52 | 117 | 21 | 895 | 190, 286 | 1,638,338 |
12 | 54 | 121 | 22 | 1011.4 | 238, 348 | 1,956,648 |
13 | 56 | 125 | 22 | 1147.2 | 274, 421 | 3,655,184 |
14 | 58 | 130 | 23 | 1292.9 | 315, 485 | 3,017,327 |
15 | 60 | 134 | 23 | 1463.1 | 390, 585 | 7,759,995 |
16 | 62 | 138 | 24 | 1645 | 448, 672 | 15,138,193 |
17 | 64 | 142 | 25 | 1857.3 | 551, 808 | 26,083,825 |
18 | 66 | 146 | 25 | 2095 | 632, 969 | 62,620,247 |
19 | 68 | 151 | 26 | 2360.8 | 773, 1111 | 211,708,088 |
20 | 70 | 155 | 26 | 2642.5 | 885, 1327 | |
21 | 72 | 27 | 2971.8 | 1013, 1583 | ||
22 | 74 | 27 | 3339.2 | 1231, 1810 | ||
23 | 76 | 28 | 3748.6 | 1407, 2153 | ||
24 | 78 | 29 | 4204.5 | 1703, 2554 | ||
25 | 80 | 29 | 4711.7 | 1945, 2917 | ||
26 | 82 | 30 | 5309.9 | 2343, 3453 | ||
27 | 84 | 30 | 5941 | 2673, 3940 | ||
28 | 86 | 31 | 6641.6 | 3049, 4654 | ||
29 | 88 | 32 | 7418.5 | 3658, 5488 | ||
30 | 90 | 32 | 8337.2 | 4169, 6253 | ||
31 | 91 | 32 | 8836.5 | 4672, 6896 | ||
32 | 92 | 33 | 9298.2 | 4985, 7597 | ||
33 | 93 | 33 | 9851.6 | 5320, 8106 | ||
34 | 94 | 33 | 10436.4 | 5946, 8920 | ||
35 | 95 | 34 | 10974.2 | 6344, 9516 | ||
36 | 96 | 34 | 11621.6 | 7076, 10459 | ||
37 | 97 | 34 | 12305.5 | 7547, 11485 | ||
38 | 98 | 34 | 13027.8 | 8400, 12250 | ||
39 | 99 | 35 | 13790.5 | 8959, 13438 | ||
40 | 100 | 35 | 14485.2 | 9554, 14728 |
Attribute /10
裂魂术
Key | Value |
---|---|
Cost | iLvl 1: 普通: 1x机会石 |
关键字 | Shock |
DropLevel | 28 |
BaseType | 裂魂术 |
Class | 技能宝石 |
TargetTypes | 敌人, 地面 |
Type | 法术, 范围, 持续时间, 投射物, DoT, 伤害, 混沌, 法术可重复, 可触发, 陷阱技能, 地雷技能, 图腾技能, 可齐射, 范围法术, 玩家投射物 |
BuffIcon | |
ItemType | Metadata/Items/Gems/SkillGemSoulrend |
Reference | poe.ninja, Community Wiki |
古神熔炉 武器 /2
比重 | Desc |
---|---|
1000 (T5) | 灵魂吸取和裂魂术的投射物速度减慢 25% 灵魂吸取和裂魂术额外发射 2 个投射物 |
1000 (T5) | 灵魂吸取和裂魂术的投射物速度减慢 50% 灵魂吸取和裂魂术额外发射 4 个投射物 |
Attribute /5
裂魂术
古神熔炉 武器 /2
比重 | Desc |
---|---|
1000 (T5) | 灵魂吸取和裂魂术的投射物速度减慢 25% 灵魂吸取和裂魂术额外发射 2 个投射物 |
1000 (T5) | 灵魂吸取和裂魂术的投射物速度减慢 50% 灵魂吸取和裂魂术额外发射 4 个投射物 |
Code | base chaos damage taken per minute |
---|---|
IsPublic | 1 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | Discrete |
Attribute /4
soulrend_physical
Code | base physical damage taken per minute |
---|---|
IsPublic | 0 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | Discrete |
迷宫 附魔 helmet /5 ⍟
等级 | 名字 | 词缀 | 比重 |
---|---|---|---|
无情帝王试炼 | Enchantment Soulrend Damage 1 | 【裂魂术】的伤害提高 25% | 100 |
终极帝王试炼 | Enchantment Soulrend Damage 2 | 【裂魂术】的伤害提高 40% | 100 |
无情帝王试炼 | Enchantment Soulrend Applies Hinder Movement Speed 1 | 裂魂术施加减益效果时还会缓速敌人,使移动速度降低 25% | 100 |
终极帝王试炼 | Enchantment Soulrend Applies Hinder Movement Speed 2 | 裂魂术施加减益效果时还会缓速敌人,使移动速度降低 40% | 100 |
终极帝王试炼 | Enchantment Soulrend Number Of Additional Projectiles 1 | 【裂魂术】可以额外发射 1 个投射物 | 100 |
被辅助 /103 ⍟
Community Wiki
Soulrend
Soulrend is an active skill gem that casts a spell projectile that turns towards enemies in front of it, damaging and piercing through those it hits, and leeching some of that damage as energy shield. As the projectile travels, it repeatedly applies a short but powerful chaos damage over time debuff to each enemy in an area around it.
Skill functions and interactions
Soulrend has two damage components: a hit-based projectile component, and a DOT-based component caused by the projectile to enemies around it.
Hit: The Soulrend projectile when hits deals chaos damage, and leeches 4% of this damage as Energy Shield.
Damage over Time: The Soulrend projectile applies chaos damage over time to enemies around it over a short duration. This damage over time is also affected by modifiers to spell damage. Critical strikes have no effect on the damage over time inflicted by the debuff.
Projectile: By default Soulrend fires 1 projectile. Modifiers to number of projectiles will increase this number. For example, Soulrend can be linked with Greater Multiple Projectiles Support for better clear, and the damage penalty only applies to the hit-based component, not the DOT component.
Version history
Version | Changes |
---|---|
3.19.0 |
|
3.17.0 |
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3.15.0 |
|
3.9.0 |
|
3.7.0 |
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3.6.1 |
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3.6.0 |
|
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