Kongmings Kriegslist

Kongmings Kriegslist
Uralter Geistschild
Schild
Qualität: +20%
Chance auf Blocken: 24%
Energieschild: (140-189)
Bewegungsgeschwindigkeit: -3%
Erfordert Stufe 41, 110 Int
(5–10)% erhöhter Zauberschaden
Löst 'Nebel des Krieges' Stufe 20 aus, wenn Eure Falle ausgelöst wird
+(20–30) zu Intelligenz
(250–300)% erhöhter Energieschild
(30–50)% erhöhter Feuerschaden mit Treffern und Beeinträchtigungen gegen geblendete Gegner
30% verringerter erlittener Zauberschaden von geblendeten Gegnern
Keine Blockchance
(Beeinträchtigungen, die Schaden verursachen, sind: blutend, entzündet und vergiftet)
Wer kampferfahren ist, zeigt keinen Zorn.
Wer siegeserfahren ist, zeigt keine Furcht.
So gewinnen die Weisen, bevor der Kampf begonnen hat,
während die Ignoranten kämpfen, um zu gewinnen.
Kongming's Stratagem
Kongmings Kriegslist Attr /8
NameVollständige Beschreibung zeigen
Der MarktDer Markt
AcronymHit, Auslöser, Falle, Block, Damage taken, Blind, Beeinträchtigung, Ignite, Poison, Bluten
IconArt/2DItems/Armours/Shields/KongmingsStratagem
Icon
Release VersionTalisman
BaseTypeUralter Geistschild
SkillNebel des Krieges
Referencepoe.ninja, Community Wiki
(5–10)% erhöhter Zauberschaden
FamilySpellDamage
DomainsGegenstand (1)
GenerationTypeEinzigartig (3)
Req. level1
Stats
  • spell damage +% Min: 5 Max: 10 Global
  • Adds Tagshas_caster_mod
    Craft Tagscaster_damage damage caster
    Löst 'Nebel des Krieges' Stufe 20 aus, wenn Eure Falle ausgelöst wird
    FamilyCreateSmokeCloudWhenTrapTriggered
    DomainsGegenstand (1)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • local display trigger level x smoke cloud on trap triggered Min: 20 Max: 20 Lokal
  • Craft Tagsskill
    Nebel des Krieges
    Stufe: 20
    Abklingzeit: 1.00 Sek.
    Zauberzeit: 1.00 Sek.
    Erfordert Stufe 65
    Erzeugt eine Rauchwolke in einem Bereich, die Gegner darin blendet.
    Basisdauer beträgt 3 Sekunden
    Löst diesen Zauber aus, wenn eine Eurer Fallen ausgelöst wird
    Fog of War
    +(20–30) zu Intelligenz
    FamilyIntelligence
    DomainsGegenstand (1)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • additional intelligence Min: 20 Max: 30 Global
  • Craft Tagsattribute
    (250–300)% erhöhter Energieschild
    FamilyDefencesPercent
    DomainsGegenstand (1)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • local energy shield +% Min: 250 Max: 300 Lokal
  • Craft Tagsdefences energy_shield
    (30–50)% erhöhter Feuerschaden mit Treffern und Beeinträchtigungen gegen geblendete Gegner
    FamilyFireDamageToBlindEnemies
    DomainsGegenstand (1)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • fire damage +% to blinded enemies Min: 30 Max: 50 Global
  • Craft Tagselemental_damage damage elemental fire
    30% verringerter erlittener Zauberschaden von geblendeten Gegnern
    FamilySpellDamageTakenFromBlindEnemies
    DomainsGegenstand (1)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • spell damage taken +% from blinded enemies Min: -30 Max: -30 Global
  • Craft Tagscaster
    Keine Blockchance
    FamilyLocalShieldHasNoBlockChance
    DomainsGegenstand (1)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • local no block chance Min: 1 Max: 1 Lokal
  • Craft Tagsblock
    { "w": 2, "h": 2, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvQXJtb3Vycy9TaGllbGRzL0tvbmdtaW5nc1N0cmF0YWdlbSIsInciOjIsImgiOjIsInNjYWxlIjoxfV0/b7f1e57399/KongmingsStratagem.png", "league": "Affliction", "name": "Kongming's Stratagem", "typeLine": "Ancient Spirit Shield", "baseType": "Ancient Spirit Shield", "rarity": "Unique", "ilvl": 76, "properties": [ { "name": "Energy Shield", "values": [ [ "148", 1 ] ], "displayMode": 0, "type": 18 } ], "requirements": [ { "name": "Level", "values": [ [ "45", 0 ] ], "displayMode": 0, "type": 62 }, { "name": "Int", "values": [ [ "110", 0 ] ], "displayMode": 1, "type": 65 } ], "implicitMods": [ "8% increased Spell Damage" ], "explicitMods": [ "Trigger Level 20 Fog of War when your Trap is triggered", "+27 to Intelligence", "261% increased Energy Shield", "32% increased Fire Damage with Hits and Ailments against Blinded Enemies", "30% reduced Spell Damage taken from Blinded Enemies", "No Chance to Block" ], "flavourText": [ "Those who are skilled in combat do not become angered.\r", "Those who are skilled at winning do not become afraid. \r", "Thus the wise win before they fight, \r", "while the ignorant fight to win." ], "frameType": 3, "extended": { "base_defence_percentile": 43, "es": 156, "es_aug": true, "mods": { "explicit": [ { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_1601181226", "min": 30, "max": 50 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_1165847826", "min": 30, "max": 30 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_328541901", "min": 20, "max": 30 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_4015621042", "min": 250, "max": 300 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_1023752508", "min": 1, "max": 1 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_208447205", "min": 20, "max": 20 } ] } ], "implicit": [ { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "implicit.stat_2974417149", "min": 5, "max": 10 } ] } ] }, "hashes": { "explicit": [ [ "explicit.stat_208447205", [ 5 ] ], [ "explicit.stat_328541901", [ 2 ] ], [ "explicit.stat_4015621042", [ 3 ] ], [ "explicit.stat_1601181226", [ 0 ] ], [ "explicit.stat_1165847826", [ 1 ] ], [ "explicit.stat_1023752508", [ 4 ] ] ], "implicit": [ [ "implicit.stat_2974417149", [ 0 ] ] ] }, "text": "Item Class: Shields
    Rarity: Unique
    Kongming's Stratagem
    Ancient Spirit Shield
    --------
    Energy Shield: 148 (augmented)
    --------
    Requirements:
    Level: 45
    Int: 110
    --------
    Sockets: B-B
    --------
    Item Level: 76
    --------
    8% increased Spell Damage (implicit)
    --------
    Trigger Level 20 Fog of War when your Trap is triggered
    +27 to Intelligence
    261% increased Energy Shield
    32% increased Fire Damage with Hits and Ailments against Blinded Enemies
    30% reduced Spell Damage taken from Blinded Enemies
    No Chance to Block
    --------
    Those who are skilled in combat do not become angered.
    Those who are skilled at winning do not become afraid.
    Thus the wise win before they fight,
    while the ignorant fight to win.
    --------
    Note: ~price 1 alch
    " } }

    Community Wiki

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    Kongming's Stratagem

    Mechanics

    Kongming's Stratagem triggers level 20 Fog of War, which is affected by socketed support gems regardless of whether they are linked. However, since Fog of War is not granted by a skill gem, it cannot be supported by Empower Support, Enhance Support or Enlighten Support. Fog of War creates a smoke cloud in an area when triggered that lasts for a base duration of 3 seconds. It can be compared to a Stibnite Flask. Fog of War can be supported by area and duration support gems such as Increased Area of Effect Support and Increased Duration Support, while its trigger cooldown can be modified by items like The Flow Untethered.

    Version history

    VersionChanges
    3.19.0
  • Bone, Ivory and Fossilised Spirit Shields are now found with a Minions deal increased Damage Implicit modifier (previously increased Spell Damage), and can roll Minion-related modifiers.
  • As a result of these Implicit modifier changes, the Manastorm Unique Shield is now a Lacewood Spirit Shield, and the Kongming's Stratagem Shield is now an Ancient Spirit Shield.
  • 3.11.0
  • Now grants 30-50% increased Fire Damage with Hits and Ailments against Blinded Enemies (from 30%), and has 250-300% increased Energy Shield (from 80-120%).
  • The Fog of War skill that is triggered when a trap is triggered has also been improved, with a larger radius and a cooldown of 1 second (from 3).
  • 3.1.0
  • No longer creates a smoke cloud when a socketed trap is triggered. Instead, grants the "Fog of War" skill, which creates a smoke cloud when any of your traps are triggered. This skill has a cooldown.
  • 2.1.0
  • Introduced to the game.

  • Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.