マーヴェイルの娘、アンブロシア
Spectre | N |
---|---|
Area | 怒りの洞窟 |
Tags | キャスター, demon, fire_affinity, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slow_movement |
ライフ
208%
Energy Shield From Life
100%
Ailment Threshold
208%
耐性
0 75 0 0
Damage
96%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
4 ~ 9
Attack Time
1.005 Second
Damage Spread
±20%
経験値
160%
Model Size
115%
Type
SeaWitchBossMinor
Metadata
SeaWitchBossFirestorm
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
13
ライフ
223
アーマー
174
回避力
339
エナジーシールド
107
Damage
14
スペルダメージ
14
命中
26
Attack Time
1.005
経験値
475
Ailment Threshold
223
Chill
1
Shock
1
Brittle
4
Scorch
1
Sap
2
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 11–17
クリティカル率: 5%
Attack Time: 1.005 秒
強力な一撃で敵を打ち倒す。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
ExpandingFireConeSeaWitch
Spell, Damage, Totemable, Fire, Channel, Area, AreaSpell, Cooldown
インシネレート
クリティカル率: 5%
キャストタイム: 1.5 秒
クールダウン時間: 6 秒
手から火を大量に連続的に放ち、連続して敵にダメージを与える。長い間このスペルをチャネリングするほど、炎は周囲のより広い範囲に広がり、使用者の前方のより遠くまで届くようになる。チャネリングを止めると、幅が広く長い範囲に火ダメージの波が放出され、強力な発火を付与します。
プレイヤーによるヒットは敵をスタンさせることができない
10.51から15.77の火ダメージを与える
ステージごとにヒットと状態異常のダメージが10%上昇する
ステージ1個ごとに角度が100%、最大300%増加する
ステージの最大数 +8
ステージ1個ごとに効果半径が+0.6mされ、最大+2.4mになる
最後の衝撃波のヒットダメージが+50%上昇する
最後の衝撃波の発火ダメージが+50%上昇する
is area damage [1]
skill can add multiple charges per action [1]
10.51から15.77の火ダメージを与える
ステージごとにヒットと状態異常のダメージが10%上昇する
ステージ1個ごとに角度が100%、最大300%増加する
ステージの最大数 +8
ステージ1個ごとに効果半径が+0.6mされ、最大+2.4mになる
最後の衝撃波のヒットダメージが+50%上昇する
最後の衝撃波の発火ダメージが+50%上昇する
is area damage [1]
skill can add multiple charges per action [1]
EmberSeaWitch
Spell, Damage, Area, Trappable, Mineable, Totemable, Triggerable, Fire, Projectile, ProjectilesFromUser, Multicastable, CanRapidFire, AreaSpell
ブレイジングサルヴォ
クリティカル率: 6%
追加ダメージ効率: 40%
キャストタイム: 1.333 秒
弧を描いて飛び、敵または対象とした地点周囲の地面に衝突すると爆発し範囲ダメージを与える投射物を放つ。遠くを指定すると投射物が拡散し広い範囲に着弾するようになる。
14.88から22.33の火ダメージを与える
追加の投射物を1個放つ
active skill area of effect radius +% final [-70]
base is projectile [1]
追加の投射物を1個放つ
active skill area of effect radius +% final [-70]
base is projectile [1]
Object Type
version 2 extends "Metadata/Monsters/Seawitch/SeaWitch" Transitionable { on_transition = "MakeCollidable();" } StateMachine {}
Object Type Codes
version 2 extends "Metadata/Monsters/Seawitch/SeaWitch" Transitionable { create_untransitioned = " PlayAnimation( emerge ); PauseAnimation(); RemoveCollidability(); " create_transitioned = "EnableTargetable();" on_transition = "EnableTargetable();" } Targetable { targetable = false } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/elemental_beacon/fire/explode.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/labyrinth/skeleton_king/golden_spine_upheaval/goldenupheaval.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Seawitch/SeaWitchBossFirestorm"] = { name = "Ambrosia, Daughter of Merveil", life = 2.08, energyShield = 1, fireResist = 0, coldResist = 75, lightningResist = 0, chaosResist = 0, damage = 0.96, damageSpread = 0.2, attackTime = 1.005, attackRange = 9, accuracy = 1, skillList = { "MeleeAtAnimationSpeedUnique", "ExpandingFireConeSeaWitch", "EmberSeaWitch", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ExpandingFireConeSeaWitch"] = { name = "Incinerate", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Continuously launches a torrent of fire from your hand, repeatedly damaging enemies. As you channel this spell longer, the flames spread wider close to you and spread longer directly in front of you. When you stop channelling you release a wave of fire damage over a wide and long area that will apply a powerful Ignite.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Totemable] = true, [SkillType.Fire] = true, [SkillType.Channel] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "expanding_fire_cone_maximum_number_of_stages", "grant_expanding_fire_cone_release_ignite_damage_+%_final", "expanding_fire_cone_release_hit_damage_+%_final", "flamethrower_damage_+%_per_stage_final", "expanding_fire_cone_radius_+_per_stage", "expanding_fire_cone_angle_+%_per_stage", "expanding_fire_cone_radius_limit", "is_area_damage", "skill_can_add_multiple_charges_per_action", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 8, 50, 50, 10, 6, 100, 24, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmberSeaWitch"] = { name = "Blazing Salvo", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Fires projectiles which fly in an arc, dealing area damage on impact with either enemies or the ground near where you target. Targeting farther away causes the projectiles to spread out and land over a wider area.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Totemable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Multicastable] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.333, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_number_of_projectiles", "number_of_additional_projectiles", "active_skill_area_of_effect_radius_+%_final", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 0, 1, -70, critChance = 6, levelRequirement = 0, statInterpolation = {3, 3, 1}, cost = { }, }, }, }
物理ダメージの25%を追加火ダメージとして獲得する
Id | MonsterAmbrosiaAuraAddedFireDamage |
---|---|
Family | MonsterAura |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental fire |
火ダメージオーラ
半径: 50
味方は追加の火ダメージを与える
物理ダメージの25%を追加の火ダメージとして得る
Fire Damage Aura
スペルダメージが20%増加する
Id | MonsterImplicitSpellDamage |
---|---|
Family | MonsterSpellDamage |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster_damage damage caster |
スキルは投射物を追加で2個放つ
Id | MonsterMultipleProjectilesImplicit1 |
---|---|
Family | MonsterMultipleProjectile |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
マーヴェイルの娘、アンブロシア
悪魔
物理ダメージの25%を追加火ダメージとして獲得する
スペルダメージが20%増加する
スキルは投射物を追加で2個放つ
スペルダメージが20%増加する
スキルは投射物を追加で2個放つ
Ambrosia, Daughter of Merveil
Spectre | N |
---|---|
Tags | キャスター, demon, fire_affinity, flesh_armour, has_dagger, has_one_handed_melee, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slow_movement |
ライフ
208%
Energy Shield From Life
100%
Ailment Threshold
208%
耐性
0 75 0 0
Damage
96%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
4 ~ 9
Attack Time
1.005 Second
Damage Spread
±20%
経験値
160%
Model Size
115%
Type
SeaWitchBossMinor
Metadata
SeaWitchBossFirestormStandalone_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
13,381
アーマー
28,790
回避力
4,739
エナジーシールド
6,127
Damage
359
スペルダメージ
359
命中
290
Attack Time
1.005
経験値
16,408
Ailment Threshold
13,381
Chill
42
Shock
42
Brittle
239
Scorch
42
Sap
117
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 287–430
クリティカル率: 5%
Attack Time: 1.005 秒
強力な一撃で敵を打ち倒す。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
ExpandingFireConeSeaWitch
Spell, Damage, Totemable, Fire, Channel, Area, AreaSpell, Cooldown
インシネレート
クリティカル率: 5%
キャストタイム: 1.5 秒
クールダウン時間: 6 秒
手から火を大量に連続的に放ち、連続して敵にダメージを与える。長い間このスペルをチャネリングするほど、炎は周囲のより広い範囲に広がり、使用者の前方のより遠くまで届くようになる。チャネリングを止めると、幅が広く長い範囲に火ダメージの波が放出され、強力な発火を付与します。
プレイヤーによるヒットは敵をスタンさせることができない
90.9から136.4の火ダメージを与える
ステージごとにヒットと状態異常のダメージが10%上昇する
ステージ1個ごとに角度が100%、最大300%増加する
ステージの最大数 +8
ステージ1個ごとに効果半径が+0.6mされ、最大+2.4mになる
最後の衝撃波のヒットダメージが+50%上昇する
最後の衝撃波の発火ダメージが+50%上昇する
is area damage [1]
skill can add multiple charges per action [1]
90.9から136.4の火ダメージを与える
ステージごとにヒットと状態異常のダメージが10%上昇する
ステージ1個ごとに角度が100%、最大300%増加する
ステージの最大数 +8
ステージ1個ごとに効果半径が+0.6mされ、最大+2.4mになる
最後の衝撃波のヒットダメージが+50%上昇する
最後の衝撃波の発火ダメージが+50%上昇する
is area damage [1]
skill can add multiple charges per action [1]
EmberSeaWitch
Spell, Damage, Area, Trappable, Mineable, Totemable, Triggerable, Fire, Projectile, ProjectilesFromUser, Multicastable, CanRapidFire, AreaSpell
ブレイジングサルヴォ
クリティカル率: 6%
追加ダメージ効率: 40%
キャストタイム: 1.333 秒
弧を描いて飛び、敵または対象とした地点周囲の地面に衝突すると爆発し範囲ダメージを与える投射物を放つ。遠くを指定すると投射物が拡散し広い範囲に着弾するようになる。
98.73から148.1の火ダメージを与える
追加の投射物を1個放つ
active skill area of effect radius +% final [-70]
base is projectile [1]
追加の投射物を1個放つ
active skill area of effect radius +% final [-70]
base is projectile [1]
Object Type
version 2 extends "Metadata/Monsters/Seawitch/SeaWitch"
Object Type Codes
version 2 extends "Metadata/Monsters/Seawitch/SeaWitch"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Seawitch/SeaWitchBossFirestormStandalone_"] = { name = "Ambrosia, Daughter of Merveil", life = 2.08, energyShield = 1, fireResist = 0, coldResist = 75, lightningResist = 0, chaosResist = 0, damage = 0.96, damageSpread = 0.2, attackTime = 1.005, attackRange = 9, accuracy = 1, skillList = { "MeleeAtAnimationSpeedUnique", "ExpandingFireConeSeaWitch", "EmberSeaWitch", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ExpandingFireConeSeaWitch"] = { name = "Incinerate", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Continuously launches a torrent of fire from your hand, repeatedly damaging enemies. As you channel this spell longer, the flames spread wider close to you and spread longer directly in front of you. When you stop channelling you release a wave of fire damage over a wide and long area that will apply a powerful Ignite.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Totemable] = true, [SkillType.Fire] = true, [SkillType.Channel] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "expanding_fire_cone_maximum_number_of_stages", "grant_expanding_fire_cone_release_ignite_damage_+%_final", "expanding_fire_cone_release_hit_damage_+%_final", "flamethrower_damage_+%_per_stage_final", "expanding_fire_cone_radius_+_per_stage", "expanding_fire_cone_angle_+%_per_stage", "expanding_fire_cone_radius_limit", "is_area_damage", "skill_can_add_multiple_charges_per_action", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 8, 50, 50, 10, 6, 100, 24, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmberSeaWitch"] = { name = "Blazing Salvo", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Fires projectiles which fly in an arc, dealing area damage on impact with either enemies or the ground near where you target. Targeting farther away causes the projectiles to spread out and land over a wider area.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Totemable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Multicastable] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.333, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_number_of_projectiles", "number_of_additional_projectiles", "active_skill_area_of_effect_radius_+%_final", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 0, 1, -70, critChance = 6, levelRequirement = 0, statInterpolation = {3, 3, 1}, cost = { }, }, }, }
物理ダメージの25%を追加火ダメージとして獲得する
Id | MonsterAmbrosiaAuraAddedFireDamage |
---|---|
Family | MonsterAura |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental fire |
火ダメージオーラ
半径: 50
味方は追加の火ダメージを与える
物理ダメージの25%を追加の火ダメージとして得る
Fire Damage Aura
スペルダメージが20%増加する
Id | MonsterImplicitSpellDamage |
---|---|
Family | MonsterSpellDamage |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster_damage damage caster |
スキルは投射物を追加で2個放つ
Id | MonsterMultipleProjectilesImplicit1 |
---|---|
Family | MonsterMultipleProjectile |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.