Espíritu de Rakiata
Ascendencia: Comandante ancestral
Personaje: Merodeador
Activa la habilidad Invocar espíritu de Rakiata de nivel 20
al infligir un golpe crítico a un enemigo único señalado
al infligir un golpe crítico a un enemigo único señalado
has trigger on crit vs marked unique [1]
(Invoca un esbirro jefe de guerra inmortal de la tribu de Tasalio para que luche junto a ti durante un tiempo. Este esbirro te otorga un efecto beneficioso que impide que se reduzca tu velocidad de acción)
Spirit of Rakiata
Espíritu de Rakiata Attr /5
Invocar espíritu de Rakiata
Nivel: 20
Tiempo de recarga: 20.00 seg
Tiempo de lanzamiento: 1.00 seg
Invoca un esbirro jefe de guerra inmortal de la tribu de Tasalio para que luche junto a ti durante un tiempo. Este esbirro te otorga un efecto beneficioso que impide que se reduzca tu velocidad de acción. Comparte su tiempo de recarga con otras habilidades de espíritu de jefe de guerra.
La duración base es de 12 segundos
El efecto beneficioso hace que tu velocidad de acción siempre sea de al menos el 110% del valor base
Efecto del efecto beneficioso aumentado un 20% por cada tatuaje de Tasalio asignado
El tiempo de recarga de esta habilidad no se recupera durante su efecto
Esta habilidad se activa al infligir un golpe crítico contra un enemigo único señalado
El nivel de los esbirros es igual al tuyo hasta el nivel 85, que es su máximo
Summon Spirit of Rakiata
| Nombre | Mostrar descripciones completas |
|---|---|
| ID | AscendancyCustomJuggernaut19 |
| Icon | |
| AscendancyID | Coloso |
| PassiveSkillsHash | 62534 |
| Tags | isMultipleChoiceOption: true |
Espíritu de Rakiata
Humanoideremove enemy flask charge on hit % chance [50]
Spirit of Rakiata
| Spectre | |
|---|---|
| Tags | fast_movement, human, humanoid, not_int, red_blood |
Vida
450%
Armadura
+75%
Evasión
+30%
Ailment Threshold
450%
Resistencia
Damage
130%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
5 ~ 20
Attack Time
1.5 Second
Damage Spread
±20%
Experiencia
200%
Model Size
100%
Type
AncestralRakiataStandalone
Metadata
AncestralRakiataDeepwater
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
28,950
Armadura
50,383
Evasión
6,161
Damage
486
Daño de hechizos
486
Precisión
580
Attack Time
1.5
Experiencia
20,510
Minion Life
6,280
Minion Damage
388
Ailment Threshold
28,950
Chill
92
Shock
92
Brittle
518
Scorch
92
Sap
253
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GARakiataSlam
Triggerable, Attack
Base Damage: 388—583
Probabilidad de golpe crítico: 5%
Daño de ataque: 175%
Attack Time: 1.5 seg
Inflige un 75% más de daño de ataque
El 50% del daño físico se convierte en daño de hielo
is area damage [1]
monster penalty against minions damage +% final vs player minions [-40]
GSRakiataWaveSplash
Spell, Triggerable
Tiempo de lanzamiento: 1 seg
global knockback [1]
is area damage [1]
spell maximum base cold damage [505.6]
spell minimum base cold damage [337]
GARakiataLeapSlam
Triggerable, Attack
Base Damage: 388—583
Probabilidad de golpe crítico: 5%
Daño de ataque: 175%
Attack Time: 1.5 seg
Tiempo de recarga: 7 seg
Inflige un 75% más de daño de ataque
action attack or cast time uses animation length [1]
is area damage [1]
main hand base maximum attack distance [45]
RakiataSweep
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 388—583
Probabilidad de golpe crítico: 5%
Daño de ataque: 175%
Attack Time: 1.5 seg
Derriba a tus enemigos con un golpe poderoso.
Inflige un 75% más de daño de ataque
El 50% del daño físico se convierte en daño de hielo
action attack or cast time uses animation length [1]
global knockback [1]
main hand base maximum attack distance [55]
RakiataSlam
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 388—583
Probabilidad de golpe crítico: 5%
Daño de ataque: 130%
Attack Time: 1.5 seg
Tiempo de recarga: 6.5 seg
Derriba a tus enemigos con un golpe poderoso.
Inflige un 30% más de daño de ataque
El 50% del daño físico se convierte en daño de hielo
action attack or cast time uses animation length [1]
RakiataLacerate
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 388—583
Probabilidad de golpe crítico: 5%
Daño de ataque: 130%
Attack Time: 1.5 seg
Derriba a tus enemigos con un golpe poderoso.
Inflige un 30% más de daño de ataque
El 50% del daño físico se convierte en daño de hielo
action attack or cast time uses animation length [1]
GTRakiataSlam
Triggerable, Spell
Tiempo de lanzamiento: 1 seg
action attack or cast time uses animation length [1]
spell maximum action distance +% [-40]
GTRakiataGeyser
Triggerable, Spell
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 6.5 seg
action attack or cast time uses animation length [1]
spell maximum action distance +% [-40]
CGERakiataGeyser
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Tiempo de lanzamiento: 1 seg
La duración base es de 5 segundos
Inflige 808.1 de daño de hielo base por segundo
100% más de efecto del escarchamiento
active skill area of effect radius +% final [-65]
ground maelstrom art variation [17]
GPSRakiataWave
Spell, Triggerable
Tiempo de lanzamiento: 1 seg
Distancia de empuje aumentada un 300%
action attack or cast time uses animation length [1]
base is projectile [1]
global knockback [1]
projectile uses contact position [1]
spell maximum base cold damage [33.63]
spell minimum base cold damage [22.42]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterChieftainBaseStandalone"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueAncestral/AncestralRakiataDeepwater"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "Spirit of Rakiata",
life = 4.5,
damage = 1.3,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 20,
accuracy = 1,
weaponType1 = "Two Hand Sword",
skillList = {
"GPSRakiataWave",
"CGERakiataGeyser",
"GARakiataSlam",
"GSRakiataWaveSplash",
"GARakiataLeapSlam",
"GTRakiataSlam",
"GTRakiataGeyser",
"RakiataSweep",
"RakiataSlam",
"RakiataLacerate",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["GPSRakiataWave"] = {
name = "GPSRakiataWave",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"knockback_distance_+%",
"base_is_projectile",
"projectile_uses_contact_position",
"global_knockback",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 300, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CGERakiataGeyser"] = {
name = "CGERakiataGeyser",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_cold_damage_to_deal_per_minute",
"active_skill_chill_effect_+%_final",
"active_skill_area_of_effect_radius_+%_final",
"base_skill_effect_duration",
"ground_maelstrom_art_variation",
},
levels = {
[1] = {2.5, 100, -65, 5000, 17, levelRequirement = 0, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GARakiataSlam"] = {
name = "GARakiataSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_physical_damage_%_to_convert_to_cold",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {50, -40, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSRakiataWaveSplash"] = {
name = "GSRakiataWaveSplash",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"is_area_damage",
"global_knockback",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GARakiataLeapSlam"] = {
name = "GARakiataLeapSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"main_hand_base_maximum_attack_distance",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {45, baseMultiplier = 1.75, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTRakiataSlam"] = {
name = "GTRakiataSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-40, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTRakiataGeyser"] = {
name = "GTRakiataGeyser",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-40, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["RakiataSweep"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"main_hand_base_maximum_attack_distance",
"base_physical_damage_%_to_convert_to_cold",
"action_attack_or_cast_time_uses_animation_length",
"global_knockback",
},
levels = {
[1] = {55, 50, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["RakiataSlam"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_physical_damage_%_to_convert_to_cold",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {50, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["RakiataLacerate"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_physical_damage_%_to_convert_to_cold",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {50, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
remove enemy flask charge on hit % chance [50]
| Family | AncestralTrialMonster |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats |
Espíritu de Rakiata
Humanoide
Spirit of Rakiata
| Spectre | |
|---|---|
| Tags | fast_movement, human, humanoid, not_int, red_blood |
Vida
100%
Armadura
+75%
Evasión
+30%
Ailment Threshold
100%
Resistencia
Damage
130%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
5 ~ 20
Attack Time
1 Second
Damage Spread
±20%
Experiencia
100%
Model Size
100%
Type
AncestralRakiataMinion
Metadata
AncestralRakiataMinion
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
6,433
Armadura
50,383
Evasión
6,161
Damage
486
Daño de hechizos
486
Precisión
580
Attack Time
1
Experiencia
10,255
Minion Life
1,395
Minion Damage
388
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GARakiataSlam
Triggerable, Attack
Base Damage: 388—583
Probabilidad de golpe crítico: 5%
Daño de ataque: 175%
Attack Time: 1 seg
Inflige un 75% más de daño de ataque
El 50% del daño físico se convierte en daño de hielo
is area damage [1]
monster penalty against minions damage +% final vs player minions [-40]
RakiataSweep
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 388—583
Probabilidad de golpe crítico: 5%
Daño de ataque: 175%
Attack Time: 1 seg
Derriba a tus enemigos con un golpe poderoso.
Inflige un 75% más de daño de ataque
El 50% del daño físico se convierte en daño de hielo
action attack or cast time uses animation length [1]
global knockback [1]
main hand base maximum attack distance [55]
RakiataSlam
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 388—583
Probabilidad de golpe crítico: 5%
Daño de ataque: 130%
Attack Time: 1 seg
Tiempo de recarga: 6.5 seg
Derriba a tus enemigos con un golpe poderoso.
Inflige un 30% más de daño de ataque
El 50% del daño físico se convierte en daño de hielo
action attack or cast time uses animation length [1]
RakiataLacerate
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 388—583
Probabilidad de golpe crítico: 5%
Daño de ataque: 130%
Attack Time: 1 seg
Derriba a tus enemigos con un golpe poderoso.
Inflige un 30% más de daño de ataque
El 50% del daño físico se convierte en daño de hielo
action attack or cast time uses animation length [1]
GTRakiataSlam
Triggerable, Spell
Tiempo de lanzamiento: 1 seg
action attack or cast time uses animation length [1]
spell maximum action distance +% [-40]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterChieftainMinionBase"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueAncestral/AncestralRakiataMinion"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Spirit of Rakiata",
life = 1,
damage = 1.3,
damageSpread = 0.2,
attackTime = 1,
attackRange = 20,
accuracy = 1,
weaponType1 = "Two Hand Sword",
skillList = {
"GARakiataSlam",
"GTRakiataSlam",
"RakiataSweep",
"RakiataSlam",
"RakiataLacerate",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["GARakiataSlam"] = {
name = "GARakiataSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_physical_damage_%_to_convert_to_cold",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {50, -40, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTRakiataSlam"] = {
name = "GTRakiataSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-40, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["RakiataSweep"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"main_hand_base_maximum_attack_distance",
"base_physical_damage_%_to_convert_to_cold",
"action_attack_or_cast_time_uses_animation_length",
"global_knockback",
},
levels = {
[1] = {55, 50, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["RakiataSlam"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_physical_damage_%_to_convert_to_cold",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {50, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["RakiataLacerate"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_physical_damage_%_to_convert_to_cold",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {50, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Edit
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.




















