ผีชั้นสูง
อันเดด
เพิ่มระดับความหายากของ ไอเทม ที่ดรอป 15000%
มอนสเตอร์ ให้ค่าประสบการณ์ เพิ่มขึ้น 100%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Greater Wraith
SpectreN
Tagsนักเวท, chaos_affinity, ghost_armour, is_unarmed, large_height, large_model, not_dex, not_str, physical_affinity, sanctum_monster, skeleton, slow_movement, undead
พลังชีวิต
900%
Energy Shield From Life
100%
Ailment Threshold
660%
ค่าต้านทาน
40 40 40 25
Damage
150%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 15
Attack Time
1.5 Second
Damage Spread
±20%
ค่าประสบการณ์
300%
Model Size
140%
Type
BurnBossSanctum
Metadata
BurnBoss
เลเวล
68
พลังชีวิต
1,254,117
เกราะ
28,790
การหลบหลีก
4,739
โล่พลังงาน
6,127
Damage
638
ความเสียหายเวท
953
ความแม่นยำ
290
Attack Time
1.005
ค่าประสบการณ์
169,208
Ailment Threshold
579,402
Chill
1,832
Shock
1,832
Brittle
10,365
Scorch
1,832
Sap
5,062
GSReaperWraithFrontalBlastSanctum
Spell, Triggerable
เวลาร่าย: 1.5 วินาที
สร้างความเสียหาย กายภาพ 232.8 ถึง 349.1
แปลงความเสียหาย กายภาพ 50% เป็น เคออส
สร้างสถานะ ขัดขวาง ต่อศัตรูเมื่อปะทะ
base sanctum damage [12]
is area damage [1]
ReaperWraithChargeMarker
Attack
Base Damage: 1014–1520
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 25%
ความเสียหายโจมตี: 25%
Attack Time: 1.5 วินาที
คูลดาวน์: 10 วินาที
สร้างความเสียหาย โจมตี ลดลง อีก 75%
active skill area of effect radius +% final [-25]
base deal no damage [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
ReaperWraithCharge
Attack, Melee, MeleeSingleTarget, Movement, Travel
โล่พุ่งชน (Shield Charge)
Base Damage: 1014–1520
โอกาสคริติคอล: 5%
Attack Time: 1.5 วินาที
ชาร์จเข้าหาศัตรู ทุบด้วยโล่ของตัวละครพร้อมกับจู่โจมด้วย อาวุธประชิด ทำให้ศัตรูที่ขวางทางติดมึนและกระเด็น ความเสียหายและการทำให้มึนงงเป็นสัดส่วนกับระยะทางที่เคลื่อนที่ สกิลนี้ไม่สามารถเสริมด้วย Multistrike ได้
เพิ่มความเร็วในการเคลื่อนที่ 366%
base deal no damage [1]
ignores proximity shield [1]
GSReaperWraithSelfNovaSanctum
Spell, Triggerable
เวลาร่าย: 2 วินาที
คูลดาวน์: 5 วินาที
สร้างความเสียหาย กายภาพ 523.7 ถึง 785.6
แปลงความเสียหาย กายภาพ 25% เป็น เคออส
base sanctum damage [30]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
EGReaperWraithSlowingChains
Triggerable, Spell
เวลาร่าย: 1 วินาที
GSReaperWraithFrontalBlastSentinel
Spell, Triggerable
เวลาร่าย: 1.5 วินาที
สร้างความเสียหาย กายภาพ 581.9 ถึง 872.9
ระยะเวลาพื้นฐาน 8 วินาที
แปลงความเสียหาย กายภาพ 50% เป็น เคออส
is area damage [1]
SanctumDaemonChaosProjectile1
Attack, RangedAttack, Projectile, Triggerable
Base Damage: 1014–1520
โอกาสคริติคอล: 5%
Attack Time: 1.5 วินาที
สร้างความเสียหาย เคออส 128.4 ถึง 192.6
ยิงกระสุน เพิ่มเติม 6 ลูก
ยิงกระสุนเป็นวงกลม
base is projectile [1]
base sanctum damage [10]
lunaris glaive acceleration x [500]
lunaris glaive acceleration y [500]
lunaris glaive angle [-25]
monster reverse point blank damage -% at minimum range [40]
skill visual scale +% [-30]
SanctumDaemonChaosProjectile2
Attack, RangedAttack, Projectile, Triggerable
Base Damage: 1014–1520
โอกาสคริติคอล: 5%
Attack Time: 1.5 วินาที
สร้างความเสียหาย เคออส 128.4 ถึง 192.6
ยิงกระสุน เพิ่มเติม 6 ลูก
ยิงกระสุนเป็นวงกลม
base is projectile [1]
base sanctum damage [10]
lunaris glaive acceleration x [500]
lunaris glaive acceleration y [375]
lunaris glaive angle [-20]
monster reverse point blank damage -% at minimum range [40]
skill visual scale +% [-30]
SanctumDaemonChaosProjectile3
Attack, RangedAttack, Projectile, Triggerable
Base Damage: 1014–1520
โอกาสคริติคอล: 5%
Attack Time: 1.5 วินาที
สร้างความเสียหาย เคออส 128.4 ถึง 192.6
ยิงกระสุน เพิ่มเติม 6 ลูก
ยิงกระสุนเป็นวงกลม
base is projectile [1]
base sanctum damage [10]
lunaris glaive acceleration x [375]
lunaris glaive acceleration y [375]
lunaris glaive angle [-15]
monster reverse point blank damage -% at minimum range [40]
skill visual scale +% [-30]
SanctumDaemonChaosProjectile4
Attack, RangedAttack, Projectile, Triggerable
Base Damage: 1014–1520
โอกาสคริติคอล: 5%
Attack Time: 1.5 วินาที
สร้างความเสียหาย เคออส 128.4 ถึง 192.6
ยิงกระสุน เพิ่มเติม 6 ลูก
ยิงกระสุนเป็นวงกลม
base is projectile [1]
base sanctum damage [10]
lunaris glaive acceleration x [375]
lunaris glaive acceleration y [500]
lunaris glaive angle [-10]
monster reverse point blank damage -% at minimum range [40]
skill visual scale +% [-30]
SanctumDaemonChaosProjectile5
Attack, RangedAttack, Projectile, Triggerable
Base Damage: 1014–1520
โอกาสคริติคอล: 5%
Attack Time: 1.5 วินาที
สร้างความเสียหาย เคออส 128.4 ถึง 192.6
ยิงกระสุน เพิ่มเติม 6 ลูก
ยิงกระสุนเป็นวงกลม
base is projectile [1]
base sanctum damage [10]
lunaris glaive acceleration x [250]
lunaris glaive acceleration y [250]
lunaris glaive angle [-5]
monster reverse point blank damage -% at minimum range [40]
skill visual scale +% [-30]
SanctumDaemonChaosProjectile6
Attack, RangedAttack, Projectile, Triggerable
Base Damage: 1014–1520
โอกาสคริติคอล: 5%
Attack Time: 1.5 วินาที
สร้างความเสียหาย เคออส 128.4 ถึง 192.6
ยิงกระสุน เพิ่มเติม 4 ลูก
ยิงกระสุนเป็นวงกลม
base is projectile [1]
base sanctum damage [10]
lunaris glaive acceleration x [150]
lunaris glaive acceleration y [150]
lunaris glaive angle [0]
monster reverse point blank damage -% at minimum range [40]
skill visual scale +% [-30]

Object Type

version 2
extends "Metadata/Monsters/LeagueSanctum/Boss/SanctumMinibossBase"

Actor
{
	basic_action = "Emerge"
}

StateMachine
{
	define_shared_state = "bossreveal"
}

Functions
{
	
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueSanctum/Boss/SanctumMinibossBase"

Preload
{
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Grave_Trough/chains.ao"
}

Animated
{
	on_dash_zone_start_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Grave_Trough/dash.epk );"
	on_end_dash_zone_end_01 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Grave_Trough/dash.epk );"
	on_dash_start_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Grave_Trough/dash.epk );"
	on_end_dash_end_01 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Grave_Trough/dash.epk );"
	on_event_bodyform_for_death_01 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Grave_Trough/bodyfx.epk );"
	on_event_addDisableRendering = "HideAllMeshSegments();"
	on_event_addfadeepk = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Grave_Trough/death_fade.epk );"
	on_event_addrevealepk_for_emerge_dash_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Grave_Trough/emerge.epk );"
	on_end_emerge_dash_01 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Grave_Trough/emerge.epk );"
}

StateMachine
{
	on_or_create_state_bossreveal_1 =
	"
		ShowAllMeshSegments();
		AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Grave_Trough/bodyfx.epk );
	"
}

Functions
{
	CreateLightOn =
	"
		AddAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/uhtred/OnAct/boss_light.ao, aux_light_attach );
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/uhtred/OnAct/boss_light.ao, idle_light_on );
	"

	TurnLightOn =
	"
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/uhtred/OnAct/boss_light.ao, light_on );
		QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/uhtred/OnAct/boss_light.ao, idle_light_on );
	"

	CreateLightOff =
	"
		AddAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/uhtred/OnAct/boss_light.ao, aux_light_attach );
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/uhtred/OnAct/boss_light.ao, idle_light_off );
	"

	TurnLightOff =
	"
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/uhtred/OnAct/boss_light.ao, light_off );
		QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/uhtred/OnAct/boss_light.ao, idle_light_off );
	"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueSanctum/Boss/BurnBoss"] = {
    name = "Greater Wraith",
    life = 9,
    energyShield = 1,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.5,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 15,
    accuracy = 1,
    skillList = {
        "ReaperWraithCharge",
        "ReaperWraithChargeMarker",
        "SanctumDaemonChaosProjectile1",
        "SanctumDaemonChaosProjectile2",
        "SanctumDaemonChaosProjectile3",
        "SanctumDaemonChaosProjectile4",
        "SanctumDaemonChaosProjectile5",
        "SanctumDaemonChaosProjectile6",
        "GSReaperWraithFrontalBlastSentinel",
        "GSReaperWraithFrontalBlastSanctum",
        "GSReaperWraithSelfNovaSanctum",
        "EGReaperWraithSlowingChains",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["ReaperWraithCharge"] = {
    name = "Shield Charge",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Melee] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Movement] = true,
        [SkillType.Travel] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_movement_velocity_+%",
        "ignores_proximity_shield",
        "base_deal_no_damage",
    },
    levels = {
        [1] = {366, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ReaperWraithChargeMarker"] = {
    name = "ReaperWraithChargeMarker",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_area_of_effect_radius_+%_final",
        "base_deal_no_damage",
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {-25, baseMultiplier = 0.25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SanctumDaemonChaosProjectile1"] = {
    name = "SanctumDaemonChaosProjectile1",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.Projectile] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_chaos_damage",
        "spell_maximum_base_chaos_damage",
        "lunaris_glaive_angle",
        "lunaris_glaive_acceleration_x",
        "lunaris_glaive_acceleration_y",
        "monster_reverse_point_blank_damage_-%_at_minimum_range",
        "skill_visual_scale_+%",
        "number_of_additional_projectiles",
        "base_sanctum_damage",
        "base_is_projectile",
        "projectiles_nova",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -25, 500, 500, 40, -30, 6, 10, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SanctumDaemonChaosProjectile2"] = {
    name = "SanctumDaemonChaosProjectile2",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.Projectile] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_chaos_damage",
        "spell_maximum_base_chaos_damage",
        "lunaris_glaive_angle",
        "lunaris_glaive_acceleration_x",
        "lunaris_glaive_acceleration_y",
        "monster_reverse_point_blank_damage_-%_at_minimum_range",
        "skill_visual_scale_+%",
        "number_of_additional_projectiles",
        "base_sanctum_damage",
        "base_is_projectile",
        "projectiles_nova",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -20, 500, 375, 40, -30, 6, 10, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SanctumDaemonChaosProjectile3"] = {
    name = "SanctumDaemonChaosProjectile3",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.Projectile] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_chaos_damage",
        "spell_maximum_base_chaos_damage",
        "lunaris_glaive_angle",
        "lunaris_glaive_acceleration_x",
        "lunaris_glaive_acceleration_y",
        "monster_reverse_point_blank_damage_-%_at_minimum_range",
        "skill_visual_scale_+%",
        "number_of_additional_projectiles",
        "base_sanctum_damage",
        "base_is_projectile",
        "projectiles_nova",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -15, 375, 375, 40, -30, 6, 10, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SanctumDaemonChaosProjectile4"] = {
    name = "SanctumDaemonChaosProjectile4",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.Projectile] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_chaos_damage",
        "spell_maximum_base_chaos_damage",
        "lunaris_glaive_angle",
        "lunaris_glaive_acceleration_x",
        "lunaris_glaive_acceleration_y",
        "monster_reverse_point_blank_damage_-%_at_minimum_range",
        "skill_visual_scale_+%",
        "number_of_additional_projectiles",
        "base_sanctum_damage",
        "base_is_projectile",
        "projectiles_nova",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -10, 375, 500, 40, -30, 6, 10, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SanctumDaemonChaosProjectile5"] = {
    name = "SanctumDaemonChaosProjectile5",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.Projectile] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_chaos_damage",
        "spell_maximum_base_chaos_damage",
        "lunaris_glaive_angle",
        "lunaris_glaive_acceleration_x",
        "lunaris_glaive_acceleration_y",
        "monster_reverse_point_blank_damage_-%_at_minimum_range",
        "skill_visual_scale_+%",
        "number_of_additional_projectiles",
        "base_sanctum_damage",
        "base_is_projectile",
        "projectiles_nova",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -5, 250, 250, 40, -30, 6, 10, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SanctumDaemonChaosProjectile6"] = {
    name = "SanctumDaemonChaosProjectile6",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.Projectile] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_chaos_damage",
        "spell_maximum_base_chaos_damage",
        "lunaris_glaive_angle",
        "lunaris_glaive_acceleration_x",
        "lunaris_glaive_acceleration_y",
        "monster_reverse_point_blank_damage_-%_at_minimum_range",
        "skill_visual_scale_+%",
        "number_of_additional_projectiles",
        "base_sanctum_damage",
        "base_is_projectile",
        "projectiles_nova",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 0, 150, 150, 40, -30, 4, 10, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSReaperWraithFrontalBlastSentinel"] = {
    name = "GSReaperWraithFrontalBlastSentinel",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "skill_physical_damage_%_to_convert_to_chaos",
        "base_skill_effect_duration",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 50, 8000, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSReaperWraithFrontalBlastSanctum"] = {
    name = "GSReaperWraithFrontalBlastSanctum",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "skill_physical_damage_%_to_convert_to_chaos",
        "spells_chance_to_hinder_on_hit_%",
        "base_sanctum_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 50, 100, 12, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSReaperWraithSelfNovaSanctum"] = {
    name = "GSReaperWraithSelfNovaSanctum",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "skill_physical_damage_%_to_convert_to_chaos",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "base_sanctum_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 25, -50, 30, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EGReaperWraithSlowingChains"] = {
    name = "EGReaperWraithSlowingChains",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
เพิ่มระดับความหายากของ ไอเทม ที่ดรอป 15000%
มอนสเตอร์ ให้ค่าประสบการณ์ เพิ่มขึ้น 100%
IdMonsterMapBoss
FamilyMonsterMapBoss
DomainsMonster (3)
GenerationTypeยูนิค (3)
Req. level1
Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • Edit

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